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Encyclopedia > Wing Commander (computer game)
Wing Commander I Original Box Logo

Wing Commander is a series of space combat simulation computer games from Origin Systems, Inc.. Created by Chris Roberts and first appearing in 1990, Wing Commander is most noted for its style of cinematic storytelling. Image File history File links Download high-resolution version (540x765, 299 KB) Original Wing Commander Box Logo from Origin. ... Image File history File links Download high-resolution version (540x765, 299 KB) Original Wing Commander Box Logo from Origin. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Origin Systems, Inc. ... Chris Roberts (born May 27, 1968) is a computer game designer and programmer. ... Film is a term that encompasses individual motion pictures, the field of film as an art form, and the motion picture industry. ...


Set in the 27th century, the games tell the story of humanity's war against the Kilrathi, an alien species of large feline bipeds. Humanity is organised in the Terran Confederation and the player is part of the Confederation's space forces. Launching from carrier ships, the player fulfills various missions in starfighters. The games were all notable for their storytelling through extensive cutscenes. Starting with Wing Commander III, all story scenes used live action filming, starring some major Hollywood actors, including John Rhys-Davies, Mark Hamill, and Malcolm McDowell. The Kilrathi are a race of warlike, felinoid aliens in the popular computer game series Wing Commander by Origin Systems. ... Subfamilies Felinae Pantherinae †Machairodontinae The Felidae family includes the Lion, the Tiger, the Domestic Cats, and other felines as its members. ... A biped is an animal that travels across surfaces supported by two legs. ... The Terran Confederation is the primary human government in the Wing Commander science fiction series. ... This article is about the fictional class of vehicle. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... ... John Rhys-Davies (born May 5, 1944) is a Welsh actor. ... Mark Richard Hamill (born September 25, 1951) is an American actor and voice actor. ... Malcolm McDowell (born June 13, 1943) is an English actor. ...

Spoiler warning: Plot and/or ending details follow.

Contents

Franchise

Games

An upcoming game "Wing Commander: Arena" is coming to Xbox Live for Xbox 360 in 2007. It has been suggested that this article or section be merged with Wing Commander (computer game). ...


Film

Wing Commander is a 1999 science fiction film based on the Wing Commander computer game series. ...

Television Series: Wing Commander Academy

Wing Commander Academy was a thirteen-episode animated series that originally aired on the USA Network between September 21 and December 21, 1996. The series is before the events of the first game and features many familiar ships and characters, some of them appearing out of chronological order (such as the F-57 Sabre). The cast featured Mark Hamill, Tom Wilson, and Malcolm McDowell reprising their Wing Commander game roles. Wing Commander is a series of space combat simulation computer games from Origin Systems, Inc. ... September 21 is the 264th day of the year (265th in leap years). ... December 21 is the 355th day of the year (356th in leap years) in the Gregorian calendar. ... 1996 (MCMXCVI) was a leap year starting on Monday of the Gregorian calendar, and was designated the International Year for the Eradication of Poverty. ... Thomas F. Wilson in the Back to the Future trilogy as Biff Tannen. ...


Novels

Several novels based on the games have been released by Baen Books. They usually closely adhere to the continuity of the games. Baen Books is a publishing house that publishes science fiction and fantasy novels, including numerous military science fiction genre works. ...


Freedom Flight

The novel describes the Firekka campaign of the Tiger's Claw, featuring also the defection of Lord Ralgha (known as Hobbes in Wing Commander II and III).


Freedom Flight was written by Mercedes Lackey and Ellen Guon. Mercedes Lackey Mercedes Lackey (born June 24, 1950) (also known as Misty Lackey) is a prolific American author of fantasy novels. ... Ellen Guon (born 1964), also known as Ellen Guon Beeman, is an American fantasy and science fiction author, television scriptwriter and computer game designer. ...


Wing Commander: End Run

The novel tells the story of a daring Confederation plan to weaken the Kilrathi Imperial family by attacking the planet of Vukar Tag. A strike force led by the TCS Tarawa must head to the heart of the Kilrathi Empire to divert part of the Kilrathi fleet. Set after Special Operations II and before Wing Commander III. In the fictional Wing Commander universe, TCS Tarawa (CVE-08) is one of a number of escort carriers built in the later years of the Kilrathi War. ...


End Run was written by Christopher Stasheff & William R. Forstchen. To meet Wikipedias quality standards, this article or section may require cleanup. ... William R. Forstchen (born 1950) is a American science fiction author who began publishing in 1983 with the novel Ice Prophet. ...


Wing Commander: Fleet Action

The Kilrathi have been severely weakened by the most recent Confederation attacks and their new fleet of secretly built carriers will not be finished for another year. So they try to lure the Confederation into a trap and sue for a false peace.


However, some daring Confed personnel try to prove the existence of the secret Kilrathi fleet and in the end, the fate of humanity is decided in a gigantic battle for Earth. Set after End Run and before Wing Commander III.


Fleet Action was written by William R. Forstchen. William R. Forstchen (born 1950) is a American science fiction author who began publishing in 1983 with the novel Ice Prophet. ...


Heart of the Tiger

Novelization of Wing Commander III, written by Andrew Keith & William R. Forstchen. Though it ignores a number of the game's more trivial missions, it adds a great deal more personality to the crew of TCS Victory, and includes a scene that was cut from the actual game: an explanation from a traitor, explaining their otherwise-incomprehensible behavior (the game itself was criticized for excluding this vital scene, although the later 3DO and PlayStation versions of the game *did* include it along with other scenes that were originally shot yet not added in the PC version). William R. Forstchen (born 1950) is a American science fiction author who began publishing in 1983 with the novel Ice Prophet. ...


The Price of Freedom

Novelization of Wing Commander IV, written by Ben Ohlander & William R. Forstchen. It departs significantly from the plot of the video game: it trivializes several significant characters and plot developments, and totally rewrites game-established Border Worlds technology. William R. Forstchen (born 1950) is a American science fiction author who began publishing in 1983 with the novel Ice Prophet. ...


Action Stations

The novel tells the story of the beginnings of the war, twenty years before the first game.


An interesting detail about this story is that it is presented as a historical drama, from the point of view of an author writing about the beginning of the war many years after the fact.


Action Stations was written by William R. Forstchen. William R. Forstchen (born 1950) is a American science fiction author who began publishing in 1983 with the novel Ice Prophet. ...


False Colors

After the end of the Kilrathi war, powerful Kilrathi warlords are not satisfied with the peace and remain aggressive towards the Confederation and other organizations like the Landreich. Operatives of the Landreich try to salvage a Kilrathi supercarrier left over from the war to prevent a warlord from starting a second human-Kilrathi war. Set after Wing Commander III and before Wing Commander IV, False Colors was intended as the first part of a trilogy, but author Andrew Keith died before he could begin on the other books. False Colors was written by Andrew Keith & William R. Forstchen. (Keith's brother, William H. Keith, was incorrectly credited on the cover). The Free Republic of the Landreich is a fictional nation-state in the Wing Commander computer game and novel universe. ... William R. Forstchen (born 1950) is a American science fiction author who began publishing in 1983 with the novel Ice Prophet. ...


Wing Commander

Novelization of the original movie script, including a traitor subplot filmed but cut from the final release. Wing Commander was written by Peter Telep.


Pilgrim Stars

The second part of the movie novelization trilogy, Pilgrim Stars deals with a Pilgrim rebellion against the ruling Confederation. Pilgrim Stars was written by Peter Telep.


Pilgrim Truth

The conclusion to the movie novel trilogy, Pilgrim Truth was never released. Pilgrim Truth was written by Peter Telep.


Universe

See also: All about the Wing Commander universe


While a reasonably complete future-history 'universe' in its own right, 'Wing Commander' is clearly inspired at least indirectly by Larry Niven's 'Ringworld' novels and the 'Known Space' universe in which they take place. The most obvious allusion to Niven's 'Known Space' universe is the alien race that inspired the Kilrathi, the Kzinti. The Kzinti are a tiger-like, samauri-flavored warrior race at odds with Humanity through four major interstellar wars in the world of 'Known Space'. Larry Niven himself transported the Kzinti into Star Trek lore when he adapted one of his earliest 'Known Space' short stories to the original Star Trek animated series in 1973 (episode 'The Slaver Weapon'). In a foreward to a 'Man-Kzin Wars' collection, Niven stated that he regretted this 'loan' to the Trek universe when it later saw rather liberal use in fanfiction, novelizations and games. He forbade their use by Interplay productions in their 'Starfleet Academy' PC games series, which was based on one such game, Star Fleet Battles.


WC Universe Timeline

  • -2654 (Pre-WC1)
  • 2654-2667 (WC1-2)
  • 2667-2670 (WC3)
  • 2671-2675 (WC4)
  • 2675-2681 (WCP)
  • 2681- (Post-WCP)

States

The Terran Confederation is the primary human government in the Wing Commander science fiction series. ... The Kilrathi are a race of warlike, felinoid aliens in the popular computer game series Wing Commander by Origin Systems. ... The Free Republic of the Landreich is a fictional nation-state in the Wing Commander computer game and novel universe. ... The Union of Border Worlds is a fictional nation-state in the Wing Commander computer game and novel series. ...

Races

The Kilrathi are a race of warlike, felinoid aliens in the popular computer game series Wing Commander by Origin Systems. ... The blue strand is one helix, and the red helix is another, together they form a double helix Image of a DNA chain which shows the double helix replicating itself In geometry a double helix (plural helices) typically consists of two congruent helices with the same axis, differing by a... The Nephilim are a race of aliens in the Wing Commander universe. ... This article is about the fictional race. ... The Steltek are a fictional alien race in the game Wing Commander Privateer about which very little is known. ...

Major Battles, Campaigns and Operations

The Enyo Engagement was a fictional war between the Terran Confederation and the Empire of Kilrah in the Wing Commander computer game and novel universe. ... Enigma is a solar system and space sector in the fictional Wing Commander universe. ... The Battle of Earth or Battle of Terra is a fictional battle in Chris Robertss Wing Commander computer games. ...

Characters

Main article: List of Wing Commander characters The Wing Commander series of video games and novels have developed a wide variety of characters and personalities. ...


Games

Christopher Maverick Blair is the players character throughout much of the Wing Commander computer game series. ... Jason Bondarevsky, callsign Bear, is a fictional pilot in Chris Robertss Wing Commander computer games. ... Lieutenant Lance Casey is a fictional character from the Wing Commander computer games from Origin Systems and Chris Roberts. ... Rachel Coriolis is a popular figure in the Wing Commander video game universe. ... Jeanette Devereaux is a character of the computer game series Wing Commander. ... Captain William Eisen is a fictional character in the Wing Commander computer game and novel series. ... Maxwell Maestro Garrett is a fictional pilot from the Wing Commander series of computer games. ... Ralgha Hobbes nar Hhallas was the Kilrathi defector from Secret Missions 2: Crusade, though his first appearance was in Vengence of the Kilrathi. ... In the Wing Commander video game and science fiction series, Prince Thrakkath nar Kiranka (2624-2669) commanded the armies of the Empire of Kilrah during the latter part of the Kilrathi War, and was the primary antagonist of Confederation Admiral Geoffrey Tolwyn. ... Todd Maniac Marshall is a fictional character in the Wing Commander series. ... In the fictional universe of Wing Commander, James Taggart is one of the most important characters, with the callsign of Paladin. He appears in all five games of the main continuity, as a senior pilot (Wing Commander I), a special operative (Wing Commander II), a general (Wing Commander III) and... Jean Stiletto Talvert is a fictional pilot in the Wing Commander series of computer games. ... Mariko Spirit Tanaka is a character in the computer games Wing Commander and Wing Commander II. Spoiler warning: Spirit had a relatively inconsequential role in Wing Commander, acting as Christopher Blairs wingman for a few missions. ... Admiral Sir Geoffrey Tolwyn, Bt. ...

Books

Hans Maximillian Kruger is President of the Landreich in the Wing Commander video game and science fiction series. ... Kevin Lone Wolf Tolwyn is a fictional character in the Wing Commander series of computer games and novels. ...

Technology and vehicles

Wing Commander is a franchise based on fighter combat and dog fighting, with the understandable result that the games' fighters receive the most attention. Every Wing Commander installment has featured at least four flyable ships, each with its own unique purpose, armament and combat behavior, and five types of enemy fighters. Enemy and allied capital ships make a close second, with at least four each on either side of the war. Wing Commander spacecraft maneuver similar to airplanes, as opposed to more realistic physics-based forms of space travel. Minor concessions to real physics include that fighters can make "flat" turns (without banking), there is no real "up" or "down" without reference to some larger object (such as a carrier), and craft can turn more quickly than their engine thrust can re-orient them onto a new heading, producing tactics like the "afterburner slide" (later "Shelton slide"). Like any science fiction series Wing Commander has a wide array of fictional technology, vehicles and vessels, some of which are: Technology Engines Hopper Drive Jump Drive Weapons Personal M-47 Laser Rifle Standard-issue Confed infantry weapon of 2667. ... Dog fight is a common term used to describe close-range aerial combat between military aircraft. ... This article or section does not cite any references or sources. ...


Most fighters are armed with both projectile weapons and missiles, each with their own characteristics. Instead of an overall pool of rounds, fighters are limited by a capacitor in the amount of gunfire they can produce at one time; this capacitor feeds power to the ship's guns, but only recharges at a set rate. This forces players to apply gunfire carefully and discourages the so-called "spray and pray" approach. Fighters are protected with defensive energy shielding, which also regenerates at a set rate, and solid-state durasteel armor, which does not. Fighters are also equipped with afterburners. Finally, internal systems (gun capacitors, shield generators, ejection seat, radar, etc) can also take damage if struck by gunfire; these are repaired automatically at a set rate, unless they have been utterly destroyed. Exocet missile in flight A missile (see also pronunciation differences) is a projectile propelled as a weapon at a target. ... Spray and Pray is a military doctrine that states that automatic gunfire can often not hit a single target in the desired area. ... For other uses of afterburner, see Afterburner (disambiguation). ... US Air Force F/A-22 Raptor ejection seat test using a mannequin. ... This long range radar antenna, known as ALTAIR, is used to detect and track space objects in conjunction with ABM testing at the Ronald Reagan Test Site on the Kwajalein atoll. ...


The player is frequently based on a carrier, which serves as a mobile home base that sometimes must be defended from enemy incursions. Carriers and other capital ships (and some larger fighters) cross intergalactic distances using "jump drives", which utilize pre-existing interstellar phenomena, "jump points," to move from one point to another. Both the Kilrathi and Terrans use jump engines, making the capture and control of jump points an important part of any campaign. Four aircraft carriers, (front-to-back) Principe de Asturias, amphibious assault carrier USS Wasp, supercarrier USS Forrestal and light V/STOL carrier HMS Invincible, showing size differences. ...


Quotations

  • "Damn this war." — Capt. Jason Bondarevsky, End Run.
  • "Tengoku de omachi shite imasu!" (I am waiting for you in Heaven) — Mariko "Spirit" Tanaka, Vengeance of the Kilrathi.
  • "Justice is decided in the courts, not with particle cannons." - Jeannette "Angel" Devereaux, Vengeance of the Kilrathi
  • "This court cannot condemn me! Only history will decide if I'm a villain or a hero. And our history will be written by the Kilrathi!" — Major Zack "Jazz" Colson, Wing Commander II: Special Operations 2.
  • "This time it shall be different" — Kilrathi fighter captain.
  • "Kilrathi do not surrender. Nor do we betray. And yet, in being true to my kind, I have betrayed you."- Ralgha "Hobbes" nar Hhallas, unused scene in Heart of the Tiger video game
  • "By God Baron, tell Thrakkath that if he does there'll be a day when we come back. If it takes a hundred years we'll come back and we'll watch Kilrah as it burns to ashes". — Admiral Geoffrey Tolwyn, Fleet Action.
  • "Carriers don't fly themselves, Admiral".
    "Right. Quite right. It is the men, isn't it?" — Blair and Tolwyn, The Price of Freedom.
  • "The Price of Freedom... is eternal vigilance." — Admiral Tolwyn, Wing Commander IV: The Price of Freedom.
  • "'Space Marshal' Tolwyn believes that our victory over the Kilrathi was a fluke. That we as a race need tinkering with, engineering. If a few billion people die along the way well, they weren't worthy anyway. Why can't we be more like the Kilrathi, addicted to conflict, the only meaning in life being found in death? Tell us all, Admiral! Is that the price of freedom?" — Col. Christopher Blair, Wing Commander IV: The Price of Freedom.
  • "So here you are... an instructor. Not a general or a senator. And you could have had everything."

"Everything means I get to keep flying, so if you ask me, well, I've got everything."

-Blair and Paladin, Wing Commander IV: The Price of Freedom
  • "I still love Wing Commander. Given the right opportunity, I would definitely revisit it". — Chris Roberts.

Fan made Patches & Tweaks

Wing Commander has very much of a cult following even now, years after the release of the most recent official game.

  • A patch to play the DVD version of Wing Commander IV with full movie support under newer Windows operation systems (see dxmci.dll )

See also

  • Wing Commander I
  • Wing Commander II: Vengeance of the Kilrathi
  • Wing Commander III: Heart of the Tiger
  • Wing Commander IV: The Price of Freedom
  • Wing Commander: Prophecy
  • Wing Commander: Privateer
  • Wing Commander: Armada
  • Wing Commander: Arena (Coming soon to Xbox Live for Xbox 360)

Wing Commander (often referred to as Wing Commander I) is the first, eponymous game in Chris Robertss science fiction space simulation franchise. ... Wing Commander Arena is a space combat game developed by independent software developer Gaia Industries for the Xbox 360s Xbox Live Arcade service. ...

External links


  Results from FactBites:
 
Wing Commander (computer game) - definition of Wing Commander (computer game) in Encyclopedia (2365 words)
In Wing Commander IV, the Confederation is shown to be a future progression of the United States of America.
Wing Commander II was ported to the FM Towns.
Wing Commander Academy was a short-lived cartoon series that aired on the USA channel in the fall of 1996.
  More results at FactBites »

 
 

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