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Encyclopedia > Video game genres
Further information: Game classification

Video games are categorized into genres based on their gameplay interaction. Thomas Apperley states that an "agreed form of interaction suggests a consistent genre has been established".[1] Thus, genres are based on "underlying similarities rather than their superficial visual or narrative differences". [1] On the other hand, there is a general lack of commonly agreed-upon genres or criteria for the definition of genres. Within game studies there is a lack of consensus in reaching accepted formal definitions for game genres, some being more popular than others. Image File history File links Copyright-problem. ... Image File history File links Broom_icon. ... Image File history File links Broom_icon. ... Games may be classified and sub-classified according to many different criteria. ... This article is about computer and video games. ... A genre [], (French: kind or sort from Greek: γένος (genos)) is a loose set of criteria for a category of literary composition; the term is also used for any other form of art or utterance. ... Gameplay includes all player experiences during the interaction with game systems, especially formal games. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Game studies is the still-young field of analyzing games from a multi- and inter-disciplinary perspective. ...


Following is a listing of commonly used video game genres with brief descriptions and examples of each. This list is by no means complete or comprehensive. Chris Crawford notes that "the state of computer game design is changing quickly. We would therefore expect the taxonomy presented here to become obsolete or inadequate in a short time."[2] As with nearly all varieties of genre classification, the matter of any individual video game's specific genre is open to personal interpretation. Moreover, it is important to be able to "think of each individual game as belonging to several genres at once."[1]

Contents

Action

Action games are perhaps the most basic of gaming genres, and certainly one of the broadest. Action games are characterized by gameplay with emphasis on combat. Many of the other genres listed here can be included within Action, such as fighting games and first-person shooters. To meet Wikipedias quality standards, this article or section may require cleanup. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ...

A character hides in the shadows in the stealth game Metal Gear Solid.
A character hides in the shadows in the stealth game Metal Gear Solid.

Image File history File links MGS_screen_psx. ... Image File history File links MGS_screen_psx. ... This article is about the original PlayStation game. ...

Action-adventure

Action-adventure games focus on exploration and usually involve item gathering, simple puzzle solving, and combat. Action-adventure games (British English: arcade adventure) are video games that combine elements of the adventure game genre with various action game elements. ...


The first action-adventure game was the Atari 2600 game Adventure (1979). It was directly inspired by the original text adventure, Colossal Cave Adventure. In the process adapting a text game to a console with only a joystick for control, designer Warren Robinett created a new genre. The Atari 2600, released in October 1977, is the video game console credited with popularizing the use of microprocessor based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. ... This article is about a game for the Atari 2600 video game console. ... Zork, an early work of interactive fiction, running on a modern interpreter Interactive fiction, often abbreviated as IF, is a simulated environment in which players use text commands to control characters. ... This article is about an early text based computer game. ... Warren Robinett is a designer of interactive computer graphics software, notable as the developer of Adventure, the first graphical adventure video game, and as the founder of The Learning Company, where he designed Rockys Boots. ...


Because of their prevalence on video game consoles (and the absence of typical adventure games), action-adventure games are often confusingly called "adventure games" by console gamers. The Nintendo GameCube is an example of a popular video game console. ... This is an article about a game company. ...

A Legend of Zelda series logo The Legend of Zelda series (often shortened to Zelda, TLoZ, or LoZ), by Nintendo, is a series of video games created by celebrated game designer Shigeru Miyamoto. ... The Metroid ) games are a series of video games produced by Nintendo. ...

Stealth

Resident Evil 4, a survival horror game.
Resident Evil 4, a survival horror game.

Stealth games are a somewhat more recent genre, sometimes referred to as "sneakers" or "creepers" to make contrast with the action-oriented "shooter" sub-genre. These games tend to emphasize subterfuge and precision strikes over the more overt mayhem of shooters. Most have first- or third-person shooter elements, but there are some exceptions like Tenchu: Stealth Assassins. Image File history File links Hookedman. ... Image File history File links Hookedman. ... Resident Evil 4, known in Japan as biohazard 4 ), is a third-person shooter, published and developed by Capcom. ... Solid Snake hides behind a tank in Metal Gear Solid, a popular stealth video game. ...

This article does not cite any references or sources. ... For the original video game titled Metal Gear, see Metal Gear. ... This article is about the Splinter Cell video game series. ...

Survival horror

Survival horror games focus on fear and attempt to scare the player via traditional horror fiction elements such as atmospherics, death, the undead, blood and gore. One crucial gameplay element in many of these games is the low quantity of ammunition, or number of breakable mêlée weapons. Three enemies from Silent Hill 4: The Room, a survival horror title released by Konami in 2004. ... “Horror story” redirects here. ... For other uses, see Death (disambiguation), Dead (disambiguation), or Death (band). ... For other uses, see Undead (disambiguation). ... For other uses, see Blood (disambiguation). ... Gameplay includes all player experiences during the interaction with game systems, especially formal games. ... A mêlée weapon is any weapon that does not involve a projectile — that is, both the user and target of the weapon are in contact with it simultaneously in normal use. ...

This article is about the video game series. ... Alone in the Dark (1992) is a survival horror video game developed by Infogrames (now Atari). ...

Beat 'em up

Final Fight, a popular beat 'em up game
Final Fight, a popular beat 'em up game

Side-scrolling beat 'em up (or hack and slash) games have an emphasis on one-on-many close quarters combat, beating large numbers of computer-controlled enemies. Gameplay involves the player fighting through a series of increasingly difficult levels. Image File history File links Final_Fight_Cody. ... Image File history File links Final_Fight_Cody. ... Final Fight ) is a beat em up series from Capcom. ... ... Beat Em Up is the Iggy Pop album on which the band were first labeled as The Trolls: Iggy Pop, Whitey Kirst, Pete Marshall, Alex Kirst, Lloyd Mooseman Roberts. ... “Fights” redirects here. ...


This genre became popular in 1987 with the release of Double Dragon, leading to a large number of similar games. The fighting style is usually simpler than for versus fighting games. In recent times, the genre has largely merged with that of action adventure, with side-scrolling levels giving way to more open three-dimensional areas, and the melee combat co-existing with shooting, puzzles and missions. Year 1987 (MCMLXXXVII) was a common year starting on Thursday (link displays 1987 Gregorian calendar). ... Billy and Jimmy Lee, the protagonists of the Double Dragon series. ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ...

The Logo of Shin Sangokumusou 5 (Dynasty Warriors 6) Dynasty Warriors ( 真・三國無双:Shin Sangokumusou in Japan; literally meaning True - Unrivaled Three Kingdoms) is a series of video games created by Koei based loosely around the Romance of the Three Kingdoms epic, and is a spinoff series of another Koei game Romance... Final Fight ) is a beat em up series from Capcom. ...

Fighting

Street Fighter, a one-on-one fighting game
Street Fighter, a one-on-one fighting game

Competitive fighting games (also known as beat 'em ups, particularly in the UK) emphasize one-on-one combat between two characters, one of whom may be computer controlled. These games are usually played by linking together long chains of button presses on the controller to use physical attacks to fight. Many of the movements employed by the characters are usually dramatic and occasionally physically impossible. Combat is almost always one-on-one, though there are some exceptions such as the Super Smash Bros. series or Guilty Gear Isuka, pitting up to four combatants in the fight at one time. screenshot Street_Fighter by me This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... screenshot Street_Fighter by me This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... Screenshot of Street Fighter (arcade version). ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ... “Fights” redirects here. ... Super Smash Bros. ... Guilty Gear Isuka is a game in the Guilty Gear series. ...


This genre first appeared in 1976 with the release of Sega's Heavyweight Boxing and later became a phenomenon, particularly in the arcades, with the release of Street Fighter II. The genre is still popular today, although it has failed to see the extreme popularity it once did. Year 1976 Pick up sticks(MCMLXXVI) was a leap year starting on Thursday (link will display full calendar) of the Gregorian calendar. ... This article is about the video game company. ... Street Fighter II ) is a 1991 competitive fighting game by Capcom. ...

“Street Fighter” redirects here. ... Tekken lit. ...

Maze

Pac-Man requires quick reaction times to navigate a maze and escape the ghosts.

Maze games have a playing field which is entirely a maze, which players must navigate. Quick thinking and fast reaction times are encouraged by the use of a timer, monsters obstructing the player's way, or multiple players racing to the finish. The most famous game of this genre is Pac-Man. Screenshot of Pac_Man (Atari 5200), made by User:Tyan23. ... Screenshot of Pac_Man (Atari 5200), made by User:Tyan23. ... Pac-Man is an arcade game developed by Namco and licensed for distribution by Midway Games in 1979. ... Maze game was a computer game genre description used by computer journalists during the 1980s to describe any game in which the entire playing field was a maze. ... For other uses, see Maze (disambiguation). ... Pac-Man is an arcade game developed by Namco and licensed for distribution by Midway Games in 1979. ...

Pac-Man is an arcade game developed by Namco and licensed for distribution by Midway Games in 1979. ... Ms. ...

Platform

See also: List of platform games

Platform games, also called platformers, are games in which the gameplay involves traveling between platforms by jumping (very occasionally other means are substituted for jumping, like swinging or bouncing, but these are considered variations on the same mechanic). Other traditional elements include running and climbing ladders and ledges. Platformers frequently borrow elements from other genres like fighting and shooting (such as the Castlevania series, which incorporates role-playing). They are most often associated with iconic cartoon mascots like Donkey Kong, Sonic the Hedgehog, Mario, and Rayman, though platform games may have any theme. This article gives a list of platform games, i. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... This article is about the entire video game series. ... This article is about the video game character. ... Sonic the Hedgehog ), trademarked Sonic The Hedgehog,[4] is a video game character and the hero of a video game series released by Sega, as well as numerous spin-off comics, cartoons and books. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... Rayman is the main character and hero of the Rayman series, a video game created by Ubisoft. ...


Traditionally, platform games were 2D, viewing the environment from a profile, "cutaway" perspective. This could be done easily with sprites and was simple for early computers to handle. 3D computer graphics have opened these games up for movement in all directions. However, 3D perspectives make it more difficult to judge distance, which is an important part of platformers. Because of this many 3D platformers have a feature to make this easier (for example, nearly all of them will use a player shadow that will always be cast straight down, so the player can use it to determine if he will land safely). 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ... In computer graphics, a sprite (also known by other names; see Synonyms below) is a two-dimensional/three-dimensional image or animation that is integrated into a larger scene. ... This article is about process of creating 3D computer graphics. ...


Platformers were one of the earlier genres of video games, and, at their peak, they were the most popular games on the market. The genre experienced a sharp decline as 3D games became more popular. Although there are many 3D platform games, few have proven to have the universal appeal of their older games. Despite this, it is still a viable genre, with popular new games, such as those of the Mario and Mega Man series. While some 3D platformers like Donkey Kong 64, Super Mario 64, and Sonic Adventure have sold millions of units, the number of successful 3D platformers have dwindled to a fraction of what they once were. Today, 2D platformers exist primarily on handheld consoles, such as New Super Mario Brothers for the Nintendo DS, and Ultimate Ghosts & Goblins for the PSP. The title screen The Mario series is a series of platform games by Nintendo, featuring the Mario brothers themselves, Nintendos mascot Mario, and in most of the games, his brother Luigi. ... An illustration of the starring characters in the various series. ... Donkey Kong 64 is a 3D platformer video game developed by Rare for the Nintendo 64. ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... Sonic Adventure ) is a video game created by Sonic Team and released on December 23, 1998 in Japan by Sega for the Sega Dreamcast. ...

The title screen The Mario series is a series of platform games by Nintendo, featuring the Mario brothers themselves, Nintendos mascot Mario, and in most of the games, his brother Luigi. ... The Sonic the Hedgehog series is a franchise of video games released by Sega starring and named after its mascot character Sonic the Hedgehog. ...

Shooter

Main article: Shooter games

Wikipedia does not yet have an article with this exact name. ...

First-person shooter

First-person shooter video games, commonly known as FPSs, emphasize shooting and combat from the perspective of the character controlled by the player. This perspective is meant to give the player the feeling of "being there", and allows the player to focus on aiming. Most FPSs are very fast-paced and require quick reflexes on high difficulty levels. This article is about video games. ...


The fast-paced and 3D elements required to create an effective looking FPS made the genre technologically unattainable for most consumer hardware systems until the early 1990s. Wolfenstein 3D was the first widely known FPS, and Doom was the first major breakthrough in graphics; it used a number of clever techniques to make the game run fast enough to play on consumer-grade machines. Since the release of Doom, most FPS games now have a multi-player feature to allow competition between multiple players. Counter Strike, Condition Zero are some of the very famous games of the past few years in this genre. Wolfenstein 3D (commonly abbreviated to Wolf 3D) is the computer game that started the first person shooter genre on the PC. It was created by id Software and published by Apogee Software on May 5, 1992. ... Doom (or DOOM)[1] is a 1993 computer game by id Software that is a landmark title in the first-person shooter genre. ... Doom (or DOOM)[1] is a 1993 computer game by id Software that is a landmark title in the first-person shooter genre. ...

It has been suggested that Covenant Vehicles in Halo be merged into this article or section. ... Call of Duty is a first-person shooter video game series set in World War II, with the exception of Call of Duty 4: Modern Warfare, which is set in modern times. ...

Massively multiplayer online first person shooter

Massively multiplayer online first person shooter games (MMOFPS) are a genre of Massively multiplayer online games that combines first-person shooter gameplay with a virtual world in which a large number of players may interact over the Internet (whereas standard FPS games limit the number of players able to compete in a multiplayer match; generally the maximum is 64). Categories: Stub | Massively multiplayer online games ... A massive multiplayer online game (MMOG) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world they are connected to via the Internet. ... This article is about video games. ...


Examples of multiplayer online person shooter games are: World War II Online and PlanetSide. World War II Online: Battleground Europe, commonly referred to as WWIIOL:BE, WW2OL or BE is a massively multiplayer online first-person shooter computer game (MMOFPS) set in 1940-43 World War II Europe. ... PlanetSide is a massively multiplayer online first-person shooter computer game published by Sony Online Entertainment and released on May 19, 2003. ...


Third-person shooter

Gears of War, a third-person shooter
Gears of War, a third-person shooter

Third-person shooter video games, known as TPSs or 3PSs, emphasize shooting and combat from a third-person perspective of the character the player is controlling. This perspective gives the player a wider view of their surroundings as opposed to the limited viewpoint of first-person shooters. Furthermore, third person shooters allow for more elaborate movement such as rolling or diving, as opposed to simple jumping and crouching common in FPS games. Greater interaction with the player's environment is often possible. The emphasis remains on shooting however; these games lack the platforming and puzzle elements of action-adventure shooting games. Image File history File links Metadata No higher resolution available. ... Image File history File links Metadata No higher resolution available. ... Gears of War is a tactical third-person shooter video game developed by Epic Games (the creators of the Unreal series) using Unreal Engine 3. ... Third-person shooter (TPS or 3PS) is a genre of 3D computer and video games in which the player character is seen at a distance from a number of different possible perspective angles, as opposed to the first-person model in which the player views everything in the game world...

Grand Theft Auto (GTA) is a video game series created and primarily developed by Scottish developer Rockstar North (formerly DMA Design), published by Rockstar Games and debuted in 1998. ... Gears of War is a tactical third-person shooter video game developed by Epic Games (the creators of the Unreal series) using Unreal Engine 3. ...

Tactical shooter

Tactical shooters are variations on the first person shooter genre (though also, less often, on third person shooters). Some are modifications of existing games; the aim of such modifications being to increase the realism of the original game. These games emphasize tactical play such as planning and teamwork (for example, co-ordination and specialised roles), whereas more conventional first person shooters tend to reward individual skill and heroism. In single player modes, the player commands a squad of AI controlled characters in addition to his/her own; in multi-player modes, players must work in teams to win the game. Also, in multi-player games, winning a match is likely to be dependent on capturing an objective of some sort rather than gaining the most kills (as is often the case in more conventional first person shooters). Image File history File linksMetadata Size of this preview: 800 × 450 pixelsFull resolution (1000 × 562 pixel, file size: 692 KB, MIME type: image/jpeg) The text below is generated by a template which has been proposed for deletion. ... Image File history File linksMetadata Size of this preview: 800 × 450 pixelsFull resolution (1000 × 562 pixel, file size: 692 KB, MIME type: image/jpeg) The text below is generated by a template which has been proposed for deletion. ... Tom Clancys Ghost Recon Advanced Warfighter 2 is the sequel to Tom Clancys Ghost Recon Advanced Warfighter. ... Tactical shooters include games of the first-person shooter (FPS) and third-person shooter genre of video games that generally simulate non-fictional, squad-based or man-to-man combat. ...

This article is about the Ghost Recon video game series. ...

Light-gun game

Light gun games use a pointing device for computers and a control device for arcade and home consoles. The first light guns appeared in the 1930s, following the development of light-sensing vacuum tubes. It wasn't long before the technology began appearing in arcade shooting games, beginning with the Seeburg Ray-O-Lite in 1936. These early light gun games used small (usually moving) targets onto which a light-sensing tube was mounted; the player used a gun (usually a rifle) that emitted a beam of light when the trigger was pulled. If the beam struck the target, a "hit" was scored. Modern screen-based light guns work on the opposite principle — the sensor is built into the gun itself, and the on-screen target(s) emit light rather than the gun. The first light gun of this type was used on the MIT Whirlwind computer. Some "light gun" games actually use guns mounted on joysticks, giving the illusion of using a light beam, but all control is transferred through the movement of the stick; a notable example of this is Time Crisis. This article or section does not adequately cite its references or sources. ... An Apple pro mouse A pointing device is any computer hardware component (specifically human interface device) that allows a user to input spatial (ie, continuous and multi-dimensional) data to a computer. ... This article is about the machine. ... A controller is a person or device that exercises or attempts to exercise control or influence. ... Game console redirects here. ... Structure of a vacuum tube diode Structure of a vacuum tube triode In electronics, a vacuum tube, electron tube, or (outside North America) thermionic valve or just valve, is a device used to amplify, switch or modify a signal by controlling the movement of electrons in an evacuated space. ... arcade, see Arcade. ... The Seeburg Ray-O-Lite was the first light gun game. ... Year 1936 (MCMXXXVI) was a leap year starting on Wednesday (link will display the full calendar) of the Gregorian calendar. ... The Whirlwind computer was developed at the Massachusetts Institute of Technology. ... Time Crisis is a video game initially available in arcades and later released for the PlayStation and cell phones. ...

Time Crisis is a video game initially available in arcades and later released for the PlayStation and cell phones. ... This is about the video game. ...

Shoot 'em up

Ikaruga, a scrolling shooter.
Ikaruga, a scrolling shooter.

"Shoot 'em ups" or "shmups" place emphasis on shooting, and usually simplify other gameplay aspects of in deference to this. Several of the earliest arcade games (such as Galaxian) could be classed as precursors to shoot 'em ups, though they were generally lacking some key aspect. Shoot 'em ups include many sub-genres, including run and gun games. Image File history File linksMetadata Ikaruga_01. ... Image File history File linksMetadata Ikaruga_01. ... Ikaruga lit. ... For the video/computer game genre, see Shoot em up. ... Galaxian is a 1979 fixed shooter arcade game by Namco. ... A run and gun (also known as run n gun or for some variants, overhead shooter) is a sub-genre of video games that incorporates elements from shoot em up games and platform games. ...


The games that typify the shoot 'em up genre are scrolling shooters - shoot 'em ups that are traditionally played on a long, 2D, scrolling playing area. Scrolling shooters are generally classified by their direction of scroll: the most common are horizontal (side view) and vertical (top view) shooters. Zaxxon may have been the first genuine scrolling shooter. Scrolling shooters are a type of video game, a subgenre of shoot em up . ... Zaxxon is a 1982 arcade game developed by Ikegami Tsushinki and released by Sega. ...


The scrolling shooter has a long history, with its roots in the early 1980s. It has a mixed following nowadays, however, classic-style 2D shooters are still being made, commonly rendered in 3D graphics. An example is Star Fox, a shoot 'em up with a clever gameplay twist. The rewrite of this article is being devised at Talk:3D computer graphics/Temp. ... For other uses, see Star Fox (disambiguation). ...

The Star Fox series ) is a video game franchise published by Nintendo. ... Ikaruga lit. ...

Adventure

Adventure games were some of the earliest games created, beginning with the text adventure Colossal Cave Adventure in the 1970s. That game was originally titled simply "Adventure," and is the namesake of the genre. Over time, graphics have been introduced to the genre and the interface has evolved. This is an article about the computer and video game genre. ... This article is about an early text based computer game. ...


Unlike adventure films, adventure games are not defined by story or content. Rather, adventure describes a manner of gameplay without reflex challenges or action. They normally require the player to solve various puzzles by interacting with people or the environment, most often in a non-confrontational way. It is considered a "purist" genre and tends to exclude anything which includes action elements beyond a mini game. A minigame is a (usually short) segment of a video game that uses a different style of gameplay than the rest of the game. ...


Because they put little pressure on the player in the form of action-based challenges or time constraints, adventure games have had the unique ability to appeal to people who do not normally play video games. The genre peaked in popularity with the 1993 release of Myst. The simple point and click interface, detailed worlds and casual pace made it accessible, and its sense of arty surrealism helped it escape the stigma that games are for children. It had four proper sequels, but none managed to experience the same level of success. The success of Myst also inspired many others to create similar games with first person perspectives, surreal environments and minimal or no dialogue, but these neither recaptured the success of Myst nor of earlier personality-driven adventures. Myst (or MYST) is a graphic adventure computer game designed and directed by the brothers Robyn and Rand Miller. ...


In the late 1990s the genre suffered a large drop in popularity, mass-market releases became rare, and many proclaimed the adventure game to be dead. More accurately, it has become a niche genre. Adventure games are not entirely uncommon, but they tend to be very low budget in anticipation of modest sales. However, as of 2005, the adventure game genre is showing signs of a revival, with games such as Trace Memory, Fahrenheit, Phoenix Wright: Ace Attorney, and Dreamfall being produced. Trace Memory ), known by the Japanese titles literal translation, Another Code: Two Memories in Europe, is an adventure video game published by Nintendo for the Nintendo DS portable gaming system. ... Fahrenheit (known as Indigo Prophecy in the United States and Canada) is a video game that was released in September 2005. ... Dreamfall (Drømmefall: Den lengste reisen) is an action-adventure video game released for the Windows and Xbox platforms on April 17, 2006. ...


Text adventure / Interactive fiction

The earliest adventure games, such as Colossal Cave Adventure (which gave the "adventure" genre its name) and the popular Zork series of the late 1970s and early 1980s, were text adventures or interactive fiction. The player uses a keyboard to enter commands such as "get rope" or "go west" and the computer describes what is happening. A great deal of programming went into parsing the player's text input. This article is about an early text based computer game. ... Zork universe Zork games Zork Anthology Zork trilogy Zork I • Zork II • Zork III Beyond Zork • Zork Zero Enchanter trilogy Enchanter • Sorcerer • Spellbreaker Other games Wishbringer • Return to Zork Zork: Nemesis • Zork Grand Inquisitor Zork: The Undiscovered Underground Topics in Zork Encyclopedia Frobozzica Characters • Kings • Creatures Timeline • Magic • Calendar Zorkmid... Usually used in reference to a computer application, especially a computer game, a text-based application is one whose primary input and output are based on text rather than graphics. ... Zork I is one of the first interactive fiction games, as well as being one of the first commercially sold. ... In an Adventure game, a text parser takes typed input (a command) from the player and simplifies it to something the game can understand. ...


In the 1980s, developers such as Sierra Online began introducing graphics, eventually leading to the point-and-click adventure. Today, an interactive fiction community continues to create, play, and critique contemporary works of interactive fiction, centering around several free authoring environments (such as Inform and TADS). While major commercial enterprises are rare, the contemporary interactive fiction community continues to develop the genre. In addition to traditional puzzle-heavy treasure hunts, contemporary IF authors explored techniques for interactive storytelling, character interaction, and audience engagement. A well-established critical tradition (including the XYZZY Award and SPAG reviews) evaluates new IF titles according to traditional criteria such as the quality of the puzzles and the effectiveness of the setting, but also on quality of the writing and the appeal of the player-character. Sierra Entertainment was a computer game developer and publisher active from 1980 to 2004. ... Inform is a programming language and design system for interactive fiction originally created in 1993 by Graham Nelson. ... TADS is a programming system for creating interactive fiction games. ... The XYZZY Awards are an event to recognize extraordinary interactive fiction, serving a similar role to the Academy Awards or Grammy Awards but for a far smaller community. ...


Graphical adventure

King's Quest IV, a graphical adventure game.

As graphics became more common, adventure games began to supplement and later on replace textual descriptions with visuals (for example, a picture of the current location). These graphical adventure games still used text-parsers to input commands. Image File history File links KQ4. ... Image File history File links KQ4. ... Kings Quest IV screenshot Kings Quest is an adventure game series made by the American computer game company Sierra On-Line (currently known as Sierra Entertainment). ...


The growing use of mice led to the "point-and-click" genre of adventure games, where the player would no longer have to type commands. The player could, for example, click on a hand icon and then on a rope to pick up the rope. These games still commonly featured vestiges of text adventures. For example, the point and click interface was usually based on a list of verbs that could be clicked in conjunction with objects such that they still represented sentence-like commands. Also, the vast majority of these games had a narrator who would describe the actions on-screen. Adventure games are perhaps the only genre to make frequent use of this literary device. Operating a mechanical 1: Pulling the mouse turns the ball. ... A point-and-click game (sometimes abbreviated to p-n-c game) is a video game that uses a point-and-click interface, i. ... Look up icon in Wiktionary, the free dictionary. ... The Narrator is the entity within a story that tells the story to the reader. ...


Visual novel

Visual novels are commonly characterized with dialog boxes and sprites determining the speaker.
Visual novels are commonly characterized with dialog boxes and sprites determining the speaker.

A visual novel (ビジュアルノベル bijuaru noberu?) is an interactive fiction game featuring mostly static graphics, usually with anime-style art. As the name might suggest, they resemble mixed-media novels or tableau vivant stage plays. In computer graphics, a sprite (also known by other names; see Synonyms below) is a two-dimensional/three-dimensional image or animation that is integrated into a larger scene. ... A visual novel is an interactive fiction game featuring mostly static graphics, usually with anime-style art. ... Zork I is one of the first interactive fiction games, as well as being one of the first commercially sold. ... Animé redirects here. ... Tableau vivant, Folies Bergères c. ...


Visual novels are commonly called dating sims in the West, because many visual novels track statistics that the player must build in order to advance the plot. This is also because many visual novels permit a variety of endings, allowing more dynamic reactions to the player's actions than a typical linear adventure plot. Dating simulations (dating sims) are a genre of computer and video games, usually Japanese, with romantic elements. ...


Visual novels are especially prevalent in Japan, where they make up nearly 70% of PC games released.[3] They are rarely produced for video game consoles, but the more popular games are sometimes ported to systems such as the Sega Dreamcast or the Playstation 2. The market for visual novels outside of Japan, however, is nearly non-existent. In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed (e. ... The Dreamcast , code-named Dural, Dricas and Katana during development) is Segas fifth and final video game console and the successor to the Sega Saturn. ... PS2 redirects here. ...


Interactive movie

Dragon's Lair, an interactive movie

The interactive movie genre came about with the invention of laserdiscs. An interactive movie contains pre-filmed full-motion cartoons or live-action sequences, where the player controls some of the moves of the main character. For example, when in danger, the player decides which move or action, or combination to choose. In these games, the only activity the user has is to choose or guess the move the designers intend him to make. Image File history File links Dirk-vs-singe. ... Image File history File links Dirk-vs-singe. ... Dragons Lair was one of the first laserdisc video games, released in June 1983 by Cinematronics. ... It has been suggested that FMV game be merged into this article or section. ... Not to be confused with disk laser, a type of solid-state laser in a flat configuration. ... Screenshot of an FMV from Final Fantasy VIII using Bink Video. ... For other uses, see Cartoon (disambiguation). ... A game designer is a person who designs games. ...


Interactive movies usually differ from games that simply use FMV extensively between scenes in that they try to integrate it into the gameplay itself. This has been used in everything from racing games (Megarace) to fighting games (Supreme Warrior). Because of this, it is arguable that the term is more of an antiquated buzzword (like how many early 3D games were tagged as "virtual reality") than a real genre. MegaRace is a video game created by Cryo Interactive, released in 1994. ...


The term itself has come to be associated with a lot of clumsy, poor quality games from the early-to-mid '90s, and thus it is rarely ever used anymore. A few adventure game have tried to use the term to liken the storytelling of their games to those in movies, most notably the later Tex Murphy games and the more recent Indigo Prophecy, but few would include these in the same genre as games that used FMV in their gameplay. Tex Murphy was the main character of five adventure games from Access Software. ... Fahrenheit (Known as Indigo Prophecy in the US) is a videogame due for release in October 2005. ...


Notable games of this category include Dragon's Lair, Space Ace and Night Trap. Dragons Lair was one of the first laserdisc video games, released in June 1983 by Cinematronics. ... Space Ace is a Laserdisc video game produced by Don Bluth Studios, Cinematronics, and RDI Video Systems. ... Night Trap is a video game that was released on October 15, 1992. ...


Dialog game

Law And Order: The Vengeful Heart, a dialog game

A dialog game is based on dialog or conversations. In other game genres, progressing from one level or stage to another is based on actions like defeating a monster or completing a task. In a dialog game, players progress from one level of game play to another depending on what they say. If they answer questions correctly, they progress to the next stage. Playing a dialog game is akin to watching a movie where the player gets to choose every single phrase the main character utters. Dialog games actually evolved from interactive movies (IMs); The difference between dialog games and IMs is that, in an IM, the player can progress from one level to another by completing tasks (like shooting a character to death) and other non-verbal tasks. A dialog or dialogue is a reciprocal conversation between two or more persons. ... It has been suggested that FMV game be merged into this article or section. ...


Dialog games are normally built to test verbal skills or the player's ability to think and use the right words in a given situation. They can be more psychological in nature than other game genres. Dialog games often contain a lot of cinematics to aid the story. Broadly conceived, linguistics is the study of human language, and a linguist is someone who engages in this study. ... Psychology (ancient Greek: psyche = soul and logos = word) is the study of mind, thought, and behaviour. ... In Computer Games and video games, in-game videos, as well as intros and ending sequences are usually called cinematics. ...


A good example of this type of game is the Sam and Max video game series. Playing the game is like watching a movie where the player chooses what Sam or Max says. The game features a limited level of interactivity in terms of carrying objects or using the environment. Even when the player approaches an item and clicks to interact with it, Sam describes the object verbally unlike most other games. Sam's gun rarely works and when it does it doesn't cause any damage. His gun is just a prop to aid the story at a few places in the game. The entire game is based on dialog. Sam and Max are a pair of fictional comic book characters who occupy a parody of American popular culture. ... ‹ The template below has been proposed for deletion. ...


The makers of games like Sam and Max didn't call their game a dialog game. Most people classified Sam and Max as an interactive movie. The term "dialog game" was first coined by the Nigerian video game developer Alfred Benjamin King,[citation needed] the host of VG Radio, a radio broadcast dedicated to video game culture. King pointed out that interactive movies are not based solely on dialog, but the Sam and Max game is. Video game culture is a form of new media culture that has been influenced by video games. ...


Role-playing games

Main article: Role-playing game (video games)

Computer role-playing games (CRPGs or simply RPGs) draw their gameplay from traditional role-playing games like Dungeons & Dragons. Most cast the player in the role of one or more "adventurers" who specialize in specific skill sets (such as combat or casting magic spells) while progressing through a predetermined storyline. Many involve maneuvering these character(s) through an overworld, usually populated with monsters, that allows access to more important game locations, such as towns, dungeons, and castles. Computer role-playing games (CRPGs), often shortened to simply role-playing games (RPGs), are a type of video or computer game that traditionally use gameplay elements found in paper-and-pencil role-playing games. ... This article is about traditional role-playing games. ... This article is about the role-playing game. ... Magic: The Gathering. ... In computer and video games, the overworld generally refers to an out-door or world map section of the game, as opposed to a dungeon or level. In a typical RPGs, the player can usually save their game whenever they like, and will usually have a different appearance (to reflect... The dungeons of Blarney Castle. ...


Since the emergence of affordable home computers coincided with the popularity of paper and pencil role-playing games, this genre was one of the first in video games and continues to be popular today. Gameplay elements strongly associated with RPGs, such as statistical character development through the acquisition of experience points, have been widely adapted to other genres such as action-adventure games. Children playing on a Amstrad CPC 464 in the 1980s. ... Paper and pencil games are games that can be played solely with pencil and paper. ... This article does not cite any references or sources. ... Action-adventure games (British English: arcade adventure) are video games that combine elements of the adventure game genre with various action game elements. ...

Ultima VII was one of the first games without turns. (Exult screenshot)

Though nearly all of the early entries in the genre were turn-based games, modern CRPGs have introduced a real-time aspect. Thus, the CRPG genre has followed the strategy game's trend of moving from turn-based to real-time combat. The move to real-time combat began with the release of Square Co.'s (now Square Enix) Final Fantasy IV, the first game to use the Active-Time Battle system; this was quickly followed by truly real-time games like Ultima VII. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Exult is a Free Software reimplementation of the Ultima VII game engine. ... The Battle for Wesnoth turn-based strategy, released under the GPL. A turn-based game, also known as turn-based strategy, is a game where the game flow is partitioned in well-defined and visible parts, called turns or rounds. ... Chess is one of the most well-known and played strategy games of all time. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... Final Fantasy IV ) is a console role-playing game developed and published by Square (now Square Enix) in 1991 as a part of the Final Fantasy video game series. ... The Avatar enters Britannia Ultima VII is the seventh of the Ultima series of computer role-playing games. ...


There are two different types of RPGs. The first involves the player creating a character and a non-linear storyline along which the player makes his own decisions. In the second type the player controls a party of pre-made characters through a linear storyline. These styles are sometimes referred to as Western and Japanese Role-Playing Games respectively, although there are numerous exceptions. To do: 20th century mathematics chaos theory, fractals Lyapunov stability and non-linear control systems non-linear video editing See also: Aleksandr Mikhailovich Lyapunov Dynamical system External links http://www. ... For other uses, see Linear (disambiguation). ... Occident redirects here. ...


Action role-playing

Diablo is an Action-Roleplaying game
Diablo is an Action-Roleplaying game

The action role-playing game or Action RPG is a type of computer and console role-playing game which incorporates elements from action games or action-adventure games. So-called "Diablo clones" are also part of this genre. Image File history File links Diabloscreen. ... Image File history File links Diabloscreen. ... An Action-RPG, or action role-playing game is a type of computer and console role-playing game which requires quick action or reflexes from the player. ... This article does not cite any references or sources. ... This article does not cite any references or sources. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Action-adventure games (British English: arcade adventure) are video games that combine elements of the adventure game genre with various action game elements. ... Diablo is a dark fantasy-themed hack and slash action role-playing game developed by Blizzard North and released by Blizzard Entertainment on January 2, 1997. ...


Although the precise definition of the genre varies, the typical action RPG features a heavy emphasis on combat, often simplifying or removing non-combat attributes and statistics and the effect they have on the character's development.[4] Additionally, combat always takes place using a real-time system (hence the "action") that relies on the player's ability to perform particular actions with speed and accuracy to determine success, rather than mainly using the player character's attributes to determine this.


Massively multiplayer online role-playing

Massively multiplayer online role-playing games, or MMORPGs, emerged in the mid to late 1990s as a commercial, graphical variant of text-based MUDs, which had existed since around 1979. The massively multiplayer concept was quickly combined with other genres. Fantasy MMORPGs remain the most popular type of MMOG, though other types of MMOG are appearing. Sci-fi MMORPGs hold a smaller part of the MMOG Market. One of the first examples of this type of MMOG is Anarchy Online. Many other sci-fi MMORPGs have launched with the popular space sci-fi game EVE Online being the most notable. Players interacting in Ultima Online, a classic MMORPG. Massively multiplayer online role-playing game (MMORPG) is a genre of online computer role-playing games (CRPGs) in which a large number of players interact with one another in a virtual world. ... This article is about a type of online computer game. ... Also: 1979 by Smashing Pumpkins. ... Anarchy Online (AO) [1] is a science fiction MMORPG released in June 2001 by Funcom set on the world of Rubi-Ka and its extra-dimensional twin, the Shadowlands. ... EVE Online is a persistent world multiplayer online game set in space. ...


Tactical role-playing

The tactical role-playing game sub-genre principally refers to strategy-derived games as an alternative to the traditional RPG system. In such titles, the system has been tailored to incorporate gameplay from strategy games. The genre has its origins in tabletop role-playing games, where each player has time to decide his or her character's action. The term "tactics" was not widely used to describe such titles until Final Fantasy Tactics was released, where it popularized the genre in North America, although games such as Shining Force were part of the genre years beforehand. A tactical role-playing game (usually simply called tactical RPG, sometimes referred to as strategy role-playing game or SRPG) is a type of computer role-playing game (CRPG) in which the focus of the gameplay is on making tactical decisions in battles. ... Chess is one of the most well-known and played strategy games of all time. ... Tabletop role-playing games are a particular form of role-playing game. ... Final Fantasy Tactics ) is a tactical role-playing game developed and published by Square (now Square Enix) for the Sony PlayStation video game console. ... Shining Force: The Legacy of Great Intention, more commonly referred to as Shining Force, is a 1992 turn-based strategy role-playing video game for the Mega Drive/Genesis console. ...

See also: Tactical games

Simulation

Simulation games aim to simulate an experience, such as flying an aircraft or operating a business, as realistically as practically possible, taking into account physics and other real-world limitations. A screenshot from The Sims: Deluxe Edition. ... Flying machine redirects here. ... A magnet levitating above a high-temperature superconductor demonstrates the Meissner effect. ...


Construction and management simulation

Construction and management simulation games (or CMSs) are a type of simulation game which task players to build, expand or manage fictional communities or projects with limited resources.


City-building

A sample city from Sim City 4

In city-building games, a specialised sub-genre of economic simulation games, the player acts as overall planner or leader to meet the needs and wants of game characters by initiating structures for food, shelter, health, spiritual care, economic growth, etc. Success is achieved when the city budget makes a growing profit and citizens experience an upgraded lifestyle in housing, health, and goods. While military development is often included, the emphasis is on economic strength. Image File history File links Size of this preview: 800 × 600 pixelsFull resolution (1024 × 768 pixel, file size: 1. ... Image File history File links Size of this preview: 800 × 600 pixelsFull resolution (1024 × 768 pixel, file size: 1. ... SimCity 4 is the fourth computer game in the SimCity series of games. ... The SimCity series, a well known example of the city-building game type. ... Typical view from Transport Tycoon. ...


Perhaps the most known game of this type is SimCity, which is still popular and has had great influence on later city-building games. SimCity, however, also belongs to the God Games genre since it gives the player god-like abilities in manipulating the world. This article is about the first installment in the series of computer and video games. ...


Economic simulation

Economic simulation games generally attempt to simulate an economy or business, with the player controlling the economy of the game. Typical view from Transport Tycoon. ...


God games

Unlike other genres of games, god games often do not have a set goal that allows a player to win the game. The focus of a god game tends to be control over the lives of people, anywhere from micromanaging a family to overseeing the rise of a civilization. This article is about the computer game genre. ...

  • Examples of god games include the genre-setting Populous, the more recent The Sims (which generally simulates home-life and social interactions), SimAnt, SimEarth and the forthcoming game Spore.

This article is about a computer game that was released in year 2000. ... SimAnt is a 1991 life simulation computer game by Maxis focusing on ants. ... SimEarth: The Living Planet is a simulation computer game designed by Will Wright and published in 1990 by Maxis, in which the player controls the development of an entire planet. ... Spore is a multiplatform god game under development by Maxis and designed by Will Wright that allows a player to control the evolution of a species from its existence as a multicellular organism to a spacefaring sapient creature. ...

Government simulation

A government simulation game (or "political game") involves the simulation of the policies, government or politics of a country, but typically excludes warfare. Recently, these types of games has gained the moniker "serious game". A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. ... A serious game is a software application developed with game technology and game design principles for a primary purpose other than pure entertainment. ...


Strategy

Strategy games focus on gameplay that requires careful and skillful thinking and planning in order to achieve victory. Strategy games may be either turn-based or real-time, and may be considered either "strategy" or "tactical" games. Most strategy games place a specific region or army under the player's control, with factors such as commerce, construction, and management of diplomatic affairs which the player can influence. Some, such as the Civilization series, simulate notable time periods in history. In comparison, tactical games focus entirely on combat. A turn-based strategy (TBS) game is a game where the game flow is partitioned into well-defined and visible parts, called turns or rounds. ... A real-time strategy (RTS) video game is one that is distinctly not turn-based. ... Civilization is a series of turn-based strategy games produced by Sid Meier. ...


Real-time strategy and turn-based strategy

There are two distinct types of strategy games. They are classified into real-time strategy games (RTS), which are played in a real-time environment, and turn-based strategy games (TBS), which are played in rounds or turns. Both of these distinctions, though, tend to retain the same aspects of gameplay: gathering or harvesting resources, micro-managing an economy, and producing units. TBS develop out of board game such as Risk, while RTS emerged out of genre setting Dune 2. A real-time strategy (RTS) video game is one that is distinctly not turn-based. ... A turn-based strategy (TBS) game is a game where the game flow is partitioned into well-defined and visible parts, called turns or rounds. ... A number of computer games based on Frank Herberts science fiction novel Dune were created: Dune The Sega Mega CD version of Dune featured various extras. ...

This article is about the Age of Empires computer game series. ... Axis & Allies (abbreviated to A&A), also called Axis & Allies RTS, is a real-time strategy World War II computer game developed by TimeGate Studios and published by Atari. ... “Command & Conquer” redirects here. ... Company of Heroes (CoH) is a real-time strategy (RTS) computer game developed for Microsoft Windows by Relic Entertainment. ... It has been suggested that Captain Olimar, Pikmin (species), Wildlife of Pikmin be merged into this article or section. ... “Starcraft” redirects here. ... Supreme Commander - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Total Annihilation (abbr. ... Warcraft: Orcs & Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. ... This article is about the strategy game genre. ... Central New York City. ... Heroes of Might and Magic II Heroes of Might and Magic (sometimes called simply Heroes or HoMM) is a series of turn-based computer games developed by New World Computing, a division of The 3DO Company. ...

Tactical games

Like strategy games, there are two distinct types of tactical strategy games: real-time tactics games (RTT) and turn-based tactics games (TBT). Real-time tactical games are played in a real-time environment, while turn-based tactical games are played in short-timed rounds or turns. Tactical strategy games focus on gameplay that only requires the use of the combat forces provided to the player beforehand. The player must employ various tactics and strategies to achieve victory. This genre eschews the focus of economic gameplay from strategy games. A destroyer patrols local space around its attached carrier in Nexus: The Jupiter Incident. ... To meet Wikipedias quality standards and make it easier to understand, this article or section may require cleanup. ...

See also: Tactical role-playing games
See also: Tactical wargames

A screenshot from a typical Close Combat battle Close Combat is the name of a series of tactical real-time (RTT) computer games by Atomic Games. ... Ground Control was a real-time tactics game developed by Massive Entertainment and was at the time a forerunner in its genre, winning many industry awards. ... Total War Eras box set Total War is the name of a strategy game series developed by The Creative Assembly. ... There have been several computer games set in the Warhammer Fantasy setting. ... Combat Mission is the name of two series of computer games simulating tactical battles. ... X-COM is a series of computer games, started by MicroProse in 1993. ... Advance Wars is a turn-based tactics video game developed for the Game Boy Advance by Intelligent Systems and published by Nintendo in 2001. ... Silent Storm is a turn-based man to man strategy game for the PC, developed by the Russian-based company Nival Interactive and published by Jowood Productions in 2003. ... Jagged Alliance is a series of turn-based strategy computer games. ... Steel Panthers is a complex, tactical-level turn-based computerized wargame series for the PC with World War II and modern warfare settings. ... Tactical wargames are wargames in which units range from individual vehicles and squads to platoons or companies, and are rated based on types and ranges of individual weaponry. ...

4X

4X games are a popular sub-genre of strategy games. Games defined as 4X usually involve four primary phases: eXplore, eXpand, eXploit, and eXterminate. This article is about the strategy game genre. ...

GalCiv for OS/2 Galactic Civilizations is a turn-based strategy computer game developed by Stardock and released in March, 2003 for Windows—an earlier version was released for OS/2 in 1994. ... Master of Orion (MOO or MoO) is a turn-based science fiction computer strategy game designed by by Steve Barcia, developed by Barcias company Simtex and published by Microprose in 1993. ... “SMAC” redirects here. ... Civilization is a computer game created by Sid Meier for Microprose in 1991. ... The current version of the article or section reads like an advertisement. ...

Artillery

Artillery games are (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games. Players fire upon each other or at specific targets by specifying the angle of their salvo and at what force. Shots are affected by gravity and usually wind. Artillery games are among the earliest computer games developed; the theme of such games is an extension of the original uses of computer themselves, which were once used to calculate the trajectories of rockets and other related military-based calculations. Artillery games are a type of strategy game, though they have also been described as shooter games[5][6][7][8]. Artillery is the generic name for either early two or three-player (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games. ... A turn-based game, also known as turn-based strategy, is a game where each participant plays in turn. ... Namcos Pac-Man is one of the most popular video games ever made. ... Chess is one of the most well-known and played strategy games of all time. ... Shooter games cover a fairly broad spectrum of sub-genres that have the commonality of controlling a character who is usually armed with a firearm that can be freely aimed. ...


These games are usually two-dimensional, but occasionally they are three-dimensional. Some examples include Gunbound, Scorched Earth, and Tanarus. GunBound (Korean: 건바운드) is a free-to-play, turn-based, room-to-room, multiplayer online game with many similar features to the popular Worms game series. ... Scorched Earth was a popular shareware computer game from the PC-DOS era, originally written by Wendell Hicken (using Borland C++ and Turbo Assembler),[1] in which tanks do turn-based battle in two-dimensional terrain, with each player adjusting the angle and power of his or her tank turret... The Tanaro (pronounced ‘Tànaro’), known as Tanarus in ancient times, is a 276 km-long river in north-western Italy. ...


Vehicle simulation

Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles.[9] This article is about computer and video games. ...


Flight

A flight simulation tasks the player with flying an aircraft, usually an airplane, as realistically as possible. Combat flight simulators are the most popular sub-genre of simulation. The player controls the plane, not only simulating the act of flying, but also combat situations. Falcon 4.0 and IL-2 Sturmovik are examples of the genre. A flight simulator is a system that tries to replicate, or simulate, the experience of flying an airplane as closely and realistically as possible. ... Combat flight simulators are video games similar to flight simulator software used to simulate military aircraft and their operations. ... Falcon 4. ... Il-2 Sturmovik: an external view of a Bf-109 in the Crimea map IL-2 Sturmovik is the name of a combat flight simulation video game, focused on the air battles of the Eastern Front during World War II. It is named for the Soviet Ilyushin Il-2 ground...


There are also civilian flight simulators that do not have the combat aspect, Microsoft Flight Simulator and X-Plane being the most popular examples. Microsoft Flight Simulator is a flight simulator program for Microsoft Windows, marketed and often seen as a video game. ... X-Plane is a flight simulator for personal computers produced by Laminar Research. ...


Racing

Mario Kart Wii, an upcoming kart racing game
Mario Kart Wii, an upcoming kart racing game

Racing games typically place the player in the driver's seat of a high-performance vehicle and require the player to race against other drivers or sometimes just time. This genre of games is one of the staples of the computer gaming world and many of the earliest computer games created were part of this genre. Emerging in the late 1970s, this genre is still very popular today and continues to push the envelope in terms of graphics and performance. These games "tend to fall into organized racing and imaginary racing categories".[9] Organized racing simulators attempt to "reproduce the experience of driving a racing car or motorcycle in an existing racing class: Indycar, NASCAR, Formula 1, and so on."[9] On the other hand, imaginary racing games involve "imaginary situations, driving madly through cities or the countryside or even fantasy environments".[9] These "imaginary" racing games are sometimes called arcade racing games, in contrast to their more realistic "racing simulation" counterparts. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Mario Kart Wii (working title) is a kart racing video game by Nintendo for the Wii console. ... A racing game is any game that involves competing in races through a surrogate playing piece or vehicle, either getting it from one point to another or completing a number of circuits in the shortest time. ... Jeff Burton (99), Elliott Sadler (38), Ricky Rudd (21), Dale Jarrett (88), Sterling Marlin (40), Jimmie Johnson (48), and Casey Mears (41) practice for the 2004 Daytona 500 The National Association for Stock Car Auto Racing (NASCAR) is the largest sanctioning body of motorsports in the United States. ...


Rollings and Adams note that "racing games are often sold in the sports category," but "from a design standpoint, they really belong in ... vehicle simulations".[9] Game design is the process of designing the content and rules of a game. ...

Out Run (also spelled OutRun and Outrun) is a 1986 racing game designed by Yu Suzuki and Sega-AM2 for the video arcade market. ... A screenshot from Mario Kart Wii. ... Grand Prix Legends (nicknamed GPL) is a computer racing simulator developed by Papyrus Design Group and published in 1998 by Sierra Entertainment. ... The NASCAR Racing series of video games, developed by Papyrus, started in 1994 and ended with the release of NASCAR 4 in 2001 and two expansion packs (released in 2002 and 2003 respectively). ... GTR is a sports car racing simulator developed by Simbin for the x86 PC. An Xbox version was announced very early on, but never materialized. ... Gran Turismo (GT) is a series of racing video games produced for the Sony PlayStation, PlayStation 2, and PlayStation Portable gaming systems, and in development for the PlayStation 3. ... Forza Motorsport is a racing simulator video game developed by Microsoft Game Studios for the Xbox gaming system. ...

Space

Space simulators are a sub-genre on border with action or strategy games. Examples include the Elite series, Star Wars: X-Wing, Descent: FreeSpace — The Great War, Independence War, Wing Commander, Freelancer, X: Beyond the Frontier, DarkStar One and Homeworld. Space simulators are different from other sub-genres, and are not generally considered to be simulators, as their simulated objects do not always exist and often disregard the laws of physics. However, simulators of real spacecraft do exist: Orbiter is one example. In its broadest definition, a space simulation is any software that simulates space and/or space flight. ... Elite is a seminal space trading computer game, originally published by Acornsoft in 1984 for the BBC Micro and Acorn Electron computers. ... I-War (known as Independence War after the North American release) is a space combat simulator developed by English development house Particle Systems Ltd. ... Wing Commander (often referred to as Wing Commander I or WC1) is the first, eponymous game in Chris Roberts science fiction space simulation franchise. ... Freelancer is a space simulation computer game developed by Digital Anvil and published by Microsoft. ... DarkStar One is a space simulation computer game developed by Ascaron and published by CDV. The game was officially released in June 16, 2006 in the European Union and August 14, 2006 in North America. ... For the term used in science-fiction, see Core worlds. ... Orbiter is a closed source freeware space flight simulator for the Windows operating system. ...


Train

Train simulators simulate the vehicles, environments and often economics associated with railway transport. These are frequently historical in nature, reminiscing on the evolution and emergence of the railroad in various countries and the economic booms that often accompanied them. Examples of train simulators include Microsoft Train Simulator, Trainz and Rail Simulator. Image File history File links Microsoft_Train_Simulator_retail_box. ... Image File history File links Microsoft_Train_Simulator_retail_box. ... Microsoft Train Simulator (known in the Train Simulator community also as simply MSTS 1) is a train simulator for Microsoft Windows, released in July 2001 and developed by UK based Kuju Entertainment. ... Screenshot of BVE 4. ... Microsoft Train Simulator (known in the Train Simulator community also as simply MSTS 1) is a train simulator for Microsoft Windows, released in July 2001 and developed by UK based Kuju Entertainment. ... It has been suggested that this article be split into multiple articles. ... Rail Simulator (Kuju Rail Simulator) is a train simulation video game published by Electronic Arts. ...


Vehicular combat

Vehicular combat (or car combat) games focus on fast-paced action, as the player operates a car or other vehicle and attempts to disable or destroy CPU or human opponents. Vehicular combat games often allow a player to choose from a variety of potential vehicles, each with their own strengths and weaknesses. Vehicular combat was born out of racing/shooter combinations like Spy Hunter, RoadBlasters and Rock 'N' Roll Racing, but differs in that the players can, if desired, take their vehicles off predefined routes and do battle wherever they please. Vehicular combat (also known as car combat) games are typically video or computer games where the primary focus of play concerns automobiles or other motor vehicles, normally armed with guns or other weaponry, attempting to destroy vehicles controlled by the CPU or by opposing players. ... This article or section does not cite its references or sources. ... CPU can stand for: in computing: Central processing unit in journalism: Commonwealth Press Union in law enforcement: Crime prevention unit in software: Critical patch update, a type of software patch distributed by Oracle Corporation in Macleans College is often known as Ash Lim. ... For other uses, see Spy Hunter (disambiguation). ... RoadBlasters is an arcade game released by Atari. ... Rock N Roll Racing Start Screen, for Super Nintendo Rock N Roll Racing is a racing video game released for the Sega Genesis and SNES, published by Interplay and developed by Silicon & Synapse (now known as Blizzard Entertainment) in 1993. ...


A sub-genre of vehicular combat is Mecha combat, where vehicles generally include giant robot-like tanks. This article is about the term used in science fiction, anime, and manga. ...


Other notable genres

Music

Guitar Hero is a music game
Guitar Hero is a music game

Music games are typically arcade games that challenge the player to follow sequences of movement or develop specific rhythms. Some games require the player to tap out rhythms using a game controller or keyboard. Others require the player to input with their feet on a dance pad or use a device similar to a specific musical instrument, like a replica drum set. This genre arose in the late 1990s with the success of PaRappa the Rapper in console and Dance Dance Revolution in arcade. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Open source music video game StepMania A music video game, also commonly known as a music game or rhythm game, is a video game where the gameplay is oriented almost entirely around the players ability to follow a musical beat and stay with the rhythm of the games... Centipede by Atari is a typical example of a 1980s era arcade game. ... A game controller is an input device used to control a video game. ... A 104-key PC US English QWERTY keyboard layout The Dvorak Simplified Keyboard layout A standard Hebrew keyboard showing both Hebrew and QWERTY. A computer keyboard is a peripheral partially modelled after the typewriter keyboard. ... It has been suggested that Dance Pad Games be merged into this article or section. ... PaRappa the Rapper (Japanese: パラッパラッパー, 1996), also known as PaRappaRappa, and PaRappa the Rappa is a rhythm video game for the Sony PlayStation created by Masaya Matsuura (the former leader of the Japanese Hyper Pop Unit PSY S) and his NanaOn-Sha company. ... Dance Dance Revolution, also known as DDR and Dancing Stage in Europe, is a music video game series produced by Konami. ...


Party

Party games are video games developed specifically for multiplayer games between many players. Normally, party games have a variety of different types of mini-games that range between collecting more of a certain item than other players or having the fastest time at something. Versus multiplayer games are not generally considered to be party games. Mario Party is an example. Trivial Pursuit is a popular party game. ... A minigame is a (usually short) segment of a video game that uses a different style of gameplay than the rest of the game. ... This article is about the first game in the series. ...


Pinball

Pinball games are essentially, pinball table emulators, designed to replicate the look and feel of a common pinball table. Most pinball games feature the same gameplay style, where the player controls a right and left flipper, and tries to make the ball hit various parts of the playfield to gather up points. One significant way that video game pinball games can progress beyond pinball table emulation is the inclusion of features impossible to incorporate in a real pinball table (multiple table layouts, or direct ball control for example), although some games strive to provide a more realistic experience and avoid this type of game play. This article is about the arcade game. ... This article is about the arcade game. ...


The control scheme in pinball games is, for the most part, the same. In today's consoles, left and right "shoulder" buttons are often used to approximate the left and right flipper buttons of a real-world pinball game. Some games automatically fire the ball into the playfield, while others require the player to press a button to pull down the spring-loaded plug and fire the ball into the playfield.


In some cases, a pinball game may feature more than two flippers. Two are generally located at the bottom of the playfield, and others (generally only one or two more) are found above the bottom two.


Pinball games have become more popular in recent years on handheld systems, as opposed to consoles.


Programming

A programming game is a computer game where the player has no direct influence on the course of the game. Instead, a computer program or script is written in some domain-specific programming language in order to control the actions of the characters (usually robots, tanks or bacteria, which seek to destroy each other). Programming games of note include Core War, Robocode, RoboWar, Robot Battle, Crobots and AI Wars. Final Fantasy XII also includes some elements of a programming game, as the player creates the AI of his characters, although the player can also choose to directly control the action. A programming game is a computer game, where the player has no direct influence on the course of the game. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... A computer program is a collection of instructions that describe a task, or set of tasks, to be carried out by a computer. ... A domain-specific programming language (domain-specific language, DSL) is a programming language designed to be useful for a specific set of tasks. ... For other uses, see robot (disambiguation). ... Phyla Actinobacteria Aquificae Chlamydiae Bacteroidetes/Chlorobi Chloroflexi Chrysiogenetes Cyanobacteria Deferribacteres Deinococcus-Thermus Dictyoglomi Fibrobacteres/Acidobacteria Firmicutes Fusobacteria Gemmatimonadetes Lentisphaerae Nitrospirae Planctomycetes Proteobacteria Spirochaetes Thermodesulfobacteria Thermomicrobia Thermotogae Verrucomicrobia Bacteria (singular: bacterium) are unicellular microorganisms. ... A game of Core War running under the pMARS simulator, as seen through the graphical core display. ... Splash screen Robocode is an Open Source educational game started by Matthew Nelson (originally R was provided by IBM). ... RoboWar is an open source game in which you program robots to battle each other. ... Robot Battle is a programming game for Microsoft Windows where you design and code adaptable battling robots. ... CROBOTS is a programming game released for the first time by Tom Poindexter in December, 1985. ... Final Fantasy XII ) is a console role-playing game developed and published by Square Enix for the Sony PlayStation 2 video game console, and the twelfth installment in the Final Fantasy video game series. ...


Puzzle

Puzzle games require the player to solve logic puzzles or navigate complex locations such as mazes. This genre frequently crosses over with adventure and educational games. Some arcade games, in particular Tetris-variants, are often labeled puzzle games, despite the fact that gameplay depends on hand/eye coordination and quick reflexes, rather than thought and logic. Minesweeper, a popular computer puzzle game found on many machines. ... For other uses, see Maze (disambiguation). ... Tetris (Russian: ) is a falling-blocks puzzle video game, released on a large spectrum of platforms. ...


Puzzle is a very inclusive genre, and is often used as a general default for games not otherwise easily categorized, especially those with abstract concepts. Before they became commonplace, music games were sometimes called puzzle games, for example.


Sports

Madden 06, a sports game.
Madden 06, a sports game.

Sports games emulate the playing of traditional physical sports. Some emphasize actually playing the sport, while others emphasize the strategy behind the sport (such as Championship Manager). Others satirize the sport for comic effect (such as Arch Rivals). One of the best selling series in this genre is the Madden NFL series. Image File history File links Download high-resolution version (960x540, 179 KB) Summary update of http://en. ... Image File history File links Download high-resolution version (960x540, 179 KB) Summary update of http://en. ... Cover of the GameCube version of Madden 06. ... A sports game is a computer or video game that simulates the playing of traditional sports. ... A sport consists of a physical activity or skill carried out with a recreational purpose: for competition, for self-enjoyment, to attain excellence, for the development of a skill, or some combination of these. ... The original Championship Manager title screen The Championship Manager series is a series of British computer games, the first of which was released in 1992. ... Arch Rivals is a basketball arcade game created by Midway in 1989. ... Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. ...


This genre emerged early in the history of video games (e.g., Pong) and remains popular today. For other uses, see Pong (disambiguation). ...


Traditional

Most popular board games, card games, and the like have been computerized to some degree or another. Computer game programs can be worthy opponents and can help improve one's skill at traditional games. A board game is a game played with counters or pieces that are placed on, removed from, or moved across a board (a premarked surface, usually specific to that game). ... For the game on The Price Is Right, see Card Game (pricing game). ...

1990s Pressure-sensory Chess Computer with LCD screen The idea of creating a chess-playing machine dates back to the eighteenth century. ... starting position on a 10×10 draughts board Draughts, also known as checkers, is a group of mental sport board games between two players which involve diagonal moves of uniform pieces and mandatory captures by jumping over the enemys pieces. ... For other uses, see Othello (disambiguation). ... Reversi and Othello are names for an abstract strategy board game which involves play by two parties on an eight-by-eight square grid with pieces that have two distinct sides. ... Backgammon is a board game for two players in which pieces are moved according to the roll of dice. ... This article discusses the four-player game of Chinese origin. ... Go is a strategic board game for two players. ... East Asia Geographic East Asia. ... Computer go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays go, an ancient board game. ... Magic: The Gathering (colloq. ... Clubhouse Games ), 42 All-Time Classics in Europe [1], is a video game for the Nintendo DS, recently announced on May 9, 2006 at E3. ... NDS redirects here. ... Nintendo Wi-Fi Connection logo Nintendo Wi-Fi Connection is an online service run by Nintendo to facilitate free Internet play in compatible Nintendo DS and Wii games. ...

Video game genres by purpose

While most video games are designed as entertainment, many video games are designed with additional purposes. These purposes are as varied as the nature of information itself -- to inform, persuade, or stimulate. These games can have any kind of gameplay, from puzzles to action to adventure.


Adult

Adult video games, like adult movies or other media, are intended for an adult audience. In general, the purpose of adult games is to provide erotic entertainment, rather than just gameplay. There exists a wide variety of adult games, though many lack mainstream appeal and represent a niche category. The object of an adult game may differ from a mainstream video game, in that the reward can be a visual representation of nudity, partial nudity, or sexual activity rather than points, etc. Some games may focus on humor or drama rather than arousal, or simply have normal gameplay accompanied by nudity. Adult video games, like adult movies or other media, are intended for an adult audience. ... {{}}#redirect pornographic movie ...


Advergame

Advergames have recently become popular due to the Burger King, King Games Collection, though advergames, like the 7up Cool Spot game and the Dominoes Yo! Noid games, were around much earlier. The majority of advergames are found online and mostly include simple and cheaply made Flash games. It is expected that advergamimg will become a very popular and far more highly invested in the coming years as TV ad revenue lessens and video games are shown to have a greater and greater impact on public opinion.[citation needed] Advergaming is the practice of using games, particularly computer games, to advertise or promote a product, organisation or viewpoint. ... Burger King (NYSE: BKC), often abbreviated to BK, is a global chain of hamburger fast food restaurants. ... This article or section does not cite its references or sources. ... This article is about a soft drink. ... // 7up Mascot In the first half of the 1990s, the red spot in the 7Up logo was given arms, legs a mouth, and sunglasses and served as the mascot of the popular soft drink in the United States. ... This article or section does not cite any references or sources. ... Adobe Flash, or simply Flash, refers to both the Adobe Flash Player, and to the Adobe Flash Professional multimedia authoring program. ...


Casual

Casual games have very simple rules or play techniques, a very low degree of strategy, making them easy to learn and play as a pastime. They require no long-term time commitment or special skills to play, and there are comparatively low production and distribution costs for the producer. Casual games typically are played on a personal computer online in web browsers, although they now are starting to become popular on game consoles, too. The term casual game is used to refer to a category of electronic or computer games targeted at a mass audience — typically with very simple rules or play techniques, a very low degree of strategy, making them easy to learn and play as a pastime. ...


The purpose of the casual game is to entertain, but with a much lower commitment than other video games.


Christian

Christian video games were first made in the late 1980s for the Nintendo Entertainment System (NES) by Wisdom Tree and now are made by many different developers. Most of these developers meet yearly at the "Christian Games Developers Conference" and build support through the Christian Game Developers Foundation. The purpose of Christian video games is to teach players about the Christian faith. “NES” redirects here. ... A screenshot of the Wisdom Tree logo Wisdom Tree is a manufacturer and distributor of unlicensed Christianity-themed video games, primarily for the Nintendo Entertainment System. ...


Educational

Educational games, as the name implies, attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game is impractical. Numerous sub-genres exist, each for a different field (math games, typing games and so on). Educational games are games; board and card games, including video games that are designed to teach people, typically children, about a certain subject, expand concepts, reinforce development, understand an historical event or culture, or assit them in learning a skill as they play. ... A separate article is about the punk band called The Adolescents. ... For other uses, see Calculus (disambiguation). ...


Exergame

An exergame (formed from "exercise" and "game") is a video game that provides exercise. "Exergames" sub-divide into two main implementations, those with a game specifically designed to use an exercise input device (for example, the game Wii Fit using the Wii Balance Board) and those implementations using a genre of a game. Exergaming (formed from exercise and gaming) is a term used for video games that also provide exercise. ... The term Exercise can refer to: Physical exercise such as running or strength training Exercise (options), the financial term for enacting and terminating a contract Category: ... Gaming is an umbrella term that includes a number of special hobby game types: Board games Collectible card games Computer and video games Tabletop wargaming (i. ... Wii Fit (known as Wii Fitness in EU territories)[4] is an upcoming video game for the Wii console, currently in development by Nintendo. ... The Wii Balance Board is a balance board accessory for Nintendos Wii video game console. ...


Games fit into the category of entertainment, and similarly Exergames are a category of Exertainment (formed from "exercise" and "entertainment"). Exertainment includes one aspect of innovation or entertainment to an exercise workout. The term Exercise can refer to: Physical exercise such as running or strength training Exercise (options), the financial term for enacting and terminating a contract Category: ... A stilt-walker entertaining shoppers at a shopping centre in Swindon, England Entertainment is an event, performance, or activity designed to give pleasure or relaxation to an audience (although, for example, in the case of a computer game the audience may be only one person). ...


Serious

Serious games are intended to educate or train the player. These games tend to promote "education, science, health care or even the military."[10] Some of these games have no specific ending or goal in the game. Rather, the player learns a real life lesson from the game. For example, games from websites such as Newsgaming.com raise political issues using the distinct properties of games. A serious game is a software application developed with game technology and game design principles for a primary purpose other than pure entertainment. ... A website (alternatively, Web site or web site) is a collection of Web pages, images, videos or other digital assets that is hosted on one or several Web server(s), usually accessible via the Internet, cell phone or a LAN. A Web page is a document, typically written in HTML...


Notes

  1. ^ a b c Apperley, Thomas H. Genre and game studies: Toward a critical approach to video game genres (PDF). University of Melbourne. Retrieved on 2008-03-14.
  2. ^ Crawford, Chris (1982). The Art of Computer Game Design. Wolf & Peron, Chapter 3: A Taxonomy of Computer Games. ISBN 0-88134-117-7. 
  3. ^ AMN and Anime Advanced Announce Anime Game Demo Downloads (English). Hirameki International Group Inc. (2006-02-08). Retrieved on 2006-12-01.
  4. ^ Turner, Brian (2004-07-01). The Action RPG Revolution (HTML). Retrieved on 2007-03-02. “RPGs ... are ... difficult to define ... For the most part, action RPGs are action games first and foremost, often with frenetic realtime combat against overwhelming hordes of enemies.”
  5. ^ Walbank, Mark (October 9, 2007). Worms: Open Warfare 2 (HTML). PocketGamer. Retrieved on 2007-11-25.
  6. ^ Hansén, Johan (May 9, 2003). Worms 3D Coming to the Mac! (HTML). Inside Mac Games. Retrieved on 2007-11-25.
  7. ^ Barton, Matt. Scorched Parabolas: A History of the Artillery Game (HTML). Armchair Arcade. Retrieved on 2007-11-25.
  8. ^ Fahey, Michael (April 23, 2007). Worms 2007 Goes Mobile (HTML). Kotaku. Retrieved on 2007-12-29.
  9. ^ a b c d e Rollings, Andrew; Ernest Adams (2003). Andrew Rollings and Ernest Adams on Game Design. New Riders Publishing, 395-415. ISBN 1592730019. 
  10. ^ Terdiman, Daniel. What's wrong with serious games? (HTML). cnet. Retrieved on 2008-3-14.

The University of Melbourne, is a public university located in Melbourne, Victoria. ... 2008 (MMVIII) will be a leap year starting on Tuesday of the Anno Domini (common) era, in accordance with the Gregorian calendar. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Chris Crawford is a noted computer game designer and writer, responsible for a number of important games in the 1980s, for founding The Journal of Computer Game Design and for organizing the Computer Game Developers Conference. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 39th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 335th day of the year (336th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 182nd day of the year (183rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 61st day of the year (62nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 329th day of the year (330th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 329th day of the year (330th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 329th day of the year (330th in leap years) in the Gregorian calendar. ... Kotaku is a blog which focuses on video games. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 363rd day of the year (364th in leap years) in the Gregorian calendar. ...

References

Image File history File links Broom_icon. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 217th day of the year (218th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 216th day of the year (217th in leap years) in the Gregorian calendar. ... Founded in 1997, Gamasutra is a web site for those interested in video games including video game developers. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 217th day of the year (218th in leap years) in the Gregorian calendar. ...

See also

Game interfaces

An audio game is a game played on an electronic device. ... Browser games are electronic games that are played online via the Internet. ...

Game platforms

Centipede by Atari is a typical example of a 1980s era arcade game. ... This article is about games played on consoles. ... A handheld video game is a video game designed primarily for handheld game consoles such as Nintendos Game Boy line. ... MMO redirects here. ... Screenshot from a mobile fighting game, Fightality A mobile game is a video game played on a mobile phone, smartphone, PDA, handheld computer or any type of handheld or wireless device. ... Online games refer to games that are played over some form of computer network. ... For information on interactive gaming in general, see video game. ...

Other game classifications

Games may be classified and sub-classified according to many different criteria. ... This is a hierarchical list linking to all articles related to computer and video games. ... Namcos Pac-Man is one of the most popular video games ever made. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Action-adventure games (British English: arcade adventure) are video games that combine elements of the adventure game genre with various action game elements. ... Solid Snake hides behind a tank in Metal Gear Solid, a popular stealth video game. ... Three enemies from Silent Hill 4: The Room, a survival horror title released by Konami in 2004. ... Beat Em Up is the Iggy Pop album on which the band were first labeled as The Trolls: Iggy Pop, Whitey Kirst, Pete Marshall, Alex Kirst, Lloyd Mooseman Roberts. ... HACK/slash is the name of a graphic novel from Devils Due Publishing. ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ... Maze game was a computer game genre description used by computer journalists during the 1980s to describe any game in which the entire playing field was a maze. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... Shooter games cover a fairly broad spectrum of sub-genres that have the commonality of controlling a character who is usually armed with a firearm that can be freely aimed. ... This article is about video games. ... Massively multiplayer online first-person shooter (MMOFPS) is a category of computer games that combines first-person shooter gameplay with a large number of simultaneous players over the Internet. ... This article or section does not cite its references or sources. ... A run and gun (also known as run n gun or for some variants, overhead shooter) is a sub-genre of video games that incorporates elements from shoot em up games and platform games. ... For the video/computer game genre, see Shoot em up. ... Tactical shooters include games of the first-person shooter (FPS) and third-person shooter genre of video games that generally simulate non-fictional, squad-based or man-to-man combat. ... Third-person shooter (TPS or 3PS) is a genre of 3D computer and video games in which the player character is seen at a distance from a number of different possible perspective angles, as opposed to the first-person model in which the player views everything in the game world... Grand Theft Auto A top-down shooter (sometimes shortened to TDS, and also known as a top-view shooter) is a genre of computer and video games in which the player is displayed from above, or a top-down perspective. ... It has been suggested that this article or section be merged with Side-scrolling game. ... This is an article about the computer and video game genre. ... Dating simulations (dating sims) are a video game subgenre of simulation games, usually Japanese, with romantic elements. ... Adventure is a genre of video game typified by exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges. ... Zork I is one of the first interactive fiction games, as well as being one of the first commercially sold. ... It has been suggested that FMV game be merged into this article or section. ... A visual novel is an interactive fiction game featuring mostly static graphics, usually with anime-style art. ... Computer role-playing games (CRPGs), often shortened to simply role-playing games (RPGs), are a type of video or computer game that traditionally use gameplay elements found in paper-and-pencil role-playing games. ... This article does not cite any references or sources. ... This article does not cite any references or sources. ... An Action-RPG, or action role-playing game is a type of computer and console role-playing game which requires quick action or reflexes from the player. ... Players interacting in Ultima Online, a classic MMORPG. Massively multiplayer online role-playing game (MMORPG) is a genre of online computer role-playing games (CRPGs) in which a large number of players interact with one another in a virtual world. ... A roguelike is a computer game that borrows some of the elements of the 1980s computer game Rogue. ... A tactical role-playing game (usually simply called tactical RPG, sometimes referred to as strategy role-playing game or SRPG) is a type of computer role-playing game (CRPG) in which the focus of the gameplay is on making tactical decisions in battles. ... A screenshot from The Sims: Deluxe Edition. ... Construction and management simulation games (or CMSs)[1] are a type of simulation game which task players to build, expand or manage fictional communities or projects with limited resources. ... The SimCity series, a well known example of the city-building game type. ... Typical view from Transport Tycoon. ... A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. ... Life simulator games, or life simulators, are simulation games in which the player lives or controls an (or several) artificial lives. ... A pet-raising simulation is an online or computer game that focuses on the care, raising, breeding or exhibition of simulated animals. ... This article is about the strategy game genre. ... Artillery is the generic name for either early two or three-player (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games. ... A real-time strategy (RTS) video game is one that is distinctly not turn-based. ... Massively multiplayer online real-time strategy (MMORTS) is a genre of online computer game that combines real-time strategy (RTS) with a large number of simultaneous players over the Internet. ... A destroyer patrols local space around its attached carrier in Nexus: The Jupiter Incident. ... A turn-based strategy (TBS) game is a game where the game flow is partitioned into well-defined and visible parts, called turns or rounds. ... To meet Wikipedias quality standards and make it easier to understand, this article or section may require cleanup. ... Tactical wargames are wargames in which units range from individual vehicles and squads to platoons or companies, and are rated based on types and ranges of individual weaponry. ... For flight simulator software from Microsoft, see Microsoft Flight Simulator. ... Combat flight simulators are video games similar to flight simulator software used to simulate military aircraft and their operations. ... A racing game is any game that involves competing in races through a surrogate playing piece or vehicle, either getting it from one point to another or completing a number of circuits in the shortest time. ... In its broadest definition, a space simulation is any software that simulates space and/or space flight. ... It has been suggested that this article or section be merged with Space simulation. ... Space combat simulators[1][2][3][4][5], or space combat games[6][7][8][9][10], are a genre of space simulators which feature spaceship combat. ... Space trading and combat simulators[1][2][3][4], also known as space trading and combat games or space trading simulators[5][6][7] (sometimes with the term exploration thrown in between[8][9][10][11][12]), are a genre of video games which is characterized by trading, combat and... A submarine simulator, or subsim for short, is a computer game in which the player commands a submarine. ... Screenshot of BVE 4. ... Vehicular combat (also known as car combat) games are typically video or computer games where the primary focus of play concerns automobiles or other motor vehicles, normally armed with guns or other weaponry, attempting to destroy vehicles controlled by the CPU or by opposing players. ... Adult video games, like adult movies or other media, are intended for an adult audience. ... An eroge , erotic game) is a Japanese video or computer game that features erotic content, usually in the form of anime-style artwork. ... This article does not cite any references or sources. ... Christian video games refer to Christian-themed computer and video games. ... Educational games are games; board and card games, including video games that are designed to teach people, typically children, about a certain subject, expand concepts, reinforce development, understand an historical event or culture, or assit them in learning a skill as they play. ... Exergaming (formed from exercise and gaming) is a term used for video games that also provide exercise. ... This article is about the computer game genre. ... Open source music video game StepMania A music video game, also commonly known as a music game or rhythm game, is a video game where the gameplay is oriented almost entirely around the players ability to follow a musical beat and stay with the rhythm of the games... For the 1970s Canadian TV game show, see Party Game (game show). ... A programming game is a computer game, where the player has no direct influence on the course of the game. ... Minesweeper, a popular computer puzzle game found on many machines. ... A serious game is a software application developed with game technology and game design principles for a primary purpose other than pure entertainment. ... A sports game is a computer or video game that simulates the playing of traditional sports. ... There are two types of traditional games: In games, a traditional game (historic) In computer and video games, a traditional game (computer) is a computer program adaption of a non-computer game (such as a board game or card game). ... The term casual game is used to refer to a category of electronic or computer games targeted at a mass audience — typically with very simple rules or play techniques, a very low degree of strategy, making them easy to learn and play as a pastime. ... In Fantastic Dizzy, the player has to complete a sliding puzzle to get an extra life. ... Non-Games define a class of software products which lie on the border between video games, toys und applications. ... Online games refer to games that are played over some form of computer network. ... MMO redirects here. ... A sandbox game (or a video game with an optional sandbox mode) is a video game with an open-ended and non-linear style of gameplay, or a mode of gameplay within a game that is more often played in a goal-directed manner. ...

  Results from FactBites:
 
Video Game Genres (1356 words)
One of the oldest genres of video game is the classic shooter.
It is believed that the platform genre began in 1981 with the release of the games Donkey Kong and Space Panic.
Games within this genre are usually identified by navigating environments that require timing and jumping in order to reach a desitination while avoiding and/or disposing of enemies.
Computer and video game genres - Wikipedia, the free encyclopedia (3508 words)
In city building games the player acts as overall planner or leader to meet the needs and wants of game characters by initiating structures for food, shelter, health, spiritual care, economic growth, etc. Success is achieved when the city budget makes a growing profit and citizens experience an upgraded lifestyle in housing, health, and goods.
Arcade games are traditionally the coin-operated video games found in arcades during the 1970s and 1980s.
Pac-Man, a retro game, on the Atari 5200
  More results at FactBites »

 
 

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