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Encyclopedia > Versus fighting game

This article describes fighting games in which opponents face off in a battle. Side-scrolling fighting games are described in the Beat 'em up article. Screenshot of Kung Fu Master (1984, Irem). ... An Iggy Pop album where his band first becomes known as the Trolls,Iggy Pop,Whitey Kirst,Pete Marshall,Alex Kirst,LloydMoosemanRoberts ...

Screenshot of The King Of Fighters, the most widely played fighting game in the world (1994-2007, SNK).
Screenshot of The King Of Fighters, the most widely played fighting game in the world (1994-2007, SNK).

In versus, or competitive fighting games, two players (sometimes more) each choose a character, and then fight against each other, generally over several rounds. The winner of a round either knocks out his opponent (usually by depleting an energy indication bar to zero), comes closest to knocking him out, or (in some 3D titles) sends him out of the ring. Image File history File links Showimage2. ... Image File history File links Showimage2. ... The King of Fighters (or KOF for short) is a Japanese fighting video game series by SNK that debuted in 1994. ... 1994 (MCMXCIV) was a common year starting on Saturday of the Gregorian calendar, and was designated as the International Year of the Family and the International Year of the Sport and the Olympic Ideal by United Nations. ... 2007 (MMVII) will be a common year starting on Monday of the Gregorian calendar. ... It has been suggested that SNK Playmore be merged into this article or section. ... Screenshot Kung-Fu, the first real fighting game Fighting games are video games in which players fight each other or computer enemies with martial arts. ...


In contrast to side-scrolling fighting games, most versus fighting games are competitive rather than co-operative. Some offer players the chance to battle as teams (two-on-two or three-on-three being most common) instead of one-on-one. The characters can be alternated in either a tag team (characters can be switched out in the middle of the round) or elimination mode (team whose members lose the individual rounds loses the match). In a few of these team versus games, players can opt to play on the same team, usually in a tag team fashion. Because of their competitive nature, versus fighting games are conducive to tournament play. A professional wrestling tag-team consists of two or occasionally three wrestlers who are working together as a team. ... Elimination is a residence hall game where every player is both the hunter and the hunted. ... A tournament is an organized competition in which many participants play each other in individual games. ...


Versus fighting games also usually include a single-player mode. Image File history File links Street_Fighter_2. ... Image File history File links Street_Fighter_2. ... Street Fighter II: The World Warrior (1991) was a highly popular fighting game created by Capcom. ... 1991 (MCMXCI) was a common year starting on Tuesday of the Gregorian calendar. ... Capcom ) TYO: 9697 is a leading Japanese developer and publisher of video games. ...


One of the main attractions of this game type is the large number of characters each game has, all of whom usually have a distinct appearance and fighting style. For example, the characters of the Street Fighter series come from around the world; characters of The King of Fighters series have very well defined personalities and backstories, as well as distinct and differing abilities; those of Eternal Champions were taken from distinct historical periods; the cast of the Guilty Gear series simply seem to differ wildly from one another; and characters from the Mortal Kombat series range from criminals to Shaolin monks to gods. Depending on their discipline, characters may be unarmed or armed with mêlée weapons (swords, sticks, nunchaku, etc.). Screenshot of Street Fighter (arcade version). ... The King of Fighters (or KOF for short) is a Japanese fighting video game series by SNK that debuted in 1994. ... This article or section does not cite its references or sources. ... The Guilty Gear series is known for its unique graphics. ... Mortal Kombat has multiple meanings. ... Main gate of the Shaolin Monastery in Henan. ... This article discusses the term God in the context of monotheism and henotheism. ... A mêlée weapon is any weapon that does not involve a projectile — that is, both the user and target of the weapon are in contact with it simultaneously in normal use. ... Swiss longsword, 15th or 16th century Look up Sword in Wiktionary, the free dictionary. ... For the Nintendo Wii Remotes Nunchuck attachment, see Wii Remote. ...


Due to the fall in popularity of scrolling fighting games, the terms fighting game and fighter are generally taken to refer to versus fighting games.

Contents

The 2D/3D difference

Screenshot of Virtua Fighter (1993, Sega)
Screenshot of Virtua Fighter (1993, Sega)
Mortal Kombat 2
Mortal Kombat 2

The first recognized fighting game was the 1979 arcade game, Warrior. This game used simple monochrome vector graphics projected over the top of printed backgrounds. It was over a decade later that fighting games would establish themselves as a major genre and player versus player combat become popular.[1] Screenshot of Virtua Fighter taken by User:Tyan23 This is a screenshot of a copyrighted computer game or video game. ... Screenshot of Virtua Fighter taken by User:Tyan23 This is a screenshot of a copyrighted computer game or video game. ... Virtua Fighter is a 1993 fighting game developed by the Sega studio AM2, headed by Yu Suzuki. ... 1993 (MCMXCIII) was a common year starting on Friday of the Gregorian calendar and marked the Beginning of the International Decade to Combat Racism and Racial Discrimination (1993-2003). ... Sega Corporation ) is an international video game software and hardware developing company, and a former home computer and console manufacturer. ... Image File history File links Mortal Kombat II (rev L3. ... Image File history File links Mortal Kombat II (rev L3. ... This page refers to the year 1979. ... Centipede by Atari is a typical example of a 1980s era arcade game. ... Warrior was released in the arcades in 1979. ... Something which is monochromatic has a single color. ... Example showing effect of vector graphics on ppm scale: (a) original vector-based illustration; (b) illustration magnified 8x as a vector image; (c) illustration magnified 8x as a raster image. ...


Modern versus fighting games can either be two-dimensional (2D) or three-dimensional (3D). Characters in 2D fighting games (Street Fighter, The King of Fighters, early Mortal Kombat, Guilty Gear, Killer Instinct) are hand-drawn/digitized and animated sprites, and can move left and right and duck and jump, but in many games they can't sidestep or move closer to the screen. Games where the player can slightly take advantage of depth of the fighting arena include many of those in the Fatal Fury series. The player's viewpoint scrolls in various directions but stays at a fixed angle. The 2D fighter's characteristic gameplay mechanics are exaggerated jumps, projectile attacks, and an "air/ground/low" attack/block system. Since there is a lack of depth, two-dimensional titles usually involve extensive moves that take advantage of the height of the screen, as jump attacks are essential moves. Two dimensional games stem from long-established fighting systems that have been greatly refined over the years, resulting in most modern 2D fighters having more possible standard techniques than 3D fighters. 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ... A 3D rendering with raytracing and ambient occlusion using Blender and Yafray 3D computer graphics are works of graphic art that were created with the aid of digital computers and specialized 3D software. ... Screenshot of Street Fighter (arcade version). ... The King of Fighters (or KOF for short) is a Japanese fighting video game series by SNK that debuted in 1994. ... Mortal Kombat has multiple meanings. ... The Guilty Gear series is known for its unique graphics. ... This article or section does not cite its references or sources. ... Digitized is a method of creating sprites to games using live video footage. ... In computer graphics, a sprite (also known by other names; see Synonyms below) is a two-dimensional image or animation that is integrated into a larger scene. ... Fatal Fury (餓狼伝説 or Garou Densetsu in Japan) is a fighting game series developed by SNK for the Neo-Geo system. ...


Two-dimensional fighters also have a greater number of crossovers: games where several characters from various other games are merged into one title. These games typically have a very large amount of playable characters, sometimes numbering over 64. Mashup fighters tend to be tag matches; the player chooses several characters, can switch between them during rounds, and utilize team-up attacks. Additionally, these games tend to have several different fighting systems to choose from, incorporating the fighting system from each originating game. Crossovers include Capcom's Versus series, SNK's King of Fighters series, and Sega's Fighters Megamix. A fictional crossover occurs when two or more otherwise separated fictional characters, stories, settings, universes, or media meet and interact with each other. ... This article or section should be merged with Player character A playable character is a character in a video game that can be used as the players avatar within the game world. ... Capcom ) TYO: 9697 is a leading Japanese developer and publisher of video games. ... SNK Playmore (formerly SNK) is a Japanese video game hardware and software company. ... The King of Fighters ), or KOF for short, is a fighting game series by SNK that debuted in 1994. ... Sega Corporation ) is an international video game software and hardware developing company, and a former home computer and console manufacturer. ... Fighters Megamix is a 1997 fighting game developed by AM2 and published by Sega exclusively for the Sega Saturn. ...

Screenshot of Soul Calibur II (2002/2003, Namco)
Enlarge
Screenshot of Soul Calibur II (2002/2003, Namco)

In 3D titles (Virtua Fighter, Soul Calibur, Tekken, Dead or Alive, later Mortal Kombat games), the characters and stages are 3D polygon-based models. The camera's viewpoint is not fixed and can rotate and move in any direction, and the characters can sidestep as well as duck and jump. In contrast with the gameplay of 2D titles, jumping and projectile attacks are typically minor elements. Often blocking and attacking are more complex, featuring high, mid, and low attacks and blocks. Thus, the gameplay in 3D fighters is generally two-dimensional as well, although in the XY dimensions instead of XZ; however, there are exceptions such as Power Stone and Tobal No. 1. 3D fighting games usually have slower attack speeds than their 2D counterparts, because instead of a punch being represented by a two-frame animation, a 3D game usually has a longer sequence (often created using motion capture) which is allowed to play fully, causing the overall attack to be slower but more realistic. Image File history File links This is a screenshot of a copyrighted computer game or video game. ... Image File history File links This is a screenshot of a copyrighted computer game or video game. ... Soul Calibur II is the sequel to Soul Calibur and the third game in the Soul fighting game series. ... For album titles with the same name, see 2002 (album). ... 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Namco is a company based in Japan, best known for developing video games. ... Virtua Fighter is a 1993 fighting game developed by the Sega studio AM2, headed by Yu Suzuki. ... Soul Calibur is the second game in the Soul series of fighting games developed and produced by Namco, consisting of Soul Edge (Soul Blade in the US), Soul Calibur, Soul Calibur II, and Soul Calibur III. Originally an arcade game, Soul Calibur was ported and released for the Sega Dreamcast... Tekken lit. ... Dead or Alive (DOA) is a video game series produced by Tecmo that is comprised primarily of fighting games. ... Mortal Kombat has multiple meanings. ... Look up Polygon in Wiktionary, the free dictionary. ... Power Stone is a fully 3D arena fighting game series made by Capcom. ... Tobal No. ... Motion capture, or mocap, is a technique of digitally recording the movements of real things — usually humans — it originally developed as an analysis tool in biomechanics research, but has grown increasingly important as a source of motion data for computer animation. ...


Three-dimensional games usually have much larger fighting arenas, which can have multiple sub-sections/paths (most notably in the Dead or Alive series). There is a tendency for a number of environmental hazards that can be utilized against the opponent, such as knocking a player off a cliff or into an electric fence. Many three-dimensional fighters have two win conditions; standard health depletion or ring-out. A ring-out is accomplished by forcing the player out of the fighting arena either with an attack or just pressure. In some games, such as the Super Smash Brothers series, Ring Out is the primary (sometimes only) method of victory. Some 3D fighting games have gameplay that closely mimics 2D fighters, incorporating three-dimensional depth as a method of escaping attacks rather than an essential part of the fighting system. Notable examples of this include Capcom's Rival Schools and Star Gladiator series and Midway's Biofreaks. Dead or Alive (DOA) is a video game series produced by Tecmo that is comprised primarily of fighting games. ... An electric fence is a barrier that uses painful or even lethal high-voltage electric shocks to deter animals or people from crossing a boundary. ... Super Smash Bros. ... Capcom ) TYO: 9697 is a leading Japanese developer and publisher of video games. ... A poster for Rival Schools: United By Fate Rival Schools , Justice Academy), is a fighting game series made by Capcom. ... Star Gladiator was Capcoms first attempt of a 3D fighting game, which was well received by many Capcom fighting fans as many characters from the game had some resemblance to the characters of Star Wars. ... Bio F.R.E.A.K.S. is a fighting game released by Midway in 1998. ...


Concepts

Various concepts and vocabulary have developed in the genre over the past decades. Examples include a 'Perfect', where the player manages to defeat all enemies without losing any health; or a 'one hit K.O.', where a player defeats an enemy with only one action and more. Examples like these are often accompanied by a voiceover declaring the event and a bonus for the player. Knockout (also referred to as a K.O. or knock), is a winning criterion in several full-contact combat sports, such as boxing, kickboxing, Muay Thai and others sports involving striking. ...


Criticism

Many fighting game players dislike 3D fighting games because extremely simple strategies are often the most effective in many games of the genre. These strategies include button mashing (or simply mashing), where a player simply randomly presses button or keys quickly, and spamming, where a player uses one move (usually a simple one) over and over. Proponents of the genre however, point out that truly skilled players can usually overcome these amateurish strategies with minimal effort.


References

  1. ^ (December 2006) "The Making of... Warrior" (Print). Edge Magazine 169: 101-103.

Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ...

See also

Scrolling fighters Alien vs. ... This is a list of fighting game developers. ... Wiktionary is a multilingual, Web-based project to create a free content dictionary, available in over 150 languages. ...

External links

  • Fighting games at MobyGames
  • NewChallenger.net Rare and Useful Fighting Game Footage Repository

 
 

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