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Encyclopedia > Unreal Tournament 2003
Unreal Tournament 2003
Developer(s) Epic Games
Digital Extremes
Publisher(s) Atari
Designer(s) Cliff Bleszinski
Engine Unreal Engine 2.0
Latest version 2225
Release date(s) Flag of United States October 1, 2002
Flag of Australia October 19, 2002
Flag of European Union October 31, 2002
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Mature (M)
USK: ab 16
Platform(s) Linux, Mac OS X, Windows
Media CD (3)
System requirements Linux 2.2+ or Windows 98-XP, 733 MHz x86 CPU, 128 MB RAM, video card with 16 MB RAM, 3 GB HDD space, DirectX 8.1 or OpenGL 1.2

Mac OS X 10.2.6+, 700 MHz PowerPC G4 CPU, 256 MB RAM, GeForce 2 MX or Radeon with 32 MB RAM, 3 GB HDD space
Input Keyboard, mouse

Unreal Tournament 2003 or UT2003 is a first-person shooter video game designed mainly for multiplayer gaming although the game had a built in single-player mode that mimics multiplayer gaming by featuring AI-bots. The game is part of the Unreal franchise's series of games and is a sequel to 1999's Unreal Tournament. Unreal II: The Awakening was released as a sister product to the game, however, was developed for single-player only. Later, Unreal II would receive an add-on that would enable a multiplayer mode. UT2003 was followed by Unreal Tournament 2004 released in March of 2004. UT2K3 box art File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... A video game developer is a software developer (a business or an individual) that creates computer or video games. ... Epic Games, also known as Epic and formerly as Epic MegaGames, is a computer game development company based in Raleigh, North Carolina, United States. ... Digital Extremes is a Canadian computer and video video game developer founded in 1993 by James Schmalz, specifically noted for its part in the highly successful Unreal series of games. ... This article or section does not cite its references or sources. ... This article or section does not cite its references or sources. ... Professional Game Designer Andrew Abbs has copyrighted this quote Game designers take an idea for a game out of the world of fantasy and make it reality. ... Cliff Bleszinski at the Gears of War promotional event held at the Hollywood Forever Cemetery, October 25, 2006 Clifford Bleszinski, also known under the moniker CliffyB, is a lead game designer for the successful game development company Epic Games in Raleigh, North Carolina. ... A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ... The Unreal Engine is a widely-used game engine developed by Epic Games. ... Image File history File links Flag_of_the_United_States. ... October 1 is the 274th day of the year (275th in leap years) in the Gregorian calendar. ... 2002 2002 in games 2001 in video gaming 2003 in video gaming Notable events of 2002 in video gaming. ... Image File history File links Flag_of_Australia. ... October 19 is the 292nd day of the year (293rd in leap years) in the Gregorian calendar. ... Image File history File links European_flag. ... October 31 is the 304th day of the year (305th in leap years) in the Gregorian Calendar, with 61 days remaining. ... To meet Wikipedias quality standards, this article may require cleanup. ... This article or section does not cite its references or sources. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Online gaming redirects here. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in the United States and Canada (officially adopted by individual provinces 2004-2005). ... The USKs official logo. ... Linux (IPA pronunciation: ) is a Unix-like computer operating system family that uses the Linux kernel. ... Mac OS X (official IPA pronunciation: ) is a line of proprietary, graphical operating systems developed, marketed, and sold by Apple Inc. ... Microsoft Windows is the name of several families of proprietary software operating systems by Microsoft. ... CD may stand for: Compact Disc Canadian Forces Decoration Cash Dispenser (at least used in Japan) CD LPMud Driver Centrum-Demokraterne (Centre Democrats of Denmark) Certificate of Deposit České Dráhy (Czech Railways) Chad (NATO country code) Chalmers Datorförening (computer club of the Chalmers University of Technology) a 1960s... x86 or 80x86 is the generic name of a microprocessor architecture first developed and manufactured by Intel. ... Die of an Intel 80486DX2 microprocessor (actual size: 12×6. ... Random Access Memory (usually known by its acronym, RAM) is a type of data storage used in computers. ... A video card, (also referred to as a graphics accelerator card, display adapter, graphics card, and numerous other terms), is an item of personal computer hardware whose function is to generate and output images to a display. ... Typical hard drives of the mid-1990s. ... DirectX is a collection of APIs for handling tasks related to multimedia, especially game programming, on Microsoft platforms. ... OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). ... PowerPC G4 is a designation used by Apple Computer to describe a fourth generation of PowerPC microprocessors. ... The GeForce2 (codenamed NV15) was the second generation of GeForce graphics cards by NVIDIA Corporation. ... Development Radeon 256 The first-generation Radeon GPU was launched in 2000, and was initially code-named Rage 6, (later R100), as the successor to ATIs aging Rage 128 which was unable to compete with the GeForce 256. ... A computer keyboard is a peripheral partially modeled after the typewriter keyboard. ... A computer mouse. ... This article or section does not cite its references or sources. ... It has been suggested that Multiplayer game be merged into this article or section. ... Online gaming redirects here. ... Hondas humanoid robot AI redirects here. ... This article refers to the video game Unreal. ... The Unreal series is a computer game franchise that began with the original Unreal, a single-player first-person shooter computer game which was published on May 30, 1998 by Epic Megagames, now known as Epic Games. ... Unreal Tournament, UT, (sometimes referred to as UT99 or UT Classic or UT1 to differentiate from Unreal Tournament 2003, Unreal Tournament 2004 and Unreal Tournament 2007) is a popular first-person shooter video game. ... Unreal II: The Awakening is a first-person shooter computer game, designed initially only for a single-player campaign. ... Unreal Tournament 2004, also known as UT2004 or UT2K4, is a futuristic first-person shooter computer game designed mainly for multiplayer gaming, although the game has a built in single-player mode that mimics multiplayer gaming by featuring AI-bots. ... 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...


UT2004 completely replaced UT2003 on store shelves and UT2004 boxes sold in the United States include a voucher that along with proof of having bought UT2003 gives a discount for UT2004.


UT2003 set a record for the number of downloads (1.2 Million) when the demo was released, which is a reflection of the popularity of the original UT. In addition, the game engine has been widely licensed for games such as Tom Clancy's Rainbow Six, Splinter Cell, and America's Army. Unreal Tournament, UT, (sometimes referred to as UT99 or UT Classic or UT1 to differentiate from Unreal Tournament 2003, Unreal Tournament 2004 and Unreal Tournament 2007) is a popular first-person shooter video game. ...


UT2003 has received mostly positive reviews although it has not had the impact that its 1999 predecessor had. One reason was increased competition, with Halo: Combat Evolved, Operation Flashpoint, Tribes 2, Battlefield 1942, and the Grand Theft Auto series raising the bar for shooter expectations by including vehicles. UT2003 also received a lukewarm if not hostile reception from a great many fans of its predecessor, who accused it of altering the pace and gameplay adversely. The primary complaint seemed to be that the overall look, feel, and scale of UT2003. People also complained about changes to the weapons, the crucially important translocator, the look of the player skins, and the server browser, which may have counted bots as human players. Consequently, many fans of the original game were disappointed. Fans of UT's Assault and Domination games were also disappointed since Assault was omitted and Domination was changed in UT 2003. Consequently, the Assault mod returned for UT2004. Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... It has been suggested that this article be split into articles entitled Tribes 2 and Tribes 2: Elements of Gameplay. ... Battlefield 1942 is an expansive first-person shooter (FPS), set in World War II, developed by Digital Illusions CE and published by Electronic Arts for Microsoft Windows (2002) and Apple Macintosh (2004). ... The current design of the Grand Theft Auto logo. ...


Both gamers and developers agreed that UT2003 was a watered-down game in its current form, however it was not rushed in order to be released upon time (so UT2003 was not plagued by bugs that are typical of "rushed games"). There are several Easter eggs (i.e. a hidden vehicle) to hint of UT2003's future potential; it was obvious that Epic Games had very ambitious plans for the sequel to UT and the stripped-down UT2003 was due mostly to time constraints. In addition to buying more time to implement their plans for Assault and Onslaught game modes, the developers attempted to resolve many issues gamers had with UT2003. As a result, UT2003 served as a polished foundation upon which UT2004 was built up and UT2004 met a very favorable reception. The first easter egg For the decorated eggs given out to celebrate the Easter holiday, see Easter egg. ...

Contents

Gameplay

The available combat modes are:

  • Deathmatch: Frag other players as much as possible to gain the highest score.
  • Team Deathmatch: Two teams go head to head to be the best fragger.
  • Capture the flag: Players must evade the enemies base, capture their flag and bring it back to his/her base in order to score.
  • Double Domination — In double domination two teams must control two points on the map. Holding both locations for a certain period of time gives points to a team. Which control point must match the same color has of the teams in order to win a score.
  • Bombing Run — Bombing run can best be described as Unreal-style football where the player gets the ball and has to take it into enemy territory and score in the enemy forces goal. Players can pass to other teammates. Getting killed causes the ball carrier to fumble the ball. The ball launcher is used to carry the ball, it isn't a weapon but helps the player heal when he/she is in low of health. 3 Points are awarded for field goals (shooting the ball through the goal), and 7 points are given for touchdowns (carrying the ball through the goal).
  • Last man standing — All players in this gametype spawn with a limited number of lives. The player to use up all his/her lives last wins.
  • Invasion — Is a co-op gametype where you play with all the players in the server in an attempt to kill the invading alien AI. If you're killed the player sits out until your team clears the map of aliens.
  • Mutant — Mutant is very similar to a "king of the hill" type of gameplay. The first person to make a kill becomes the mutant, which gives them unlimited ammo, camouflage, and super speed. The mutant then tries to get as many kills as he can until he's killed. The person who kills the mutant then becomes the mutant.

Deathmatch (abbreviated DM) is a widely-used gameplay mode very well integrated into first-person shooter computer games. ... Capture the flag (CTF) is a traditional outdoor game often played by children where two teams each have a flag and the objective is to capture the other teams flag, located at the teams base, and bring it back to their own base. ... It has been suggested that this article or section be merged into Unreal Tournament 2004. ... Last man standing (LMS) is a multiplayer gameplay mode featured in the vast majority of the more recent first-person shooter computer games. ...

Weapons

A screenshot from UT2003, in the map "CTF-Face3".
A screenshot from UT2003, in the map "CTF-Face3".

UT2003 features 11 weapons: Image File history File links Ut2003screen. ... Image File history File links Ut2003screen. ...

  • Shield Gun
  • Assault Rifle
  • Bio Rifle
  • Shock Rifle
  • Link Gun
  • Minigun
  • Flak Cannon
  • Rocket Launcher
  • Lightning Gun
  • Ion Painter
  • Redeemer

In addition, UT2003 features the Translocator that allows your player to quickly teleport across the map by shooting a small disc where the player wants to go. If used properly, the Translocator can be used as a weapon. The AK-47 is the worlds most common assault rifle. ... A helicopter-mounted minigun operating during the Vietnam War A minigun is a multibarreled machine gun with a high rate of fire (several thousand rounds per minute), employing Gatling-style rotating barrels. ... Shoulder-launched weapons avoid the problem of recoil by directing all exhaust out the rear of the launch tube A shoulder-launched missile weapon is a weapon that fires a projectile at a target, yet is small enough to be carried by one person, and fired while held on one...


There are also alternate weapons/weapon sets which are available for download as 'mutators' (explained below). These will replace other weapons' places on maps in the game.


Music

The UT2003 soundtrack was created by the Canadian producer Starsky Partridge and contains grand orchestral scores, hard rock and minimalistic electronic songs. Starsky Partridge was also responsible for the music for Unreal II, and Unreal Championship.


Mutators

Mutators are addons to the game which 'mutate' the style of gameplay.

  • Big Head (increases the size of a player's head proportional to how well they are doing)
  • Floaty Cadavers (reduces the effect of gravity on dead players' 'corpses')
  • Quad Jump (allows people to string 4 jumps together instead of the normal 2)
  • InstaGib (all players are equipped with modified Shock Rifles with unlimited ammunition that reduce other players to gibs in a single hit)
  • Zoom InstaGib (gives all players modified Shock Rifles with sniper scopes. The rifles also have single-hit kill capabilities and the shots are red or blue, depending on which team the player is on)
  • Vampire (when a player shoots another, the victim's lost health is transferred to the aggressor)

Gibs in the wake of a Redeemer shockwave in Unreal Tournament In computer games, gibs (International Phonetic Alphabet: []), short for giblets, are the little bits of internal organs, flesh, and bone, generally smaller than entire limbs but bigger than golf balls, left when a person or creature is obliterated. ...

External links

v  d  e
Unreal series

Unreal | Unreal II: The Awakening | eXpanded MultiPlayer MobyGames is a website devoted to cataloging computer and video games, both past and present. ... The Unreal series is a computer game franchise that began with the original Unreal, a single-player first-person shooter computer game which was published on May 30, 1998 by Epic Megagames, now known as Epic Games. ... This article refers to the video game Unreal. ... Unreal II: The Awakening is a first-person shooter computer game, designed initially only for a single-player campaign. ... eXpanded MultiPlayer (XMP) is a multiplayer expansion to Unreal 2 developed by Legend Entertainment. ...


Unreal Tournament | Unreal Tournament 2003 | Unreal Tournament 2004 | Unreal Tournament 3 Unreal Tournament, UT, (sometimes referred to as UT99 or UT Classic or UT1 to differentiate from Unreal Tournament 2003, Unreal Tournament 2004 and Unreal Tournament 2007) is a popular first-person shooter video game. ... Unreal Tournament 2004, also known as UT2004 or UT2K4, is a futuristic first-person shooter computer game designed mainly for multiplayer gaming, although the game has a built in single-player mode that mimics multiplayer gaming by featuring AI-bots. ... Unreal Tournament 3, codenamed Envy and formerly known as Unreal Tournament 2007, is part of the Unreal series of games and is the sequel to 2004s Unreal Tournament 2004. ...


Unreal Championship | Unreal Championship 2: The Liandri Conflict To meet Wikipedias quality standards, this article or section may require cleanup. ... Unreal Championship 2: The Liandri Conflict is a first-person shooter video game based on the Unreal series of games. ...


Unreal Gold | Totally Unreal | Unreal Anthology Unreal Gold is a compilation pack containing Unreal and its expansion pack, Unreal Mission Pack I: Return to Na Pali. ... Totally Unreal is a compilation pack containing Unreal, its expansion pack, and Unreal Tournament. ... Unreal Anthology is a compilation pack containing Unreal Gold (which includes Unreal and its expansion pack), Unreal Tournament, Unreal II: The Awakening, and Unreal Tournament 2004. ...


Unreal Engine | UnrealScript | UnrealEd The Unreal Engine is a widely-used game engine developed by Epic Games. ... UnrealScript is the scripting language of the Unreal engine and is used for authoring game code and gameplay events. ... viewing the Unreal Tournament 2004 map Facing Worlds 3. UnrealEd (UEd for short) is the easy to use level design software used to create levels for Unreal, other games in the Unreal series, and games based on the Unreal engine, such as Deus Ex, although it has changed along with...


  Results from FactBites:
 
Unreal Tournament 2003 (540 words)
Unreal Tournament 2003 uses the very latest Unreal Engine technology - where graphics, sound and gameplay are taken beyond the bleeding edge.
Unreal Tournament 2003 is a lightning-fast, no-holds-barred sport of the future, where warriors face off like the Gladiators of ancient Rome to determine the ultimate combatant.
Tweaks have been made since the original Tournaments - rate of fire, blast area and range are just some of the things that have been altered where necessary to ensure that the skillful are rewarded with a longer lifespan and the glory of victory.
Encyclopedia: Unreal Tournament 2003 (1577 words)
Unreal Tournament 2003 is a first-person shooter computer game designed mainly for multiplayer gaming although the game had a built in single-player mode that mimics multiplayer gaming by featuring AI -bots.
It was followed by Unreal Tournament 2004 released in March of 2004.
Unreal Tournament 2004 is a first-person shooter computer game designed mainly for multiplayer gaming although the game had a built in single-player mode that mimics multiplayer gaming by featuring AI-bots.
  More results at FactBites »

 
 

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