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Encyclopedia > Transport Tycoon
Transport Tycoon
Developer(s) Chris Sawyer
Publisher(s) MicroProse
Distributor(s) MicroProse
Release date(s) Transport Tycoon 1994 (UK)
Transport Tycoon Deluxe 1995 (UK)
Genre(s) Economic simulation game
Mode(s)
Platform(s) MS-DOS, Windows 95, Windows 98, Windows 98SE, PlayStation
Media CD-ROM
Screenshot of Transport Tycoon

Transport Tycoon (TT) and Transport Tycoon Deluxe (TTD) are computer games in which the player is in control of a transport company, and can compete against rival companies to make as much profit as possible, by transporting passengers and various goods by road, rail, sea or by air. Image File history File links Download high resolution version (527x602, 97 KB)Game Box image for reference to in its article. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Chris Sawyer is a British computer game developer who is best-known for designing and programming RollerCoaster Tycoon, RollerCoaster Tycoon 2, and Transport Tycoon. ... This article or section does not cite its references or sources. ... MicroProse Software, Inc. ... MicroProse Software, Inc. ... 1994 1994 in games 1993 in video gaming 1995 in video gaming Notable events of 1994 in computer and video games. ... Transport Tycoon and Transport Tycoon Deluxe are computer games where the player is in control of a transport company, and must compete with rival companies to make as much profit as possible, by transporting passengers and various goods by road, rail, sea or by air. ... 1995 1995 in games 1994 in video gaming 1996 in video gaming Notable events of 1995 in video gaming. ... Video games are generally categorized into genres. ... Typical view from Transport Tycoon. ... Microsofts disk operating system, MS-DOS, was Microsofts implementation of DOS, which was the first popular operating system for the IBM PC, and until recently, was widely used on the PC compatible platform. ... Windows 95 is a consumer-oriented graphical user interface-based operating system. ... Windows 98 (codenamed Memphis) is a graphical operating system released on June 25, 1998 by Microsoft and the successor to Windows 95. ... Windows 98 (codenamed Memphis) is a graphical operating system released on June 25, 1998 by Microsoft and the successor to Windows 95. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... Transport Tycoon Screenshot This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... Transport Tycoon Screenshot This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... Namcos Pac-Man was a hit, and became a universal phenomenon. ... This article or section does not cite any references or sources. ...

Contents

Overview

Programmed by Chris Sawyer (TT in 1994, TTD in 1995), TT(D) uses dimetric view in 2D and with 8-bit graphics. However, what TT(D) lacks in graphics is made up in gameplay. TT(D) is still arguably one of the best transport simulators in terms of gameplay. The few gameplay glitches were mostly resolved with the advent of TTDPatch. Chris Sawyer is a British computer game developer who is best-known for designing and programming RollerCoaster Tycoon, RollerCoaster Tycoon 2, and Transport Tycoon. ... Example of a dimetric axonometric drawing from a US Patent (1874) Dimetric projection is a form of axonometric projection, in which its direction of viewing is such that two of the three axes of space appear equally foreshortened, of which the attendant scale and angles of presentation are determined according... TTDPatch is a small computer program maintained by Josef Drexler designed to fix and enhance the computer game Transport Tycoon Deluxe. ...


To start building a transport empire, the player must construct transport routes, consisting of stations near industries or towns, and in the case of trains or road vehicles, physical routes. One transport route can utilize several different forms of transport, e.g. truck→ship→train. The player's company and the individual stations each have ratings that depend largely on the efficiency of moving goods from one stations to the other. Higher ratings then attract more goods to a station.


The other necessary components of a transport network are the vehicles themselves, built at appropriate depots, which must be connected to the road or rail networks. Towns and cities have their own road networks, but extra roads may be needed to connect them to other towns, or to various resources.


Once a resource or passenger is picked up at one station, then delivered to another station, near to where there is demand (a town, for example, demands passengers) a profit is awarded to the player. The amount awarded depends on the delivery time, distance, and amount delivered. How important each factor is depends on the type of goods being delivered. For example, mail in transit rapidly loses value, meaning that it can only be delivered short distances, or over long distances very fast. Coal loses value very slowly, so can be transported in bulk over long distances whilst remaining profitable.


At times, subsidies are offered for delivery of one resource between two particular places, and the first company to do so is awarded a subsidy for a certain period for that route, giving them extra profits on that route. This encourages the player to create a larger more complex transport network, rather than simply improving on previously profitable routes.


One concept which is designed to stop players from mutilating the landscape or the towns is that of the Local Authority. Each city has a rating for each transport company, and if this is too low, it will prevent the player from blowing up houses, or constructing stations. This value is affected by the level of service, the destruction of trees, etc.


Over time, cities develop and expand according to economic factors and new industries or other resource sites appear. Some natural resources are eventually exhausted and industries without transport service may shut down. Also, new, improved vehicles are introduced and eventually replace older models. Within time new models are shown to the whole world or offered as "experimental" models to the player. Usually, newer vehicles are faster than older but sometimes new trains offer less speed for more horse-power and the engine weights less.

A typical network constructed by the Transport Tycoon AI.

One major weakness of the game is the poor artificial intelligence of competitors, often causing them to build bizarre, overcomplicated infrastructure, or destroy the landscape of a game by leveling mountains (which costs AI players nothing, nor lowers their local authority rating) in attempts to connect two railheads, where a tunnel or detour would be far more effective. This results from the method the AI uses to build routes- instead of planning a complete route between two points in advance, the AI builds the two end of the route and then builds road or rail between them section by section. The programme only considers how the terrain is suited to building the section of road/rail that it is currently building, rather than the route as a whole. This means that the AI can frequently become stuck or confused by running against steep hills, lakes or buildings. This form of AI was chosen due to the needs to keep the game's demands on computer hardware of the time down. The recent successor (Chris Sawyer's Locomotion) uses a modified AI which plans the entire route before building. Image File history File links Transport_Tycoon_AI.jpg Summary Transport Tycoon screenshot Licensing File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... Image File history File links Transport_Tycoon_AI.jpg Summary Transport Tycoon screenshot Licensing File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... Garry Kasparov playing against Deep Blue, the first machine to win a chess game against a reigning world champion. ... Chris Sawyers Locomotion is a computer game by independent game developer Chris Sawyer. ...


The game was originally published by MicroProse. The game is still available as a budget title in some places, but a version compatible with modern computer systems is rarer (though the game will run under Windows95, and emulation programs such as DOSBox). Many people resort to downloading the game as abandonware or using recreations of the original game such as OpenTTD. MicroProse Software, Inc. ... This article is about emulation in computer science. ... DOSBox is an emulator which creates a DOS-like environment intended for running MS-DOS-based PC computer games which may not run properly on newer PCs. ... Abandonware is computer software that is no longer current. ... OpenTTD with the DeutscheBahn trainset. ...


After the success of Transport Tycoon Deluxe, Chris Sawyer turned his attention towards a sequel, but during development he changed his mind and produced RollerCoaster Tycoon, which turned out to be a runaway hit. After RollerCoaster Tycoon 2 was done, work on the third version was left to another development team, and Sawyer returned to work on his Transport Tycoon sequel, Chris Sawyer's Locomotion. It was released in September 2004 and was described by Sawyer as the "spiritual successor to Transport Tycoon", but received poor reviews and was not a commercial success. Despite this there is an active Chris Sawyer's Locomotion community who continue to produce modifications. Chris Sawyer is a British computer game developer who is best-known for designing and programming RollerCoaster Tycoon, RollerCoaster Tycoon 2, and Transport Tycoon. ... For an overview of the series to which this game belongs, see RollerCoaster Tycoon (series) RollerCoaster Tycoon is a simulation strategy computer game that simulates theme park management. ... RollerCoaster Tycoon 2 is a simulation computer game that simulates theme park management. ... Chris Sawyers Locomotion is a computer game by independent game developer Chris Sawyer. ...


Transport Tycoon and Transport Tycoon Deluxe

Two Transport Tycoon games were released, dubbed Transport Tycoon and Transport Tycoon Deluxe (the latter often abbreviated as TTD or TTDX). The deluxe version, as its name implies, is an expanded and improved version of the original game. (A "World Editor" expansion pack was also released for the original Transport Tycoon, but was overshadowed by the Deluxe version released shortly afterward; interestingly, it featured an alternate, Martian set of graphics, which did not appear in TTDLX).


The primary, but important, difference between the games is how signals operate. The original Transport Tycoon allows only bi-directional signals, which allow trains to pass in either direction. The deluxe version introduced uni-directional signals, that only allow a train to pass in a single direction. A signal is a mechanical or electrical device that indicates to train drivers or engineers information about the state of the line ahead, and therefore whether he or she must stop or may proceed, or instructions on what speed the train may go. ...


The change in gameplay from this relatively minor alteration to signals is significant, as the old bi-directional signals would allow a train to travel in both directions. This is similar in concept to having a single lane street that would allow traffic from either end. Unsurprisingly, it was possible for two trains to try to travel in opposing directions towards each other on the same run of track. While this would not result in crashes on a properly signaled route, it required either the building of extra track to allow the trains to pass each other, or the building of a great many tracks in parallel to avoid the problem in the first place.


The new uni-directional signals allowed one-way tracks to be built, which gave the player much greater control over how the transport network could be run. This allowed for efficient routes to be built, and prevented trains from trying to travel the "wrong way" down a section of track. By incorporating both uni-directional and bi-directional signals, effective switching yards, junctions, and other useful designs could be built. Categories: Stub ...


The deluxe version also expanded the game to provide tropical, arctic, and toy-town environments, as well as the classic temperate environment. The new environments came with different industries, and some extra challenges. For example, towns in the arctic environment would not grow without regular deliveries of food, and those in the tropical environment also need access to fresh water.


Due to copyright issues with using names of real vehicles in the original Transport Tycoon, they were replaced with fictional ones in Transport Tycoon Deluxe. A third-party fix was released later for players wishing to revert to the original names. Players can also rename their vehicles and stations (useful for identifying individual services in a network) and can rename whole towns which provided a better game play for users.


Third party updates

Several development teams are currently working to improve Transport Tycoon. TTDPatch provides gameplay enhancements and numerous bugfixes to TTD by patching the original binary. OpenTTD is an open source rebuild of the original TTD code with many bugfixes and general enhancements and makes it possible to run TTD on many more operating systems. However, at present both OpenTTD and TTDPatch still require the original TTD files to run. TTDPatch is a small computer program maintained by Josef Drexler designed to fix and enhance the computer game Transport Tycoon Deluxe. ... OpenTTD with the DeutscheBahn trainset. ... An operating system (OS) is a set of computer programs that manage the hardware and software resources of a computer. ...


Music

The music in this game was originally composed for the game by John Broomhall, between 1994 to 1995. It features old-style blues and jazz tunes, all in MIDI format but with a ".gm" file extension (as such, the user is only required to rename the extension of the music files from ".gm" to ".mid" or ".midi" in order to render them playable in a MIDI player). John Broomhall is an English composer and audio producer, working mainly in the video game industry. ... MIDI (Musical Instrument Digital Interface) is an industry-standard electronic communications protocol that enables electronic musical instruments, computers and other equipment to communicate, control and synchronize with each other in real time. ... A filename extension is a suffix to the name of a computer file applied to show its format. ...


Transport Tycoon music is also available to download on internet fansites. There are also versions recorded on an FM synthesis sound card and versions recorded with top-end MIDI equipment, creating a high-quality sound.


See also

OpenTTD with the DeutscheBahn trainset. ... TTDPatch is a small computer program maintained by Josef Drexler designed to fix and enhance the computer game Transport Tycoon Deluxe. ... Chris Sawyers Locomotion is a computer game by independent game developer Chris Sawyer. ... Screenshot from Railroad Tycoon Railroad Tycoon is an economic simulation and computer strategy game. ... RollerCoaster Tycoon or RCT is a series of computer games which simulate amusement park management. ... Simutrans screenshot Simutrans is a freeware (but not open source) simulation game for Windows, BeOS, Mac OS X (Intel Macs only) or Linux that focuses on the transport of goods, people, mail and power. ... SimCity 4 (SC4) is a 2003 simulation/city building computer game; the fourth installment in the SimCity series of games. ...

External links

  • OpenTTD, the OpenTTD website
  • TTDPatch
  • Transport Tycoon Forums
  • The Transport Tycoon Webring
  • Transport Tycoon at MobyGames
  • Transport Tycoon Deluxe at Home of the Underdogs

  Results from FactBites:
 
Transport Tycoon Deluxe download @ Game Downloads (1761 words)
The aim of the game is to basically manage a transport company, from everything to the roadworks and railways to giving all the vehicles orders of where to go, and what to do and make it through to the year 2030.
Transport Tycoon features air, land, and sea vehicles, and allows you to not just supply a service to passengers but also to local trade industries.
Transport Tycoon Deluxe is basically just a re-release of the original transport tycoon but with improved graphics and some more options and features which does make it worth the download for sure.
Transport Tycoon - Wikipedia, the free encyclopedia (1214 words)
Transport Tycoon (TT) and Transport Tycoon Deluxe (TTD) are computer games where the player is in control of a transport company, and must compete with rival companies to make as much profit as possible, by transporting passengers and various goods by road, rail, sea or by air.
After the success of Transport Tycoon Deluxe, Chris Sawyer turned his attention towards a sequel, but during development he changed his mind and produced RollerCoaster Tycoon, which turned out to be a runaway hit.
After RollerCoaster Tycoon 2 was done, work on the third version was left to another development team, and Sawyer returned to work on his Transport Tycoon sequel, Chris Sawyer's Locomotion.
  More results at FactBites »

 
 

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