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Encyclopedia > The Colony

The Colony was a computer game released in 1988 by Mindscape for the Apple Macintosh. It was the first 3D "first-person shooter" game for the Mac (although it can also be considered, and is often described, as an adventure or RPG game). The Colony was written by one person, David Alan Smith. It was released for the PC in 1988 and for the Amiga platform in 1990, also by Mindscape. A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... 1988 (MCMLXXXVIII) was a leap year starting on Friday of the Gregorian calendar. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Apple Computer, Inc. ... The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh, or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ... Doom, one of the games that defined the first-person shooter genre. ... Computer role-playing games (CRPGs), often shortened to simply (RPGs), are a type of computer and video games that use traditional gameplay elements found in pen-and-paper role-playing games. ... David A. Smith at work in 2005. ... A stylised illustration of a modern personal computer. ... The original Amiga (1985) The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced game console. ... This article is about the year. ...

The Colony won "Best Adventure Game of the Year" from MacWorld magazine (1988) and was listed in "The Top Ten Mac Gaming Thingies of the Last 1000 Years" (2000), again by MacWorld. MacWorld magazine (April 2004) Macworld is a monthly computer magazine dedicated to Macintosh products. ... This article is about the year 2000. ...

It is interesting to note that at the time of the game's development, the standard method of programming for the Macintosh was to use an Apple Lisa. Development tools for the Macintosh did not exist when the Macintosh was initially released. David Smith completed the first scenes of The Colony with a C compiler ported to the Macintosh by Softworks. Those first scenes were developed on a Macintosh with only 128KB of RAM and a single floppy disk drive. Eventually, development tools were made available on the Macintosh, allowing Mr. Smith to complete his work using the MegaMax C and LightSpeed C (developed by Mike Kahl) compilers - on a Macintosh upgraded to 512KB of RAM and a 20MB hard drive. Apple Lisa The Apple Lisa was a revolutionary personal computer designed at Apple Computer during the early 1980s. ...

Some technical notes: Instead of a 360 degree circle, the colony used 256 "pseudo-degrees" which allowed the game engine to rotate the player's perspective using only 1 byte of data. Bit-map graphics were drawn using MacPaint, while 2D images such as doors, letters, and the Apple logo were crafted using the game engine.

External links

  • David A. Smith's Colony Blog
  • "The Colony" page at Home of the Underdogs
  • "The Top Ten Mac Gaming Thingies of the Last 1000 Years"

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