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Encyclopedia > Starflight
Starflight
A screenshot from the game
Developer(s) Electronic Arts
Release date(s) 1986
Genre(s) Role-playing game
Mode(s) Single player
Platform(s) DOS, Amiga, Atari ST, Commodore 64, Mega Drive/Genesis
See interstellar travel for travel between the stars.

Starflight, a computer game published by Electronic Arts and developed by Binary Systems in 1986, placed gamers as the captain of a state-of-the-art starship created to rescue a dying homeworld in a seemingly barren galaxy. Starflight, the "result of 20 man years" of work, used a revolutionary in-game planetary generation system that enabled the galaxy to comprise hundreds of explorable planets—all on two 360kB floppy disks. Electronic Arts released the game originally for DOS and Tandy, followed by an Amiga release in 1989, an Atari ST release in 1990, and finally a revamped Mega Drive/Genesis version in 1991. Versions for Apple Macintosh and Commodore 64 were also released. In-game screenshot from Starflight. ... A video game developer is a software developer (a business or an individual) that creates computer or video games. ... EA redirects here. ... This is a listing of computer and video game genres with brief descriptions and examples from each genre. ... A role-playing game (RPG) is a type of game in which players assume the roles of characters and collaboratively create narratives. ... ‹ The template below has been proposed for deletion. ... The original Amiga (1985) The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced game console. ... The Atari 520ST Atari 1040STF with SC1224 color monitor The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ... For the hip hop group, see Commodore 64 (band). ... Original Sega Mega Drive (PAL version) Sega Mega Drive (Japanese: メガドライブ Mega Doraibu) is a 16-bit video game console released by Sega in 1988. ... Interstellar space travel is unmanned or manned travel between stars, though the term usually denotes the latter. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... EA redirects here. ... In_game screenshot of Starflight Starflight, a computer game published by Electronic Arts and developed by Binary Systems in 1986, placed gamers as the Captain of a state-of-the-art starship created to rescue a dying homeworld in a seemingly barren galaxy. ... 1986 (MCMLXXXVI) was a common year starting on Wednesday of the Gregorian calendar. ... NGC 4414, a typical spiral galaxy in the constellation Coma Berenices, is about 56,000 light years in diameter and approximately 60 million light years distant. ... A 3,5 inch diskette, removed from its casing A floppy disk is a data storage device that is composed of a ring of thin, flexible (i. ... ‹ The template below has been proposed for deletion. ... Tandy is a name which can refer to Tandy Corporation - affiliated with Radio Shack Tandy - Australian electronics retailer owned by Woolworths Limited Jessica Tandy - American film actress This is a disambiguation page — a list of articles associated with the same title. ... The original Amiga (1985) The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced game console. ... 1989 (MCMLXXXIX) was a common year starting on Sunday of the Gregorian calendar. ... The Atari 520ST Atari 1040STF with SC1224 color monitor The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ... This article is about the year. ... Original Sega Mega Drive (PAL version) Sega Mega Drive (Japanese: メガドライブ Mega Doraibu) is a 16-bit video game console released by Sega in 1988. ... 1991 (MCMXCI) was a common year starting on Tuesday of the Gregorian calendar. ... The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ... For the hip hop group, see Commodore 64 (band). ...


In a brilliant design decision, Binary Systems built Starflight so that the initial plot seemed, at first, fairly one-dimensional and linear. The end result, however, consisted of a space opera of epic proportions containing shocking plot twists and deep mysteries. The RPG-esque gameplay consisted largely of mining, alien diplomacy, and ship combat and managed to enable gamers to, in a sense, re-enact scenes remarkably similar to Star Trek. Moreover, the game contained a subtle underlevel of humor, such as an encounter with the Starship Enterprise, infrequent but consistent messages between two disgruntled smugglers, and a race using binary code to reveal the telephone number of the developers' home office. Chuquicamata, the largest open pit copper mine in the world, Chile. ... The United Nations, with its headquarters in New York City, is the largest international diplomatic organization. ... Star Trek is an American science-fiction franchise spanning six unique television series and ten feature films, in addition to hundreds of novels, computer and video games, fan stories, and other works of fiction. ... Earths first starship Enterprise The early Earth starship Enterprise (NX-01) The original Federation starship Enterprise (NCC-1701) The second Federation starship Enterprise (NCC-1701-A) The third Federation starship Enterprise (NCC-1701-B) The fourth Federation starship Enterprise (NCC-1701-C) The fifth Federation starship Enterprise (NCC-1701...


Starflight is widely regarded within the game industry as being one of the games responsible for pioneering the open-ended gameplay featured in modern games such as the Grand Theft Auto series. The computer and video game industry is the economic sector involved with the development, marketing and sale of video and computer games. ... Post-GTA2 design of the Grand Theft Auto logo Grand Theft Auto (GTA) is a computer and video game series created and primarily developed by Scottish developer Rockstar North (formerly DMA Design), published by Rockstar Games and debuted in 1998. ...

Contents


Plot

In the game, an entity known as the Crystal Planet is moving through the galaxy. The planet is made of "endurium", which causes nearby stars to flare up and destroy life in the system. The player must find the planet and destroy it before the player's home system flares. The player's home planet, Arth, is an outpost of the long-forgotten Empire, and to discover how to destroy the Crystal Planet, the player must unravel the Empire's history and discover the mythical planet Earth.


Races

Elowan: The Elowan are a gentle peace-loving race. They reproduce once a year when their heads become filled with seed and create "headfruit". According to the Elowan, the ancient rift between the Elowan and the Thrynn began(and continues) because of the Thrynns love for the Elowans children-- headfruit is a thrynn delicacy.


If you have difficulty communicating with an Elowan, it's probably because you've previously attacked them, have a thrynn on board, or befriended or traded with a Thrynn in the recent past.



Thrynn: The Thrynn are cunning reptiles not to be trusted. When dealing with the Thrynn assume a friendly posture. They may attack if you have an Elowan aboard your ship, or if you have been friendly with an Elowan recently. The only solution to this kind of encounter with the Thrynn is to destroy them.



Mechans: Mechans are the guardian robots of a planet called "Heaven". Guarding the system for a millenium, the Mechans have been waiting for the transports from Old Earth during the Noah 9 exodus to bring the human survivors of a system flare a millenium ago.


When you encounter Mechans, answer their questions in as friendly a posture as you can muster. Convince them that you are with the Old Noah expedition and they may open their memory banks to you!



Gazurtoids: Gazurtoids are a very religious race and believe themselves to be redeemers of the galaxy. We have tried all postures known to us, but nothing has been able to their threats against our safety.


They are rarely heavily armed and generally haven't attacked if we are peaceful.



Veloxi: Veloxi are difficult to communicate with at first because of their tedious and obsequious maner. They know a good deal about alien races if you know how to question them. They speak very highly of their relations to the ancients. We have found a good deal of their information regarding the ancients to be untrue.



Minstrels: The Minstrels are space-faring poets known for their beauteous renditions of history through their verse. Pay attention to their poems for hints about the Ancients. Listen to them for general overveiw of the events throughout time and the current situation in the universe.



Spemin: The Spemin have been most helpful with providing information about other races. They have a very superior attitude, and we have found that aggressive hostility against their threats triggers a favorable response.


Legacy

Starflight spawned a sequel, Starflight 2: Trade Routes of the Cloud Nebula, and was very much the spiritual predecessor to the more popular, but invariably similar, Star Control 2. An unofficial sequel released without the "Starflight" name due the inability of the designers to gain the rights to the title from Electronic Arts is the lesser-known Protostar. One of the game's head designers, Greg Johnson, later crafted the Toejam & Earl series for Sega. Starflight 2: Trade Routes of the Cloud Nebula is a computer game. ... The Star Control series is a trilogy of computer games with a cult following. ... EA redirects here. ... A game designer is a person who designs games. ... Screenshot from Toejam & Earl ToeJam and Earl is a 1991 video game for the Sega Genesis, featuring two aliens from a planet called Funkotron, who accidentally crash on Earth after their ship being hit by a meteorite. ... Sega Corporation ) is an international video game software and hardware developing company, and a former home computer and console manufacturer. ...


By 1996, when the DOS version of the original game could no longer be purchased, existing copies of the game were having problems running on contemporary computers due to the prevalence of much faster CPU's than it was designed for. Fan websites and discussion groups have been active since that time, mostly trading tips on how to get the game to run on a modern computer, or else reminiscing about how fun the game used to be. ‹ The template below has been proposed for deletion. ... CPU redirects here. ...


A fan-driven effort to produce another sequel has been in the works for several years called the "Starflight III Project". Some members of the original development staff volunteer their time as consultants on the project. Fans of Janet Jackson, at Much Music in Toronto The word fan refers to someone who has an intense, occasionally overwhelming liking of a person, group of persons, work of art, idea, or trend. ...


See also

Elite is a seminal space trading computer game, originally published by Acornsoft in 1984 for the BBC Micro and Acorn Electron computers and subsequently ported to many others. ... 1984 (MCMLXXXIV) was a leap year starting on Sunday of the Gregorian calendar. ... Iron Seed is a 1994 DOS computer game, developed and published by Channel 7. ... 1994 (MCMXCIV) was a common year starting on Saturday of the Gregorian calendar, and was designated as the International Year of the Family and the International Year of the Sport and the Olympic Ideal. // Events January Bill Clinton January 1 : North American Free Trade Agreement (NAFTA) goes into effect. ...

External links

  • Starflight at Home of the Underdogs (Includes full abandonware version)
  • MobyGames's entry for Starflight
  • Starflight I Resource page
  • Starflight III Project -- Project in progress.

  Results from FactBites:
 
StarFlight - Digital Press Online (1313 words)
Yes, I feel about StarFlight the same way others feel about Star Wars or religion -- given half an excuse, I’ll happily yammer on about the Uhlek or the Numlok/Phlegmax war for hour upon hour, much to the dismay of anyone unfortunate enough to be near me at the time.
StarFlight debuted in 1986 on the IBM-PC and was eventually ported to the C64, Amiga, Atari ST and even the Sega Genesis.
StarFlight is an adventure game set in space, but calling it simply a “space adventure game” is not to do it justice.
Starflight - Wikipedia, the free encyclopedia (991 words)
Starflight, a computer game published by Electronic Arts and developed by Binary Systems in 1986, placed gamers as the captain of a state-of-the-art starship created to rescue a dying homeworld in a seemingly barren galaxy.
Starflight, the "result of 20 man years" of work, used a revolutionary in-game planetary generation system that enabled the galaxy to comprise hundreds of explorable planets—all on two 360kB floppy disks.
Starflight spawned a sequel, Starflight 2: Trade Routes of the Cloud Nebula, and was very much the spiritual predecessor to the more popular, but invariably similar, Star Control 2.
  More results at FactBites »

 
 

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