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Encyclopedia > StarCraft II
StarCraft II
StarCraft II
Developer(s) Blizzard Entertainment
Publisher(s) Blizzard Entertainment[1]
Designer(s) Dustin Browder (lead designer)
Samwise Didier (senior art director)
Rob McNaughton (lead technical artist)
Series StarCraft
Platform(s) Windows XP and Vista[2]
Mac OS X[3]
Release date TBD[4]
Genre(s) Sci-fi, real-time strategy
Mode(s) Single player, multiplayer
Input methods Mouse and keyboard

StarCraft II is a military science fiction real-time strategy video game currently under development by Blizzard Entertainment as a sequel to the award-winning 1998 video game StarCraft. First announced on May 19, 2007, in Seoul, South Korea,[5][6] StarCraft II is being developed for concurrent release on Windows XP, Windows Vista, and Mac OS X. The game has no certain release date[4] although a multiplayer demonstration was playable at BlizzCon 2007.[7][8] Computer and video games redirects here. ... Image File history File linksMetadata Size of this preview: 800 × 372 pixelsFull resolution (955 × 444 pixel, file size: 105 KB, MIME type: image/jpeg)Logo of StarCraft II. Source: http://us. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. ... A game designer is a person who designs games. ... Dustin Browder is an employee of Blizzard Entertainment and is the Lead Designer of StarCraft II. [1] He has worked in the video game industry since 1995 at a variety of companies, including Activision, Electronic Arts, and Simon & Schuster Interactive. ... This article or section does not adequately cite its references or sources. ... The official logo for the StarCraft franchise. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... Windows redirects here. ... Windows XP is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, notebook computers, and media centers. ... Windows Vista (pronounced ) is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, laptops, Tablet PCs, and media centers. ... Mac OS X (pronounced ) is a line of graphical operating systems developed, marketed, and sold by Apple Inc. ... The three letter abbreviation TBD may be/mean, depending on context: an  acronym for To Be Determined (...at a later point in time. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... Sci-fi is an abbreviation for science fiction. ... -1... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... A multiplayer game is a video game in which more than one person can play the same game at the same time. ... A contemporary computer mouse, with the most common standard features: two buttons and a scroll wheel. ... A 104-key PC US English QWERTY keyboard layout The Dvorak Simplified Keyboard layout A standard Hebrew keyboard showing both Hebrew and QWERTY. A computer keyboard is a peripheral partially modelled after the typewriter keyboard. ... Starship Troopers by Robert A. Heinlein is a well-known example of military science fiction. ... -1... Computer and video games redirects here. ... Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. ... 1998 1998 in games 1997 in video gaming 1999 in video gaming Notable events of 1998 in video gaming. ... “Starcraft” redirects here. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Short name Statistics Location map Map of location of Seoul. ... Windows XP is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, notebook computers, and media centers. ... Windows Vista (pronounced ) is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, laptops, Tablet PCs, and media centers. ... Mac OS X (pronounced ) is a line of graphical operating systems developed, marketed, and sold by Apple Inc. ... BlizzCon is a semi-regular convention held by Blizzard Entertainment to celebrate their major franchises Warcraft, Starcraft and Diablo. ...

Contents

Gameplay

A group of Protoss mechs attack a Terran base
A group of Protoss mechs attack a Terran base

According to its creators, StarCraft II is designed to be the "ultimate competitive real-time strategy game",[2] building on the successes enjoyed by its predecessor, StarCraft.[9][10][11] It features the return of the three races from the original game — Protoss, Terran, and Zerg; Blizzard states these are the only playable races in the game.[4][2][12][13] StarCraft II is also designed to focus more heavily on the multiplayer aspect, when compared to the original StarCraft. The changes include overall improvement in Battle.net, a new competitive "ladder" system for ranked games and new matchmaking mechanics – designed to "match-up" players of equal skill levels.[2] In addition, the replay function, which allows players to record and review past games, is being improved. Blizzard has also stated they are monitoring fan feedback to the game's revealed features and are taking such feedback into consideration, which has already led to some features being altered.[14] Artanis, a young Protoss Praetor in the StarCraft universe. ... This article or section contains a plot summary that is overly long or excessively detailed compared to the rest of the article. ... This page is about the fictional extraterrestrial race from the Starcraft series. ... Online gaming redirects here. ... Battle. ... A game ladder is a series of ranking levels used to measure playing skill in competitive games. ...


StarCraft II continues its predecessor's use of cinematic cut scenes (pre-rendered, high-quality CGI movies) between levels to advance the plot, while also improving the quality of in-game cut scenes (rendered on-the-fly using the same game engine as the graphics in the game proper) within the levels themselves. Blizzard states that with the new graphics engine that StarCraft II uses to render the gameplay, they "can actually create in-game cut-scenes of near-cinematic quality".[15] A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ...


Most Protoss and Terran units, and some Zerg units have been shown on the StarCraft II official website, and in several video demonstrations held by Blizzard.[16][17] Improvements included advanced scenery allocation and more detailed and involved space terrain, such as floating space platforms with planets and asteroids in the background. Small cliffs, extensions, and even advertising signs were shown to have been improved and refined.[16] This article is about the astronomical term. ... For other uses, see Asteroid (disambiguation). ...

A Zerg colony under attack by other Zerg
A Zerg colony under attack by other Zerg

The single-player aspect of StarCraft II has also been altered substantially from the original game. The Terran campaign shown at BlizzCon 2007 replaced the original StarCraft briefing room with an interactive version of the battlecruiser Hyperion, with a bitter, hard-drinking Jim Raynor as the mercenary captain. In a departure from previous Blizzard games, the campaign is non-linear, with Raynor taking jobs for money and using that money to buy additional units and upgrades. Although each playthrough will vary, the end result will remain consistent so as to keep a linear storyline. Vice president Rob Pardo has stressed that the Zerg and Protoss campaigns will function very differently from the Terran campaign.[8] BlizzCon is a semi-regular convention held by Blizzard Entertainment to celebrate their major franchises Warcraft, Starcraft and Diablo. ... James Raynor, usually referred to as Jim and less frequently as Jimmy, is one of the central characters in the fictional StarCraft universe. ... For other uses, see Mercenary (disambiguation). ... In computer and video games, linearity denotes that the objectives of the game must be completed in a fixed sequence whereas non-linearity means that the player always has multiple choices. ... In literature, a plot is all the events in a story particularly rendered towards the achievement of some particular artistic or emotional effect. ... Rob Pardo in his office Rob Pardo (born 9 June) is vice president of game design at Blizzard Entertainment. ...


In addition to the single- and multi-player elements, StarCraft II also ships with a sophisticated campaign editor. Following the enormous success of the StarEdit and Warcraft III's World Editor, the editor packaged with StarCraft II allows the player even more freedom in creating custom maps and mods. Blizzard has stated that units from the original StarCraft that were removed in StarCraft II will be available in the editor, along with units and abilities that were scrapped during the development process.[18] StarEdit is Blizzard Entertainments official level editor for StarCraft and StarCraft: Brood War. ... Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game // Overview An in-game screenshot of humans (blue) fighting orcs (red). ... The Warcraft III World Editor is the official level editor for Blizzard Entertainments game Warcraft III. It is similar to StarEdit, the StarCraft level editor that preceded it; however, the Warcraft III editor is significantly more powerful than its predecessor. ... For other uses, see Mod. ... Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. ...


Units

StarCraft II features approximately the same number of units as the original game.[19] Some units from the original game are returning, some featuring new upgrades and abilities. For example, the Protoss zealot, a melee unit from the original game, now has the ability to "charge" - move rapidly when engaging in combat - while other units have been replaced, or re-imagined.[20] Other unnamed units have been removed entirely, and units from each race are planned to be dropped.[21] Other changes to unit design have been inspired by story events in StarCraft and its expansion, Brood War, replacing old units with new, or renamed, versions which sport different attributes and abilities.[20]


The video demonstration also revealed new abilities that encourage more complex interaction with the game environment. Among these are the inclusion of units that can traverse varying levels of terrain,[16] or with the capability to teleport short distances for pursuit or escape.[20] Some Protoss units can be deployed nearly instantly into combat areas using a specialized structure.[20][22]


Story

The storyline of StarCraft II takes place four years after StarCraft: Brood War,[23] and features the return of a number of heroes and villains from the original game, such as Zeratul, Arcturus Mengsk, Artanis, Sarah Kerrigan and Jim Raynor. Players will revisit worlds from the original game, such as Char, Mar Sara, and Braxis, along with new worlds, such as the jungle planet Bel'Shir. It has also been confirmed that the Xel'Naga, the ancient space-faring race responsible for creating the Protoss and the Zerg, will play a major role in the story.[8] StarCraft: Brood War is an expansion pack released in 1998 for StarCraft — an award winning real-time strategy computer game developed by Blizzard Entertainment. ... Zeratul is a fictional character in the StarCraft universe. ... Arcturus Mengsk is a character in the StarCraft universe. ... This article is about the StarCraft universe character. ... James Raynor, usually referred to as Jim and less frequently as Jimmy, is one of the central characters in the fictional StarCraft universe. ... This article or section does not cite any references or sources. ... Artanis, a young Protoss Praetor in the StarCraft universe. ... This page is about the fictional extraterrestrial race from the Starcraft series. ...

The new Terran briefing system allows the player to explore the inside of a Behemoth-class battlecruiser.
The new Terran briefing system allows the player to explore the inside of a Behemoth-class battlecruiser.

Following the events of Brood War, Kerrigan and her Zerg forces are the dominant force in the Koprulu sector, having annihilated the United Earth Directorate's Expeditionary Force, defeated the Terran Dominion, and invaded the Protoss homeworld of Aiur. However, it has been revealed that after the conclusion of Brood War, Kerrigan retreats back to Char, despite having more than enough power to crush all resistance in the Koprulu Sector. In the four years leading up to the events of StarCraft II, Kerrigan has not been seen or heard from by any of the other characters, although her ultimate attack may come at any moment. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... A space battleship is a spacefaring warship in science fiction which functions similarly to a contemporary aircraft carrier and/or battleship. ... This page is about the fictional extraterrestrial race from the Starcraft series. ... Logo of the United Earth Directorate. ... The Terran Dominion was created after the fall of the Confederacy at the height of the war between the Terrans, the Zerg and the Protoss. ... Artanis, a young Protoss Praetor in the StarCraft universe. ... In the StarCraft universe, the Koprulu Sector —nicknamed the Terran Sector— is a sector in space colonized by the Terrans. ...


Arcturus Mengsk has been left to rebuild the Dominion, consolidating his power while fending off harassment from rival Terran groups. Valerian Mengsk, a character introduced in the novel Firstborn, will play an important role in Dominion politics, due to his position as heir apparent to the throne. Meanwhile, Jim Raynor, whose role in the events of StarCraft and Brood War have been marginalized by the media under the Dominion's control, has been reduced to mercenary status, and has been shown to be doing business with the "Moebius Foundation", a new faction which is interested in ancient Xel'Naga artifacts. Chris Metzen, Vice President of Creative Development at Blizzard, has emphasized that by the events of StarCraft II, Raynor has become jaded and embittered by the way he was used and betrayed by Arcturus Mengsk. Other new characters to the series include Tychus Findlay, first introduced in the StarCraft II teaser cinematic, a marine who will be a member of Raynor's crew, and Matt Horner, Raynor's second in command, a character originally featured in the novel Queen of Blades. Arcturus Mengsk is a character in the StarCraft universe. ... James Raynor, usually referred to as Jim and less frequently as Jimmy, is one of the central characters in the fictional StarCraft universe. ... This article or section does not cite any references or sources. ... Chris Vincent Metzen alias Thundergod[1] is the Vice President of Creative Development at the computer game developer/publisher Blizzard Entertainment. ... - Tychus Findlay Tychus J. Findlay is a character in the StarCraft universe. ... Space Marines are fictional soldiers that operate in outer space. ... In addition to the main characters, the StarCraft series also has a significant roster of supporting characters. ...


Following the fall of Aiur and the death of their matriarch Raszagal, the Protoss have retreated to the dark templar homeworld of Shakuras. There, Artanis, a former student of Tassadar, is trying to unify the Khalai Protoss and the dark templar, who have nearly separated into a tribal mindset as a result of centuries of distrust. Zeratul, tortured over the murder of his matriarch, has disappeared to search for clues to the meaning of Samir Duran's cryptic statements regarding the Protoss/Zerg hybrids in Brood War's secret mission "Dark Origin". [24] Matriarch Raszagal is leader of the Dark Templar people in the fictional StarCraft universe. ... Artanis, a young Protoss Praetor in the StarCraft universe. ... Shakuras is the homeworld planet of the Protoss Dark Templars in the StarCraft Universe, a fictional universe in which a series of computer games and books are set. ... Tassadar is a fictional character in the StarCraft universe. ... Zeratul is a fictional character in the StarCraft universe. ... Samir Duran is a character in the fictional StarCraft universe. ...


Development

The development of StarCraft II was announced on May 19, 2007, at the Blizzard Worldwide Invitational in Seoul, South Korea.[5][6] StarCraft II is being developed, under the codename Medusa,[25] for concurrent release on Windows XP, Windows Vista and Mac OS X. Blizzard has not yet announced a release date.[4] It has been stated that development on the game began in 2003, shortly after Warcraft III: The Frozen Throne was released. is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. ... Short name Statistics Location map Map of location of Seoul. ... Windows XP is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, notebook computers, and media centers. ... Windows Vista (pronounced ) is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, laptops, Tablet PCs, and media centers. ... Mac OS X (pronounced ) is a line of graphical operating systems developed, marketed, and sold by Apple Inc. ... Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ...


StarCraft II will support the DirectX 9 (Pixel Shader 2.0) software and will be fully compatible with DirectX 10 as well, although the development team has not yet decided whether to add exclusive DirectX 10 graphic effects.[2] The Mac client will utilize OpenGL instead. The game will also feature the Havok physics engine,[2][26] allowing realistic interaction with the environment, such as "debris rolling down a ramp".[5] In addition, there are plans to implement VoIP into the game as well.[27] Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. ... Vertex and pixel (or fragment) shaders are computer programs that run on a graphics card, executed once for every vertex or pixel in a specified 3D mesh. ... Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. ... OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 2D and 3D computer graphics. ... This article is about the physics engine. ... A physics engine is a computer program that simulates Newtonian physics models, using variables such as mass, velocity, friction and wind resistance. ... IP Telephony, also called Internet telephony, is the technology that makes it possible to have a telephone conversation over the Internet or a dedicated Internet Protocol (IP) network instead of dedicated voice transmission lines. ...


Since the announcement, fans have also been able to participate actively with the development of StarCraft II through interactive community Q&As that have been released weekly by Kevin Yu, Blizzard Entertainment's community manager.[28]


References

  1. ^ StarCraft II Page. GamePro. Retrieved on 2008-03-19.
  2. ^ a b c d e f FAQ for StarCraft II. Blizzard Entertainment. Retrieved on 2007-05-19.
  3. ^ Press release: StarCraft II unveiled. Blizzard Entertainment (2007-05-19). Retrieved on 2007-05-19.
  4. ^ a b c d Kalning, Kristin. "Can Blizzard top itself with 'StarCraft II?'", MSNBC, 2007-05-31. Retrieved on 2007-06-01. 
  5. ^ a b c Onyett, Charles (2007-05-18). Blizzard's Worldwide Invitational -- The StarCraft 2 Announcement. IGN. Retrieved on 2007-05-19.
  6. ^ a b Park, Andrew (2007-05-18). Starcraft II warps into Seoul. GameSpot. Retrieved on 2007-05-19.
  7. ^ Blizzard.com. Blizzard Entertainment. Retrieved on 2007-08-07.
  8. ^ a b c Pardo, Rob. StarCraft II Under Construction [Development commentary]. Blizzcon: GameSpot. Retrieved on 2007-08-04.
  9. ^ IGN's Top 100 Games (2005). IGN (2005). Retrieved on 2006-08-18.
  10. ^ IGN's Top 100 Games (2003). IGN (2003). Retrieved on 2006-08-18.
  11. ^ Developer Awards. Blizzard Entertainment (2006). Retrieved on 2006-08-19.
  12. ^ Park, Andrew (2007-05-19). Q&A session details Starcraft II. GameSpot. Retrieved on 2007-05-19.
  13. ^ Rausch, Allen (2007-05-19). StarCraft II Q&A Sessions. GameSpy. Retrieved on 2007-05-19.
  14. ^ StarCraft II Q&A Batch 7. Blizzard (2007-07-12). Retrieved on 2007-12-07.
  15. ^ Blizzard Entertainment. Insider Interview: "The Making of the StarCraft II Cinematic Teaser". Retrieved on 2007-06-07.
  16. ^ a b c Videos: StarCraft II. 1UP.com. Retrieved on 2007-05-19.
  17. ^ Terran Blizzcon Demonstration. Retrieved on 2007-08-17.
  18. ^ Shoemaker, Brad (2007-08-03). BlizzCon 07: Pardo demos StarCraft II campaign. GameSpot. Retrieved on 2007-09-26.
  19. ^ Park, Andrew (2007-05-20). Starcraft II Preview - What We Know So Far. GameSpot. Retrieved on 2007-05-24.
  20. ^ a b c d StarCraft II: The Protoss. Blizzard Entertainment. Retrieved on 2007-05-19.
  21. ^ Mielke, James (2007-07-06). Preview - Will work for Vespene Gas. Games for Windows. Retrieved on 2007-07-11.
  22. ^ "StarCraft II preview in PC Gamer Magazine" (August 2007). PC Gamer. 
  23. ^ Park, Andrew (2007-05-20). Blizzard outlines StarCraft II gameplay. GameSpot. Retrieved on 2007-08-20.
  24. ^ Metzen, Chris and Chambers, Andy (2007-07-08). Starcraft Panel Discussion: Lore. GameSpot. Retrieved on 2007-07-09.
  25. ^ StarCraft 2 Codename Trivia. Kotaku (2007-07-12). Retrieved on 2007-09-12.
  26. ^ Blizzard Entertainment Licenses Havok Physics Technology. Havok (2006-09-14). Retrieved on 2007-05-24.
  27. ^ Xordiah (2007-09-14). Starcraft 2 Q&A Batch 13. Blizzard Entertainment. Retrieved on 2007-11-30.
  28. ^ Karune (2008-04-30). Karune Q&A Briefings. Blizzard Entertainment. Retrieved on 2008-04-30.

GamePro is an American video game magazine published monthly. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 78th day of the year (79th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... For the news website, see msnbc. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 151st day of the year (152nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 152nd day of the year (153rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 138th day of the year (139th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 138th day of the year (139th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 219th day of the year (220th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 216th day of the year (217th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 230th day of the year (231st in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 230th day of the year (231st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 231st day of the year (232nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 193rd day of the year (194th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 341st day of the year (342nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 158th day of the year (159th in leap years) in the Gregorian calendar. ... ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 229th day of the year (230th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 215th day of the year (216th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 269th day of the year (270th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 140th day of the year (141st in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 144th day of the year (145th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 187th day of the year (188th in leap years) in the Gregorian calendar. ... Games for Windows is a marketing campaign by Microsoft that dates back at least to 2005, and has been revised in 2006, seemingly aimed at officially categorizing computer games that will work (possibly exclusively) with their Microsoft Windows products. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 192nd day of the year (193rd in leap years) in the Gregorian calendar. ... PC Gamer is a magazine founded in 1993 devoted to PC gaming and published monthly by Future Publishing. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 140th day of the year (141st in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 232nd day of the year (233rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 189th day of the year (190th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 190th day of the year (191st in leap years) in the Gregorian calendar. ... Kotaku is a blog which focuses on video games. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 193rd day of the year (194th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 255th day of the year (256th in leap years) in the Gregorian calendar. ... Havok is a computer software company that provides interactive software and services for digital media creators in the video game and movie industries. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 257th day of the year (258th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 144th day of the year (145th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 257th day of the year (258th in leap years) in the Gregorian calendar. ... Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 334th day of the year (335th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 120th day of the year (121st in leap years) in the Gregorian calendar. ... Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 120th day of the year (121st in leap years) in the Gregorian calendar. ...

External links

The official logo for the StarCraft franchise. ... “Starcraft” redirects here. ... The official logo for the StarCraft franchise. ... The official logo for the StarCraft franchise. ... StarCraft: Brood War is an expansion pack released in 1998 for StarCraft — an award winning real-time strategy computer game developed by Blizzard Entertainment. ... StarCraft: Ghost StarCraft: Ghost is a tactical action game for video game consoles, currently under development by Blizzard Entertainment. ... The official logo for the StarCraft franchise. ... A set of Role playing game RPG set in Blizzard Entertainments popular StarCraft universe. ... The StarCraft Campaign Editor, commonly known as StarEdit, is Blizzard Entertainments official level editor for StarCraft and StarCraft: Brood War. ... Chris Vincent Metzen alias Thundergod[1] is the Vice President of Creative Development at the computer game developer/publisher Blizzard Entertainment. ... MPQ (MoPaQ, short for Mike OBrien Pack, named after its creator), is an archiving file format used in several of Blizzard Entertainments games. ... The computer game StarCraft has an active professional competition circuit, particularly in South Korea. ... Computer and video games redirects here. ... Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. ... Diablo is a dark fantasy-themed action role-playing game developed by Blizzard North and released by Blizzard Entertainment in December 1996. ... Diablo II, sequel to the game Diablo, is a dark fantasy-themed action role-playing game in a hack and slash or Dungeon Roaming style. ... RPM Racing (short for Radical Psycho Machine Racing) is a Super Nintendo Entertainment System racing game developed by Silicon & Synapse(now known as Blizzard Entertainment ) with help from Interplay Entertainment and published by Interplay. ... Rock N Roll Racing is a racing video game released for the Mega Drive/Genesis and SNES, published by Interplay and developed by Silicon & Synapse (now known as Blizzard Entertainment) in 1993. ... The official logo for the StarCraft franchise. ... “Starcraft” redirects here. ... StarCraft: Brood War is an expansion pack released in 1998 for StarCraft — an award winning real-time strategy computer game developed by Blizzard Entertainment. ... StarCraft: Ghost StarCraft: Ghost is a tactical action game for video game consoles, currently under development by Blizzard Entertainment. ... “The world of Warcraft” redirects here. ... The original box art for Warcraft: Orcs & Humans. ... Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII or WC2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ... Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII or WC2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ... Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ... Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ... World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ... Battle. ... For other uses, see Blackthorne (disambiguation). ... The Death and Return of Superman is a beat em up video game based on the Death of Superman storyline. ... Justice League Task Force is a Super NES and Sega Mega Drive/Genesis tournament fighting game developed by Blizzard Entertainment and published by Acclaim Entertainment. ... The Lost Vikings is a side-scrolling puzzle/platform video game which was developed by Blizzard Entertainment (then known as Silicon & Synapse) and released in 1992 by publisher Interplay Entertainment. ...

 
 

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