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Encyclopedia > Star Trek Customizable Card Game
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The Star Trek Customizable Card Game is a collectible card game based on the Star Trek universe. The name is commonly abbreviated as STCCG. It was first introduced in 1994 by Decipher, Inc., under the name Star Trek: The Next Generation Customizable Card Game. The game now has two distinct editions, though both forms of the game have many common elements. In historical scholarship, a primary source is a document, or other source of information that was created at or near the time being studied, by an authoritative source, usually one with direct personal knowledge of the events being described. ... In library and information science, historiography and some other areas of scholarship, a secondary source is a document or recording that relates or discusses information originally presented elsewhere. ... Image File history File links This is a lossless scalable vector image. ... Image File history File links Broom_icon. ... This article is about the entire Star Trek franchise. ... The starship Enterprise as it appeared on Star Trek Star Trek is a culturally significant science fiction television series created by Gene Roddenberry in the 1960s. ... Star Trek: The Animated Series is an animated science fiction television series set in the Star Trek universe. ... List of Star Trek: The Animated Series episodes This is a list of episodes from the fictional animated television, Star Trek: The Animated Series, set in the Star Trek universe. ... The title as it appeared in most episodes opening credits. ... Space station Star Trek: Deep Space Nine (ST:DS9 or STDS9 or DS9 for short) is a science fiction television series produced by Paramount and set in the Star Trek universe. ... The starship Voyager (NCC-74656), an Intrepid-class starship. ... The starship Enterprise (NX-01) Star Trek: Enterprise is a science fiction television series set in the Star Trek universe. ... This list of Star Trek: Enterprise episodes is accompanied by each episodes original airdate on UPN in the United States, along with its Nielsen rating, and number of viewers. ... Star Trek: The Motion Picture (Paramount Pictures, 1979; see also 1979 in film) is the first feature film based on the popular Star Trek science fiction television series and is released on Friday, December 7. ... Star Trek II: The Wrath of Khan (Paramount Pictures, 1982; see also 1982 in film) is the second feature film based on the popular Star Trek science fiction television series. ... Star Trek III: The Search for Spock (Paramount Pictures, 1984; see also 1984 in film) is the third feature film based on the popular Star Trek science fiction television series. ... Star Trek IV: The Voyage Home (Paramount Pictures, 1986; see also 1986 in film) is the fourth feature film based on the popular Star Trek science fiction television series. ... Star Trek V: The Final Frontier (Paramount Pictures, 1989; see also 1989 in film) is the fifth feature film based on the popular Star Trek science fiction television series. ... Star Trek VI: The Undiscovered Country (Paramount Pictures, 1991; see also 1991 in film) is the sixth feature film based on the popular Star Trek science fiction television series. ... Star Trek Generations (Paramount Pictures, 1994) is the seventh feature film based on the Star Trek science fiction television series. ... Star Trek: First Contact (Paramount Pictures, 1996; see also 1996 in film), is the eighth feature film based on the popular Star Trek science fiction television series. ... Star Trek: Insurrection (Paramount Pictures, 1998) is the ninth Star Trek feature film. ... Star Trek Nemesis (Paramount Pictures, 2002; see also 2002 in film) is the tenth feature film based on the popular Star Trek science fiction television series. ... This article is about the 2008 film. ... This is a list of species and races from the fictional universe of Star Trek. ... This article or section does not adequately cite its references or sources. ... In the Star Trek science fiction universe, Humans/Terrans (Homo sapiens sapiens) are one of the races undertaking interstellar travel. ... It has been suggested that Tplana-hath be merged into this article or section. ... Romulans are a fictional alien species in the Star Trek universe related to Vulcans. ... Q In the Star Trek fictional universe, the Q are a race of near-omnipotent, near-omniscient god-like beings from a parallel existence called the Q Continuum. ... This article is about the fictional race. ... This article is about the Star Trek universe. ... Bajorans, a race of humanoids in the fictional Star Trek universe, were introduced in the Next Generation series and played an integral part in the Deep Space Nine series. ... The Borg are a race of cyborgs in the fictional Star Trek universe, first introduced in the Star Trek: The Next Generation TV series. ... The Ferengi are a fictional extraterrestrial race from the Star Trek universe. ... In the fictional Star Trek universe, the Dominion is a ruthless and militaristic Gamma Quadrant state, consisting of many different races, with ultimate power held by the xenophobic Changelings. ... The Mirror Universe (MU) is a fictional parallel universe in which the plots of several Star Trek television episodes take place, named for Mirror, Mirror, the original series episode in which it first appeared. ... The Star Trek franchise has produced a large number of novels, comic books, video games, and other materials, which are generally considered non-canon. ... Star Trek: Phase II was a planned television series set to air in Spring 1978 on a proposed Paramount Television Service (which eventually became United Paramount Network) based on the characters of Gene Roddenberrys Star Trek. ... This is a list of the various Star Trek novels, novelisations, short story collections that have been published since 1968. ... Almost continuously since 1967, a number of companies have published comic book series based on Star Trek and its spin off series, including Gold Key Comics, Marvel Comics, DC Comics, Malibu, Wildstorm, and currently IDW Publishing, with varying degrees of success. ... The Star Fleet Universe is the variant of the Star Trek fictional universe as detailed in the series of tactical and strategic interstellar wargames from Amarillo Design Bureau Inc. ... // Video games Throughout the years, the influence of Star Trek has expanded sufficiently to warrant the creation of a long series of PC games. ... This article needs additional references or sources for verification. ... The view from the outside of the Las Vegas Hilton Star Trek: The Experience is a theme park at the Las Vegas Hilton in Las Vegas, Nevada, USA, based on the fictional Star Trek universe. ... The Star Trek canon consists of the television series Star Trek (the original series), Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise, and the ten motion pictures based upon the series. ... This article needs additional references or sources for verification. ... This article is an attempt to list every Star Trek episode from every form of media in order by stardate. ... The below is an abridged timeline of events established in the group of television shows and feature films set in the fictional Star Trek universe. ... This article or section does not cite its references or sources. ... It has been suggested that List of Starfleet ship classes be merged into this article or section. ... This article is becoming very long. ... In the fictional Star Trek universe, the Planet Classification System is a system developed by the Federation to categorize planets by many factors, such as atmospheric composition, age, surface temperature, size, and presence of life. ... An editor has expressed a concern that the tone or style of this article or section may not be appropriate for an encyclopedia. ... To meet Wikipedias quality standards, this article may require cleanup. ... This article is being considered for deletion in accordance with Wikipedias deletion policy. ... Memory Alpha (often abbreviated to MA) is a collaborative project to create the most definitive, accurate and accessible encyclopedic reference for topics related to the Star Trek fictional universe. ... Star Trek is one of the most culturally influential television shows – and perhaps the most influential science fiction TV series – in history. ... This article needs additional references or sources for verification. ... Where no man has gone before is a saying used in the introductory sequence of all but one of the episodes of the original Star Trek science fiction television series. ... Sexuality in Star Trek refers to the wide range of sexual practices seen in the Star Trek franchise. ... Collectible card games (CCGs), also called trading card games (TCGs), are played using specially designed sets of cards. ... This article is about the entire Star Trek franchise. ... Year 1994 (MCMXCIV) The year 1994 was designated as the International Year of the Family and the International Year of the Sport and the Olympic Ideal by the United Nations. ... Decipher, Inc. ...

Contents

Standard elements

The standard central goal for a player of STCCG is to obtain 100 points, primarily by completing missions or objectives. This is done by bringing personnel, ships and equipment into play, then moving an attempting team to a mission. Once a mission attempt starts, the personnel will create away teams to encounter dilemmas which will challenge them in some way. Often if the personnel have the required skills or attributes they can overcome certain dilemmas' effects. Once the required dilemmas are passed, the personnel still active in the attempt must have the skills and/or attribute totals required by the mission to solve it. If the mission is solved, the player earns the printed points.


Other aspects of the game increase player interactions: ships and personnel can battle, or otherwise affect each other; cards like events and interrupts can alter the environment for one or more players; and points can be scored using methods other than mission solving.


One of the most attractive themes of the game is the differences between affiliations. These are groupings of ships and personnel based on the major interstellar powers of the Star Trek universe, and most decks will be based around one, or perhaps two, of these groups though first edition in particular allows the use of many powers.


First Edition

Star Trek Customizable Card Game (1st Edition)
Players 2
Age range 8 and up
Setup time 15 minutes
Playing time 1 hour
Random chance Low
Skills required Deck optimization, Planning, Strategy

What is now known as First Edition (commonly abbreviated "1E") among players is the original conception of the game, through various designers and iterations. As mentioned above, it was first licensed only to cover Star Trek: The Next Generation, and the first three card sets were limited to that show's universe. As such, the only affiliations created were the Federation, Klingons, and Romulans, plus a placeholder for other groups called Non-Aligned. This narrow scope caused little attraction for players, and it was felt that only five more sets could be released before running the full course of available material. The term deck optimization (or deck tuning) refers to iteratively improving a play deck in a collectible card game. ... For planning in AI, see automated planning and scheduling. ... A strategy is a long term plan of action designed to achieve a particular goal, most often winning. Strategy is differentiated from tactics or immediate actions with resources at hand by its nature of being extensively premeditated, and often practically rehearsed. ... The title as it appeared in most episodes opening credits. ... This article or section does not adequately cite its references or sources. ... This article is about the fictional race. ... Romulans are a fictional alien species in the Star Trek universe related to Vulcans. ...


In 1997, Decipher announced that a wider scope had now been licensed for the game: DS9, Voyager and the TNG movies would soon be depicted in new cards, thus the game's name was shortened to the existing title. The First Contact set arrived late that year, based on the film Star Trek: First Contact; that set introduced the Borg affiliation, among other new concepts. For the band, see 1997 (band). ... Space station Star Trek: Deep Space Nine (ST:DS9 or STDS9 or DS9 for short) is a science fiction television series produced by Paramount and set in the Star Trek universe. ... The starship Voyager (NCC-74656), an Intrepid-class starship. ... Star Trek: First Contact (Paramount Pictures, 1996; see also 1996 in film), is the eighth feature film based on the popular Star Trek science fiction television series. ... The Unicomplex, a huge Borg complex in the Delta Quadrant. ...


This was soon followed by several sets based on situations in DS9; these introduced affiliations for the Bajorans, Cardassians, Dominion, and Ferengi, along with enhanced systems for battling and capturing. The era of these expansions is considered by many players to be the 'golden age' of First Edition. Bajorans, a race of humanoids in the fictional Star Trek universe, were introduced in the Next Generation series and played an integral part in the Deep Space Nine series. ... This article is about the Star Trek universe. ... In the fictional Star Trek universe, the Dominion is a ruthless and militaristic Gamma Quadrant state, consisting of many different races, with ultimate power held by the xenophobic Changelings. ... The Ferengi are a fictional extraterrestrial race from the Star Trek universe. ...


Two more sets featuring Original Series cards came next (when that property was added to the license), followed by sets drawing heavily on Voyager which introduced new, but smaller, affiliations. It was after this that the game began a serious decline in popularity and sales. The starship Enterprise as it appeared on Star Trek Star Trek is a culturally significant science fiction television series created by Gene Roddenberry in the 1960s. ...


Sales faltered during the release of the last two sets, based on the films and on holodeck scenarios. This dip in sales resulted in Decipher taking a serious look at the game's future.


First Edition's problems

Some of Decipher's concerns included the complexity and bloat that the game had built over seven years; there was no balanced 'cost' system for cards, causing stopgap and complex systems to be added to the game over time. As well, the game had embraced many different and not fully compatible ideas over time; this made for long, corrective rules documents and a steep learning curve for beginners. In addition, the number of cards types went from nine, to over 17 in just a couple years, which made the game that much more difficult. These problems led to a questioning of the game's future.


Initial ideas

At first, the game designers sought to introduce an entire new game based on Star Trek; it would be simpler and be targeted to beginners, while the original game still produced expansions, but on a slower schedule. This concept was abandoned when the sales figures showed that the original game could not continue on its own merits.


Fan Sites

Numerous fan sites existed, the majority of which contained tournament reports and strategy articles for the first edition of the game. The most popular of these was named WNOHGB and featured the popular Ruling Britannia series of articles. There are also some sites, which developed interactive tools like card search or trade engines like Decipher-Games ST-CCG.info


Second Edition

Star Trek Customizable Card Game (2nd Edition)
Players 2+
Age range 8 and up
Setup time < 1 minute
Playing time 1 hour
Random chance Low
Skills required Deck optimization, Planning, Strategy

The solution was to reinvent the original game along the basic lines, still allowing 'complex' gameplay but avoiding complex rules and concepts. The standard card types and gameplay would remain, allowing some new cards to be used with the original cards, known as backward-compatible cards, or First Edition Compatible (abbreviated as 1EC). These cards are able to be used in First Edition gameplay, though some key words need to be changed to fit the First Edition's old rules and setup. Further information on how to use Second Edition cards in First Edition gameplay are listed in the Second Edition rule book. Many cards central to the new form of the game can only conform to the new rules and setup. Second Edition, commonly abbreviated "2E", was launched in 2002. The term deck optimization (or deck tuning) refers to iteratively improving a play deck in a collectible card game. ... For planning in AI, see automated planning and scheduling. ... A strategy is a long term plan of action designed to achieve a particular goal, most often winning. Strategy is differentiated from tactics or immediate actions with resources at hand by its nature of being extensively premeditated, and often practically rehearsed. ... In technology (especially computing), backward compatibility has several related but differing meanings: A system is backward compatible if it is compatible with earlier versions of itself, or sometimes other earlier systems, particularly systems it intends to supplant. ... Also see: 2002 (number). ...


Because the game was essentially starting from scratch with the hindsight of seven years' work, the initial Second Edition set was able to progress quickly. As a result, five affiliations debuted in that set compared to three for the original. It could be argued that the number was really six, because of a unique new system that divided the Federation affiliation into groupings based on the shows' casts. The focus of the Second Edition sets has been on characters and situations in The Next Generation and DS9, though 'supporting' cards have images and concepts drawn from every part of the canon Star Trek universe. The title as it appeared in most episodes opening credits. ... Space station Star Trek: Deep Space Nine (ST:DS9 or STDS9 or DS9 for short) is a science fiction television series produced by Paramount and set in the Star Trek universe. ...


Cost/Resources

One major difference in Second Edition was the addition of a cost system to personnel, events, equipment, and ships. A card's cost is listed in the top left-hand corner of a card, directly preceding the card's title as a single digit number. A player receives seven 'counters' at the beginning of each turn; to play a card, the player must expend a number of counters equal to the cost of the card. Interrupts do not have a cost; when a game effect target's an interrupt's cost, it is treated as zero.


Dilemma pile

Another major change in the gameplay of Second Edition was the new method of handling dilemmas. Instead of using First Edition's lengthy procedure of a 'seed phase', which could last upwards of 15 minutes, Second Edition employs an 'on-the-fly' method for constructing dilemma combinations. Whereas a First Edition player was constrained to using the same dilemmas in each game of a tournament, the Second Edition player has a side deck, or 'dilemma pile' from which to draw a random selection of dilemmas based on the number of personnel the opponent uses in a given mission attempt. This concept is similar to First Edition's Q-Flash side deck, and also to a rules variant of First Edition introduced by a group of players from the San Francisco area called 'Trek 1.5'. This more dynamic method of selecting dilemmas is dependent on a player's ability to remember which personnel his/her opponent has played, and their ability to satisfy a dilemma's requirements. This page is a candidate for speedy deletion. ...


Gameplay considerations

While First Edition attempted to sometimes literally represent instances from the Star Trek universe in the game, Second Edition has focused more on a consistency of gameplay as a priority over design consideration with regard to remaining faithful to the source material. Effects on cards sometimes lack the "Trek sense" that First Edition cards contained, but are generally much more equitable when compared with other similarly costed effects.


Reporting icons

One aspect of affiliation uniqueness that Second Edition has continued is specialized reporting icons. While not a new idea (First Edition's Mirror, Mirror set first featured Empire and Alliance icons for affiliated personnel and ships), Second Edition's widespread utilization of the icon as a cultural identifier has allowed designers to introduce support cards that better represent the various Trek shows' themes. This is the primary tool to divide the Federation affiliation into separate groups (The Original Series, The Next Generation, Deep Space Nine, and Voyager each have an icon representing their personnel and ships.) Other likeminded groups can have these icons as well; the Maquis incorporate members of three different affiliations into their arsenal, while the Terok Nor personnel and ships represent the brief period of Cardassian/Dominion command of Deep Space Nine. This article is about the entire Star Trek franchise. ... The title as it appeared in most episodes opening credits. ... In the Star Trek fictional universe, Deep Space Nine (or DS9) is a space station. ... The starship Voyager (NCC-74656), an Intrepid-class starship. ... In the fictional Star Trek universe, the Maquis were a resistance movement made mostly of humans that refused to give up the colony planets that they lived on after they were ceded to the Cardassians as part of the treaty to end the war between the Federation and the Cardassian... Deep Space Nine Deep Space Nine is a fictional space station in the television series Star Trek: Deep Space Nine. ...


External links

  • Decipher web site
  • Second Edition homepage
  • First Edition homepage
  • Garak's Star Trek CCG DataBase
  • Star Trek CCG Online Database & DeckPADD
  • Official European Championships 2007 Website
  • 1ELives.com - Independent Star Trek CCG 1st Edition fan site with current information, deck designs and some card images.

  Results from FactBites:
 
Star Wars Customizable Card Game - Wikipedia, the free encyclopedia (3175 words)
Star Wars Customizable Card Game (SW:CCG) is a customizable card game based on the Star Wars fictional universe.
Death Star II (2000) - This set was the second to focus on the end of The Return of the Jedi and along with Endor forms a stand-alone environment, where all of the cards can be played independently of other sets.
The "face cards" were versions of Luke, Leia, and C-3PO from the "Jabba's Palce scenes" in Return of the Jedi as well as the first ever character card of Mara Jade, a very popular character from Timothy Zahn's series of novels.
Star Trek Customizable Card Game - Wikipedia, the free encyclopedia (4421 words)
At first, the game designers sought to introduce an entire new game based on Star Trek; it would be simpler and be targeted to beginners, while the original game still produced expansions, but on a slower schedule.
One card in particular, the Delta Quadrant Spacial Scission, was considered by many to have been the point at which the game had finally "jumped the shark." 201 cards.
There are also noticeable errors on a majority of the cards including most of the collector's information on each card being shifted twards the bottom of the card and the expansion icon (as well as the AU icon) being shifted out of their proper place on the card.
  More results at FactBites »

 
 

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