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Encyclopedia > Spacing Guild

The Spacing Guild is a fictional organization in Frank Herbert's Dune universe created in a series of science fiction novels starting in Dune and ending with Chapterhouse Dune. This Dune universe has been further developed by the writing of six prequels by Brian Herbert and Kevin J. Anderson. The Three Graces, here in a painting by Sandro Botticelli, were the goddesses of charm, beauty, nature, human creativity and fertility in Greek mythology. ... Frank Herbert (1920 - 1986) Frank Patrick Herbert (October 8, 1920 – February 11, 1986) was a critically and commercially successful American science fiction author. ... The fictional Dune universe, or Duniverse is the political, scientific, and social setting of author Frank Herberts six-book Dune series of science-fiction novels. ... Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... Dune is a science fiction novel written by Frank Herbert and published in 1965. ... Chapterhouse: Dune Chapterhouse Dune is a science fiction novel by Frank Herbert, last in the series of six Dune novels. ... The fictional Dune universe, or Duniverse is the political, scientific, and social setting of author Frank Herberts six-book Dune series of science-fiction novels. ... Brian Herbert (born 1947) is an American author. ... For the actor known as Kevin Anderson, see Kevin Anderson (actor). ...

Emblem of the Guild of Navigators
Emblem of the Guild of Navigators

Contents

The Guild File links The following pages link to this file: Spacing Guild ... The Guild File links The following pages link to this file: Spacing Guild ...


History of the Guild of Navigators

According to the Anderson/Herbert prequels, the Space Guild was created during the Butlerian Jihad by Norma Cenva, a mathematical genius with great psychic power who allowed herself to mutate using the spice mélange. Cenva is depicted as so engulfed in her work that she pays no attention to the political and social ramifications of her new technology. The prequels hint that the Guild's eventual power-hunger was partly shaped by Cenva's son, who was a great (yet ruthless) businessman who took over after she mutated. The Butlerian Jihad is an epic turning point in the back-story of Frank Herberts fictional Dune universe. ... Melange - Wikipedia, the free encyclopedia /**/ @import /skins-1. ...


In 'Appendix A' of Dune, Frank Herbert wrote that the Guild, along with the Bene Gesserit order, was highly responsible for the standardization of religion in the Dune universe - they promoted the adoption of the Orange Catholic Bible and offered protection to the dissenting theologians who created this book. Nonetheless, in the same appendix, Herbert held that the Guild members themselves were atheists, and only promoted this move to promote a stable societal order from which they could profit. The Bene Gesserit (from Latin: see the origin of the name) are a key social, religious and political force in Frank Herberts science fiction universe of Dune. ... A fictional book from the Dune novels of Frank Herbert, the Orange Catholic Bible, also known as the Koranjiyana Zenchristian Scriptures or Zenchristian Navakoran, is one of the most important religious texts in the Dune universe. ...


The Spacing Guild has a monopoly on imperial banking and interstellar travel: with the use of melange, guild navigators are the only beings capable of piloting the massive Guild Heighliners safely through space. The heightened awareness and prescience the spice grants allows the navigator to plot a safe course between the stars. Contrary to popular belief, the navigator does not himself 'fold' space, allowing a nearly instantaneous trip. The space-folding is accomplished by Holtzman drive units activated from the navigator's chamber. Melange is the name of the fictional spice drug that is central to the Dune series of science fiction novels by Frank Herbert. ... In the Dune world of Frank Herbert, the Heighliners of the Spacing Guild are enormous carrier spaceships used for interstellar travel. ... The Holtzman effect is a fictional scientific phenomen in the Dune universe created by Frank Herbert. ...


The guild is apolitical (with exceptions, noted below), since their monopoly allows them to dictate terms to all parties that preserves the economy that supports them. As the only party able to transport goods in an interstellar economy, the Guild's highest concern is that commerce continue; for commerce to continue, the Guild must continue; for the Guild to continue, melange must be available. Ultimately, the Guild's only concern is that melange continue to be mined on Arrakis. In economics, a monopoly (from the Greek monos, one + polein, to sell) is defined as a persistent market situation where there is only one provider of a kind of product or service. ... Arrakis, (derived from the Arabic name ar-raqiÅŸ, the dancer. ...


Thus, the Guild holds veto power over all wars and political maneuvering. Military action is permitted, as long as the Guild is paid high rates to transport the troops, but major upsets in the political order of the universe must be approved by the Guild. In Dune, Paul Atreides defeats the Emperor Shaddam IV in a battle on Arrakis, and demands first the emperor's daughter for a wife, which would make Paul heir to the throne, and second that the Emperor immediately step down in favour of his heir. The demands are coupled with a threat to destroy the spice. Since that would end all interstellar transit, the Guild sides with Paul, threatening to strand the Emperor and his troops on Arrakis if he doesn't accede. Paul Atreides, portrayed by Alec Newman in the Dune miniseries Paul Atreides is a fictional character in the Dune universe created by Frank Herbert. ... Shaddam Corrino IV, portrayed by Giancarlo Giannini in the Dune miniseries Shaddam Corrino IV is a fictional character in the science fiction novel Dune. ...


Guild Navigators are human, at the beginning; but their constant exposure to high levels of spice mutates them. Since melange is addictive, with death the unavoidable consequence of withdrawal, navigators make a one-way trip into their profession, spending their whole lives in a mobile tank in which they are constantly immersed in a cloud of spice. Navigators are made prescient by the spice (a requirement of being a pilot), and are sometimes utilized as such: In Dune Messiah, a navigator named Edric takes part in a plot to assassinate the emperor, Paul Atreides. The presence of a prescient hides the activities of that person, and those around him, from other prescients; Edric's involvement is solely to protect the conspirators from Paul's prescient sight. In the Dune universe, Guild Navigators are humans, mutated through high consumption of the spice melange, who are safely able to navigate interstellar space in a Heighliner. ... Prescience is the ability to predict the future through vision. ... Dune Messiah Dune Messiah is a science fiction novel by Frank Herbert, the second in a series of six novels. ...


The Guild monopoly on space travel and transport and upon interstellar banking is taken as the beginning point of the Imperial Calendar.


In the fifth and sixth novels of the series, Heretics of Dune and Chapterhouse Dune, which occur approximately 5000 years after the reign of Paul Atreides (3500 years of Leto II's reign and 1500 years following his down fall, plus or minus a few decades), the technocrats of Ix have developed a replacement for the Guild navigators, a technological solution that obviates the need for prescience to safely guide interstellar spaceships. Furthermore, the prescient rule of Leto II that lasted 3,500 years has shown the universe the perils of prescience, namely that the entire universe can be locked into the vision of a single entity, giving that entity absolute power. The Guild, facing obsolescence and suspicion, couples itself with Ix in decline; Guild navigators continue to exist, but their importance in the universe is severely diminished. Heretics of Dune is a 1984 science fiction novel by Frank Herbert, fifth in a series of six novels. ... Chapterhouse: Dune Chapterhouse Dune is a science fiction novel by Frank Herbert, last in the series of six Dune novels. ... Ix is a fictional planet featured in the Dune novels by Frank Herbert. ... Leto Atreides II, portrayed by James McAvoy in the Children of Dune miniseries Leto Atreides II is a fictional character in the Dune universe, created by Frank Herbert. ...


Recalling comments made by Paul Atreides in Dune, it was the Spacing Guild's obsession with the 'safe path' that led them 'ever into stagnation,' and brought on their eventual obsolescence. Dune is a science fiction novel written by Frank Herbert and published in 1965. ...


See also

Landsraad, Space Travel The Landsraad was a fictional organisation in the Dune universe created by Frank Herbert. ... Space exploration is the physical exploration of outer-Earth objects and generally anything that involves the technologies, science, and politics regarding space endeavors. ...


Allies

The Bene Tleilax or Tleilaxu are a secretive society in the fictional Dune universe created by Frank Herbert in the Dune series of novels. ...

Neutrals


  Results from FactBites:
 
Spacing Guild - Wikipedia, the free encyclopedia (772 words)
According to the Anderson/Herbert prequels, the Space Guild was created during the Butlerian Jihad by Norma Cenva, a mathematical genius with great psychic power who allowed herself to mutate using the spice mélange.
The Spacing Guild has a monopoly on imperial banking and interstellar travel: with the use of melange, guild navigators are the only beings capable of piloting the massive Guild Heighliners safely through space.
Guild Navigators are human, at the beginning; but their constant exposure to high levels of spice mutates them.
Guild Navigator - Wikipedia, the free encyclopedia (471 words)
The Spacing Guild first started using Guild Navigators because the travel technique of spacefolding was not safe; only about 1 out of every 10 Heighliners made it to their final destination before Navigators.
Norma (the first Navigator and the creator of the Spacing Guild) at first used super-computers to Navigate space but as the Butlerian Jihad did not allow for "thinking machines," she used spice to develop the ability to see the Heighliners path before the Heighliner actually flew.
In "Chapterhouse Dune" references are made to a Guild Navigator meeting-hall on the planet Junction; it is stated that the hall is vast, in order to accomodate the very large tanks in which Navigators are obliged to live whilst on a planet's surface.
  More results at FactBites »

 
 

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