FACTOID # 4: Just 1% of the houses in Nevada were built before 1939.
 
 Home   Encyclopedia   Statistics   States A-Z   Flags   Maps   FAQ   About 
   
 
WHAT'S NEW
 

SEARCH ALL

FACTS & STATISTICS    Advanced view

Search encyclopedia, statistics and forums:

 

 

(* = Graphable)

 

 


Encyclopedia > Space Invaders
Space Invaders
Isometric Version of Alien in Second Row
Developer(s) Taito Corporation
Publisher(s) Midway
Designer(s) Tomohiro Nishikado - Game Designer
David Yuh - Programmer
Release date(s) 1978
Genre(s) Fixed Shooter
Mode(s) Single player
Platform(s) Arcade, Atari 2600
Input Joystick (Japanese release), or two motion buttons (American release), one fire button, and two start buttons
Arcade cabinet Upright
Arcade CPU(s) 1x Intel 8080 @ 2.000 MHz
Arcade sound system(s) Texas Instruments SN76477
Arcade display Monochrome raster, vertical orientation

Space Invaders (スペースインベーダー Supēsu Inbēdā?) is an arcade video game designed by Tomohiro Nishikado in 1978.[1] It was originally manufactured by Taito and licensed for production in the U.S. by the Midway division of Bally. Released initially in its native Japan in 1978, it ranks as one of the most influential video games ever created.[2] Though simplistic by today's standards, it was one of the forerunners of modern video gaming.[3] Image File history File links No higher resolution available. ... A video game developer is a software developer (a business or an individual) that creates video games. ... The Taito Corporation (タイトー株式会社, taitou kabushikigaisha) TYO: 9646 is a Japanese developer of video game software and arcade hardware. ... This article or section does not cite its references or sources. ... Midway Games (NYSE: MWY) is an American video game publisher. ... A game designer is a person who designs games. ... Space Invaders was an arcade video game designed and programmed by Tomohiro Nishikado and originally manufactured by Taito; it was licensed for production in the U.S. by the Midway Manufacturing division of Bally. ... David D. Yuh is an Associate Professor of Surgery at the Johns Hopkins Hospital, the worlds premier medical institution. ... See also: 1977 in video gaming, other events of 1978, 1979 in video gaming, history of video games Events Notable releases Cinematronics releases the Space Wars vector graphics arcade game Hudson releases Lode Runner for Nintendo home systems in Japan. ... Video games are categorized into genres based on their gameplay. ... To meet Wikipedias quality standards, this article may require cleanup. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Centipede by Atari is a typical example of a 1980s era arcade game. ... The Atari 2600, released in October 1977, is the video game console credited with popularizing the use of microprocessor based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. ... It has been suggested that this article or section be merged with Button (computing). ... This arcade cabinet, containing Centipede, is an upright. ... “CPU” redirects here. ... Intel Corporation (NASDAQ: INTC, SEHK: 4335), founded in 1968 as Integrated Electronics Corporation, is an American multinational corporation that is best known for designing and manufacturing microprocessors and specialized integrated circuits. ... AMD clone NEC 8080AF (2nd-source). ... MegaHertz (MHz) is the name given to one million (106) Hertz, a measure of frequency. ... A sound chip is an integrated circuit (i. ... In the late 1970s, Texas Instruments introduced an IC chip developed by Thomas Henry called the SN76477. ... A computer display monitor, usually called simply a monitor, is a piece of electrical equipment which displays viewable images generated by a computer without producing a permanent record. ... A photograph of a sign in grayscale The same photograph in black and white Monochrome comes from the two Greek words mono (μωνο, meaning one), and chroma (χρωμα, meaning surface or the color of the skin). A monochromatic object has a single color. ... Suppose the smiley face in the top left corner is an RGB bitmap image. ... In astronomy, geography, geometry and related sciences and contexts, a direction passing by a given point is said to be vertical if it is locally aligned with the gradient of the gravity field, i. ... Centipede by Atari is a typical example of a 1980s era arcade game. ... “Computer and video games” redirects here. ... Space Invaders was an arcade video game designed and programmed by Tomohiro Nishikado and originally manufactured by Taito; it was licensed for production in the U.S. by the Midway Manufacturing division of Bally. ... See also: 1977 in video gaming, other events of 1978, 1979 in video gaming, history of video games Events Notable releases Cinematronics releases the Space Wars vector graphics arcade game Hudson releases Lode Runner for Nintendo home systems in Japan. ... The Taito Corporation (タイトー株式会社, taitou kabushikigaisha) TYO: 9646 is a Japanese developer of video game software and arcade hardware. ... Motto: (Out Of Many, One) (traditional) In God We Trust (1956 to date) Anthem: The Star-Spangled Banner Capital Washington D.C. Largest city New York City None at federal level (English de facto) Government Federal constitutional republic  - President George Walker Bush (R)  - Vice President Dick Cheney (R) Independence from... Midway Games (NYSE: MWY) is an American video game publisher. ... Bally Technologies logo Bally (with its distinctive Rolling Ball logo) Bally Technologies, Inc. ...

Contents

Gameplay

Inspired by Taito's earlier electromechanical machine Space Monsters[4] and Tomohiro's interpretation of alien descriptions in War of the Worlds,[1] the game itself resembled an adaptation of the two. In this video game version of the game, the player controlled the motions of a movable laser cannon that moved back and forth across the bottom of the video screen. Rows and rows of video aliens marched back and forth across the screen, slowly advancing down from the top to the bottom of the screen. If any of the aliens successfully landed on the bottom of the screen, the game would end. Although the player's laser cannon had an unlimited supply of ammunition, it could only fire one shot at a time. For other uses, see Laser (disambiguation). ... “Green people” redirects here. ...


Meanwhile, the aliens would shoot back at the player, raining deadly rays and bombs that the player would have to dodge lest his or her cannon be destroyed. Players could also move the laser cannon under one of the shelter blocks, so that they could absorb the enemy shots until they are worn through. The player's cannon could be destroyed up to three times (the player had three lives), and the game would end after the player's last life was lost. Occasionally a bonus spaceship would fly across the top of the screen which the player could shoot for extra points. The Space Shuttle Discovery as seen from the International Space Station. ...


As the player destroyed an increasing number of aliens, the aliens began marching faster and faster, with the lone remaining alien zooming rapidly across the screen. Shooting the last alien in the formation rewarded the player with a new screen of aliens, which began their march one row lower than the previous round.


Another important tactical element of the arcade game is that it is impossible for the players' spaceship to be harmed by an invader firing a missile from the lowest line on the screen before the invader lands.


Development

Hardware

Mirrored holographic display and cardboard background of a Midway Space Invaders Deluxe arcade cabinet. Note the monitor on the bottom.
Mirrored holographic display and cardboard background of a Midway Space Invaders Deluxe arcade cabinet. Note the monitor on the bottom.

One key feature of Space Invaders was the fact that as more and more of the aliens were shot, the remaining aliens would move faster and faster. The change in speed was minor at the beginning of a wave, but dramatic near the end. This action was originally an unintentional result of the way the game was written - as the program had to move fewer and fewer aliens, it could update the display faster - but the development team decided to retain this feature rather than implementing busy waiting when there were few invaders on the screen. Image File history File links Inv_D_playfield. ... Image File history File links Inv_D_playfield. ... It has been suggested that this article or section be merged with Polling (computer science). ...


Space Invaders used an Intel 8080 as its processor, running at 2 MHz. Graphics were implemented through a 1 bpp frame buffer mapped from the main CPU address space. All sound effects were implemented individually with discrete electronics. AMD clone NEC 8080AF (2nd-source). ... “CPU” redirects here. ... MegaHertz (MHz) is the name given to one million (106) Hertz, a measure of frequency. ... Color depth is a computer graphics term describing the number of bits used to represent the color of a single pixel in a bitmapped image or video frame buffer. ... The framebuffer is a part of RAM in a computer allocated to hold the graphics information for one frame or picture. ...


In the upright version the actual output of the game was displayed mirror-image on a black and white monitor which sat recessed in the game's cabinet. The image was reflected on a plastic panel which the player saw. Behind the reflective panel was a lunar landscape which gave the game an impressive background setting. It is interesting to note that there were two major uprights. There was the original Taito upright which utilized joystick control, but most people in America are familiar with the Midway licensed version which used directional buttons and arguably had inferior artwork on its bezel, side art, and moon backgrounds. The Taito Corporation (タイトー株式会社, taitou kabushikigaisha) TYO: 9646 is a Japanese developer of video game software and arcade hardware. ... Midway Games (NYSE: MWY) is an American video game publisher. ...

The Japanese version of the Space Invaders arcade cabinet. (Note Joystick)
The Japanese version of the Space Invaders arcade cabinet. (Note Joystick)

Since the actual video game console itself had a monochrome video image, Taito added color by coating the reflective screen with colored bands. It should be noted however, that the very first version of the game in Japan ("T.T.", or "Table Top" Space Invaders) was a cocktail table with purely black and white graphics (i.e., no color overlay). There was also a version of the game in which the graphics were converted to actual RGB color. Image File history File links Download high-resolution version (515x950, 95 KB) File links The following pages on the English Wikipedia link to this file (pages on other projects are not listed): Space Invaders ... Image File history File links Download high-resolution version (515x950, 95 KB) File links The following pages on the English Wikipedia link to this file (pages on other projects are not listed): Space Invaders ... A photograph of a sign in grayscale The same photograph in black and white Monochrome comes from the two Greek words mono (μωνο, meaning one), and chroma (χρωμα, meaning surface or the color of the skin). A monochromatic object has a single color. ... Color is an important part of the visual arts. ... REDIRECT RGB color model ...


Space Invaders had no hardware for the generation of random numbers, so the seemingly random point values awarded by the UFO actually utilized a hash function based on the number of shots that the player had fired in the current invasion wave. It did not take long for experimenters to determine that the maximum 300-point value could be achieved every time if the player shot the wave's first UFO on the 23rd shot, and subsequent UFOs at 15-shot intervals thereafter.[5] Random number may refer to: A number generated for or part of a set exhibiting statistical randomness. ... A hash function is a reproducible method of turning some kind of data into a (relatively) small number that may serve as a digital fingerprint of the data. ...


Graphics design

In October 2005, Nishikado commented in an interview with English based video games magazine Edge that the look of the aliens had been based on the description of the alien invaders in H. G. Wells' classic science fiction story, The War of the Worlds: "In the story, the alien looked like an octopus. I drew a bitmap image based on the idea. Then I created several other aliens that look like sea creatures such as squid or crab." Nishikado also noted that his original intention in designing a shooting game had been to make the enemies airplanes, but that this had been too technically difficult to render. He was opposed to depicting the enemies as human beings (which would have been technically easier) as he believed the idea of depicting the shooting of humans to be morally wrong. Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Herbert George Wells (September 21, 1866 – August 13, 1946), better known as H. G. Wells, was an English writer best known for such science fiction novels as The Time Machine, The War of the Worlds, The Invisible Man, The First Men in the Moon and The Island of Doctor Moreau. ... Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... The War of the Worlds (1898), by H. G. Wells, is an early science fiction novel (or novella) which describes an invasion of England by aliens from Mars. ... For other uses, see Octopus (disambiguation). ... Suppose the smiley face in the top left corner is an RGB bitmap image. ... For other uses, see Squid (disambiguation). ... Superfamilies Dromiacea Homolodromioidea Dromioidea Homoloidea Eubrachyura Raninoidea Cyclodorippoidea Dorippoidea Calappoidea Leucosioidea Majoidea Hymenosomatoidea Parthenopoidea Retroplumoidea Cancroidea Portunoidea Bythograeoidea Xanthoidea Bellioidea Potamoidea Pseudothelphusoidea Gecarcinucoidea Cryptochiroidea Pinnotheroidea * Ocypodoidea * Grapsoidea * An asterisk (*) marks the crabs included in the clade Thoracotremata. ... Airplane and Aeroplane redirect here. ...


Reception

The enormous blockbuster success of Space Invaders made the entertainment industry sit up and take notice. Within the first year of its release, the game had generated revenue ranging in the hundreds of millions of dollars,[2] with the majority coming from teenagers and school children,[citation needed] who pumped millions of coins into the game at a frenzied pace. In Japan, Space Invaders caused a coin shortage until the Yen supply was quadrupled.[2] Additionally, when asked what the most revolutionary game was, Shigeru Miyamoto, cited Space Invaders, saying it sparked his interest in gaming. [6] The entertainment industry consists of a large number of sub-industries devoted to entertainment. ... “Adolescent” redirects here. ... A male Caucasian toddler child A child (plural: children) is a young human. ... Japanese 10 yen coin (obverse) showing Phoenix Hall of Byodoin Yen is the currency used in Japan. ... Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ...


Space Invaders became very popular in part due to its new style of game play. Up until its release, video games were timed to a clock, and once a player's time was up (plus possible bonus time), the game ended. With Space Invaders, the game ended only when the player had exhausted the three allotted "lives" or when the invaders landed on the bottom of the screen: a person could therefore play for as long as their skill level allowed.


Later releases

Screenshot of Space Invaders on the GBA. Top: normal mode; bottom: classic mode.

The home version of Space Invaders for the Atari 2600 was a huge success. It offered 112 different versions of the game. Variations included invisible invaders, invisible missiles and other subtle alterations. It was not the first video arcade adaptation for the Atari 2600 system (most of the early games for the 2600 were adaptations of early Atari video arcade games such as Breakout, Pong, Night Driver, etc.), but it was the first officially licensed arcade game for home conversion from one company to another (in this case, Taito to Atari.) The game was the breakthrough for the popularity for the Atari 2600. Rick Maurer was the programmer who rewrote Space Invaders for the home version. Yet, he received only 11,000 Dollar from Atari and has never worked for the company since then. Other home console companies would make their own conversions of Space Invaders. Examples included Space Armada for the Intellivision, Alien Invaders — Plus! for the Odyssey 2 and TI Invaders for the TI-99/4A. But only Atari owned the rights to the use of the title Space Invaders. The console had been released in 1977, but sales of the 2600 skyrocketed during the 1980 holiday shopping season, as millions of families bought the Atari system just so that they could play Space Invaders. This marked the beginning of home video adaptations of popular arcade games. Space Invaders on the Gameboy Advance. ... Space Invaders on the Gameboy Advance. ... “GBA” redirects here. ... The Atari 2600, released in October 1977, is the video game console credited with popularizing the use of microprocessor based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. ... This computer game has been incorrectly referred to or categorized with the PC game misnomer. ... For other uses, see Pong (disambiguation). ... Night Driver is a 1976 arcade game by Atari. ... The Atari 2600, released in October 1977, is the video game console credited with popularizing the use of microprocessor based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. ... The Intellivision is a video game console released by Mattel in 1979. ... Philips Videopac G7000 shown playing Pickaxe Pete The Magnavox Odyssey², known in Europe as the Philips Videopac G7000, in Brazil as the Philips Odyssey, and also by many other names, was a video game console released in 1978. ... TI Invaders is a video game designed exclusively for the Texas Instruments TI-99/4A home computer. ... 1979 TI-99/4 with RF modulator, optional Speech Synthesizer, keyboard overlays, and a cartridge. ... Notable events of 1977 in computer and video games. ... 1980 1980 in games 1979 in video gaming 1981 in video gaming Notable events of 1980 in computer and video games. ...

Screenshot of Pepsi Invaders, a parody of the game made by Atari at the request of Coca-Cola for the 2600.
Screenshot of Pepsi Invaders, a parody of the game made by Atari at the request of Coca-Cola for the 2600.

Space Invaders spawned a large number of imitators, as other video game manufacturers sought to cash in on its successful formula, and released many arcade games featuring variations of the same theme: attacking aliens from outer space. One such example was a game called Pepsi Invaders, made by Atari at the request of Coca-Cola for their Atlanta employees. Taito released several sequels to Space Invaders in the arcades over the years: Image File history File links Download high resolution version (1280x800, 56 KB) Summary This is a screen shot of an Atari 2600 game called Pepsi Invaders. ... Image File history File links Download high resolution version (1280x800, 56 KB) Summary This is a screen shot of an Atari 2600 game called Pepsi Invaders. ... Pepsi Invaders is a game for the Atari 2600 platform. ... The wave shape (known as the dynamic ribbon device) present on all Coca-Cola cans throughout the world derives from the contour of the original Coca-Cola bottles. ... Pepsi Invaders is a game for the Atari 2600 platform. ... The wave shape (known as the dynamic ribbon device) present on all Coca-Cola cans throughout the world derives from the contour of the original Coca-Cola bottles. ... The Taito Corporation (タイトー株式会社, taitou kabushikigaisha) TYO: 9646 is a Japanese developer of video game software and arcade hardware. ...

  • Space Invaders Part II ("Space Invaders Deluxe") (1979)
  • Return of the Invaders (1985)
  • Majestic Twelve: The Space Invaders Part IV ("Super Space Invaders '91")

(1990)

  • Space Invaders DX (1994)
  • Akkan-vaders ("Space Invaders '95: The Attack Of The Lunar Loonies") (1995).

The release of Pac-Man in 1980 broke the mold of "alien invader" games, and it opened the way for more creativity and originality in the video gaming industry. But the legacy of Space Invaders lives on, and action-based science fiction games continue to pay homage to the original shoot-em-up video game. Pac-Man is an arcade game developed by Namco and licensed for distribution by Midway Games in 1979. ... A fixed shooter game, also known as a 2-D shooter or shoot-em-up (shmup for short), is a video game where the player has limited control of their character and the focus is almost entirely on annihilation of their enemies. ...


Enemies based on Space Invaders also appeared in Bubble Bobble games. To top it off, Bubble Symphony featured both a giant Space Invader guarded by aliens who move just like in Space Invaders as a boss and cameo appearances by the player controlled spaceship as a companion for the main characters. Bubble Bobble is an arcade game by Taito, first released in 1986. ... “Bubble Bobble 2” redirects here. ...


Due to its high popularity, clones of Space Invaders were developed and published by other companies. Space Fever was one of the first Space Invaders clones ever made. It was developed and published by Nintendo. Unlike Space Invaders, Space Fever has three modes, and was released in monochrome and color. Space Fever is a 1979 arcade game designed by Nintendo, developed by Ikegami Tsushinki and published by Nintendo. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... A photograph of a sign in grayscale The same photograph in black and white Monochrome comes from the two Greek words mono (μωνο, meaning one), and chroma (χρωμα, meaning surface or the color of the skin). A monochromatic object has a single color. ... Color is an important part of the visual arts. ...


Super Space Invaders was another Space Invaders clone for a range of systems including the Amiga, Master System and Super Nintendo Entertainment System featuring greatly upgraded graphics and sound, along with additions to the game play such as power-ups and advanced forms of aliens. Despite this, it was given average reviews at best, and sold very poorly. This article is about the family of home computers. ... Sega Master System The Sega Master System (SMS for short) (Japanese: マスターシステム), was an 8-bit cartridge-based gaming console manufactured by Sega. ... The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) was a 16-bit video game console released by Nintendo in North America, Europe, Australasia, and Brazil between 1990 and 1993. ... Power Up, the Professional Organization of Women in Entertainment Reaching Up is an organization with the stated mission to promote the visibility and integration of gay women in entertainment, the arts, and all forms of media. Power Up provided funding and assistance to the 2003 short film . ...


Space Raiders (Space Invaders: Invasion Day in Europe) was released in 2001 and is a 3D version of space invaders. Rather than a laser at the bottom shooting up, the player is a human shooting forward at aliens in the street. Space Raiders is a 2003 update to the original 1978 Space Invaders arcade game from its creators. ...


Space Invaders, Space Invaders Part II, and Return of the Invaders were re-released in October 2005 as part of Taito Legends for the PlayStation 2, Xbox, and PC. The other three arcade Invader games, Space Invaders DX, Super Space Invaders '91 and Space Invaders '95: Attack of the Lunar Loonies are scheduled for re-release in the Fall of 2006 as part of Taito Legends 2 for the same platforms. Taito Legends is a compilation of 29 arcade games released for the PlayStation 2, Xbox, and PC in October 2005. ... “PS2” redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ... Taito Legends 2 is a follow-up collection of 39 (or 43, see below) Taito arcade games released for the PlayStation 2, Xbox and PC in March 2006 in Europe. ...


In April 2007, Space Invaders Trilogy which includes the original arcade versions of Space Invaders, Space Invaders Part II, and Return of the Invaders was released for Pocket PC and Windows Smartphone.


In June 2007, the makers of a UK children's television show called The Secret Show, commissioned a Space Invaders clone with graphics replaced with images from the show, but the game play closely resembling the original, including the special mothership shooting bonuses at shot intervals. [1]


Space Invaders in popular culture

Street art

An Invader mosaic seen in Avignon.
An Invader mosaic seen in Avignon.

Space Invaders has also inspired a form of street art to a French artist known only by the pseudonym "Invader". Using ceramic tiles, Invader cements together mosaic images inspired of traditional Space Invaders aliens, bonus spaceships, and variations on those themes, sometimes including characters from the Pac-Man series, Super Mario series, and other video games. Most of the mosaics tiles are small and others are as large as murals. The mosaics are cemented onto building walls, lamp post bases, and other structures. The form has spread throughout the world since the 1990s, among more than 30 cities over 5 continents, Invader is still in activity. Some of the thousands of individual Invaders have been documented with photographs on Invader's website.[7] Image File history File linksMetadata Space_invaders_avignon. ... Image File history File linksMetadata Space_invaders_avignon. ... Space Invader in Amsterdam Invader (born 1969) is a street artist who pastes up characters from and inspired by the Space Invaders game, made up of small coloured square tiles. ... City flag City coat of arms Location Coordinates Time Zone CET (GMT +1) Administration Country France Région Provence-Alpes-Côte dAzur Département Vaucluse (préfecture) Arrondissement Avignon Canton Chief town of 4 cantons Intercommunality Communauté dagglomération du Grand Avignon Mayor Marie-Josée Roig... Street art is any art developed in public spaces — that is, in the streets — though the term usually refers to art of an illicit nature, as opposed to government sponsored initiatives. ... Space Invader in Amsterdam Invader (born 1969) is a street artist who pastes up characters from and inspired by the Space Invaders game, made up of small coloured square tiles. ... This article is about a decorative art. ... Pac-Man is an arcade game developed by Namco and licensed for distribution by Midway Games in 1979. ... For nearly two decades, Mario has been the official video game mascot for Nintendo. ... This article is about computer and video games. ... Salle des illustres, ceiling painting, by Jean André Rixens. ...


Music

At the time it was released, Space Invaders inspired a number of novelty songs by a number of different groups, including (but not limited to):

  • In 1979, an obscure group of Australian performers calling themselves Player One released a song entitled "Space Invaders", using sound effects from the game. Player One put out an obscure album called Game Over, but the song can also be found on a few 1980's collections albums, including one of the period called Full Boar. It was also released as a 7" record in Australia only, backed with a second possibly-related song entitled "A Menacing Glow in the Sky".
  • In 1980, a Cleveland, Ohio DJ named Victor Blecman (aka Uncle Vic) released another song entitled "Space Invaders", which likewise included sound effects from the game, ending with the lyrics speeding up faster and faster until the invaders "crash" down at the end. This song was only released as a single, and these days can mainly be found in novelty collections, for example Dr. Demento's album Dr. Demento's Mementos.
  • In 1980, the American/British band The Pretenders recorded an instrumental track called "Space Invader" on their first album. The end of the song featured sounds of game play from the arcade game
  • Also in 1980, British dance troupe Hot Gossip recorded a song entitled "Space Invaders" (once again, with sound effects from the game).

Space Invaders references continued to be found in music after the game was initially released. Notable songs include: Also: 1979 by Smashing Pumpkins. ... Year 1980 (MCMLXXX) was a leap year starting on Tuesday (link displays the 1980 Gregorian calendar). ... Cleveland redirects here. ... Official language(s) English de facto Capital Columbus Largest city Columbus Largest metro area Greater Cleveland Area  Ranked 34th  - Total 44,825 sq mi (116,096 km²)  - Width 220 miles (355 km)  - Length 220 miles (355 km)  - % water 8. ... For other meanings of DJ, see DJ (disambiguation). ... Dr. Demento (born April 2, 1941 in Minneapolis, Minnesota) is the stage name of Barret Eugene Hansen [1], who has made a successful career as a radio disc jockey specializing in novelty songs and pop music parodies. ... The Pretenders are an Anglo-American rock band. ... Hot Gossip were a British dance troupe most notable for their appearance on the TV series The Kenny Everett Video Show, which aired on ITV in the late 1970s. ...

  • In 1997, electro artist "I-F" released a song called "Space invaders are smoking grass" on the album Fucking Consumer. There exist a lot of remixes of this song, including one mix called "Space Invaders need a resolution" which is a mash up including Aaliyah's We Need a Resolution it was remixed by Leila Arab.
  • In 2004, alternative rock band Trocadero released the song "Space Invader" on their debut album Roses are Red, Violets are Blue.
  • Starting in 2005, the Video Games Live concert tour featured a logo depicting a pixelated Space Invader-style alien wearing audio headphones.

I-F (short for Inter-Ference; real name Ferenc E. van der Sluijs) is a producer and DJ. Former member of the Dutch electro pioneers Unit Moebius. ... Fucking Consumer is an album by electronic music artist I-F. It was released in 1998 by Disko B records and re-released in 2004 by EFA records. ... For Aaliyahs self-titled album, see Aaliyah (album). ... We Need a Resolution is an R&B song written by Steve Static Garrett and Tim Timbaland Mosley for Aaliyahs self-titled final studio album, Aaliyah (2001). ... Leila (real name: Leila Arab) moved to London after the 1979 Islamic Revolution in Iran. ... Trocadero is a band based in Cambridge, Massachusetts that consists of Nico Audy-Rowland, Wendy Mittelstadt, and Brandon Erdos. ... This article is about the poem. ... Video Games Live (VGL) is a concert event put on by the video game industry to help encourage and support the culture and art that video games have become, featuring music from over 25 major titles. ... Image File history File links No higher resolution available. ...

Other media

  • The earliest incarnation of the game shown was in the 1982 anime Game Center Arashi broadcasted in Japan and Hong Kong.
  • An episode of Futurama features a parody scene where Fry proclaims himself a master of the game, claiming all he needs is a roll of quarters, a 2-liter bottle of Shasta, and his all-Rush mixtape. He then proceeds to drive a tank and shoots spaceships in the style of Space Invaders. He does this while listening to "Tom Sawyer" by Rush, which has the lyrics "Today’s Tom Sawyer/He gets high on you/And the space he invades/He gets by on you". He even performs the "crazy" maneuver of shooting through his own shield. Before the scene, Leela exclaims "Invaders! Possibly from space!" However, he missed the last one, and Lrr, commander of the alien legions, says, "Instead of shooting where I was, you should have shot where I was going to be!" as a reference to how the game was played.
  • A game of Human Space Invaders featuring adults as the aliens, and children throwing water balloon lasers from the roof of a building, was played in a first season episode of the Nickelodeon game show Wild and Crazy Kids.
  • In the concluding part of the "Who Shot Mr. Burns?" episode of The Simpsons, Groundskeeper Willie claims he was unable to fire a gun because of crippling arthritis in his fingers from "space invaders" in 1977 (one year before the game's release date). However, when prompted that it was a video game, Willie's reaction suggests that either it was actual space invaders that gave him his ailment, or that he was completely unaware that he was only playing a video game.
  • In American gaming magazine EGM, an image of a Space Invader alien acts as a concluding pic in each of their articles, as well as symbolizing various reactions toward games shown at video game trade show E3.
  • The Terry Pratchett book Only You Can Save Mankind takes place in a reality that is an amalgam of human computer games. In this reality the alien antagonists reveal that the Space Invaders are a once powerful, but now all but extinct species.
  • In 2006 at the Belluard Bollwerk International 06 festival in Fribourg, Switzerland, Guillaume Reymond created a 3 minute video recreation of Space Invaders as part of the "Gameover" project using humans as pixels.[8]

Game Center Arashi (Japanese: ゲームセンターあらし, Cantonese: 電子神童) was a popular anime series aired in 1982 in Japan and Hong Kong. ... Anthology of Interest II is the eighteenth episode of the third season of Futurama. ... This article is about the television series. ... Philip J. Fry is the protagonist of the animated television series Futurama and is voiced by Billy West. ... Shasta is a brand of U.S. soft drink that reached the peak of its popularity in the 1980s. ... Rush is a Canadian rock band comprising bassist, keyboardist, and lead vocalist Geddy Lee, guitarist Alex Lifeson, and drummer and lyricist Neil Peart. ... Tom Sawyer is a 1981 song by Canadian progressive rock band Rush named for Mark Twains literary character. ... Exploding water balloon eight water balloons lying on pavement A water balloon, or water bomb, is a simple small latex rubber balloon filled with water. ... This article is about the TV channel. ... Wild and Crazy Kids was a game show on Nickelodeon, that aired from 1990-1992, in which large teams, usually consisting entirely of children, participated in head-to-head physical challenges. ... Who Shot Mr. ... Simpsons redirects here. ... Groundskeeper Willie (a. ... Arthritis (from Greek arthro-, joint + -itis, inflammation; plural: arthritides) is a group of conditions where there is damage caused to the joints of the body. ... An Extraordinary General Meeting, commonly abbreviated as EGM, is a meeting of members of an organisation, shareholders of a company, or employees of an offical body, which occurs at an irregular time. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... Terence David John Pratchett OBE (born April 28, 1948, in Beaconsfield, Buckinghamshire, England[1]) is an English fantasy author, best known for his Discworld series. ... Only You Can Save Mankind (1992) is the first novel in the Johnny Maxwell trilogy of childrens books by Terry Pratchett. ... Fribourg (French), (German: or , often Fribourg) is the capital of the Swiss canton of Fribourg and the district of Sarine. ...

Easter eggs

  • On the Atari 2600 version of this game a single player can obtain "double bullets" by turning the game on while holding down the game reset switch. After choosing single player, 2 bullets are fired for each press of the button. This dramatically changes the nature of the game and allows players to obtain a much higher score.
  • On certain other versions, two players going together could obtain a "triple shot" by moving both player's ships on the same spot. This allows two shots to fly off at a 45-degree angle, while the original shot retains its course.

References

  1. ^ a b Taito men talk legendary games. Edge. Future. Retrieved on 2007-05-07.
  2. ^ a b c Kevin Bowen. The Gamespy Hall of Fame. GameSpy.com. GameSpy.
  3. ^ Giles Richards. A life through video games. The Observer. Guardian. Retrieved on 2007-05-07.
  4. ^ Williams, Kevin (2003-02-05). Arcade Fantastic (Part 1). Retrieved on 2006-11-20.
  5. ^ Space Invaders - Tips. The Ultimate Space Invaders Shrine. Retrieved on 2007-05-21.
  6. ^ 10 Questions for Shigeru Miyamoto. Time.com. Time. Retrieved on 2007-09-04.
  7. ^ a world invasion by the space invaders
  8. ^ Space Invaders, video performance by Guillaume Reymond

Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 127th day of the year (128th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 127th day of the year (128th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 324th day of the year (325th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 141st day of the year (142nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 247th day of the year (248th in leap years) in the Gregorian calendar. ...

External links


 
 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments

Want to know more?
Search encyclopedia, statistics and forums:

 


Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms, 1022, m