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Encyclopedia > Sonic the Hedgehog 2
Sonic the Hedgehog 2
Developer(s) Sega Technical Institute, Sonic Team
Publisher(s) Sega
Designer(s) Judy Toyota (character design), Hirokazu Yasuhara (game planner), Yuji Naka (lead programmer)
Release date(s) Japan November 21, 1992
North America November 24, 1992
Europe November 24, 1992
Genre(s) Platform game
Mode(s) Single player, multiplayer
Rating(s) VRC: GA
Platform(s) Sega Mega Drive/Genesis, Saturn (as part of Sonic Jam), , Windows as part of Sega Smash Pack 2 and Sonic Mega Collection Plus, GameCube (as part of Sonic Mega Collection, Xbox and PlayStation 2 (as part of Sonic Mega Collection Plus
Media 8-megabit cartridge
Input Game controller

Sonic the Hedgehog 2, or simply Sonic 2, is a platform game developed and published by Sega for the Mega Drive/Genesis. It is the sequel to Sonic the Hedgehog, and was originally released in November of 1992. The game introduces Miles "Tails" Prower for the first time as a playable character. It is widely considered to be among the best and most influential Genesis games ever released. It has been released on the Sega Genesis, Sega Saturn (Sonic Jam), GameCube (Sonic Mega Collection), PlayStation 2 (Sonic Mega Collection Plus, Sega Genesis Collection), Xbox (Sonic Mega Collection Plus), and PC (Sega Smash Pack II and Sonic Mega Collection Plus). Image File history File links Download high resolution version (539x757, 49 KB) Summary Box art from the European version of Sonic the Hedgehog 2 Licensing File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... A video game developer is a software developer (a business or an individual) that creates computer or video games. ... The Sega Technical Institute was a video game development division of Sega based in the United States, unlike the AM divisions which were based in Japan. ... Sonic Team is a computer and video game developer established in 1988 originally known as Sega AM8. ... Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ... Sega Corporation ) is an international video game software and hardware developing company, and a former home computer and console manufacturer. ... A game designer is a person who designs games. ... Hirokazu Yasuhara is the stage designer of several of the early Sonic the Hedgehog videogames. ... This article or section does not cite its references or sources. ... Image File history File links Flag_of_Japan. ... November 21 is the 325th day of the year (326th in leap years) in the Gregorian Calendar. ... 1992 (MCMXCII) was a leap year starting on Wednesday. ... Image File history File links Flag_of_the_United_States. ... November 24 is the 328th day (329th on leap years) of the year in the Gregorian Calendar. ... 1992 (MCMXCII) was a leap year starting on Wednesday. ... Image File history File links European_flag. ... November 24 is the 328th day (329th on leap years) of the year in the Gregorian Calendar. ... 1992 (MCMXCII) was a leap year starting on Wednesday. ... Computer and video games are generally and popularly categorised into genres. ... Platform game, or platformer, is a video game genre characterized by the character having to climb up and down, or jump from and to, platforms and ledges, while fighting enemies and collecting objects required to complete the game. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Online gaming redirects here. ... The Video Game Ratings Council (V.R.C) was introduced by Sega of America in 1993 to rate all video games that were released for a sale in the United States of America. ... The Sega Mega Drive ) was a 16-bit video game console released by Sega in Japan (1988), Europe (1990) and most of the rest of the world. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, April 27, 1995 in North America and July 8, 1995 in Europe. ... Sonic Jam is a collection of all of the Sonic the Hedgehog series of games on the Sega Mega Drive (in PAL territories and Japan) or the Sega Genesis (in North America) that were created by Sonic Team. ... Microsoft Windows is a family of operating systems by Microsoft. ... Sega Smash Pack is a series of Sega compilations, mostly from Sega Genesis. ... Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ... The Nintendo GameCube ) (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era—the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ... The main menu screen in Sonic Mega Collection. ... The Xbox is a sixth generation era video game console produced by Microsoft, first released on November 15, 2001 in North America, then released on February 22, 2002 in Japan, and on March 14, 2002 in Europe. ... PS2 redirects here. ... Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ... The megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... In a variety of electronic equipments, a cartridge (in video game terms, cart, game pack, or Game Pak) can be one method of programming different functionality, providing variable content, or a method by which consumables may be replenished. ... A game controller is an input device used to control a video game. ... Platform game, or platformer, is a video game genre characterized by the character having to climb up and down, or jump from and to, platforms and ledges, while fighting enemies and collecting objects required to complete the game. ... Sega Corporation ) is an international video game software and hardware developing company, and a former home computer and console manufacturer. ... The Sega Mega Drive was a 16-bit video game console released by Sega in Japan (1988), Europe (1990) and most of the rest of the world. ... A sequel is a work of fiction in literature, film, and other creative works that is produced after a completed work, and is set in the same universe but at a later time. ... Sonic the Hedgehog is the platform game that launched the career of Sonic the Hedgehog and Sonic Team. ... Look up November in Wiktionary, the free dictionary. ... 1992 (MCMXCII) was a leap year starting on Wednesday. ... Miles Prower ), better known by his nickname Tails ), is a character in the Sonic the Hedgehog series of video games, comics, and animated cartoons released by Sega. ... The Mega Drive/Genesis was a 16-bit video game console released by Sega in Japan (1988), Europe (1990) and most of the rest of the world as the Mega Drive. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, April 27, 1995 in North America and July 8, 1995 in Europe. ... Sonic Jam is a collection of all of the Sonic the Hedgehog series of games on the Sega Mega Drive (in PAL territories and Japan) or the Sega Genesis (in North America) that were created by Sonic Team. ... The Nintendo GameCube (Japanese: ゲームキューブ; originally code-named Dolphin during development; abbreviated as GCN) is Nintendos fourth home video game console, belonging to the 128-bit era; the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ... The main menu screen in Sonic Mega Collection. ... PS2 redirects here. ... Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ... Sega Genesis Collection (in UK, Europe, Australia and Japan as Sega Mega Drive Collection) is a video game compilation coming out for the PlayStation 2. ... The Xbox is a sixth generation era video game console produced by Microsoft, first released on November 15, 2001 in North America, then released on February 22, 2002 in Japan, and on March 14, 2002 in Europe. ... Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ... A personal computer (PC) is usually a microcomputer whose price, size, and capabilities make it suitable for personal usage. ... Sega Smash Pack is a series of Sega compilations, mostly from Sega Genesis. ... Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ...

Contents

Storyline

Sonic 2 title screen
Sonic 2 title screen

At the end of Sonic the Hedgehog, Dr. Robotnik's Scrap Brain facility was destroyed, but the evil doctor narrowly escaped. Image File history File links Sonic2. ... Image File history File links Sonic2. ...


Now Robotnik is back and plans to conquer the world once more. He secretly follows Sonic's biplane, the Tornado, to his vacation spot, Westside Island. According to legend, an ancient civilization once abused the power of seven powerstones on Westside Island. Sonic meets a peculiar two-tailed fox named Miles Prower, but was better known as Tails. The two become good friends. Meanwhile, Robotnik begins his search for the Chaos Emeralds to fuel his new Death Egg engine. One afternoon, he launches his full-scale attack on the island. He imprisoned all the animals of the island and turned them into mindless worker drones. Fortunately, Sonic will thwart the Doctor's plans at all cost. This time, he isn't alone, as Tails decides to aid him. Together they must locate the Emeralds before Robotnik does, and put an end to his diabolical schemes. Miles Tails Prower as seen in Shadow the Hedgehog. ...


Gameplay

Single player

Aquatic Ruin Zone
Aquatic Ruin Zone

The gameplay of Sonic the Hedgehog 2 builds upon the basic set-up of the original Sonic the Hedgehog game. The player finishes each level, generally moving from left to right, within a time limit of ten minutes. Along the way, rings are collected and robots (known as 'Badniks') are defeated. Star posts serve as checkpoints, where if the player were to lose a life then he or she would return to one. When the player has collected at least 50 rings, Star posts can be run past for an optional Special Stage. At the end of Act 2, Sonic confronts Dr. Robotnik. Image File history File links Sonic2_AquaticRuin. ... Image File history File links Sonic2_AquaticRuin. ...


Although zones have significantly grown in size since Sonic the Hedgehog, they now consist of 2 acts instead of 3 (except Metropolis Zone, which has three, and the three final zones, which each have one), and there is greater emphasis on variety between levels. The gameplay has also become even faster; to that end, Sonic is able to perform a new special move referred to as the Spin Dash Attack. The Spin Dash attack allows Sonic to spin in place, as if revving an engine, before taking off at high speeds from a stationary start.


From the options menu, players can select to either play as Sonic alone, Tails alone or Sonic and Tails. By default, players control Sonic while Tails tags along unhindered. However, a second player may control Tails separately. Should Tails move off-screen, he will eventually return.


Two player

In two player versus mode, players compete against each other - either as Tails or Sonic - in a split-screen race through three regular zones and one special stage. Regular zones include Emerald Hill, Casino Night and Mystic Cave and have different music from their one player counterparts, while the Special Stage is similar to the Emerald Stage in single player. In the regular levels, players are ranked in five areas (score, time, rings held at the end of the level, total rings collected, and number of item boxes broken), with the player scoring highest in the most levels winning the round, while in the Special Stage, players compete to obtain the most rings.


In case of a tie, an additional Special Stage round must be completed. Also, to heighten the stakes, there are two unique items in versus-mode: a teleport item that instantly switches positions between players in a zone, and a Robotnik item that damages the unlucky player.


Zones

Hill Top Zone
Hill Top Zone

Below is the full list of levels in Sonic the Hedgehog 2, in order of appearance in single player mode. As in the original Sonic the Hedgehog, levels are referred to as Zones. This section describes the boss section of the Zone, in which Dr. Robotnik attempts to defeat Sonic. Image File history File links Sonic2_HillTop. ... Image File history File links Sonic2_HillTop. ...

  • Emerald Hill: A green island with expansive fields, beaches and other tropical islands in the distance.
  • Chemical Plant: Dr. Robotnik's chemical factory, full of tubes and floating platforms.
  • Aquatic Ruin: An ancient ruin located in a forest valley partially submerged in water.
  • Casino Night: A city that never sleeps, full of pinball rooms, flashing lights, and slot machines. The slot machines offer prizes of up to 150 rings.
  • Hill Top: A zone on a mountain high above the clouds. The mountain is also an active volcano.
  • Mystic Cave: An old, dark, abandoned mine inhabited by badniks that attempt to shock or collide with Sonic.
  • Oil Ocean: A zone polluted by Dr. Robotnik's oil-drilling projects. The viscosity of the oil allows Sonic to run across it, although he can still die in the oil if he is completely submerged in it.
  • Metropolis: This large level is Dr. Robotnik's gigantic fortress, filled with pipe teleporters, screw elevators and Badnik stars which explode to punture Sonic.
Sky Chase Zone
Sky Chase Zone
  • Sky Chase: In order to chase Dr. Robotnik, Tails uses the Tornado plane to fly into the sky to battle Concorde birds and turtle battleships. This is a very short level with one act and no bosses. If the player is playing as Tails alone, it will be Sonic who is flying the Tornado.
  • Wing Fortress: After the Tornado is shot down, Sonic jumps onto Dr. Robotnik's sky ship, where he has to avoid falling to his doom and reach the bridge to Dr. Robotnik. Sonic blows the ship's circuits and Dr. Robotnik tries to escape in his spaceship. Tails comes back in the biplane and flies Sonic close to the ship using a rocket booster installed at the bottom of the plane. That extra boost of speed gave Sonic the opportunity to grab on to Dr. Robotnik's ship and follows him into his giant space station, the Death Egg.
  • Death Egg: In this final zone Sonic must battle against the robot Silver Sonic (see Metal Sonic) and finally against Dr. Robotnik himself who controls a giant armoured battle suit. After defeating Robotnik, Sonic flees the exploding Death Egg and skydives back down. Fortunately for Sonic, Tails returns with the Tornado and catches him (unless one has managed to collect all the Chaos Emeralds; in that case Super Sonic flies alongside the plane).

Slot machines in the Trump Taj Mahal A slot machine is a certain type of gambling machine. ... Volcano 1. ... Motobug, the very first badnik ever seen in the Sonic series A Badnik is a term for an enemy robot in the early North American and European localizations of the Sonic the Hedgehog video games. ... The pitch drop experiment at the University of Queensland. ... Image File history File links Sonic2_SkyChase. ... Image File history File links Sonic2_SkyChase. ... The Tornado, as seen in Sonic Anime The Tornado is a red biplane in the Sonic the Hedgehog universe. ... To meet Wikipedias quality standards, this article may require cleanup. ... A Chaos Emerald is a mystic item that appears in the Sonic the Hedgehog video games, allowing the holder of all seven of them to transform into a super form. ...

Special Stages

Sonic_2_ss_animated.gif (view file)

View animated special stage Image File history File links Sonic_2_ss_animated. ...

In Sonic 2, there are 7 special stages. When Sonic has collected at least 50 rings and he hits a lamp post checkpoint, a red halo of stars will briefly float above it, which Sonic can then jump through to get to a special stage.


Special Stages track Sonic from behind while he runs through a three-dimensional half-pipe course filled with rings and bombs. A set amount of rings must be collected to pass through three checkpoints and eventually obtain the emerald itself. The order of stages is fixed in rising difficulty, and Sonic cannot enter the next stage without passing the previous (unlike Sonic 1). Whether the player is able to obtain the emerald or not, Sonic is transported back to the last lamp post he hit in the zone when the special stage is over and has zero rings.


Secrets

Special Stages in Sonic 2
Special Stages in Sonic 2

Image File history File links Sonic_2_SpecialStage. ... Image File history File links Sonic_2_SpecialStage. ...

Super Sonic

Obtaining all seven Chaos Emeralds by clearing all of the special stages will unlock a new feature; Sonic's ability to change into Super Sonic. Sonic changes into his Super alter-ego when he has collected at least 50 rings and jumps into the air. At this point, he glows yellow and is virtually invincible (although he can still drown, get crushed and fall into bottomless pits). His speed, acceleration, and jump height are all increased as well. This means that it is much more difficult to control Sonic in this form, especially when the player needs to make precise jumps. However, his super-spin attack is decreased in effectiveness as the initial velocity is decreased speedily. Super Sonic consumes one ring per second, and when he has no rings left, he reverts to his normal state. This page is about the video game character Super Sonic. ...


As each zone has several star posts, Sonic can change into Super Sonic as early as Emerald Hill Zone.


Unused music track

From the Sonic 2 options screen, one can access a sound test feature which allows the player to listen to all the music and sound effects from the game. Among them is a music track (Track 10), which is not heard anywhere in the game. It was generally assumed that this piece of music was used in a level deleted from the final game, a belief that was given further credibility using Game Genies to access the remnants of the uncompleted Hidden Palace Zone. See below for more details. Game Genie cartridges for the (clockwise from top) Super NES, NES, Sega Game Gear, and the Game Boy systems. ... The Hidden Palace Zone refers to two levels in Sonic games, one being an unfinished level in Sonic the Hedgehog 2, the other being a level in Sonic & Knuckles. ...


Development and release

While Sonic the Hedgehog was designed by Sonic Team in Japan, development duties for Sonic 2 were handed over to Sega Technical Institute in the United States. However experienced Japanese Sega members such as Yuji Naka and Hirokazu Yasuhara (the first game's lead programmer and game planner respectively) were brought in to work alongside the American developers. Sonic Team is a computer and video game developer established in 1988 originally known as Sega AM8. ... The Sega Technical Institute was a video game development division of Sega based in the United States, unlike the AM divisions which were based in Japan. ... This article or section does not cite its references or sources. ... Hirokazu Yasuhara is the stage designer of several of the early Sonic the Hedgehog videogames. ...


Prototype version

Main article: Sonic 2 Beta
Hidden Palace Zone, as seen in the prototype version of Sonic 2
Hidden Palace Zone, as seen in the prototype version of Sonic 2

A prototype of the game, dating from before Sonic 2 itself, was discovered on a Chinese Geocities site and has been widely distributed on the Internet as Sonic 2 Beta. Only four levels can be played in "normal" gameplay; the rest (including several incomplete stages) have to be accessed through the level select code. Many are not entirely playable, but can be explored using the debug code. The prototype is frequently examined by hackers to determine how Sonic the Hedgehog 2 was developed. It was recently stated in an interview with Yuji Naka that this beta was from a demonstration cartridge that was stolen at a toy show in New York in 1992. [1] Akinori Nishiyama has also stated that the leak was due to the lack of security at the time. [2] The Sonic 2 Beta is a prototype version of the video game Sonic the Hedgehog 2. ... Image File history File links Sonic2_HiddenPalace. ... Image File history File links Sonic2_HiddenPalace. ... Prototypes or prototypical instances combine the most representative attributes of a category. ... The Sonic 2 Beta is a prototype version of the video game Sonic the Hedgehog 2. ... Hackers are sometimes portrayed as mysterious and strange. ... This article or section does not cite its references or sources. ... Official language(s) English de facto Capital Albany Largest city New York City Area  Ranked 27th  - Total 54,520 sq mi (141,205 km²)  - Width 285 miles (455 km)  - Length 330 miles (530 km)  - % water 13. ... Computer security is a field of computer science concerned with the control of risks related to computer use. ...


In Asia and Brazil, the prototype version was put on cartridges and passed off as the final version by pirates who have altered it slightly to stop the Sega logo from showing when the game boots up, as was common practice. For the sake of posterity it has been agreed not to replace the Sega logo, despite it being an easy single-byte fix. World map showing the location of Asia. ... The copyright infringement of software is often called software piracy by those seeking to reduce its incidence. ...


Time travel

Some fans have suggested that Sonic 2 would originally incorporate a feature of time travel similar to the one later seen in Sonic CD; proponents of the theory suggest that the two teams worked concurrently, exchanging ideas, and even go so far as to suggest that the two teams started off working on the same game and developed certain features together before forking. Evidence to support this claim is sought in several oddities found in the Sonic 2 prototype version: Time travel is a concept that has long fascinated humanity—whether it is Merlin experiencing time backwards, or religious traditions like Mohammeds trip to Jerusalem and ascent to heaven, returning before a glass knocked over had spilt its contents. ... Sonic the Hedgehog CD or Sonic CD (ソニック ザ ヘジホッグ CD/ソニック CD) (as it is known in Europe and North America) is a platform game in the Sonic the Hedgehog series, developed and published by Sega. ...

  • Aquatic Ruin Zone's original name is listed in the prototype as Neo Green Hill Zone, a possible future or past version of Emerald Hill.
  • The fact that some prototype zones share soundtracks (namely, Wood Zone uses the music from Metropolis Zone, and Genocide City Zone uses music from Chemical Plant Zone).
  • Similarities in level design between Wood Zone and Metropolis Zone and between Chemical Plant Zone and Hidden Palace Zone.
  • Additionally, an unused sprite resembling a futuristic-looking star post can be found in debug mode. Finally, a design sketch of a cut badnik "Bumper" [3] uses the words "past" and "future" in reference to Zones.

While time travel does seem to have been one of the ideas tested out during the design phase, it is unlikely that it was ever a playable element in Sonic 2. The design sketch is from very early in development, and was made for a Zone that was cut before the beta was made. Further, neither the prototype nor the final contains any code that would indicate that a time-travel feature had been worked on. The similarities between Wood Zone and Metropolis could simply indicate that some ideas from the axed levels were recycled into new Zones later on, and the connection between Emerald Hill Zone and Hill Top Zone is superficial at best. All of the prototype Zones that share a soundtrack with another Zone are in the early stages of development, and it is likely that the music for these Zones simply had not been completed yet, forcing the developers to use a different soundtrack as a placeholder. The link between Hidden Palace Zone and Chemical Plant Zone seems especially unlikely in light of the recent revelations by Yuji Naka. The futuristic star post is reminiscent of the star posts from Sonic 1, and is probably transitional art. In computer graphics, a sprite is a two-dimensional image or animation that is integrated into a larger scene. ... A star post is a checkpoint found in the Sonic the Hedgehog video games on the Sega Genesis. ... Sonic the Hedgehog is the platform game that launched the career of Sonic the Hedgehog and Sonic Team. ...


Release

The game was released in Japan for the Sega Mega Drive on November 21st, 1992. The Sega Genesis release in the United States and the European Mega Drive release came three days later on November 24th, a Tuesday, and the release day was dubbed "Sonic 2s day", and Sega claims that they sold 400,000 copies of Sonic 2 in 5 days [4]. It has since been re-released several times: November 21 is the 325th day of the year (326th in leap years) in the Gregorian Calendar. ... 1992 (MCMXCII) was a leap year starting on Wednesday. ... This article is about the continent. ... November 24 is the 328th day (329th on leap years) of the year in the Gregorian Calendar. ...

Sonic Compilation is a 1995 Sega Mega Drive game containing three previously released Sonic titles: Sonic the Hedgehog, Sonic the Hedgehog 2, and Dr. Robotniks Mean Bean Machine. ... 1995 (MCMXCV) was a common year starting on Sunday of the Gregorian calendar. ... 1997 (MCMXCVII) was a common year starting on Wednesday of the Gregorian calendar. ... Sonic Jam is a collection of all of the Sonic the Hedgehog series of games on the Sega Mega Drive (in PAL territories and Japan) or the Sega Genesis (in North America) that were created by Sonic Team. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, April 27, 1995 in North America and July 8, 1995 in Europe. ... The main menu screen in Sonic Mega Collection. ... For album titles with the same name, see 2002 (album). ... The Nintendo GameCube ) (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era—the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ... Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ... 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... PS2 redirects here. ... Xbox and a Controller S The Xbox is Microsofts game console, released on November 15, 2001. ...

Sonic 2 with Sonic & Knuckles

Sonic 2 & Knuckles title screen
Sonic 2 & Knuckles title screen

Knuckles the Echidna in Sonic the Hedgehog 2 is a game activated by locking Sonic the Hedgehog 2 to the passthrough cartridge of Sonic & Knuckles that was released later by Sega. The resulting game is almost identical to Sonic the Hedgehog 2, except that one plays as Knuckles the Echidna. As Knuckles has abilities and weaknesses that Sonic and Tails do not, the game is an overall different experience. Knuckles can glide and climb walls, which allows him to access areas otherwise unreachable by Sonic and Tails, while his weaker jumping abilities makes some situations, such as certain boss fights, more difficult. The two-player mode and options screen have also been removed. Players who are most familiar with the level layouts in Sonic 2 will notice a few minor differences. Unlike in the default game, when a player activates a starpost and enters the special stage, the ring count remains upon returning to the regular stage. It is debated as to whether this was a new feature or a bug. Image File history File links S2K_Title_Screen. ... Image File history File links S2K_Title_Screen. ... Sonic & Knuckles is a platform game in the Sonic the Hedgehog series, released for the Sega Mega Drive/Sega Genesis in 1994. ... To meet Wikipedias quality standards, this article or section may require restructuring. ...


Although some fans believe that Sonic 2 was created with foreknowledge that such an add-on device would be made later, this is incorrect. The majority of the changes to Sonic 2 are actually contained in the Sonic & Knuckles cartridge and loaded at boot if a Sonic 2 cartridge is found in the pass-through slot; the actual Sonic 2 data is accessed very rarely.


Trivia

  • The game's level select code, activated by playing music 19, 65, 09, 17 in the options screen is in fact Sonic programmer Yuji Naka's birthday, September 17, 1965. Likewise, Sonic 2's debug code is 1, 9, 9, 2, 1, 1, 2, 4 which was Sonic 2's U.S. release date, November 24th, 1992.
  • The launch of Sonic 2 was intended to be huge, and the developers wanted to pay tribute to two of the biggest franchises in pop culture. For the West, they paid tribute to Star Wars' Death Star with The Death Egg. For the East, they paid tribute to Dragonball Z's Super Saiyan characters with Super Sonic, this is presumed due to his resemblance to Super Saiyan Vegeta.
  • The concept of a two-tailed fox stems from Japanese folklore. According to the mythology, foxes ("kitsune") are magical beings with the ability to shapeshift. The older a fox gets, the more powerful it becomes, and the more tails it gains. Kitsune grow a new tail every hundred years until they've reached their maximum strength of nine tails. They are notoriously mischievous. Other examples of kitsune characters are The Legend of Zelda's Keaton, Pokémon's Ninetales, or Naruto Uzumaki from Naruto.
  • The name Hidden Palace Zone was ultimately used as the name of a differently styled level in Sonic 3 & Knuckles and served as a major plot point in that game.
  • Dreams Come True, a Japanese band who first formed in the late 80's, released an album known as "The Swinging Star" a week before the release of Sonic 2. The album has a song on it known as "Sweet Sweet Sweet" which was used to form the music that played during the ending sequence of the game. The album contains a Japanese version of the song, although an English version was released as a b-side known as "Sweet Dream" on their "Winter Song" single in 1994.[5]

This article or section does not cite its references or sources. ... September 17 is the 260th day of the year (261st in leap years). ... 1965 (MCMLXV) was a common year starting on Friday (the link is to a full 1965 calendar). ... November 24 is the 328th day (329th on leap years) of the year in the Gregorian Calendar. ... 1992 (MCMXCII) was a leap year starting on Wednesday. ... The cover of the 2004 DVD widescreen release of the revamped original Star Wars Trilogy. ... The Death Star was an enormous military battle station in the fictional Star Wars universe. ... Dragon Ball Z logo (English manga). ... Vegeta or Prince Vegeta is a fictional character, villain, anti-hero and later hero in the manga and anime Dragon Ball Z and Dragon Ball GT. He is the prince of the fallen Saiyan race, archrival to Son Goku and a powerful warrior. ... Japanese mythology is an extremely complex religion and system of beliefs. ... A real kitsune, a Japanese subspecies of the red fox, in Hokkaido, Japan. ... This article is about the first game in the series. ... This picture depicts a Keaton in its trademark proud and mysterious pose. ... The official Pokémon logo. ... Ninetales , Kyukon) is one of 493 fictional species of Pokémon in the Pokémon franchise. ... Naruto Uzumaki ) is the main character of the anime and manga series Naruto. ... This article is about the manga and anime series. ... Dreams Come True is a Japanese band, though they sing in English too. ...

See also

Back of the album. ... A remix is an alternate version of a song, different from the original version. ...

Credits

Executive Producer: Hayao Nakayama
Producer: Shinobu Toyoda
Director: Masaharu Yoshii
Chief Programmer: Yuji Naka (YU2)
Assistant Programmers: Bill Willis, Masanobu Yamamoto
Game Planner: Hirokazu Yasuhara (Carol Yas)
Character Design and Chief Artist: Yasushi Yamaguchi (Judy Totoya)
Zone Artists: Phenix Rie, Brenda Ross, Craig Stitt, Tom Payne, Jina Ishiwatari, Yasushi Yamaguchi
Special Stage Art and CG: Tim Skelly, Peter Morawiec
Object Placement: Yukata Sugano, Hirokazu Yasuhara, Takahiro Anto
Special Stage Object Placement: Yukata Sugano
Music Composer: Masato Nakamura ((C) 1992 Dreams Come True)
Sound Programmer: Tomoyuki Shimada
Sound Assistants: Macky, Jimita, Milpo, Ippo, S.O, Oyz, N. Gee
Project Assistants: Syuichi Katagi, Takahiro Hamano, Yoshiki Ooka, Steve Woita
Game Manual: Youichi Takahashi, Carol Ann Hanshaw
Executive Supporters: Daizaburou Sakurai, Hisashi Suzuki, Thomas Kalinske, Fujio Minegishi, Takaharu Utsunomiya
Special Thanks to Cindy Claveran, France Tantiado, Daisuke Saito, Kunitake Aoki, Tsuneko Aoki, Deborah McCracken, Tatsuo Yamada, Rick Macaraeg, Locky P, Masaaki Kawamura
This article or section does not cite its references or sources. ... Hirokazu Yasuhara is the stage designer of several of the early Sonic the Hedgehog videogames. ... Tim Skelly is an arcade game designer and programmer who worked for Cinematronics from 1978-1981. ... Hirokazu Yasuhara is the stage designer of several of the early Sonic the Hedgehog videogames. ... Masato Nakamura (中村正人 Nakamura Masato, born October 1, 1958, Japan) is a Japanese musician who is a bassist of the band Dreams Come True. ... Thomas Tom Kalinske is an American businessman, best known as the president and CEO of Sega of America from 1990 to 1996. ...


References

  • An interview with Sonic 2 designer Brenda Ross
  • An interview with Sonic 2 designer Craig Stitt
  • An interview with Sonic 2 designer Peter Morawiec
  • An interview with Sonic 2 designer Tim Skelly

External links

About

MobyGames is a website devoted to cataloging computer and video games, both past and present. ... The Internet Movie Database (IMDb) is an online database of information about actors, films, television shows, video games and production crew personnel. ...

General fansites

Hacking guides

  • Hacking CulT - Resource for hacking Sonic 2
  • Esrael Home Page Site The Sonic the Hedgehog 2 Beta hack - Sonic 2 Delta
  • Sonic Cult Much Info and secrets from Sonic's Games

Hacks

  • Sonic 2: Long Version A modified version of the game

Beta information

  • Sonic 2 Beta, a very detailed site dedicated to Sonic 2 beta research.

Soundtrack covers and remixes

The Cynic Project is a predominantly trance band. ...

Walkthroughs

  • WikiKnowledge Wiki based guide to the game.
  Sonic the Hedgehog main series  v · d · e 
Sonic the Hedgehog • Sonic 2 • Sonic CD • Sonic  3 • Sonic & Knuckles • Sonic Adventure • Sonic Adventure 2 • Sonic Heroes • Shadow the Hedgehog • Sonic Rush

  Results from FactBites:
 
Sonic the Hedgehog 2 Review (0 words)
The world gaming stage was blown away when Sonic the Hedgehog crashed through the speed barrier in his 1991 debut, which quickly become the pack-in title for the Genesis console.
A game of obvious loving and impeccable craftsmanship, Sonic 2 is a work of lasting appeal that not only stands the test of time but defies it, still baffling the gamer’s mind today with the innovation, the visual wizardry, the pure joy of playing that few others manage to attain even now.
Sonic and Tails could jump, run, do the spin dash, and the all-new super spin dash, whereby upon holding a crouch and rapidly pressing jump, they rev up their engines for a burst of balled-up super-speed.
Sonic The Hedgehog One, Two, and Three - =SSMB= (0 words)
Sonic the Hedgehog should have a place in every single Sonic fan's heart, whether their favourite game is Sonic the Hedgehog 2 or Sonic Heroes.
Sonic the Hedgehog 3 is a funny one, to me. It adds extra control over Tails, and that makes a two player co-op very entertaining indeed.
Sonic the Hedgehog 2 is a game that holds the "#1 Game" prize in many fan's minds, and with good reason.
  More results at FactBites »

 
 

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