FACTOID # 21: 15% of Army recruits from South Dakota are Native American, which is roughly the same percentage for female Army recruits in the state.
 
 Home   Encyclopedia   Statistics   States A-Z   Flags   Maps   FAQ   About 
 
WHAT'S NEW
 

SEARCH ALL

FACTS & STATISTICS    Advanced view

Search encyclopedia, statistics and forums:

 

 

(* = Graphable)

 

 


Encyclopedia > Sonic the Hedgehog (video game)
Sonic

Developer(s) Sonic Team
Publisher(s) Sega
Designer(s) Naoto Ohshima (character design)
Hirokazu Yasuhara (game planner)
Yuji Naka (programming)
Masato Nakamura (composer)
Platform(s) Mega Drive/Genesis, iPod, Mobile phone, Virtual Console, Game Boy Advance, Xbox Live Arcade Xbox, Nintendo GameCube, PlayStation 2, PSP Sega Saturn, Sega Dreamcast
See also: Compilation releases
Release date NA June 23, 1991
EU June 23, 1991
JP July 26, 1991
Genre(s) Platform,Adventure
Mode(s) Single player
Rating(s) VRC: GA
Media 4-megabit cartridge, Download
Input methods Game controller, Click Wheel

Sonic the Hedgehog (ソニック・ザ・ヘッジホッグ Sonikku za Hejjihoggu?) is a platform game developed by Sonic Team and published by Sega for the Mega Drive/Genesis system. It is the inaugural game in Sega's flagship Sonic the Hedgehog video game series, and was the first title developed by Sonic Team. It was first released on June 23, 1991 in North America, and the same day in Europe. The Japanese Mega Drive version was released on July 26, 1991. It is sometimes retroactively referred to as Sonic the Hedgehog 1 or Sonic 1 to differentiate it from both its main character and sequels in the same series. Sonic the Hedgehog is a video game for the Xbox 360 and PlayStation 3 that was made to celebrate the 15th anniversary of the Sonic the Hedgehog franchise. ... This article is about the character. ... The Sonic the Hedgehog series is a franchise of video games released by Sega starring and named after its mascot character Sonic the Hedgehog. ... Sonic the Hedgehog box cover for the Sega Genesis. ... Image File history File links No higher resolution available. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Sonic Team (ソニックチーム Sonikku ChÄ«mu) is a Japanese computer and video game developer established in 1988 originally known as Sega AM8. ... This article is about the video game company. ... A game designer is a person who designs games. ... Naoto Oshima Naoto Ohshima (大島 直人 ÅŒshima Naoto) is a Japanese national and former Sega employee who designed the characters of Sonic the Hedgehog and Doctor Eggman. ... Hirokazu Yasuhara is the stage designer of several of the early Sonic the Hedgehog videogames. ... This article or section does not cite any references or sources. ... A computer program is a collection of instructions that describe a task, or set of tasks, to be carried out by a computer. ... Masato Nakamura (中村正人 Nakamura Masato, born October 1, 1958, Japan) is a Japanese musician who is a bassist of the band Dreams Come True. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... The Sega Mega Drive ) is a video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. ... iPod is a brand of portable media players designed and marketed by Apple Inc. ... This article is about Nintendos emulation feature and download service. ... “GBA” redirects here. ... Xbox Live Arcade (XBLA) is an online service operated by Microsoft that is used to distribute video games to Xbox and Xbox 360 owners and from late 2007 to Games for Windows - Live users [1]. The service was first launched in late 2004 and offers games from about US$5... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... PS2 redirects here. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... The Dreamcast , code-named White Belt, Black Belt, Dural, Dricas, Vortex, Katana, Shark, and Guppy during development) is Segas last video game console and the successor to the Sega Saturn. ... North American redirects here. ... is the 174th day of the year (175th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... is the 174th day of the year (175th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... This article is about the country in East Asia. ... is the 207th day of the year (208th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... Look up adventure in Wiktionary, the free dictionary. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... A video game content rating system is a system used for the classification of video games into suitability-related groups. ... The Video Game Ratings Council (V.R.C) was introduced by Sega of America in 1993 to rate all video games that were released for a sale in the United States of America. ... The Megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... Cartridge for the VIC 20 homecomputer In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... This article is about the computer terms. ... A game controller is an input device used to control a video game. ... ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Sonic Team (ソニックチーム Sonikku ChÄ«mu) is a Japanese computer and video game developer established in 1988 originally known as Sega AM8. ... This article or section does not cite its references or sources. ... This article is about the video game company. ... The Sega Mega Drive ) is a video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. ... The Sonic the Hedgehog series is a franchise of video games released by Sega starring and named after its mascot character Sonic the Hedgehog. ... Computer and video games redirects here. ... is the 174th day of the year (175th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... North American redirects here. ... For other uses, see Europe (disambiguation). ... is the 207th day of the year (208th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... For other uses, see Sequel (disambiguation). ...


This game propelled the Genesis into mass popularity in North America. After it was released, it eventually replaced Altered Beast as the game bundled with the console, and was later replaced with its first sequel, Sonic the Hedgehog 2. The game featured many novel elements which contributed to its popularity and helped to promote the uptake of 16-bit consoles. The game is widely considered to be one of the greatest games of all time, placing #51 on IGN's 2007 list. Altered Beast (獣王記 Jūōki, literally Beast Kings Chronicle, in Japan) is a 1988 arcade game developed and manufactured by Sega. ... Sonic the Hedgehog 2, or simply Sonic 2, is a platform game developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Mega Drive/Genesis. ... In the history of video games, the 16-bit era was the fourth generation of video game consoles. ... Game console redirects here. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ...


Sonic the Hedgehog added the element of speed to the standard platform formula and introduced other unique elements as well, such as the loops, springboards, high-speed devices, and the rings now permanently associated with the game series.


The game was both a critical and commercial success. As of November 19, 2007, the game has sold 4 million copies, the second-highest amount for a Genesis game, behind Sonic 2, which has sold 6 million copies. is the 323rd day of the year (324th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...

Contents

Gameplay

Overview

In the game, Sonic has to prevent Dr. Robotnik from collecting six of the Chaos Emeralds in an attempt to rule South Island. He must traverse six "zones", each comprised of three stages or "acts", until he confronts Robotnik for the last time in the Final Zone. This article is about the video game character. ... The Chaos Emeralds, as depicted in Sonic Advance from a side view. ...


The gameplay centers around elements that exploit the increased performance of the 16-bit console over its 8-bit forebears. It is notable for being both simplistic and engaging for players. Gameplay includes all player experiences during the interaction with game systems, especially formal games. ...


At the time of its release, Sonic the Hedgehog was one of the fastest platformers that had yet been released. Sonic could run, jump and roll at significantly higher speeds than most platformers of the time. Unlike other platformers, the game's levels were designed to encourage the player to progress quickly. Springs, slopes, high falls and loop-de-loops were all available to both boost and challenge the player to reach high speeds. This was all accomplished without any slowdown in framerates, adding to the experience. Frame rate, or frame frequency, is the measurement of the frequency (rate) at which an imaging device produces unique consecutive images called frames. ...


Movement

Sonic had a novel method of attack. As a hedgehog, he can curl up into a ball by either jumping or by rolling along the ground, a state in which he can damage most enemies by simply colliding with them. This was a change from most other platform games, where the player could damage enemies only by shooting or jumping on top of them. While rolling along the ground, Sonic can roll down slopes, gaining speed as he goes. Most slopes are irregular, as opposed to the fixed angles seen in previous platform games, and the game has the physics to match. Sonic's acceleration down a slope depends on its steepness; if traveling fast enough, he can run up and around 360° loops; and he suffers from drag underwater. This article is about the spiny mammal. ... A magnet levitating above a high-temperature superconductor demonstrates the Meissner effect. ... An object moving through a gas or liquid experiences a force in direction opposite to its motion. ...


Features

A typical in-game screen-shot of Sonic the Hedgehog, taken from its first level, Green Hill Zone.
A typical in-game screen-shot of Sonic the Hedgehog, taken from its first level, Green Hill Zone.

Essential to the gameplay are the golden rings the player collects along their way in each level; a feature which would become one of the defining characteristics of the series. These items are regularly placed around the level map and serve multiple functions. First, the player collects rings to protect Sonic. As long as they have at least one ring, the player will not lose a life when injured. Instead, when hit, up to 40 of the rings the player has collected will fly outward and scatter around the immediate area, some of which can then be retrieved before they disappear. If the player runs into an enemy without a single ring, they will lose a life. If the player collects 100 rings they will gain a life, and gain an additional life for every 100 rings after that, provided the rings are not lost. screenshot Sega Genesis Sonic_the_Hedgehog by me This is a screenshot of a copyrighted computer game or video game. ... screenshot Sega Genesis Sonic_the_Hedgehog by me This is a screenshot of a copyrighted computer game or video game. ... In computer and video games, a level (sometimes called a stage, course, round, world, map or landscape) is a separate area in a games virtual world, in modern games typically representing a specific location such as a building or a city. ...


If the player has at least 50 rings at the end of an act, a giant golden ring will float above the finishing sign which can be jumped through to enter one of the Special Stages (this excludes the final act of a stage, when Sonic will enter a boss fight). At the end of each act, the total number of rings the player has is multiplied by 100 and added to the player's score. During the score-tallying, the player can also jump through the air to find hidden emblems which can range from 100 to 10,000 points. This was the only console Sonic where the player could not get more lives by collecting over 200 rings (This is the only 16-bit title where it is impossible to obtain 300 rings in a single stage).


Also scattered throughout each level are monitors which, when broken by the character, reward the player with one of a variety of bonuses. These include a shield which will protect Sonic from a single hit, a 10-ring bonus, an extra life, temporary invincibility (accompanied with a temporary change in music), and "Super Sneakers", which give the player a temporary speed boost (and increase the tempo of the music for the duration). The item monitors have become another long-lasting feature in the series, though they have been changed to bubble-like containers in later games.


Despite the various types of protection available, neither the shield, rings, or invincibility will prevent the player losing a life if Sonic is crushed (by a trap or between a wall and a moving platform), drowning, running out of time (each act has a ten-minute time limit), or falling into a bottomless pit.


Progression through the game is made easier for the player by lamp posts that act as checkpoints. When Sonic passes a lamp post, its color changes from blue to red, and the next time a life is lost, gameplay will restart at that point rather than at the beginning of the act. If a checkpoint is activated and a life is lost as a result of running out of time, the time at the checkpoint will reset to 0:00. The term checkpoint may refer to: A place at which vehicles or pedestrians are stopped in order to enforce laws or security measures. ...


Hazards the player experiences include a wide variety of "badniks" - these appear as animals trapped inside mechanical bodies which are released the moment the player hits them. Each badnik takes one hit to destroy, but they vary greatly from Zone to Zone; some will walk in a set path, others will try blasting the player, and some cannot be avoided at all. The player must also avoid rows of sharp spikes, cliffs, and elaborate death traps. There is also the threat of drowning, as the player can only survive 30 seconds underwater (locating air bubbles can extend this). A Badnik is a term for an enemy robot in the early North American and European versions of the Sonic the Hedgehog video games. ...


The game features no game saves or passwords. This means that the game has to be restarted from the beginning when the player runs out of continues or turns off the system unless the player uses a cheat code to access the level select screen. This is Sonic's first – and last – solo adventure on a console game until Sonic and the Secret Rings in 2007. A saved game is a piece of digitally stored information about the progress of a player in a computer or video game. ... This article or section does not cite its references or sources. ...


Graphics and sound

At the time of its release, Sonic the Hedgehog boasted impressive 16-bit graphics, with richly animated sprites and varied colors, fully utilising the Mega Drive's enhanced color palette. Flowers moved, rings spun, lights blinked, and water shimmered in the background.


The game also takes full advantage of the on-board Zilog Z80 and Yamaha synthesizer sound chip, and is filled with sound effects, chimes, bops and beats following the player through the levels. Many sounds play on top of one another and most of the game's sounds were unique and of higher quality than earlier 8-bit sounds. One of the first Z80 microprocessors manufactured; the date stamp is from June 1976. ... The headquarters of Yamaha Corporation Yamaha redirects here. ... YM2612, aka OPN2, is a six-channel sound synthesizer IC, or sound chip, produced by Yamaha. ... Sound effects or audio effects are artificially created or enhanced sounds, or sound processes used to emphasize artistic or other content of movies, video games, music, or other media. ... 8-bit refers to the number of bits used in the data bus of a computer. ...


Besides detailed sound and animation, Sonic the Hedgehog is especially known for its dynamic music, composed by Masato Nakamura, a member of the popular J-Pop band, Dreams Come True. Using 8-bit stereo sound, the music is rich and varied throughout each level. Particularly notable are the game's recognizable main theme and the music to Green Hill Zone. Sonic the Hedgehog's soundtrack is still highly popular in remixing communities on the Internet, such as OverClocked ReMix. Similarities to the Green Hill Zone theme can be found in "Dreams of an Absolution", the theme for Silver the Hedgehog in the 2006 Sonic game, also called Sonic the Hedgehog, though the song's composer Lee Brotherton claims that this was an unintentional coincidence.[citation needed] Masato Nakamura (中村正人 Nakamura Masato, born October 1, 1958, Japan) is a Japanese musician who is a bassist of the band Dreams Come True. ... J-pop (or Jpop) is an abbreviation of Japanese pop. ... Dreams Come True ) is a Japanese band that performs songs in both Japanese and English. ... Label for 2. ... OverClocked ReMix, also known as OC ReMix or OCR, is a website dedicated to reviving computer and video game music from the past and re-interpreting it with new technology and software, as well as various traditional means. ... Silver the Hedgehog ) is a video game character in the Sonic the Hedgehog video game series. ... Sonic the Hedgehog is a video game for the Xbox 360 and PlayStation 3 that was made to celebrate the 15th anniversary of the Sonic the Hedgehog franchise. ...


Development

Development for Sonic the Hedgehog began in April 1990, after Sega ordered its AM-8 team to develop a game featuring a mascot for the company. After choosing a hedgehog as the main character, the 5-person group changed its name to Sonic Team and started working on Sonic the Hedgehog. The main minds behind the game were character designer Naoto Ohshima, game programmer Yuji Naka and designer Hirokazu Yasuhara.[1] 1990 1990 in games 1989 in video gaming 1991 in video gaming Notable events of 1990 in video gaming. ... Naoto Oshima Naoto Ohshima (大島 直人 Ōshima Naoto) is a Japanese national and former Sega employee who designed the characters of Sonic the Hedgehog and Doctor Eggman. ... A game programmer is a software engineer who primarily develops computer or video games or related software (such as game development tools). ... This article or section does not cite any references or sources. ... Designer is a broad term for a person who designs any of a variety of things. ... Hirokazu Yasuhara is the stage designer of several of the early Sonic the Hedgehog videogames. ...


The game was originally intended to feature a sound test menu, with animated graphics based around Sonic break-dancing to the music of a "Sonic Band"[2] consisting of Sharps Chicken (guitar), Max Monkey, (guitar), Mach Rabbit (drums), and Vector the Crocodile (keyboard/synth);[citation needed] Vector was later re-designed and re-used for the games Knuckles' Chaotix and Sonic Heroes.[citation needed] The development schedule meant that the feature had to be scrapped, and Yuji Naka decided to replace the test with the "SEGA!" chant used in TV advertisements, which took up 1/8 of the 4-megabit cartridge.[2] A text-only sound test option remained in the final game's level select cheat menu. Sound Test is a function built into the options screen of many video games. ... This USPS stamp depicts an 80s breakdancer and a boombox. ... This article or section does not adequately cite its references or sources. ... Approximate worldwide distribution of monkeys. ... For other uses, see Rabbit (disambiguation). ... Vector the Crocodile is a video game character from the Sonic the Hedgehog series and leader of the Chaotix detective team who debuted in the game Knuckles Chaotix. ... Knuckles Chaotix, in Japan called simply Chaotix, is a platform game in the Sonic the Hedgehog series, developed by the Sonic Team and published by Sega for the Sega 32X. The game was released in North America in March 1995, in Japan on April 21, 1995 and finally in Europe... Sonic Heroes ) is a video game in the Sonic the Hedgehog series. ... The Megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ...


This is the only Mega Drive/Genesis Sonic game made entirely in Japan. Although Sonic the Hedgehog CD was made in Japan as well, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles were produced in North America at Sega Technical Institute, albeit with almost exclusively Japanese staff members. Sonic the Hedgehog Spinball, however, was produced almost entirely by Americans, the only Sonic game to date to do so. Sonic 3D featured Japanese staff, but much of the work was done by the UK-based video game company Traveller's Tales, who also produced Sonic R. Sonic the Hedgehog 2, or simply Sonic 2, is a platform game developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Mega Drive/Genesis. ... Sonic the Hedgehog 3 ), often abbreviated and literally known in Europe as Sonic 3, is a platform game in the Sonic the Hedgehog series for the Sega Mega Drive/Genesis. ... S&K may also refer to S&K Menswear Sonic & Knuckles ) is a platform game in the Sonic the Hedgehog series, developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Sega Genesis in 1994. ... This article does not cite any references or sources. ... Sonic the Hedgehog Spinball (also known as Sonic Spinball) is an adventure pinball game in the Sonic the Hedgehog series. ... Sonic 3D (titled Sonic 3D: Flickies Island in Europe, Australia and New Zealand, and called Sonic 3D Blast in North America, both names used in Japan) is an isometric platform game in the Sonic the Hedgehog series. ... Travellers Tales Ltd is a British software house established in 1990 and based in Knutsford, Cheshire. ... A screenshot of the PC version of Sonic R. Sonic R (ソニック R) is a racing game developed by Travellers Tales and Sonic Team for the Sega Saturn and PC, the latter version being ported to the GameCube in Sonic Gems Collection. ...


Levels

The game features six levels divided in three acts: Green Hill Zone, a tropical environment which includes loop de loops, chequered hillsides, springs and spikes. It can be considered to be one of the most iconic levels in the entire series, and has had its elements and features reused throughout later releases, and the zone itself made a 3D appearance in Sonic Adventure 2 as a secret level for Sonic. Marble Zone, an ancient ruin filled with spikes, magma, fireball launchers and crushing weights; Spring Yard Zone, a mountain city filled with pinball-like bumpers and slopes; Labyrinth Zone, an aquatic maze; Star Light Zone, a roller coaster-like urban level with fans and see-saws to help propelling; Scrap Brain Zone, an industrial complex which serves as Dr. Robotnik's base; and Final Zone, consisting of only one act, featuring the battle with Dr. Robotnik. In computer and video games, a level (sometimes called a stage, course, episode, round, world, map, wave, board, phase, or landscape) is a separate area in a games virtual world, in modern games typically representing a specific location such as a building or a city. ... This article is about the arcade game. ... A typical roller coaster The roller coaster is a popular amusement ride developed for amusement parks and modern theme parks. ...


Special Stages

If Sonic finishes the first or second act of any of the first five zones with at least 50 rings, a large, spinning ring will appear. If he jumps into it, he will enter a "Special Stage" that hides a Chaos Emerald. In these stages, Sonic, in ball form, falls through a series of rotating mazes. If he can avoid the "GOAL" signs along parts of the stage's walls, he will eventually find the Chaos Emerald encased in colored diamonds; touching the diamonds repeatedly will cause them to change color and eventually disappear, allowing access to the Emerald. The stage will end when Sonic either touches the Emerald or hits a "GOAL" sign. If 50 rings are collected before Sonic makes contact with a "GOAL" sign, then a 'Continue' will be awarded to the player, indicated by a brief, distinct change in melody.


Acquiring all six Chaos Emeralds will allow the player to view the game's "good ending" upon defeating Robotnik in the Final Zone. The good ending is a shot of Robotnik angrily jumping on the word "END". The bad ending is a shot of Robotnik happily juggling the Chaos Emeralds the player did not obtain, over the words "try again".


Early version

Although no prototypes have yet been leaked onto the Internet, early publicity for the game shows some key differences between early versions and the final commercial release: Image File history File links Question_book-3. ... Image File history File links Broom_icon. ...

  • The "RINGS" gauge was originally named "RING".
  • Instead of leaving the screen at the end of each act Sonic would jump around and punch his fist into the air with joy.
  • At first, in Green Hill Zone the sky was much darker than in the commercial release, the mountains looked different in the background, and a WELCOME sign was visible. However, this was in very early stages and only old magazines have similar shots.
  • The "spike bug": landing on one set of spikes and bouncing to another would cause Sonic to die, ignoring the usual invulnerability that he has after injury. This made it through to the final (commercial) version, but was fixed in a later edition.
  • The Green Hill Boss's ball once had an orbiting sparkle on it as shown in a Portuguese Mega Drive commercial.
  • Marble Zone featured strange flying saucer-like objects in the sky. These objects can be seen tilting in the film Wayne's World during an advertisement for Noah's Arcade (shots of Sonic the Hedgehog are shown in the background while he talks to the camera). Also, according to one early image, the zone included badniks that are only present in other zones in the final version, such as a snail-like badnik from the Spring Yard Zone.
  • Spring Yard Zone was originally named "Sparkling Zone" and featured a slightly different background and neon signs (which were possibly the inspiration for Collision Chaos in Sonic the Hedgehog CD)
  • Scrap Brain Zone was originally named "Clock Work Zone", although due to the lack of a W in the title cards, the only existing screenshots show it as "Clock ork Zone". It also had an interior style background in Act 1 and featured diagonal conveyor belts.
  • The original order of the zones was Green Hill Zone, Labyrinth Zone, Marble Zone, Star Light Zone, Spring Yard (Sparkling) Zone, Scrap Brain (Clock Work) Zone. Early versions of the game showed this order in the level select (see Versions below).
  • In early development stages, before programming began, the main character was going to be a rabbit who used its ears to pick up objects and throw them at enemies, similar to Super Mario Bros. 2. This sort of gameplay was later revisited with Ristar. The character Silver the Hedgehog ended up using psychic abilities in a similar manner.

Sega MegaDrive 2 European version with joypad, game cart + box Sega Mega Drive (Japanese: メガドライブ Mega Doraibu) was a 16-bit video game console released by Sega. ... UFO redirects here. ... This article is about the SNL sketch. ... Sonic the Hedgehog CD ), or simply Sonic CD, is a platform game in the Sonic the Hedgehog series, developed and published by Sega. ... This article is about the version released outside of Japan. ... Ristar (Ristar the Shooting Star in Japan) is a platform game published and developed by Sega for the Sega Genesis in 1995. ... Silver the Hedgehog ) is a video game character in the Sonic the Hedgehog video game series. ...

Versions and releases

The first version, released in North America and Europe, lacked some graphical enhancements that were added to the later Japanese release. The Japanese version included clouds that moved independently of the scrolling background (even when the main character stands still) in the Green Hill Zone and two water graphical effects in the Labyrinth Zone, which consisted of a rippling effect on the foreground and a swirling effect on the background. This effect was only applied to the areas that were under the water line. Also in the Japanese version, all levels of the game had many more layers of parallax scrolling in their backgrounds. This article may be too technical for most readers to understand. ...


The first version also gave the player an enormous 250,000 point bonus if a stage was cleared in less than 30 seconds. Subsequent revisions cut the bonus down to 50,000.[citation needed]


The later Japanese version 2.0 fixed the "spike bug" (a bug in which Sonic would instantly die if he "bounced" from one set of spikes to another due to him not gaining temporary invincibility until his feet touched the ground). Also fixed in both Japanese versions is the level select cheat, which listed the game's levels in an erroneous order.


In addition to this, due to differences between standard PAL and NTSC refresh rates, the European version of the game played at about 83% speed of the NTSC version[3] (which also slows down the music to the point of notice), a problem that has been fixed for the remaining Mega Drive Sonic games, but not for Sonic the Hedgehog's appearances in some of the collections (e.g. Sonic Jam) or the Wii's Virtual Console version of the game. NTSC is the analog television system in use in the United States, Canada, Japan, Mexico, the Philippines, South Korea, Taiwan, and some other countries (see map). ... Sonic Jam is a collection of all of the Sonic the Hedgehog series of games on the Sega Mega Drive (in PAL territories and Japan) or the Sega Genesis (in North America) that were created by Sonic Team. ... This article is about Nintendos emulation feature and download service. ...

Title screen on Game Gear.
Green Hill on Master System

Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Image File history File links screenshot Sega Master System Sonic the Hedgehog (Master System), made myself. ... Image File history File links screenshot Sega Master System Sonic the Hedgehog (Master System), made myself. ...

8-bit version

Sonic the Hedgehog

Master System version box art
Developer(s) Ancient
Publisher(s) Sega
Designer(s) Shinobu Hayashi (Programming), Ayano Koshiro and Takefuni Yunoue (Design), Masato Nakamura and Yuzo Koshiro (Sound and music)
Platform(s) Master System, Game Gear
Release date Master System
Flag of Europe Flag of the United States October 25, 1991
Game Gear
Flag of Japan December 28, 1991
Flag of the United States Flag of Europe December 1991
Genre(s) Platform game
Mode(s) Single player

There was also a version of Sonic the Hedgehog that was released for the Sega Master System and the Game Gear, which loosely followed the design of the 16-bit version, although with new stages, some different zones and a level map. Noticeable differences were that the Chaos Emeralds had to be found within certain stages, instead of in the Special Stages(these only allowed the player to get rings and therefore more lives). Bonuses are awarded from the end panel, given some conditions, and there are no rings or badniks to be found in any boss levels (with the exception of the last level, Scrap Brain Zone which actually has no boss). The Sega Master System version was the final title for the console released in the U.S. Image File history File links Download high-resolution version (465x656, 646 KB) http://www. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Ancient Corp. ... This article is about the video game company. ... A game designer is a person who designs games. ... Ayano Koshiro ) (born April 17, 1970) is a Japanese illustrator from Hino, Tokyo. ... Masato Nakamura (中村正人 Nakamura Masato, born October 1, 1958, Japan) is a Japanese musician who is a bassist of the band Dreams Come True. ... Yuzo Koshiro , born December 12, 1967 in Hino, Tokyo) is a Japanese video game music composer. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... Sega Master System The Sega Master System (SMS for short) (Japanese: マスターシステム), was an 8-bit cartridge-based gaming console manufactured by Sega. ... The Sega Game Gear was Segas first portable gaming system. ... Image File history File links This is a lossless scalable vector image. ... Image File history File links This is a lossless scalable vector image. ... is the 298th day of the year (299th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... Image File history File links Flag_of_Japan. ... is the 362nd day of the year (363rd in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... Image File history File links This is a lossless scalable vector image. ... Look up December in Wiktionary, the free dictionary. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... The Sega Master System ) or SMS for short (1986 - 2000), is an 8-bit cartridge-based video game console that was manufactured by Sega. ... The Sega Game Gear is a handheld game console which was Segas response to Nintendos Game Boy. ... The Sega Master System ) or SMS for short (1986 - 2000), is an 8-bit cartridge-based video game console that was manufactured by Sega. ...


The Game Gear version has a lower screen resolution, but a larger color palette, and different controls (i.e. Sonic can accelerate and decelerate more easily, and can jump higher). Some gameplay changes were also made from the Master System version, such as warning signs added
near pits such in Green Hill Zone, because of the narrow screen and high speed; different level design on Labyrinth Zone, including location of the Chaos Emerald; falling in Jungle Zone Act 2 doesn't lead to a bottomless pit and loss of a life; and some bosses are different.[4] Image resolution describes the detail an image holds. ... A palette, in computer graphics, is a designated subset of the total range of colors supported by a computer graphics system. ... A bottomless pit is, as its name suggests, a pit that goes straight down with no bottom. ...


Two zones have differences to traditional Sonic levels, Bridge Zone Act 2 which scrolls independently of Sonic’s progress, forcing the player to work at a fast pace, and Jungle Zone Act 2, with a vertical level map as opposed to horizontal.


The Game Gear version was featured in the compilation Sonic Mega Collection Plus and was an unlockable in Sonic Adventure DX. A conversion for Palm Tungsten handhelds was also released in 2003 by Sega Mobile. Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ... Sonic Adventure ) is a video game created by Sonic Team and released on December 23, 1998 in Japan by Sega for the Sega Dreamcast. ... This article is about the Personal Digital Assistant . ...


Sonic the Hedgehog Genesis

Game Boy Advance box art.
Game Boy Advance box art.

A version of the game, which was entitled Sonic the Hedgehog Genesis, was released for the Game Boy Advance in November 2006 as part of the celebrations of the original game's 15th anniversary. The game is a remake of the original game as opposed to a port. It includes a new save feature and a special "Anniversary Mode" featuring the Spin-Dash move that was added in later games. In addition, the view is slightly zoomed in and adapted for the GBA's widescreen aspect ratio,and the level select and debug codes have been left out, the former due to the fact that there is already a zone select screen.[5] The reception was negative, as many reviewers criticized the game for its slow frame rate, music, and glitches -- most called the game "unplayable." Image File history File links Sonic_the_Hedgehog_Genesis. ... Image File history File links Sonic_the_Hedgehog_Genesis. ... “GBA” redirects here. ... Notable events of 2006 in video gaming. ...

See also: Video games notable for negative reception

Certain games have received negative publicity for various reasons, including poor gameplay, exceptionally poor graphics or music, a clichéd or stereotypical premise and storyline, a poor user interface, or an excessive number of bugs that hamper enjoyment or playability (to the point were it is impossible to finish the...

Compilation releases

Compilations that include the game are Sonic Compilation (1995) and Sega 6-Pak (1996) for the Sega Genesis; Sonic Jam (1997) for the Sega Saturn; Sega Smash Pack (1999) for the Sega Dreamcast; Sonic Mega Collection (2002) for the GameCube; Sonic Mega Collection Plus (2004) for the PlayStation 2, Xbox and PC, and Sega Genesis Collection (2006) for the PlayStation 2 and PlayStation Portable. Sonic Compilation is a 1995 Sega Mega Drive game containing three previously released Sonic titles: Sonic the Hedgehog, Sonic the Hedgehog 2, and Dr. Robotniks Mean Bean Machine. ... 1995 1995 in games 1994 in video gaming 1996 in video gaming Notable events of 1995 in video gaming. ... Sega 6-Pak is a video game compilation released by Sega in 1996. ... 1996 1996 in games 1995 in video gaming 1997 in video gaming Notable events of 1996 in video gaming. ... The Mega Drive/Genesis was a 16-bit video game console released by Sega in Japan (1988), Europe (1990) and most of the rest of the world as the Mega Drive. ... Sonic Jam is a collection of all of the Sonic the Hedgehog series of games on the Sega Mega Drive (in PAL territories and Japan) or the Sega Genesis (in North America) that were created by Sonic Team. ... 1997 1997 in games 1996 in video gaming 1998 in video gaming Notable events of 1997 in video gaming. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... Sega Smash Pack is a series of game compilations featuring mostly Sega Genesis games. ... 1999 1999 in games 1998 in video gaming 2000 in video gaming Notable events of 1999 in video gaming. ... The Dreamcast , code-named Dural, Dricas and Katana during development) is Segas fifth and final video game console and the successor to the Sega Saturn. ... The main menu screen in Sonic Mega Collection. ... 2002 2002 in games 2001 in video gaming 2003 in video gaming Notable events of 2002 in video gaming. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ... 2004 2004 in games 2003 in video gaming 2005 in video gaming Notable events of 2004 in video gaming. ... PS2 redirects here. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... Sega Genesis Collection (known in Europe, Australia and Japan as Sega Mega Drive Collection ) is a video game compilation for the PlayStation 2, and PSP. It includes 28 classic Sega Genesis/Sega Mega Drive games from a variety of genres, as well as 5 classic Sega arcade games. ... Notable events of 2006 in video gaming. ... PS2 redirects here. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...


The Sonic Jam version, like all of the four games included in the title, was given "easy" and "medium" options (as well as an "original" option, the game as it was) that removed acts, bosses, enemies, spikes, traps and pits. These "easy" and "medium" options were not included with any other versions of the game. In addition, the Spin-Dash, a move that did not debut until Sonic 2 the following year, was implemented in the first game. It is interesting to note that the spike bug from earlier versions of Sonic the Hedgehog can be triggered if Spin Dash is turned off. Sonic the Hedgehog 2, or simply Sonic 2, is a platform game developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Mega Drive/Genesis. ...


Sonic Mega Collection and Mega Collection Plus feature all three revisions of the game. The GameCube PAL edition of Mega Collection for the GameCube supports a 60 Hz option, which not only allows the game to be played full-screen and at its original speed, but also allows either the US or Japanese version 2.0 iterations to be played via a cheat code (the first Japanese version is the default). If the 50 Hz option is selected, these cheat codes do not work and only the PAL edition of the game can be played.[6]


In Sega Genesis Collection, both the US and European releases of this collection contain the US version of Sonic the Hedgehog.


Releases on other platforms

The original game was converted into a Famicom game called Somari by a group of software pirates in Hong Kong. The game, which is mostly playable, replaces Sonic with Mario wearing Tails's shoes. “NES” redirects here. ... Somari is a pirated hack of Segas flagship video game Sonic the Hedgehog, produced for the Nintendo Famicom and sold primarily around Hong Kong. ... The copyright infringement of software (also known as software piracy) refers to several practices when done without the permission of the copyright holder: Creating a copy and/or selling it. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ...


A J2ME conversion for mobile phones running Java was released by I-Fone in 2006. This version, Sonic the Hedgehog Part 1, includes only the first three zones, with the remainder to be released as Sonic the Hedgehog Part 2 at a later date. This version mostly follows the Mega Drive version, but some features have been removed, most notably the Special Stage. There has also been a second, not as widely known version the game for Verizon phones, that has everything the original version did, although strangely removing all sound effects from the game. The mobile phone version also came bundled with some Panasonic cell phones in Europe and Japan. Java 2 Platform, Micro Edition, or J2ME, is a collection of Java APIs targeting embedded consumer products such as PDAs, cell phones and other consumer appliances. ... A stylised representation of a mobile phone A mobile phone is a device which behaves as a normal telephone whilst being able to move over a wide area ( cordless phone which acts as a telephone only within a limited range). ... This article or section should include material from Bell Atlantic This article or section should include material from GTE Verizon Communications (NYSE: VZ) is a local exchange telephone company formed by the merger of Bell Atlantic, a former Bell Operating Company, and GTE, which was the largest independant local exchange... Panasonic is an international brand name for Japanese electric products manufacturer Matsushita Electric Industrial Co. ...


In 2006, Sonic the Hedgehog became available for Nintendo Wii's Virtual Console service from launch [7], and in 2007 entered Xbox 360's Xbox Live Arcade, under the title Sonic the Hedgehog Arcade.[8] The 360 version does not allow the use of cheats to prevent undue earning of Achievements. It also has options for graphic smoothing, saving and loading current progress in-game and to resize the gameplay window. The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... This article is about Nintendos emulation feature and download service. ... It has been suggested that Xbox 360 Elite be merged into this article or section. ... Xbox Live Arcade (XBLA) is an online service operated by Microsoft that is used to distribute video games to Xbox and Xbox 360 owners and from late 2007 to Games for Windows - Live users [1]. The service was first launched in late 2004 and offers games from about US$5...


The game was also present on the Danger Hiptop's Sidekick 3, Real Arcade and (along with most classic Sonic games)GameTap. The Danger Hiptop, also sold as the T-Mobile Sidekick, is a GPRS/EDGE mobile phone with wireless Internet capabilities and some functionality similar to a PDA. The Hiptop is sold by T-Mobile in the United States, United Kingdom, Germany and Austria. ... RealNetworks (NASDAQ: RNWK) is a Seattle-based provider of Internet media delivery software and services. ... GameTap is an online video game service by Turner Broadcasting System (TBS). ...


In 2007 the game was made available on the iTunes store as a game for the iPod nano with video, the iPod classic, and iPod with video. The iTunes Store is an online business run by Apple Inc. ... The iPod nano is a mid-range iPod portable media player designed and marketed by Apple Inc. ... The iPod classic is the flagship iPod digital audio player designed and marketed by Apple Inc. ... The iPod classic is the flagship iPod digital audio player designed and marketed by Apple Inc. ...


The Nintendo Wii title Super Smash Bros. Brawl, which features Sonic as an unlockable playable character, has a hidden stage called Green Hill Zone, with scenery based directly on the original game level. This stage becomes available to the player as soon as Sonic is unlocked. It features the shuttle loop structure as part of the background, where occasionally Tails, Knuckles and Silver make brief cameo appearances. Super Smash Bros. ...


Knuckles in Sonic the Hedgehog

Knuckles in Marble Zone, in an area where Sonic cannot access, above the main path.

In the development of Sonic & Knuckles, Sega tried to implement Knuckles the Echidna into the original game, but decided to leave him out. According to several programmers and hackers, the reason why Knuckles could not be placed into Sonic the Hedgehog like he was in Sonic the Hedgehog 2 was that the palette colors of Knuckles' sprite would have, in fact, completely altered the palette scheme of the entire game. Therefore, instead of a Knuckles in Sonic 1 feature, fans were treated to a full version of the Blue Sphere game. S&K may also refer to S&K Menswear Sonic & Knuckles ) is a platform game in the Sonic the Hedgehog series, developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Sega Genesis in 1994. ... Knuckles the Echidna ) is a video game character within the Sonic the Hedgehog fictional universe of video games, television shows and comics. ... Sonic the Hedgehog 2, or simply Sonic 2, is a platform game developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Mega Drive/Genesis. ... A typical Blue Sphere stage Blue Sphere ) is a secret easter egg video game created by attaching Sonic the Hedgehog or Sonic Compilation to the Sonic & Knuckles cartridge. ...


On August 31, 2005, a programmer nicknamed Stealth created a hack called Knuckles the Echidna in Sonic the Hedgehog[1]. This hack makes Knuckles playable in the game, giving him all the moves he has in Sonic & Knuckles, including gliding, wall climbing, and the spin dash. These abilities can lower the challenge of the game in places such as the Marble Zone and Labyrinth Zone. Knuckles is also known for being unable to jump as high as Sonic; this can create some problems mostly in Labyrinth Zone and Scrap Brain Zone, which can be compensated by the climbing ability. This hack circumvents the palette problem by using the three existing red colours in the palette. is the 243rd day of the year (244th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... S&K may also refer to S&K Menswear Sonic & Knuckles ) is a platform game in the Sonic the Hedgehog series, developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Sega Genesis in 1994. ...


Credits

Hirokazu Yasuhara is the stage designer of several of the early Sonic the Hedgehog videogames. ... This article or section does not cite any references or sources. ... Naoto Oshima Naoto Ohshima (大島 直人 Ōshima Naoto) is a Japanese national and former Sega employee who designed the characters of Sonic the Hedgehog and Doctor Eggman. ... Rieko Kodama is a female video game designer who is commonly referred to as the First Lady of RPGs. ... Masato Nakamura (中村正人 Nakamura Masato, born October 1, 1958, Japan) is a Japanese musician who is a bassist of the band Dreams Come True. ...

References

  1. ^ Sam Kennedy. Sonic Boom. 1up.com. Ziff Davis. Retrieved on 2006-10-23.
  2. ^ a b Heidi Kemps. Sega's Yuji Naka Talks!. GameSpy. IGN. Retrieved on 2006-10-23.
  3. ^ YouTube - Sonic The Hedgehog - NTSC vs PAL
  4. ^ Sonic the Hedgehog (8-Bit) at Green Hill Zone
  5. ^ Jonathan Metts. News Article: Sonic on GBA for 15th Anniversary. Nintendo World Report. Retrieved on 2006-10-23.
  6. ^ CCG: Sonic Mega Collection Cheats]. CCG.
  7. ^ Sonic the Hedgehog (Virtual Console)]. IGN.
  8. ^ Sonic the Hedgehog Arcade. GameSpot. CNET. Retrieved on 2007-09-30.

Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 296th day of the year (297th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 296th day of the year (297th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 296th day of the year (297th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 273rd day of the year (274th in leap years) in the Gregorian calendar. ...

External links

The Sonic the Hedgehog series is a franchise of video games released by Sega starring and named after its mascot character Sonic the Hedgehog. ... Computer and video games redirects here. ... Sonic the Hedgehog 2, or simply Sonic 2, is a platform game developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Mega Drive/Genesis. ... Sonic the Hedgehog CD ), or simply Sonic CD, is a platform game in the Sonic the Hedgehog series, developed and published by Sega. ... Sonic the Hedgehog 3 ), often abbreviated and literally known in Europe as Sonic 3, is a platform game in the Sonic the Hedgehog series for the Sega Mega Drive/Genesis. ... S&K may also refer to S&K Menswear Sonic & Knuckles ) is a platform game in the Sonic the Hedgehog series, developed by Sonic Team in collaboration with Sega Technical Institute, and published by Sega for the Sega Genesis in 1994. ... Sonic Adventure ) is a video game created by Sonic Team and released on December 23, 1998 in Japan by Sega for the Sega Dreamcast. ... “SA2” redirects here. ... Sonic Heroes ) is a video game in the Sonic the Hedgehog series. ... Shadow the Hedgehog ) is a video game starring an anti-hero of the Sonic the Hedgehog series, Shadow the Hedgehog. ... Sonic the Hedgehog is a video game for the Xbox 360 and PlayStation 3 that was made to celebrate the 15th anniversary of the Sonic the Hedgehog franchise. ... Sonic Compilation is a 1995 Sega Mega Drive game containing three previously released Sonic titles: Sonic the Hedgehog, Sonic the Hedgehog 2, and Dr. Robotniks Mean Bean Machine. ... Sonic Jam is a collection of all of the Sonic the Hedgehog series of games on the Sega Mega Drive (in PAL territories and Japan) or the Sega Genesis (in North America) that were created by Sonic Team. ... Sonic & Knuckles Collection is a Sonic the Hedgehog compilation game for Microsoft Windows-based PCs. ... The main menu screen in Sonic Mega Collection. ... The main menu screen in Sonic Mega Collection. ... Sonic Gems Collection (ソニック ジェムズ コレクション) is a GameCube and (in Japan and Europe) PlayStation 2 compilation of the more obscure games of the Sonic the Hedgehog series. ... This article is about the 1991 video game. ... This article is about the 8-bit game. ... Sonic Chaos (known as Sonic & Tails in Japan and Sonic the Hedgehog Chaos in Europe) is a video game for the Sega Master System and Sega Game Gear, developed by Aspect and published by Sega in 1993. ... Sonic Triple Trouble is a platform game in the Sonic the Hedgehog series. ... Sonic Labyrinth is a puzzle/platformer for the Sega Game Gear, released 17 November, 1995 in Japan and sometime during 1995 in the US and Europe. ... Sonic the Hedgehog Pocket Adventure, or just Sonic Pocket Adventure is a video game in the Sonic the Hedgehog series. ... To meet Wikipedias content policies, this article or section may require cleanup. ... Sonic Advance 2 ) is a side-scrolling platform game in the Sonic the Hedgehog series, developed by Dimps and published by THQ for the Game Boy Advance. ... Route 99 Zone Sonic Advance 3 ) is a platform game in the Sonic the Hedgehog series, developed by Dimps and published by THQ for the Game Boy Advance. ... Sonic Battle is a fighting game in the Sonic the Hedgehog series, developed by Dimps (under the guise of Sonic Team) and published either by Sega (in Japan) or THQ (outside of Japan)[1] for the Nintendo Game Boy Advance. ... Sonic Rush (ソニック ラッシュ Sonikku Rashu) is a Sonic the Hedgehog game for the Nintendo DS. It was developed by Dimps, and published by Sega. ... This article is about the 1991 video game. ... Sonic Rivals is a game in the Sonic series, developed by Backbone Entertainment exclusively for the PlayStation Portable. ... Sonic Rush Adventure ) is a Sonic the Hedgehog game for the Nintendo DS videogame handheld, developed by Dimps and Sonic Team, published by Sega. ... Sonic Rivals 2 is the sequel to Sonic Rivals, developed by Backbone Entertainment, exclusively for the Playstation Portable handheld videogame console. ... Sonic Eraser was a video game that was downloadable for players that had the Sega Meganet, a modem for the Sega Megadrive in Japan. ... SegaSonic the Hedgehog, known by various names including Sonic Arcade, Sonic the Arcade and SEGASONIC Arcade was officially released into the Japanese arcades in June 1993. ... Sonic the Hedgehog Spinball (also known as Sonic Spinball) is an adventure pinball game in the Sonic the Hedgehog series. ... Sonic Drift is a kart racing game released for the Sega Game Gear in March 18, 1994. ... Dr. Robotniks Mean Bean Machine is a Sonic the Hedgehog video game. ... Tails Skypatrol is a video game in the Sonic the Hedgehog series, developed and published by Sega for Sega Game Gear. ... Spoiler warning: Plot or ending details follow. ... Tails Adventure is an adventure game for the Sega Game Gear. ... Knuckles Chaotix, in Japan called simply Chaotix, is a platform game in the Sonic the Hedgehog series, developed by the Sonic Team and published by Sega for the Sega 32X. The game was released in North America in March 1995, in Japan on April 21, 1995 and finally in Europe... Sonic 3Ds North American title screen This article is about the Sega Mega Drive/Sega Genesis/Sega Saturn/PC game. ... Sonic the Fighters (Sonic Championship in US arcades), is a fighting game in the Sonic the Hedgehog series. ... Sonic Schoolhouse Box. ... A screenshot of the PC version of Sonic R. Sonic R (ソニック R) is a racing game developed by Travellers Tales and Sonic Team for the Sega Saturn and PC, the latter version being ported to the GameCube in Sonic Gems Collection. ... Sonic Shuffle ) is a video game for the Sega Dreamcast and was Segas answer to the successful Nintendo party game, Mario Party. ... Sonic Pinball Party is a video game released for Game Boy Advance in 2003. ... Sonic Riders ) is a racing game developed by Sonic Teams UGA Division (a second-party developer for SEGA) for the video game consoles Nintendo GameCube, Sony PlayStation 2, Microsoft Xbox and PC DVD-ROM. It is the fourth racing game in the Sonic the Hedgehog series, preceded by Sonic... Sonic and the Secret Rings ), previously known by the working title Sonic Wild Fire, is a video game developed by Sonic Team within the Sonic the Hedgehog series. ... Mario & Sonic at the Olympic Games , lit. ... Sonic Crackers, also known by the name in the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Mega Drive/Genesis. ... Sonic X-treme is an unreleased platform game in the Sonic the Hedgehog series. ...

  Results from FactBites:
 
Sonic the Hedgehog - Wikipedia, the free encyclopedia (366 words)
Sonic the Hedgehog is the mascot character of the video game company Sega.
Sonic the Hedgehog (2006 game), for the PlayStation 3 and Xbox 360
Sonic the Hedgehog (Archie character), the Archie-specific variation of the Sonic character
  More results at FactBites »

 
 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments

Want to know more?
Search encyclopedia, statistics and forums:

 


Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms, 1022, m