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Encyclopedia > Slipstream (science fiction)
For the other meanings of slipstream, see Slipstream (disambiguation).

"Slipstream" is a science fiction term for a fictional method of faster-than-light space travel, similar to hyperspace travel, warp drive, or "transfer points" from David Brin's Uplift series. Image File history File links Broom_icon. ... Look up slipstream in Wiktionary, the free dictionary. ... Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... Faster-than-light (also superluminal or FTL) communications and travel are staples of the science fiction genre. ... Scene from Star Wars Episode IV: A New Hope depicting the inside of the Millenium Falcon when entering hyperspace. ... For other uses, see Warp drive (disambiguation). ... Glen David Brin, Ph. ... The Uplift Universe is a fictional universe created by science fiction writer David Brin. ...

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Star Trek

Quantum Slipstream was a starship drive used in two episodes of the science fiction television series Star Trek: Voyager. An extension of warp drive, the slipstream is a narrowly-focused, directed warp field that is initiated by manipulating the fabric of the space-time continuum at the quantum level using the starship's navigational deflector array. It works by focusing a quantum field through a deflector dish to generate massive changes in local space curvature. This creates a subspace tunnel, which is projected ahead of the vessel. Once a ship has entered this tunnel, the forces inside propel it at incredible speed. In order to maintain the slipstream, a ship has to constantly modify the quantum field with its deflector dish; however, the calculations involved are too complicated, and the time available too short for 24th century Starfleet technology. When this technology was discovered by the crew of the lost and stranded USS Voyager, it was hoped this could be used to allow the starship to travel at even greater speeds: the first test of this drive allowed the ship to travel 20,000 light years, almost two-sevenths of the total journey to return to Earth, in minutes. One of the fictional ships called the Starship Enterprise from Star Trek, one of the most famous fictional starships. ... The starship Voyager (NCC-74656), an Intrepid-class starship. ... For other uses, see Warp drive (disambiguation). ... In physics, a quantum (plural: quanta) is an indivisible entity of energy. ... The blue navigational deflector is seen here on the USS Enterprise (NCC-1701-C), an Ambassador class starship. ... In physics, a quantum (plural: quanta) is an indivisible entity of energy. ... The blue navigational deflector is seen here on the USS Enterprise (NCC-1701-C), an Ambassador class starship. ... Screenshot (from SSCX Star Warzone). ... The blue navigational deflector is seen here on the USS Enterprise (NCC-1701-C), an Ambassador class starship. ... This article needs additional references or sources for verification. ... The USS Voyager (NCC-74656) is an Intrepid class starship in the Star Trek fictional universe. ... A light-year or lightyear (symbol: ly) is a unit of measurement of length, specifically the distance light travels in vacuum in one year. ...


However, in the episode Timeless, the technology proved to be dangerously unstable, resulting in the loss of all hands of the Voyager in an alternate timeline. With the shipboard computer unable to map the phase variance in the slipstream fast enough to calculate deflector corrections, Harry Kim offered to take the Delta Flyer ahead to map the slipstream and send the data in advance to Voyager. A miscalculation caused Voyager to fall violently out of slipstream, resulting in the starship's deadly crash-landing onto the surface of an ice planet on the outskirts of the Alpha Quadrant. Fifteen years later, after the remains of Voyager are finally discovered, Harry Kim, who survived the trip home onboard the Delta Flyer, sends calculations back in time to Voyager, by using a Borg temporal transceiver to collapse the slipstream field before the accident occurred in the primary timeline. Timeless, the sixth episode of the fifth season of Star Trek: Voyager, was also the series 100th episode. ... Harry Kim is a fictional character of the Star Trek universe, played by Garrett Wang, who served aboard the Starship Voyager, with the rank of Ensign and as its chief operations officer, on Star Trek: Voyager. ... The Delta Flyer is a shuttlecraft in the science fiction television series Star Trek: Voyager. ... In the fictional Star Trek series, the Milky Way Galaxy is divided into four quadrants, which are further subdivided into sectors. ... The Borg are a race of cyborgs in the fictional Star Trek universe, first introduced in the Star Trek: The Next Generation TV series. ...


Seven of Nine stated that she would continue studying it in hopes of someday reacquiring slipstream travel. Seven of Nine, Tertiary Adjunct of Unimatrix Zero-One, often shortened to Seven of Nine or simply Seven, played by Jeri Ryan, is a character in the television series Star Trek: Voyager. ...


Andromeda

It is also used in the science fiction television series Andromeda to describe their method of faster than light travel. Gene Roddenberrys Andromeda is an American science fiction television series, based on unused material by Gene Roddenberry developed by Robert Hewitt Wolfe, and produced posthumously by his widow, Majel Roddenberry. ... For other uses, see Faster than the speed of light (disambiguation). ...

Slipstream: it's not the best way to travel faster than light, it's just the only way.

Dylan Hunt, Episode 1x06: Angel Dark, Demon Bright This article concerns the character Dylan Hunt from the fictional Andromeda universe. ... This article is the listing of all episodes of Gene Roddenberrys Andromeda. ...

How does slipspace work?

According to the show, a Gravity Field Generator drastically reduces the mass of the ship and then a slipstream drive opens a slippoint which the ship enters. The pilot then navigates the series of slipstream "tunnels" until they reach the desired slippoint where they exit the slipstream. Quoted from Allsystems.org: One of the fictional ships called the Starship Enterprise from Star Trek, one of the most famous fictional starships. ...

Since its discovery nearly 10,000 years ago by Vedran physicist Rochinda, the slipstream has connected the galaxies together. Slipstream is an extension of our reality, an additional dimension that's integrally intertwined with our own. The slipstream is a place where quantum connections are visible as cords, especially the large and strong connections like those between huge concentrations of matter such as planets or suns. A spaceship that enters the slipstream can harness the energy of these cords and ride them from one star system to another.

One interesting thing about moving through the slipstream is that travel time between points has very little to do with the distance actually traveled. If a pilot is lucky, and the stream unfolds just right, the ship could transit between galaxies in minutes. But put an unlucky pilot at the helm and the same trip could take weeks or even months.


Luckily for the cause of interstellar commerce and communication, the more a certain path is frequently traveled, the faster, easier and more predictable the journey becomes. As a result, frequently-traveled routes between major Commonwealth worlds -- Vedra to San-Ska-Re, for example -- are safe and convenient.


Another unusual aspect of slipstream is the requirement of an organic pilot to guide a starship through the slipstream. At an intersection of pathways in slipstream space, both paths manifest the potentiality of being correct and incorrect. It's only when the pilot chooses a specific direction that this potentiality collapses and one path becomes right, and the other wrong. For reasons still not completely understood, organic beings tend to choose the correct paths, or more precisely, the very act of choosing makes the path they have chosen the correct one.


But strangely, computers -- even ones with artificial intelligence -- are incapable of this reality-altering guesswork. Even the most sophisticated starship in the Systems Commonwealth requires an organic sentient to pilot through the starlanes -- a prospect some sentients regard as deeply disturbing but others find comforting. Bold text[[Link title]] “AI” redirects here. ...

It was once stated by Andromeda that an A.I. attempting slipstream travel has a 50% chance of selecting the correct route at each intersection encountered, owing to organic 'intuition' a living pilot has a greater than 99% chance of guessing the correct route to take.


Usually one has to enter and exit slipstream several times before reaching their final destination. Slipstream travel almost always results in very little or no time dilation. Time dilation is the phenomenon whereby an observer finds that anothers clock which is physically identical to their own is ticking at a slower rate as measured by their own clock. ...


Limits of Slipstream

Due to the complex nature of slipstream probability and difficulty in mapping slipstream, only biological entities are capable of successfully navigating it. Exiting slipstream near the edge of a galaxy or in certain regions of space could be dangerous because it is difficult to find a slippoint in these areas. If a slippoint cannot be found, or a slipstream drive is damaged, the ship is stranded and limited to slower than light speed. Probability is the likelihood that something is the case or will happen. ... The word mapping has several senses: In mathematics and related technical fields, it is some kind of function: see map (mathematics). ... “Life on Earth” redirects here. ... For other uses, see Galaxy (disambiguation). ...


Doctor Who

In the episode World War Three we find out that the Slitheen family from Raxacoricofallapatorius uses a Slipstream drive as a form of travel. The Slitheen are a fictional family of massive, bipedal extraterrestrials from the British science fiction television series Doctor Who and adversaries of the Doctor. ... This is a list of planets, fictional or otherwise, that are mentioned in the British science fiction television series Doctor Who. ...


Halo

Throughout the extensive Halo universe, based on the popular Microsoft games, slipspace (similar to slipstream) is the general method of FTL (Faster Than Light) travel. Both the Covenant and their human opponents, the United Nations Space Command forces use slipspace to travel between systems, the UNSC using the human-developed Shaw-Fujikawa translight engine. It has been suggested that Covenant Vehicles in Halo be merged into this article or section. ... For other uses, see Faster than the speed of light (disambiguation). ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... United Nations Space Corps Defense Force Emblem. ... United Nations Space Corps Defense Force Emblem. ...


What is slipspace?

Quoted from [1]"The Halo Library":

This...engine allowed ships to tunnel into...slipspace... Slipspace is a domain with alternate physical laws, allowing faster-than-light travel without relativistic side-effects. Faster-than-light travel is not instantaneous; "short" jumps routinely take up to two months, and "long" jumps can last six months or more. ...scientists noted an odd "flexibility" to temporal flow while inside the Slipstream. Though no human scientist is sure why travel time between stars is not constant, many theorize that there are "eddies" or "currents" within the Slipstream—there is generally a five to ten percent variance in travel times between stars. This temporal inconsistency has given military tacticians and strategists fits—hampering many coordinated attacks. The Covenant have a very finely tuned version of this technology, and it is far superior to the UNSC's. Instead of simply tearing a hole into slipspace, it cuts a very fine slit and slips into slipspace with precision. It exits the same way, and can have pinpoint accuracy. It can even do so to slipspace within planetary atmospheres, though this is highly damaging to the surface of the planet. Slipspace travel, also called slipstream travel, is a fictional means of faster-than-light travel used by spaceships. ...

To continue the previous metaphor, the Shaw-Fujikawa drive is described as violently punching a hole through to slipspace next to the Covenant and Forerunner surgical precision of travel.


How does slipspace work?

The workings of the drive are described in more detail in Halo: Ghosts of Onyx, on page 53.

"Shaw-Fujikawa engines allowed UNSC ships to leave normal space and plow through a dimensional subdomain colloquially known as "Slipstream space." ... The drive used particle accelerators to rip apart normal space-time by generating micro black holes. Those holes evaporated via Hawking radiation in a nanosecond. The real quantum mechanical "magic" of the drive was how it manipulated those holes in space-time, squeezing a hundred-thousand-ton cruiser into Slipspace." In physics, Hawking radiation (also known as Bekenstein-Hawking radiation) is a thermal radiation thought to be emitted by black holes due to quantum effects. ...

Limitations of slipspace travel

As aforementioned, slipspace travel is, when measured by Faster Than Light standards, slow. It can take weeks or months to travel from system to system, the inefficiencies of the Shaw-Fujikawa engine compounding the problems. The Covenant also seem able to read the slipstream currents better than the UNSC, allowing them to move faster. Faster-than-light (also superluminal or FTL) communications and travel are staples of the science fiction genre. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... dddeath ... United Nations Space Corps Defense Force Emblem. ...


A slipspace engine is also very difficult to operate in an atmosphere, primarily because on exit from a slipspace journey, the sudden air pressure above any ship making the maneuvre would increase from virtually nothing (in interplanetary space) to whatever the pressure happened to be on the planet at the time (much, much larger). There would also be large amounts of air displaced, causing extremely strong winds below. Entering slipstream in-atmosphere causes repercussions too, for similar reasons. For other uses, see Atmosphere (disambiguation). ... Air pressure can refer to: Atmospheric pressure, the pressure of air environmentally Pressure of air in a system Category: ...


Another limitation of slipspace travel as stated in the Halo universe, is that whenever a ship carrying plutonium for use in nuclear weapons enters normal space a large amount a radiation is released which can alert any near by forces of the slipspace re-entry.


See also


  Results from FactBites:
 
Science fiction - Wikipedia, the free encyclopedia (4037 words)
Traditionally, science fiction has often been concerned with the great hopes people place in science but also with their fears concerning the negative side of technological development; the latter is expressed in the classic theme of the hubristic scientist who is destroyed by his own creation.
Slipstream is a term coined for fiction that does not fit comfortably either inside or outside the science fiction genre.
Science fiction television dates from at least as early as 1938, when the BBC staged a live performance of the science fiction play R.U.R. The first regularly scheduled science fiction series to achieve a degree of popularity was Captain Video and his Video Rangers, which ran from 1949 to 1955 on the American DuMont Network.
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