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Encyclopedia > Sierra's Creative Interpreter

Sierra's Creative Interpreter (SCI) refers to

Although continuously developed between 1988 and 1996, five major versions can be isolated: Scripting languages (commonly called scripting programming languages or script languages) are computer programming languages that are typically interpreted and can be typed directly from a keyboard. ... This article does not cite its references or sources. ... This is an article about the video game genre. ... AGI (Adventure Game Interpreter) was the development tool used by Sierra Online to create their early adventure games. ... Procedural, as an adjective, refers to the concept of procedure. ... Object-oriented programming (OOP) is a computer programming paradigm in which a software system is modeled as a set of objects that interact with each other. ... The original Amiga 1000 (1985) with various peripherals The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced home entertainment and productivity machine. ... The Atari 520ST Atari 1040STF with SC1224 color monitor The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ... The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ... IBM PC (IBM 5150) with keyboard and green screen monochrome monitor (IBM 5151), running MS-DOS 5. ...

Contents

SCI0 (0.000.xxx)

First used for King's Quest 4 in 1988, this version allowed for 320x200 graphics with 16 colors as well as a music-card compatible soundtrack. It also supported parser-based keyboard input which a game could be scripted to use if it wishes to do so (non-adventure games usually didn't).


Games using SCI0 (in order of release):

Later versions of SCI0 added bilingual support for international versions; their version string reads "S.OLD.xxx". Games include: Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) is the second game in the Leisure Suit Larry series of graphical adventure games by Sierra On Line. ... Police Quest is a series of computer games produced and published by Sierra On-Line between 1987 and 1993. ... The Colonels Bequest is a computer game published by Sierra On-Line in 1989. ... Codename: ICEMAN is one of the Sierra adventures made with the SCI engine in 1990. ... Conquests of Camelot (full official title: Conquests of Camelot I: King Arthur, Quest for the Grail) is a graphic adventure game released in 1989 by Sierra. ...

  • King's Quest I: Quest for the Crown (1990 remake)
  • Space Quest III: The Pirates of Pestulon (international versions)
  • Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals (international versions)
  • Jones in the Fast Lane (disk version)

The last SCI0 game, "Jones in the Fast Lane", already used the graphics engine from SCI1 and thus was available in a 256 color version. Jones in the Fast Lane is a game developed and published by Sierra in 1991. ...


SCI1 (1.000.xxx/T.A00.xxx)

Released in 1990, the most notable improvement was the support of 256 color graphics, still at a resolution of 320x200; EGA 16 color graphics were still available (games were usually sold in separate 16 and 256 color versions). Some people prefer to call the 16-color SCI1 interpreters "SCI01".


Most SCI1 games are completely mouse-driven, using an icon-based interface; contrary to popular thought, it is up to the game's script code, not to the interpreter, to implement the user interface. For example, even though "Quest for Glory 2" is parser-driven and "King's Quest 5" is mouse-driven, they use compatible interpreters, as it is possible to use the interpreter from QFG2 with the EGA version of KQ5.


The version numbering scheme is somewhat confusing for the reason that the third number in the version string (the build number) has only three digits, even though four are needed. For example, the game "Space Quest 4" Version 1.052 ships with an interpreter labeled "1.000.753", whereas the game "Conquests of the Longbow" Version 1.0 ships with an interpreter labeled "1.000.168"; nevertheless, the latter interpreter is newer because the build number is actually 1168, not 168. Also, in some cases the "1.000" is replaced with "T.A00", which however does not indicate a separate development fork.


SCI1 games include:

Interpreters with build numbers >1000 have slightly modified file formats and improved foreign language support (resulting from a code merge with SCI0's S.OLD fork), but are otherwise like earlier SCI1 versions. Games include: Quest for Glory 5 cover Quest for Glory was a series of hybrid role-playing/adventure computer games designed by Corey and Lori Cole. ... Leisure Suit Larry in the Land of the Lounge Lizards is a computer game which was released in 1987, the first part of the Leisure Suit Larry series. ...

  • Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work
  • EcoQuest: The Search for Cetus (disk version 1.0)
  • Jones in the Fast Lane (CD-ROM version)
  • King's Quest V: Absence Makes the Heart Go Yonder (CD-ROM & international disk versions)
  • Mixed-up Fairy Tales
  • Police Quest III: The Kindred
  • Space Quest I: The Sarien Encounter (enhanced remake)
  • Space Quest IV: Roger Wilco and the Time Rippers (international versions)
  • Conquests of the Longbow: The Adventures of Robin Hood
  • Castle of Dr. Brain

Conquests of the Longbow: The Adventures of Robin Hood is a graphic adventure game designed by Christy Marx and published by Sierra On-Line in 1992. ... Dr. Brain is a series of educational games made by Sierra On-Line in the 90s. ...

SCI1.1 (1.001.xxx)

Apart from considerable internal changes, SCI1.1 adds support for animated movie sequences (first used in KQ6) as well as scaling sprites: characters would become smaller as they walk into the distance, giving a pseudo-3D effect. (The interpreters from some early SCI1.1 games bear a "2.000.000" version stamp; this is most likely an inconsistency which should be ignored.) Separate 16-color packages were no longer available; EGA owners instead would be presented a 640x200 graphics display that simulated 256 colors via dithering.

EcoQuest is a series of educational adventure games developed by Sierra Entertainment, and designed to teach children about the importance of environmental ethics. ... Freddy Pharkas: Frontier Pharmacist is a comic Old West adventure game created by Al Lowe, the creator of Leisure Suit Larry series, and published by Sierra On-Line. ... Laura Bow 2: The Dagger of Amon Ra (usually just called The Dagger of Amon Ra) is a computer game published by Sierra On-Line in 1992. ... Quest for Glory 5 cover Quest for Glory was a series of hybrid role-playing/adventure computer games designed by Corey and Lori Cole. ... Quest for Glory 5 cover Quest for Glory was a series of hybrid role-playing/adventure computer games designed by Corey and Lori Cole. ...

SCI2 (2.xxx.xxx)

Often called "SCI32" (along with SCI3), it runs in 32-bit mode by using the DOS4G extender or by running it in Windows 3.1's Enhanced Mode. Most notable is the support of high-resolution 640x480 graphics, as well as better movie support. There are two known revisions, 2.000.000, and 2.100.002. Games include:

  • Gabriel Knight: Sins of the Fathers
  • The Beast Within: A Gabriel Knight Mystery
  • King's Quest VII: The Princeless Bride
  • Leisure Suit Larry 6: Shape Up or Slip Out! (hi-res CD-ROM version)
  • Mixed-up Mother Goose Deluxe
  • Phantasmagoria
  • Police Quest IV: Open Season
  • Quest for Glory IV: Shadows of Darkness
  • Shivers
  • Space Quest 6: The Spinal Frontier
  • Torin's Passage

Gabriel Knight is the title character in a series of adventure games produced by Sierra On-Line in the 1990s. ... Phantasmagoria is a CD-ROM horror-themed computer game series created by Sierra On-line for the DOS and Windows platforms. ... Shivers is a horror-themed computer game released on CD-ROM by Sierra On-line in 1996, following in the footsteps of Myst in its style of first-person play. ... Torins Passage was a graphic adventure game released by Sierra On-Line and developed by Al Lowe. ...

SCI3 (3.000.000)

The last version could not only run under DOS or Windows 3.1, but also natively under Windows 95. Games include:

Leisure Suit Larry is the title character of a series of adventure games written by Al Lowe and published by Sierra On-Line from the 1980s to the present. ... Lord Sri Rama (center) with wife Sita, brother Lakshmana and devotee Hanuman. ... Shivers II: Harvest of Souls is a horror-themed point-and-click PC adventure game, released in 1997 by Sierra On-Line. ...

Related software

FreeSCI is an open source engine that can run SCI0 games. FreeSCI works on Linux/Unix, Microsoft Windows, Sega Dreamcast, and GP32. Open source refers to projects that are open to the public and which draw on other projects that are freely available to the general public. ... Linux (IPA pronunciation: ) is a Unix-like computer operating system family that uses the Linux kernel. ... Microsoft Windows is the name of several families of proprietary software operating systems by Microsoft. ... The Dreamcast , code-named Dural, Dricas and Katana during development) is Segas fifth and final video game console and the successor to the Sega Saturn. ... The GP32 (GamePark 32) is a hand held console built by the Korean company GamePark. ...


An open source program called SCI Studio is available that lets users create games that are based on the SCI0 engine. SCI Studio is designed for Windows. On Linux, using Wine version 20050830, SCI Studio seems to work for editing games, but not for testing or running them. The workaround is to use SCI Studio for development and FreeSCI for game testing. Open source refers to projects that are open to the public and which draw on other projects that are freely available to the general public. ... Screenshot of SCI Studio. ... Wine is a project which aims to allow a PC running a Unix-like operating system and the X Window System to execute programs originally written for Microsoft Windows. ...


See also

This article lists all the known versions of SCI (Sierras Creative Interpreter) games. ... AGI (Adventure Game Interpreter) was the development tool used by Sierra Online to create their early adventure games. ... Game Engine Recreations are engine interpreters for video games that replace the original engine binary that came with the original game. ...

External links


  Results from FactBites:
 
The Creation of a Game (1694 words)
Sierra characters are often so fully developed by the game designer that much of the information never gets used in the game.
He or she is assigned the responsibility of actually interpreting this treatment or style throughout the actual game.
In the words of Sierra programmer Brian Hughes: "Programming is the science of turning the story, art, and music into a game." In Multimedia versions of Sierra games, voices are recorded and digitized, and the programmers must integrate the voices with lip-synched loops of animation.
Sierra's Creative Interpreter - Wikipedia, the free encyclopedia (905 words)
For example, even though "Quest for Glory 2" is parser-driven and "King's Quest 5" is mouse-driven, they use compatible interpreters, as it is possible to use the interpreter from QFG2 with the EGA version of KQ5.
Interpreters with build numbers >1000 have slightly modified file formats and improved foreign language support (resulting from a code merge with SCI0's S.OLD fork), but are otherwise like earlier SCI1 versions.
(The interpreters from some early SCI1.1 games bear a "2.000.000" version stamp; this is most likely an inconsistency which should be ignored.) Separate 16-color packages were no longer available; EGA owners instead would be presented a 640x200 graphics display that simulated 256 colors via dithering.
  More results at FactBites »

 
 

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