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Encyclopedia > SegaSonic the Hedgehog
SegaSonic the Hedgehog
Developer(s) Sega AM3
Publisher(s) Sega
Designer(s) M. Kusunoki, K. Miyagi, M. Hoshino, S. Yamagata
Release date(s) Japan June 1993
North America September 1993
Europe September 1993
Genre(s) Platform
Mode(s) Up to 3 players simultaneously
Platform(s) Arcade
Input Trackball, 1 button
Arcade system(s) Sega System 32
Arcade display Raster, 416 x 224 pixels (Horizontal), 16384 colors

SegaSonic the Hedgehog, known by various names including Sonic Arcade, Sonic the Arcade and SEGASONIC Arcade was officially released into the Japanese arcades in June 1993. Versions of the arcade game appeared in limited quantities in arcades in anglophone countries, such as London's Sega World. Image File history File links No higher resolution available. ... A video game developer is a software developer (a business or an individual) that creates video games. ... This article or section does not cite its references or sources. ... This article is about the video game company. ... A game designer is a person who designs games. ... Image File history File links Flag_of_Japan. ... For other uses, see June (disambiguation). ... Year 1993 (MCMXCIII) was a common year starting on Friday (link will display full 1993 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... This article does not cite any references or sources. ... Year 1993 (MCMXCIII) was a common year starting on Friday (link will display full 1993 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... This article does not cite any references or sources. ... Year 1993 (MCMXCIII) was a common year starting on Friday (link will display full 1993 Gregorian calendar). ... Video games are categorized into genres based on their gameplay. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... Centipede by Atari is a typical example of a 1980s era arcade game. ... Logitech TrackMan A trackball is a pointing device consisting of a ball housed in a socket containing sensors to detect rotation of the ball about two axes—like an upside-down mouse with an exposed protruding ball. ... It has been suggested that this article or section be merged with Button (computing). ... An arcade system board is a standardized printed circuit board or group of printed circuit boards that are used as the basis for multiple arcade games with very similar hardware requirements. ... The System 32 was an arcade platform released by Sega in the early 1990s. ... A computer display monitor, usually called simply a monitor, is a piece of electrical equipment which displays viewable images generated by a computer without producing a permanent record. ... Suppose the smiley face in the top left corner is an RGB bitmap image. ... Year 1993 (MCMXCIII) was a common year starting on Friday (link will display full 1993 Gregorian calendar). ... Look up Anglophone in Wiktionary, the free dictionary. ... This article does not cite any references or sources. ...


The game was Sonic the Hedgehog's first major arcade outing, and featured Sega's mascot alongside two new characters: Ray The Flying Squirrel and Mighty the Armadillo. Mighty is one of the oldest characters in the Sonic franchise; he was a prototype for Sonic and thus bears an uncanny resemblance to him. Mighty would later feature in the low-profile Knuckles' Chaotix for the Sega 32X; Ray has not appeared in any other official games. All three characters have identical controls and abilities. This article is about the video game character. ... This article is about the video game company. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Mighty the Armadillo ) is a fictional character in the Sonic the Hedgehog universe. ... Knuckles Chaotix, in Japan called simply Chaotix, is a platform game in the Sonic the Hedgehog series, developed by the Sonic Team and published by Sega for the Sega 32X. The game was released in North America in March 1995, in Japan on April 21, 1995 and finally in Europe... This article does not cite any references or sources. ...


In the game, Sonic, Ray and Mighty have been kidnapped by the evil Doctor Eggman and must run for their lives to escape Eggman Island, an island littered with tricks and traps that can be activated with the push of a button. This article is about the video game character. ...


Gameplay

The premise of the game is to get to the end of an isometric course without dying. This objective is similar to other Sonic games, yet different in the sense that, instead of a typical platforming game, the game is entirely centered around running as fast as possible on a linear course from a never-ending barrage of threats, including giant boulders, lava flows, rogue gears, falling stalactites, and others. When the player is hit by a dangerous obstacle or hazard, he will lose health from a health bar which can be refilled with various rings found around the arena. Upon completing each level, the game tallies up how many rings were grabbed, and extra points are received if over half of the level's rings were found. The game only has one boss, who appears midway through the game.


The characters were controlled by one action button, allowing the player to perform a jumping spin attack, and a trackball is used to move around. Each of the trackballs and their corresponding action buttons were color-coded (blue for Sonic, red for Mighty and yellow for Ray). The inclusion of the latter has subsequently lead to great difficulty in emulation by both unofficial and official programmers; in a recent interview,Yuji Naka stated that the reason it was not included on the recent Sonic Gems Collection was because of this. [1] Logitech TrackMan A trackball is a pointing device consisting of a ball housed in a socket containing sensors to detect rotation of the ball about two axes—like an upside-down mouse with an exposed protruding ball. ... Sonic Gems Collection (ソニック ジェムズ コレクション) is a GameCube and (in Japan and Europe) PlayStation 2 compilation of the more obscure games of the Sonic series. ...


This game is notable for being the first to feature voices and dialog for the characters. It was also the first Sonic game to feature an ice level which would later become a recurring theme in the series starting with Sonic 3's Ice Cap Zone. Some of the tiles from the game are, when finished, used to show the version of "SatAM Robotnik" from Sonic the Hedgehog. It is unknown what these tiles would be used for, though it is likely that it would have replaced the game's Eggman had the game been localized for the North American market. Sonic the Hedgehog 3, or simply Sonic 3, is a platform game in the Sonic the Hedgehog series. ... Satam Surname - India ... Sonic the Hedgehog is an American animated television series created by DiC, also known as SatAM because it was originally aired in the United States on a Saturday morning slot. ...


Levels

The game is made up of seven stages:

  1. Volcanic Vault
  2. Icy Isle
  3. Desert Dodge
  4. Trap Tower
  5. Landslide Limbo
  6. Wild Water Way
  7. Eggman's Tower (final level)


Between stages, brief cutscenes show Dr. Robotnik panicking and plotting the player's demise as he tracks the latter's progress on a map of Eggman Island.


Playable characters


  Results from FactBites:
 
The GHZ (2078 words)
I have updated the Segasonic the Hedgehog page because I am very, very sexy.
The next line of business is to update the Segasonic museum page, or at least to whatever extent I can with the current state of emulation for that problematic piece of programming.
Sonic the Hedgehog characters, logos, and images are trademarks of SEGA Corporation.
  More results at FactBites »

 
 

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