The Sega System 16 is an arcade system board released by Sega in 1985. Throughout its lifespan, there would be around forty games released on this hardware, making it one of Sega's most successful hardware designs. It was produced in two variants, the System 16A and System 16B. An arcade system board is a standardized printed circuit board or group of printed circuit boards that are used as the basis for multiple arcade games with very similar hardware requirements. ... This article is about the video game company. ... 1985 is a common year starting on Tuesday of the Gregorian calendar. ...
In order to prevent piracy, as well as illegal bootleg games, many System 16 boards used an encryption system. A Hitachi FD1094 chip, containing the main CPU as well as the decryption key, was used in place of a regular CPU. The copyright infringement of software is often called software piracy by those seeking to reduce its incidence. ... In cryptography, encryption is the process of obscuring information to make it unreadable without special knowledge. ... This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. ... The central processing unit (CPU) is the part of a computer that interprets and carries out the instructions contained in the software. ...
The central processing unit (CPU) is the part of a computer that interprets and carries out the instructions contained in the software. ... Motorola (NYSE: MOT) (TYO: 6686) is an electronics company based in Schaumburg, Illinois, a Chicago suburb. ... The Motorola 68000 is a CISC microprocessor, the first member of a successful family of microprocessors from Motorola, which were all mostly software compatible. ... ZiLOG, often seen as Zilog, is a manufacturer of 8-bit CPUs, and is most famous for its Intel 8080-compatible Z80 series. ... The Zilog Z80 is an 8-bit microprocessor designed and manufactured by Zilog from 1976 onwards. ... A manufacturer of a diverse range of musical instruments and electronics. ... NEC Corporation is a multi-national information technologies company headquartered in Minato-ku, Tokyo, Japan. ... Pulse-code modulation (PCM) is a modulation technique. ... The display resolution of a digital television or computer display is the number of pixels (or maximal image resolution) that can be displayed on the screen, usually given as a product of the number of columns (horizontal, X) is always stated first and the number or rows (vertical, Y) make... The term sprite is used in computer graphics to refer to a two dimensional image or animation that is integrated into a larger scene. ...
Categories: Arcade system boards | Sega hardware Title screen of Alex Kidd in Miracle World Alex Kidd is a monkey-like boy hero who was Segas mascot prior to Sonic the Hedgehog. ... Altered Beast (ç£çè¨ JÅ«Åki, literally Beast Kings Chronicle, in Japan) is a 1988 arcade game developed and manufactured by Sega. ... Golden Axe is a side-scrolling arcade fighting game released in 1989 by Sega. ... Shinobi is an arcade game by SEGA that was released in 1987. ... Tetris on the Nintendo Game Boy Tetris is a computer game invented by Alexey Pajitnov and his family in 1985, while he was working for the Academy of Sciences in Moscow, Russia, inspired by a pentominoes game he had purchased earlier. ...
Nintendo continued to support the system in America through the first half of the decade, even releasing a new version of the console, the NES 2, to address many of the design flaws in the original NES hardware.
The European release of the console used a regional lockout system that prevented cartridges released in region A from being played on region B consoles, and vice versa.
Following the introduction of Sega’s successful Mega Drive/Genesis, Nintendo began to face real competition in the industry, and in the early 1990s was forced to reevaluate its stance towards its developers, many of whom had begun to defect to other systems.
Sega's European division, Sega of Europe, is headquartered in the Chiswick area of London, England, United Kingdom.
Sega also released the Sega Saturn in Japan in 1994 and later in North America in 1995 (and was planning to release the Sega Neptune.
Sega was attempting to "lock out" game companies from making Genesis games unless they paid Sega a fee (ostensibly to maintain a consistent level of quality of games for their system.) Their strategy was to make the hardware reject any cartridge that did not include a Sega trademark.
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