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Encyclopedia > Satellaview
The BS-X logo.
The BS-X logo.

The Satellaview was a satellite modem add-on for Nintendo's Super Famicom system in Japan. It retailed for ¥14,000. Image File history File links Satellaview_logo. ... Image File history File links Satellaview_logo. ... It has been suggested that this article or section be merged with satellite dish. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ...


The name "Satellaview" is assumed to be a blend of satellite and view. However the console's full name is seldom used; the official abbreviation seen everywhere is BS-X; BS stands for Broadcast Satellaview, and X is literally "unknown" or "nameless". This article or section does not cite its references or sources. ...


It seems that at some point in time someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.


The BS-X titles fell into several categories:

  • exclusive releases, new entries in established series available only on the BS-X; they are still exclusive, as none has been re-released as of yet.
  • re-releases, exact replicas of the cartridge data of normal Super Famicom games, except in a format for broadcast over the satellite
  • remakes of previous Famicom games, often hugely enhanced, as in the cases of BS Zelda and BS Mario ExciteBike
  • remixed Super Famicom titles were occasionally released, as in the case of BS The Legend of Zelda: Ancient Stone Tablets
  • original creations; there were a handful of BS-X games that were not part of any established series.

No matter what the game was, it was released in weekly or sometimes daily installments, usually with a total of four parts. Some games went on to have multiple stages beyond the scope of the original game, such as BS Zelda "-Map2-" (the only known name), which included nine entirely new dungeons beyond the nine already featured in the first BS Zelda broadcast. However the player data could not be transferred onto the new maps, and, just like The Legend of Zelda's "Second Quest", the player had to start over. BS Zelda Screenshot BS Zelda (Japanese: BSゼルダの伝説) was an expanded version of The Legend of Zelda that was released for the Satellaview attachment of the Super Famicom in Japan. ... BS Zelda Screenshot BS Zelda (Japanese: BSゼルダの伝説) was an expanded version of The Legend of Zelda that was released for the Satellaview attachment of the Super Famicom in Japan. ... BS Zelda Screenshot BS Zelda (Japanese: BSゼルダの伝説) was an expanded version of The Legend of Zelda that was released for the Satellaview attachment of the Super Famicom in Japan. ... This article is about the first game in the series. ...

Contents

Hardware

Diagram showing how the Satellaview interacts with other multimedia devices to deliver the game to the player
Diagram showing how the Satellaview interacts with other multimedia devices to deliver the game to the player

The basic system contains: Image File history File links A diagram showing how the Satellaview system functions and interacts with other equipment. ...

  • Satellaview adapter, attached to the bottom of Super Famicom and plugged into the (previously unused) expansion port
  • L-shaped bracket; this supplied power to the Satellaview via the Super Famicom
  • Application cartridge "BS-X : Soreha namae o nusumareta machi no monogatari" (translates as The Story of The Town Whose Name Has Been Stolen)

This application was like a game in itself. The player entered his or her name and chose his or her gender, then moved his or her player character around the town. Each house or shop in the town was a direct link to a particular game, which would load and be ready for play if the player chose to enter that building.


The deluxe system contains all the above, plus:

  • 8-Megabit Memory Pak - (downloaded games are saved on this memory cart if you put it in)

The BS-X base unit contained some memory of its own, but not much (about 512 kB) so for larger games, or (it is to be assumed) for mulitple games to be saved at the same time, the player needed to purchase this Memory Pak, otherwise previous data would have to be erased.


The BS-X was developed and released by Nintendo, and St. GIGA was responsible for the file servers and the maintenance side of things after each game had been added.


Interactive features

The system required a subscription to the St. GIGA satellite radio station, and during a limited time (between 4:00 and 7:00 PM), one could download games and receive news about the gaming world (as well as see some ads), and save it on a memory cart that plugged into the Satellaview. It was also possible to play quizzes, and also at the end of each game you got a score readout. By submitting your game or quiz high scores (probably by mail, but perhaps via the interface) your score would be recorded, and if you scored high enough you might get a free gift, such as a phonecard or flash-cart. A satellite radio or subscription radio (SR) is a digital radio signal that is broadcast by a communications satellite, which covers a much wider geographical range than terrestrial radio signals. ...


Live Voice

Some games, such as the two BS Zeldas, featured "Live Voice" (streaming voice data), where a "narrator" would guide the players through the game and give helpful hints and advice.


As a Nintendo-console first, in BS The Legend of Zelda: Ancient Stone Tablets all cutscenes were fully voice acted (probably live), much like a radio play.


Because of the inclusion of Live Voice, the clock, and other live elements, the BS Zeldas could not be played at any time like some of the other BS-X games, but only during the set hours.


Broadcast dates

Contrary to popular belief, the Satellaview was not a failure. Satellaview was broadcast from April 23, 1995 to June 30, 2000. It continued receiving new games up until March 1999. The first game on the system was BS Zelda, a remake of the Famicom game Zelda no Densetsu (aka. The Legend of Zelda). It was followed closely after by BS The Legend of Zelda: Ancient Stone Tablets. April 23 is the 113th day of the year in the Gregorian Calendar (114th in leap years). ... 1995 (MCMXCV) was a common year starting on Sunday of the Gregorian calendar. ... June 30 is the 181st day of the year (182nd in leap years) in the Gregorian Calendar, with 184 days remaining. ... This article is about the year 2000. ... 1999 (MCMXCIX) was a common year starting on Friday, and was designated the International Year of Older Persons by the United Nations. ... BS Zelda Screenshot BS Zelda (Japanese: BSゼルダの伝説) was an expanded version of The Legend of Zelda that was released for the Satellaview attachment of the Super Famicom in Japan. ... The Nintendo Entertainment System (U.S., Europe, and Australia) NES redirects here. ... This article is about the first game in the series. ...


See also

The Intellivision is a video game console released by Mattel in 1979. ... The Mega Drive/Genesis was a 16-bit video game console released by Sega in Japan (1988), Europe (1990) and most of the rest of the world as the Mega Drive. ... Sega Channel logo and mascot Sega Pat Sega Channel was a project developed by Sega for the 16-bit Sega Genesis console. ...

External links

  • BS-X General Information, Software Downloads
  • the official Satellaview AV selector (bottom image)
v  d  e
Nintendo video game hardware

Console: Color TV GameNESSuper NESNintendo 64GameCubeWii
Handheld: Game & WatchGame BoyGame Boy ColorVirtual BoyGame Boy Advance (SP) • Game Boy MicroNintendo DS (Lite)
Arcade: Nintendo ClassicVs. UniSystem/DualSystemPlayChoice-10Nintendo Super SystemTriforce
Super Famicom accessories: SNES MouseMultitapSuper AdvantageSuper Game BoySuper ScopeSatellaview video game consoles A video game console is an interactive entertainment computer. ... Nintendos Color TV Game Series debuted in 1977 with the Color TV Game 6. ... NES redirects here. ... The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES (pronounced either as a word or acronym), is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ... Nintendo 64 ) is Nintendos third home video game console for the international market. ... The Nintendo GameCube , GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth video game console released by Nintendo. ... One of the first handheld game consoles, Ball was the first product in the Game & Watch series. ... Ball (Silver), 1980. ... For the entire Game Boy series of handheld consoles, see Game Boy line. ... The Game Boy Color (also referred to as GBC) is Nintendos successor to the Game Boy and was released on October 21, 1998 in Japan and in November of 1998 in the United States. ... The Virtual Boy ) was the first portable game console capable of displaying true 3D graphics. ... This article or section does not cite its references or sources. ... The Game Boy Advance SP, released in February 2003, is an upgraded version of Nintendos Game Boy Advance. ... Game Boy Micro is a handheld game console developed and manufactured by Nintendo. ... The Nintendo DS ), sometimes abbreviated NDS or DS, is a handheld game console developed and manufactured by Nintendo, and first released in 2004. ... The Nintendo DS Lite , sometimes abbreviated DSLite, or simply Lite, sold as the iQue DS Lite in China) is a dual-screen handheld game console developed and manufactured by Nintendo. ... An arcade system board is a standardized printed circuit board or group of printed circuit boards that are used as the basis for multiple arcade games with very similar hardware requirements. ... Nintendo Classic is a pre-JAMMA conversion class for arcade boards, which Nintendo used for their early arcade games. ... The Nintendo Vs. ... The Play Choice 10 was a stand-up arcade video game hardware unit, for which the unit owner could purchase up to ten arcade games. ... The Nintendo Super System is an arcade system, which was used to preview Super Nintendo games in the U.S.. It was basically a Super Nintendo set up to use a menu which allowed the player to play the games for a certain amount of time depending on how many... The Triforce is an arcade system board developed jointly by Nintendo, Namco, and Sega, with the first games appearing in 2002. ... The SNES Mouse The Super NES Mouse is a peripheral released in 1992 for Nintendos Super Nintendo video game system (a. ... The Super Nintendo Entertainment System had several Multitaps, the first one being Hudson Softs Super Multitap which was released in 1993. ... Nintendo Super Advantage The SNES Advantage was a large joystick sold for the Super Nintendo Entertainment System. ... Super Game Boy Box art. ... The Super Scope or the Nintendo Scope in Europe, is the official Super NES light gun. ...


  Results from FactBites:
 
SATELLAVIEW : Encyclopedia Entry (836 words)
It seems that at some point in time someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.
Contrary to rumour, the Satellaview was not a failure.
Satellaview was broadcast from April 23, 1995 to June 30, 2000.
  More results at FactBites »

 
 

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