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Encyclopedia > SSX (series)

SSX (Snowboard Supercross) is a series of snowboarding video games published by EA Sports BIG. It is very much an arcade-style racing game with larger-than-life courses. This is a list of video game franchises organised alphabetically by name. ... Snowboarding games are a genre of computer and video games that emulate the sports of snowboarding and skiing. ... This article or section does not cite its references or sources. ... current EA Sports logo EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. ... Centipede by Atari is a typical example of a 1980s era arcade game. ... Many board games can be said to be racing games, such as Snakes and Ladders, Cribbage, or Formula Dé. (see race game) There are also toys made for racing, like slot cars and radio controlled cars. ...

Contents

Gameplay

Players may choose any one of a number of riders, each with their own statistics and boarding style. A course is selected and the player is given the option of racing down the course or participating in a competition to do tricks.


Each course is filled with ramps, rails, and other assorted objects. Performing tricks fills up the player's boost meter, which can then be used for additional acceleration, making tricks important even in a race. Players also have the option of practicing or exploring courses in "freeride" mode.


SSX Tricky introduced "Uber Tricks", absurdly exaggerated tricks, often involving detaching the board from the rider's feet. The player gained access to uber tricks during play after filling the adrenaline bar; performing six Uber Tricks earns the player unlimited boost for the rest of the race. SSX Tricky is the second game in the SSX series. ...


SSX 3 introduced a second, intermediate set of Uber Tricks. Each character has an associated Uber Trick. The unlimited boost system was tweaked to where you simply had to complete 9 Uber Tricks to get the boost bonus. Certain combinations of spins, flips, and Uber Tricks resulted in "Monster Tricks", worth even more points than uber tricks; the catch was that you had to memorize the combination (Triple Backflip Superman, for example), and the combination had to be unlocked through certain goals in the game, such as staying on a rail for 120 meters. SSX 3 is a snowboarding video game published by Electronic Arts and developed by EA Sports BIG, which was released in late 2003. ...


In SSX On Tour "Uber Tricks" are presented as "Monster Tricks", though most of them resemble the more advanced Uber Tricks, and are much easier to perform than the Monster Tricks of SSX3. Where previous SSX titles used the main trick buttons (and the tweak button for later titles) to perform Uber Tricks, the Monster Tricks are performed by combinations of directions entered on the right analog stick. SSX on Tour (original working title: SSX 4) is a snowboarding video game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP and Xbox. ...


SSX and SSX Tricky

Main article: SSX
Main article: SSX Tricky

SSX was released only for the PlayStation 2 for its launch in October 2000. SSX was developed by EA Canada, SSX Tricky by EA Sports. SSX Tricky was released November 5, 2001 for the PlayStation 2, GameCube, Game Boy Advance, and Xbox. SSX Tricky was so similar to the original that many considered it an update rather than a sequel. This article is about the first installment in the series of video games. ... SSX Tricky is the second game in the SSX series. ... PS2 redirects here. ... October 2000 : January - February - March - April - May - June - July - August - September - October - November - December Events October 1 - 2 - Nine Israeli-Arabs are killed by Israeli security forces after a riot/violent demonstration of solidarity with Palestinians under military rule in the West Bank and Gaza. ... A video game developer is a software developer (a business or an individual) that creates video games. ... EA Canada is a video game developer located in Burnaby, British Columbia, close to Vancouver. ... current EA Sports logo EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. ... is the 309th day of the year (310th in leap years) in the Gregorian calendar. ... This article is about the year. ... PS2 redirects here. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... “GBA” redirects here. ... For the Xboxs successor, see Xbox 360. ... For other uses, see Sequel (disambiguation). ...


In SSX and SSX Tricky, winning medals in a variety of events, unlocks new courses, characters, and boards, as well as improved the boarder's abilities. New outfits may be earned by completing a character's "trick book", by doing a number of specific tricks during play. Three kinds of boards are available to players: trick-oriented "Freestyle" boards, all-around "BX" boards, and racing-oriented "Alpine" boards, which are not meant to be ridden backwards.


The courses in both games are located around the world, including the "Tokyo Megaplex", a course resembling a giant pinball machine, and "Merqury City", which takes place in the downtown area of a city. The riders also come from around the world, including Japan and Germany, and speak in their primary language. This article is in need of attention. ...


SSX 3

Main article: SSX 3

SSX 3 was released on October 20, 2003 on all the same platforms SSX Tricky was released on, as well as the Gizmondo. It was developed by EA Canada. SSX 3 is a snowboarding video game published by Electronic Arts and developed by EA Sports BIG, which was released in late 2003. ... is the 293rd day of the year (294th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... The Gizmondo handheld video game unit. ... EA Canada is a video game developer located in Burnaby, British Columbia, close to Vancouver. ...


The most obvious change to the series is the location. In earlier games, individual tracks were located around the world. In SSX 3, the entire game takes place on one mountain, with three peaks and several individual runs. Runs are designated as "race", "freestyle", "super pipe", "big air", or "back country" tracks, and are designed accordingly. Tracks are connected; it is possible to board down the entire mountain without stopping.


The reward system is also revamped and improved. Although some rewards are still tied to what medals the player gets, most rewards are bought using money earned in competition or when finding hidden snowflakes. Outfits, stat improvements, "hidden characters" (character models) and game art are all available.


Other notable changes include the introduction of a second level of "uber tricks", the elimination of freestyle/BX/Alpine boards in favor of a single board type, and the elimination of statistical differences between characters. In general, the game emphasizes customization much more than in previous games; for example, different boards no longer have different effects on how your board handles, allowing the player to choose whatever board they like the most, instead of the "best" board, statistically.


In addition, this game was playable online (until early 2006) when Electronic Arts terminated all servers designated to EA games released during and prior to 2005. Once in a lobby, a player could initiate a 2 player versus match; Slopestyle, Halfpipe, or Race event. Electronic Arts (EA) (NASDAQ: ERTS) is an American developer, marketer, publisher, and distributor of computer and video games. ... Slopestyle is a form of freestyle snowboarding and skiing competition. ... Halfpipe for snowboarding A halfpipe is a structure used in gravity extreme sports such as snowboarding, skateboarding, freestyle BMX and inline skating. ... This article is about the speed competition. ...


SSX Out of Bounds

SSX Out of Bounds was released on the N-Gage on January 24, 2005. It is a port (albeit limited) of SSX 3. The platform's small screen, limited controls, as well as lack of both processing and graphical power are the reason for the limitations. The game features multiplayer capability over Bluetooth. This article is about the hand-held telephone. ... is the 24th day of the year in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... This article is about the electronic protocol. ...


SSX On Tour

Main article: SSX on Tour

SSX On Tour (working title: SSX 4) is the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP and Xbox. It was released on October 13, 2005 in North America. SSX on Tour (original working title: SSX 4) is a snowboarding video game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP and Xbox. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... PS2 redirects here. ... The PlayStation Portable (officially abbreviated PSP)[5] is a handheld game console manufactured and marketed by Sony Computer Entertainment. ... For the Xboxs successor, see Xbox 360. ... is the 286th day of the year (287th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ...


Unlike its predecessor, SSX on Tour has no online play as the main focus was improving the gameplay and maps. There are many new characters, new maps, new tricks and skiers. One main variation from other consoles is the GameCube version since it has Nintendo characters and a special track. Cross-country skiing (skating style) in Einsiedeln, Switzerland. ...


SSX on Tour's main gameplay mode, "The Tour", allows the player to create a character and select one of a number of challenges available at any one point in time. Progressing through challenges (including medal events) earns the player both cash and hype; earning hype advances the player from amateur to pro level and unlocks harder challenges. Hype! is also the name of a documentary film about grunge music. ...


On Tour does several things differently from previous incarnations of the series; for one, courses are no longer closed; the player will frequently encounter other skiers and snowboarders when freeriding or doing minor challenges. Additionally, stats are no longer tied to the character; the character's board or skis are the sole determining factor in the character's abilities.


SSX Blur

Main article: SSX Blur

SSX Blur launched February 27, 2007 on Wii. It makes full use of the motion controls for turning and tricks. Uber tricks are performed by drawing shapes on the screen, while flips/spins are performed by simply 'swishing' the Wii remote. SSX Blur is a snowboarding video game published by EA Sports BIG and developed by EA Montreal for the Wii video game console. ... is the 58th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ...


12 playable characters are in the game, all of which can use either skis or snowboard. Only 4 characters are available at the start of the game, and players unlock additional characters through completing tasks. Similar to SSX 3, the game takes place on one mountain with 3 peaks. It is possible to travel non-stop from the top of peak 3 to the bottom of peak 1 like in SSX3. This article concerns the skis used in skiing. ... A snowboard with strap-in bindings A snowboard is a board ridden in snowboarding to descend a snow-covered slope. ...


It should be mentioned that all the race tracks are taken from previous games (SSX3 and SSX On Tour), put together to a new mountain. Compared to the previous SSX games, SSX Blur offers less customization options for the characters, who now don't talk anymore as they did in previous games.


Future Development

Currently, there is no news on another SSX game, but during the Burnout Paradise demo released by EA, DJ Atomika says he got a call from Mac Fraser, saying that the mountains will be ready to ride again this winter. This could strongly hint the game coming out in 2008, but whether this information is a hint or just a joke is yet to be discovered. Burnout Paradise (formerly known as Burnout 5) is a video game in the Burnout series. ...


External links

  • The SSX series at MobyGames
  • List of characters
MobyGames is a website devoted to cataloging computer and video games, both past and present. ... Computer and video games redirects here. ... This article is about the first installment in the series of video games. ... SSX Tricky is the second game in the SSX series. ... SSX 3 is a snowboarding video game published by Electronic Arts and developed by EA Sports BIG, which was released in late 2003. ... SSX on Tour (original working title: SSX 4) is a snowboarding video game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP and Xbox. ... SSX Blur is a snowboarding video game published by EA Sports BIG and developed by EA Montreal for the Wii video game console. ...

 
 

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