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Encyclopedia > SNES Mouse
The SNES Mouse
The SNES Mouse

The Super NES Mouse is a peripheral released in 1992 for Nintendo's Super Nintendo video game system (a.k.a. SNES). Originally designed for use with the game Mario Paint, the SNES Mouse was sold in a bundle with the game for $59.95 in the United States. Soon after its introduction, several other titles were released with Super NES Mouse support. However, the Super NES Mouse did not see soaring sales. The SNES Mouse This is a screenshot of a copyrighted computer game or video game. ... The SNES Mouse This is a screenshot of a copyrighted computer game or video game. ... Nintendo (Japanese: 任天堂, ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 ) is an international company originally founded in Japan on November 6, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. ... The European SNES design is identical to the Super Famicom. ... Mario Paint is a productivity title created by Nintendo for use with the Super Nintendo Entertainment System, and was released in 1992 along with the SNES mouse peripheral device. ... This article is about general United States currency. ...

Although this device closely resembles and mimicks the functionality of a two-button computer mouse, it was smaller than most computer mice of the time and had a significantly shorter cord than the standard Super NES controller. Operating a mechanical 1: Pulling the mouse turns the ball. ...

List of compatible games

Nintendo Hardware
Consoles: Color TV Game | NES/Famicom | NES 2 | AV Famicom | SNES/Super Famicom
Virtual Boy | Nintendo 64 | GameCube | Panasonic Q | iQue | Wii
Handheld: Game & Watch | Game Boy | Game Boy Color | Game Boy Advance
Game Boy Advance SP | Nintendo DS | Game Boy micro | Nintendo DS Lite
Arcade: Vs. UniSystem/DualSystem | PlayChoice-10 | Nintendo Super System | Triforce
Accessories: SNES Mouse | Multitap | Super Game Boy | Super Scope

  Results from FactBites:
SNES mouse on a PC (621 words)
The SNES mouse communicates with the SNES in the same way controllers do, but the SNES reads 32 bits instead of reading only 16 bits.
The interface for connecting the mouse to the parallel port is identical to the snes controller interface.
Using the mouse in X: If you want to use the mouse for normal work under the X window system, you may want to adjust acceleration to compensate for the low report rate of this mouse (remember, it was designed for a console with a low display resolution).
  More results at FactBites »



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