Randy Smith is a game designer who has worked extensively on the Thief series with both Looking Glass Studios and Ion Storm Austin. In addition, Smith has participated in the Indie Game Jam. Thief is a series of mainly first-person computer games where the player takes the role of Garrett, a thief in a steampunk world resembling a cross between the Late Middle Ages and the Victorian era, with some primitive technology thrown in. ... Looking Glass Studios (originally Blue Sky Productions, later Looking Glass Technologies) was a computer game development company during the 1990s. ... A solar wind is a stream of particles (mostly high-energy protons ~ 500 keV) which are ejected from the upper atmosphere of a star (in the case of a star other than the Earths Sun, it may be called a stellar wind instead). ...
Randy Smith's Rap Sheet on MobyGames (http://www.mobygames.com/developer/sheet/view/developerId,6831/)
Categories: People stubs | Computer and video game stubs | Computer and video game designers
Randy: Top level pitch - Thief: DP is an intense action stealth game in which the player takes on the role of master thief Garrett as he sneaks and steals his way through a dark and mysterious story set in a gloomy variation of Medieval Europe.
Randy: It isn't action gameplay in the sense of full-bore running and clearing out rooms full of guys with automatic weapons, but it is action gameplay in the sense of the player must take action to accomplish things, and it isn't turn-based, there is real time pressure.
Randy: We were certainly crunching at the end, but it wasn't the case that the game was going to suck unless we totally cranked or anything.
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