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Encyclopedia > Phutball

Phutball (short for philosopher's football) is a two-player board game described in Elwyn Berlekamp, John Conway, and Richard Guy's Winning Ways for your Mathematical Plays. Image File history File links Sample opening moves in game of phutball File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... A board game is any game played with a premarked surface, with counters or pieces that are moved across the board. ... Elwyn Ralph Berlekamp is professor of mathematics at University of California, Berkeley. ... John Horton Conway (born December 26, 1937, Liverpool, England) is a prolific mathematician active in the theory of finite groups, knot theory, number theory, combinatorial game theory and coding theory. ... Richard K. Guy is a Professor Emeritus in the Department of Mathematics at the University of Calgary. ... Winning Ways for your Mathematical Plays (ISBN 1568811306) by Elwyn R. Berlekamp, John H. Conway, and Richard K. Guy is a compendium of information on mathematical games. ...


Rules

Phutball is played on the intersections of a 19×15 grid using one white stone and as many black stones as needed. In this article the two players are named Ohs (O) and Eks (X). The board is labeled A through P (omitting I) from left to right and 1 to 19 from bottom to top from Ohs' perspective. Rows 0 and 20 represent "off the board" beyond rows 1 and 19 respectively.


Given that specialized phutball boards are hard to come by, the game is usually played on a 19×19 go board, with a white stone representing the football and black stones representing the men. Go is a strategic, two-player board game originating in ancient China between 2000 BC and 200 BC. Go is a popular game in East Asia. ...


The objective is to score goals by using the men (the black stones) to move the football (the white stone) onto or over the opponent's goal line. Ohs tries to move the football to rows 19 or 20 and Eks to rows 1 or 0. At the start of the game the football is placed on the central point, unless one player gives the other a handicap, in which case the ball starts nearer one player's goal.


Players alternate making moves. A move is either to add a man to any vacant point on the board or to move the ball. There is no difference between men played by Ohs and those played by Eks.

The football is moved by a series of jumps over adjacent men. Each jump is to the first vacant point in a straight line horizontally, vertically, or diagonally over one or more men. The jumped men are then removed from the board (before any subsequent jump occurs). This process repeats for as long as there remain men available to be jumped and the player desires. Jumping is optional, there is no requirement to jump. Note that in contrast to checkers, multiple men in a row are jumped and removed as a group. Image File history File links Diagram of a sample jumping move in the game of phutball File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... For alternative meanings see Checkers (disambiguation). ...


The diagram on the right illustrates a jump.

  • Ohs moves the football from K6-G9-G11-J11.
  • The men on J7, H8, G10, and H11 are removed.
  • The jump from K6-G9-J9-G7 would not be legal, as that would jump the man on H8 twice.

If the football ends the move on or over the opponent's goal line then a goal has been scored. If the football passes through your goal line, but ends up elsewhere due to further jumps, the game continues.


Strategy

  • It is never worth jumping just one man - your opponent can replace it as his next move.
  • Carefully set up sequences of jumps can be "spoiled" by extending them at critical moments.
  • A jump to the left or right edge can be blocked by leaving no vacant points.
  • When you jump it is usually bad to leave an easily used return path for your opponent to "undo" your progress.

The game is sufficiently complex that, although theoretically one of the players has a winning strategy, this strategy is not known.


External links

  • The game can be played on Sensei's Library.
  • Web Page on Richard Rognlie's Play-By-eMail Server Current and archived games can be seen here
  • ConwayGo,Phutball Program in Java
  • Erik D. Demaine, Martin L. Demaine and David Eppstein. Phutball Endgames are Hard (Online pdf)

  Results from FactBites:
 
Phutball: Definition and Links by Encyclopedian.com - All about Phutball (568 words)
Phutball (also called Philosopher's Football) is a two-player board game described in Elwyn Berlekamp[?], John Conway, and Richard Guy[?]'s Winning Ways for your Mathematical Plays, a source of many other interesting games.
Phutball is played on the intersections of a 19 by 15 grid using one white piece and as many fl pieces as necessary.
Given that specialized phutball boards are hard to come by, the game is usually played on a 19 by 19 Go board, with a white stone representing the football and fl stones representing the men.
  More results at FactBites »

 
 

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