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Encyclopedia > Panasonic M2

The Panasonic M2 was a video game console design developed by 3DO and then sold to Matsushita (known internationally as Panasonic) for $100,000,000 [1]. Before it could be released, however, Matsushita cancelled the project in late 1997, unwilling to compete against fellow Japanese electronics giant Sony's PlayStation due to the failure of their own 3DO Interactive Multiplayer console. The M2 was cancelled so close to release, marketing had already taken place in the form of flyers, and one of its prospected launch titles, WARP's D2, had several gameplay screens in circulation (this game was later redesigned from scratch to be released on the Sega Dreamcast). Four different video game consoles from different generations. ... The 3DO Company (formerly THDO on the NASDAQ stock exchange), also known as 3DO, was a game console developer and 3rd party game developer. ... Logo for the Panasonic brand Matsushita Electric Industrial Co. ... Panasonic is an international brand name for Japanese electric products manufacturer Matsushita Electric Industrial Co. ... The United States dollar is the official currency of the United States. ... 1997 (MCMXCVII) was a common year starting on Wednesday of the Gregorian calendar. ... Sony Corporation ) is a Japanese multinational corporation and one of the worlds largest media conglomerates with revenue of $68. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... As a hit-driven business, the great majority of the computer and video games industrys software releases have been commercial failures. ... 3DO Interactive Multiplayer (most commonly referred to as the 3DO) is a line of video game consoles which were released in 1993 and 1994 by Panasonic, Sanyo and Goldstar, among other companies. ... The Nintendo GameCube is an example of a popular video game console. ... D2 is a survival horror video game developed by the Japanese company WARP and published by Sega in Japan and the United States for Sega Dreamcast. ... The Dreamcast , code-named Dural, Dricas and Katana during development) is Segas fifth and final video game console and the successor to the Sega Saturn. ...


Development kits and prototypes of the machine are very valuable pieces among today's collectors. M2's technology lived on at Matsushita; integrated in the multimedia players FZ-21S and FZ-35S, both released in 1998. Both products were aimed at professionals working in medicine, architecture and sales, not home users. Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ...


Yet the M2 did see some use as a game machine - namely, a short-lived arcade board by Konami. As games ran straight from the CD-ROM drive, it suffered from long load times and a high failure rate, so only five games were developed for it. Konami Corporation ) (TYO: 9766 NYSE: KNM SGX: K20) is a leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines and video games. ...


The M2 technology is still in use today. It is mostly used in ATM machines and in Japan it is used in public pay Coffee machines


Konami arcade games on M2 hardware

  • Polystars (1997)
  • Total Vice (1997)
  • Battle Tryst (1998)
  • Evil Night / Hell Night (1998)
  • Heat Of Eleven '98 (1998)

Technical specifications

Die of an Intel 80486DX2 microprocessor (actual size: 12×6. ... The PowerPC 601 prototype reached first silicon in October 1992 The PowerPC 600 family was the first family of PowerPC processors built. ... A megahertz (MHz) is one million (106) hertz, a measure of frequency. ... 32-bit is a term applied to processors, and computer architectures which manipulate the address and data in 32-bit chunks. ... This article does not cite any references or sources. ... Microarchitecture consists of a set of microprocessor design techniques used to implement the instruction set (including microcode, pipelining, cache systems, etc. ... Consumer electronics is a term used to describe the category of electronic equipment intended for everyday use by people, the consumers. ... Scalar processors represent the simplest class of computer processors. ... The watt (symbol: W) is the SI derived unit of power, equal to one joule per second. ... In computer architecture, a processor register is a small amount of very fast computer memory used to speed the execution of computer programs by providing quick access to commonly used values—typically, the values being in the midst of a calculation at a given point in time. ... The arithmetic logic unit/arithmetic-logic unit (ALU) of a computers CPU is a part of the execution unit, a core component of all CPUs. ... In computer architecture, a bus is a subsystem that transfers data or power between computer components inside a computer or between computers and typically is controlled by device driver software. ... According to the International Electrotechnical Commission a kibibyte (a contraction of kilo binary byte) is a unit of information or computer storage. ... Diagram of a CPU memory cache A CPU cache is a cache used by the central processing unit of a computer to reduce the average time to access memory. ... A floating point unit (FPU) is a part of a computer system specially designed to carry out operations on floating point numbers. ... SPECint is a computer benchmark specification for CPUs integer processing power. ... Instructions per second (IPS) is a measure of a computers processor speed. ... Assorted discrete transistors A transistor is a semiconductor device, commonly used as an amplifier. ... A micrometre (American spelling: micrometer, symbol µm) is an SI unit of length equal to one millionth of a metre, or about a tenth of the diameter of a droplet of mist or fog. ... Static CMOS Inverter Complementary metal–oxide–semiconductor (CMOS) (see-moss, IPA: ), is a major class of integrated circuits. ... This article does not cite any references or sources. ... MPEG-1 defines a group of Audio and Video (AV) coding and compression standards agreed upon by MPEG (Moving Picture Experts Group). ... Sebi saysDirect memory access (DMA) is a feature of modern computers, that allows certain hardware subsystems within the computer to access system memory for reading and/or writing independently of the central processing unit. ... The framebuffer is a part of RAM in a computer allocated to hold the graphics information for one frame or picture. ... Z-buffer data In computer graphics, z-buffering is the management of image depth coordinates in three-dimensional (3-D) graphics, usually done in hardware, sometimes in software. ... The introduction of this article does not provide enough context for readers unfamiliar with the subject. ... A triangle is one of the basic shapes of geometry: a polygon with three vertices and three sides which are straight line segments. ... This example shows an image with a portion greatly enlarged, in which the individual pixels are rendered as little squares and can easily be seen. ... Flat shading is lighting technique used in 3D computer graphics. ... Gouraud shaded sphere - note the inaccuracies towards the edges of the polygons. ... Spherical texture mapping Texture mapping is a method, pioneered by Edwin Catmull, of adding detail, surface texture, or colour to a computer-generated graphic or 3D model. ... Z-buffer data In computer graphics, z-buffering is the management of image depth coordinates in three-dimensional (3-D) graphics, usually done in hardware, sometimes in software. ... In computer science, 16-bit is an adjective used to describe integers that are at most two bytes wide, or to describe CPU architectures based on registers, address buses, or data buses of that size. ... The introduction of this article does not provide enough context for readers unfamiliar with the subject. ... In computer graphics, alpha compositing is often useful to render image elements in separate passes, and then combine the resulting multiple 2D images into a single, final image in a process called compositing. ... In computer science, 4-bit is an adjective used to describe integers, memory addresses or other data units that are at most 4 bits wide, or to describe CPU and ALU architectures based on registers, address buses, or data buses of that size. ... Truecolor (also spelled Truecolour; called Millions on a Macintosh) graphics is a method of storing image information in a computers memory such that each pixel is represented by three or more bytes. ... A digital signal processor (DSP) is a specialized microprocessor designed specifically for digital signal processing, generally in real-time. ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... The abbreviation KB can refer to: Kilobyte (kB), equal to 1,000 bytes, or Kibibyte (KiB), equal to 1,024 bytes. ... Random access memory (usually known by its acronym, RAM) is a type of data storage used in computers. ... A megabyte is a unit of information or computer storage equal to exactly one million bytes. ... In computing, a 64-bit component is one in which data are processed or stored in 64-bit units (words). ... A megabyte is a unit of information or computer storage equal to exactly one million bytes. ... A megabyte is a unit of information or computer storage equal to exactly one million bytes. ... Screenshot of an FMV from Final Fantasy VIII using Bink Video. ... MPEG-1 defines a group of Audio and Video (AV) coding and compression standards agreed upon by MPEG (Moving Picture Experts Group). ... Four major types of memory cards (from left to right: CompactFlash, Memory Stick, Secure Digital, and xD. A memory card or flash memory card is a solid-state electronic flash memory data storage device used with digital cameras, handheld and laptop computers, telephones, music players, video game consoles, and other... The PCMCIA is the Personal Computer Memory Card International Association, an industry trade association that creates standards for notebook computer peripheral devices. ... A modem (from modulate and demodulate) is a device that modulates an analog carrier signal to encode digital information, and also demodulates such a carrier signal to decode the transmitted information. ... Ethernet is a large, diverse family of frame-based computer networking technologies that operates at many speeds for local area networks (LANs). ...

References

  • Konami Arcade based on M2 System 16 page on the Konami arcade board based on M2 technology
  • "M2: Hit or Myth?". Next Generation magazine, June 1997, p. 63.
  • Noonburg, Derek. PowerPC FAQ, February 27, 1997.
  • Past to Present Online Feature with Exclusive Pictures, June 23, 2006

  Results from FactBites:
 
Panasonic Progressive Scan (497 words)
Panasonic is the main sponsor of the Formula 1 team Toyota F1 (Panasonic Toyota Racing).
Panasonic M2 : The M2 game console is not to be confused with Panasonic's MII video tape format.'' The Panasonic M2 was a video game console design developed by 3DO and then sold to Matsushita (known internationally as Panasonic) for $100,000,000.
The M2 was cancelled so close to release, marketing had already taken place in the form of flyers.
  More results at FactBites »

 
 

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