FACTOID # 18: Alaska spends more money per capita on elementary and secondary education than any other state.
 Home   Encyclopedia   Statistics   States A-Z   Flags   Maps   FAQ   About 


FACTS & STATISTICS    Advanced view

Search encyclopedia, statistics and forums:



(* = Graphable)



Encyclopedia > Multiplayer game

A multiplayer game is a video game in which more than one person can play the same game at the same time. Unlike most other games, computer and video games are often single-player activities because the computing power exists to create artificial opponents. In multiplayer games, players either all compete against each other (called player versus player or PVP), or team up to achieve a common goal such as defeating an enemy that can consist of either computer or human players (called team play). Usually multiplayer games either use computer networking to allow players to play together or require the players to gather around a single game system to play. Image File history File links Question_book-3. ... Computer and video games redirects here. ... AI redirects here. ... This article is about multiplayer computer role-playing games. ... A computer network is an interconnection of a group of computers. ...



A 300-person LAN party in Germany.
A 300-person LAN party in Germany.

In modern computer games, runescape is the best bone out therethe word multiplayer sucks usually implies that the players play together by connecting multiple computers via a network, usually either a LAN or the Internet. This form of multiplayer is sometimes called "netplay" to refine the meaning. The first popular videogaming title to release a LAN version was Doom in 1993, when the first network version of the game allowed a total of four simultaneous gamers. Networked multiplayer games tend to be most enjoyable when played on a LAN because it essentially eliminates problems common in Internet play, such as lag and rude, anonymous players. This is because it is played over a workspace, house, or other small area and only people directly connected to it can play. As a result, multiplayer games usually are the focus of LAN parties. Play-by-email games are multiplayer games that use email as the method of communication between computers. Other turn-based variations which do not require players to be online at the same time are Play-by-post gaming and Play-by-Internet. Some online games are "massively multiplayer" games, which means that a large number of players participate simultaneously. The two major genres are MMORPG (massively multiplayer online role-playing game) such as World of Warcraft or EverQuest and MMORTS (massively multiplayer online real-time strategy). Image File history File linksMetadata Lanparty. ... Image File history File linksMetadata Lanparty. ... A large (approximately 300 people) LAN party in a sports hall in northern Germany A LAN party is a temporary, sometimes spontaneous, gathering of people together with their computers, which they network together primarily for the purpose of playing multiplayer computer games. ... LAN redirects here. ... For other uses, see Lag (disambiguation). ... A large (approximately 300 people) LAN party in a sports hall in northern Germany A LAN party is a temporary, sometimes spontaneous, gathering of people together with their computers, which they network together primarily for the purpose of playing multiplayer computer games. ... Play-by-mail games are games, of any type, played through postal mail or e-mail. ... Play-by-post gaming (PbP), or Message board role-playing, is a class of games, usually role-playing games, carried out on Internet forums. ... Play-by-Internet (PBI) refers to fully automated online turn-based multiplayer games. ... A massive multiplayer online game (MMOG) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world they are connected to via the Internet. ... An image from World of Warcraft, one of the largest commercial MMORPGs as of 2004, based on active subscriptions. ... This article is about games in which one plays the role of a character. ... World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ... EverQuest (or colloquially, EQ) is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) that was released on March 16, 1999. ... Categories: Stub | Computer and video game genres | Massively multiplayer online real-time strategy games ... A real-time strategy (RTS) video game is one that is distinctly not turn-based. ...

Some networked multiplayer games do not even feature a single-player mode. For example, MUDs and massively multiplayer online games, such as RuneScape are multiplayer games by definition. First-person shooters have become very popular multiplayer games and games like Battlefield 1942 and Counter-Strike gained their fame despite not featuring extensive (or any) single-player plot or gameplay. The biggest Western MMOG in 2007 is World of Warcraft with over 8 million registered gamers worldwide. The biggest MMOG in the world is Lineage out of South Korea with 14 million registered gamers which is played in several mostly Asian countries. This article is about a type of online computer game. ... RuneScape is a Java-based MMORPG operated by Jagex Ltd. ... This article is about video games. ... Battlefield 1942 is a 3D World War II first-person shooter (FPS) computer game developed by Digital Illusions CE and published by Electronic Arts for Microsoft Windows (2002) and Apple Macintosh (2004). ... Counter-Strike (CS) is a popular team-based mod of Valves first-person shooter (FPS) Half-Life. ...

This category of games currently requires multiple machines to connect to each other over the Internet, but before the Internet became popular, MUDs were played on time-sharing computer systems, and games such as Doom were played on a LAN. Spacewar!, created in 1962 for the PDP-1, is credited with being the first multiplayer computer game. LAN redirects here. ... Spacewar! is one of the earliest video games for a digital computer. ... Year 1962 (MCMLXII) was a common year starting on Monday (the link is to a full 1962 calendar) of the Gregorian calendar. ... PDP-1 at the Computer History Museum. ...

Gamers often refer to latency by the term ping, which measures round-trip network communication delays (by the use of ICMP packets). For example, a player on a DSL connection with a 50 ms "ping" will be able to react faster to game events than a modem user with 350 ms average latency. Another popular complaint is packet loss and choke, which can render a player unable to "register" their actions with the server. In first-person shooters, this problem usually manifests itself in the problem of bullets appearing to hit the enemy, but the enemy taking no damage. Note that the player's connection is not the only factor; the entire network path to the server is relevant, and some servers are slower than others. While latency is frequently complained about, many players believe a lack of finesse and decent tactics is more damaging than a slow connection in most games. Major and frequent variations in latency, however, can be another story; these can make it very difficult to properly play the game. For other uses, see Ping (disambiguation). ... A computer network is an interconnection of a group of computers. ... The Internet Control Message Protocol (ICMP) is one of the core protocols of the Internet protocol suite. ... DSL redirects here. ...

Recently, (Dreamcast in 2000) game consoles have also begun to support network gaming, over both the internet and LANs. Many mobile phones and handheld consoles also offer wireless gaming through Bluetooth or similar technologies. A handheld game console is a lightweight, portable, electronic device for playing video games. ... Bluetooth logo This article is about the electronic protocol named after Harald Bluetooth Gormson. ...

Online cheating

As in all games, some players choose to cheat 2pvp and gain an advantage in online multiplayer games. Often this is done by exploiting bugs or design limitations in the software . Games companies try to prevent cheating in a number of ways. Technologically, they use software such as PunkBuster or RSVP First which continually verifies that the game being played is unaltered. Games companies can also demand a subscription fee for access to the game network which is non-refundable, so they can effectively fine cheaters for cheating. They may also issue "patches" to the users of a certain game (usually via internet download) that effectively fix glitches in the code that cheaters often exploit to their advantage. Cheating in online games are activities that modify the game experience to give one player an unfair advantage over the other players. ... This article is about multiplayer computer role-playing games. ... PunkBuster is a computer program published by Even Balance, Inc. ... The subscription business model is a business model that has long been used by magazines and record clubs, but the application of this model is spreading. ...

Even with the use of anti-cheat software, the FPS games are notorious for having the most cheats, which can sometimes turn people away from that type of game. This may be due in part because both clients and servers are run on private systems instead of on company owned servers. One of the most infamously hacked games is the original Diablo, a role-playing game with an online component. Another game is Aliens versus Predator 2 where hackers change memory variables to alter the game's programming. A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ... In computing, a client is a system that accesses a (remote) service on another computer by some kind of network. ... In information technology, a server is an application or device that performs services for connected clients as part of a client-server architecture. ... Diablo is a best-selling hack and slash action role-playing game developed by Blizzard North and released by Blizzard Entertainment on January 2, 1997. ... {{Infobox CVGhttp://en. ...

Also another common method of cheating is in RTS games, where players are able to unlock game database files, and edit variables in them which often provide infinite amounts of a certain resource, unit, etc. For example, in Age of Mythology, which also suffers from the ajax hack, in which case players spawn the Ajax from the SPC campaign, it is not uncommon to find people exploiting the ESO game system to give them unlimited resources, then attacking before any other player is ready. Dune 2 (1992), an early RTS A real-time strategy (RTS) game is a type of computer strategy game which does not have turns like conventional turn-based strategy video or board games. ... Age of Mythology (commonly abbreviated as AoM), is a popular mythology-based, real-time strategy computer game developed by Ensemble Studios and published by Microsoft Game Studios. ... Ensemble Studios is a Microsoft-owned company that has developed several computer games, including the famous Age of Empires series. ...


In modern console games, arcade games, and console-style games designed for home theater PCs, the term multiplayer usually implies that the players play together by using several controllers plugged into the game system and hooked up to a single television monitor. For home console games, developers often use split-screen so that each player can have an individual viewpoint on the action (important for genres such as the first person shooter), although most arcade games and some console games (ranging from the seminal Pong to the ever-popular Bomberman) make use of a single play area for all the players. Players can also immerse themselves in turn-based "hot seat" console games using a single controller, such as in the Worms series and perhaps through a game of Horse in Tony Hawk's Pro Skater or Matt Hoffman's BMX spin-off. This article is about games played on consoles. ... Centipede by Atari is a typical example of a 1980s era arcade game. ... It has been suggested that this article or section be merged with Media PC. (Discuss) A home theater PC, or HTPC for short, is a personal computer connected to a television. ... Depending on context, the term split screen may mean one of the following: a motion picture technique; see split screen (film) a computer graphics and video game technique; see split screen (computer graphics) This is a disambiguation page: a list of articles associated with the same title. ... A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ... For other uses, see Pong (disambiguation). ... Bomberman ) is an arcade-style maze-based video game developed by Hudson Soft. ... It has been suggested that this article be split into multiple articles accessible from a disambiguation page. ... Tony Hawks Pro Skater on Game Boy Color Tony Hawks Pro Skater (Tony Hawks Skateboarding in Europe), often called THPS, is a skateboarding video game, and the first in the Tony Hawks series. ...

As many game consoles now support online or network games, split-screen is often supported in combination with these multi-system modes. For example, in a network or internet game of Halo 3 on an Xbox 360, up to four players may be playing in split-screen on each console in the network, for a total of 16 players. For the Nine Inch Nails release, see Head Like a Hole. ... It has been suggested that Xbox 360 Elite be merged into this article or section. ...

Single-system games may also involve several gamers taking turns playing a game on the same system using the same input devices. In PC gaming, a multiplayer game where the players share a computer is usually called hotseat. For information on interactive gaming in general, see video game. ... Hotseat or hot seat is a multiplayer mode provided by some computer games and video games (usually turn-based games), which allows two or more players to play on the same computer using the same single set of input devices (e. ...

Number of players per console

Console gaming systems have historically had two controller inputs. Later generations of consoles allowed for additional controllers to be added using a device such as the multitap. Starting with the release of the Nintendo-64, a minimum of four controller inputs became more standard. PlayStation 2 Multitap Hudson Soft released a Super Famicom Multitap in the shape of Bombermans face. ...

A listing of selected consoles with the number of standard and optional inputs:

+ Optional "multitap" add-on allows additional controllers to be connected to the system.
S Some games make use of a serial port connecting more than one system.
N Some games make use of a wired or wireless network connecting more than one system.

3DO can refer to: The 3DO Company, a developer of computer and video game software and hardware 3DO Interactive Multiplayer, the name of a number of video game consoles based on specifications created by above company This is a disambiguation page — a navigational aid which lists other pages that... This article is about the corporate game company. ... The Atari Jaguar is a video game console that was released in November 1993 to rival the Mega Drive/Genesis and the Super Nintendo Entertainment System as a powerful next generation platform. ... C-64 redirects here. ... The Intellivision is a video game console released by Mattel in 1979. ... The Nintendo 64 ), often abbreviated as N64, is Nintendos third home video game console for the international market. ... “NES” redirects here. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... USB redirects here. ... A multiplayer game is a video game in which more than one person can play the same game at the same time. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... PS2 redirects here. ... The PlayStation 3 , trademarked PLAYSTATION®3,[3] commonly abbreviated PS3) is the third home video game console produced by Sony Computer Entertainment; successor to the PlayStation 2. ... The Dreamcast , code-named Dural, Dricas and Katana during development) is Segas fifth and final video game console and the successor to the Sega Saturn. ... The Mega Drive/Genesis was a 16-bit video game console released by Sega in Japan (1988), Europe (1990) and most of the rest of the world as the Mega Drive. ... The Sega Mega-CD (Japanese: メガCD) is an add-on device for the Sega Mega Drive released in Europe, Australia, and Japan. ... Sega Genesis 32X on top of regular Genesis, model 2 The Sega 32X (Japanese: スーパー32X) was a video game console by SEGA. In Japan, the console was distributed under the name Sega Super 32X. In North America, its name was the Sega Genesis 32X. In Europe... The Sega Master System ) or SMS for short (1986 - 2000), is an 8-bit cartridge-based video game console that was manufactured by Sega. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) was a 16-bit video game console released by Nintendo in North America, Europe, Australasia, and Brazil between 1990 and 1993. ... For information on the Japanese version of this console, see PC Engine The TurboGrafx 16 is a video game console released by NEC in 1989, for the North American market. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... It has been suggested that Xbox 360 Elite be merged into this article or section. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ...

See also

  Results from FactBites:
Game Studies - Interaction Forms and Communicative Actions in Multiplayer Games (5790 words)
Even multiplayer games have fundamental problems in supporting rich social activity, and, thus, players constantly seek work-arounds and external support in order to fulfil their need to socialize.
In games in which the appearance of the avatar is modifiable (e.g., by acquiring special equipment and clothing), appearance is one of the most distinctive features separating veteran players from beginners.
Although contemporary multiplayer games would seem to have an adequate level of communication support and engaging representational features to enhance the computer-mediated interaction, there are still huge gaps to be bridged.
2004 Multiplayer of the Year by Game Tunnel (1318 words)
There where some great multiplayer games that didn't even get considered this year, like the indie console game Alien Hominid, which features some fun co-operative play, the addictive massively online multiplayer puzzle game Puzzle Pirates, and the cool RTS game I of the Enemy that has some great multiplayer action for up to 8 people.
The speed of the game leads to an intense single-player mode, and if for some reason you weren't sweating enough while playing that mode, the option to hook up two mice to the computer and have each person control their own chromate in a split-screen speedathon is available.
While the single player game is certainly alright on its own, it doesn't compare at all to the fun that can be had by playing the game as a multiplayer over the web.
  More results at FactBites »



Share your thoughts, questions and commentary here
Your name
Your comments

Want to know more?
Search encyclopedia, statistics and forums:


Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms, 1022, m