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Encyclopedia > Multiplayer

"Online gaming" redirects here. For a discussion of gambling online, see online gambling. Gambling has had many different meanings depending on the cultural and historical context in which it is used. ... Online gambling takes several forms. ...


Multiplayer is a mode of play for computer and video games in which multiple people can play the same game at the same time. Unlike most other games, computer and video games are often single-player activities because the computing power exists to create artificial opponents. For the list, see list of computer and video games. ... Wikibooks has more about this subject: Artificial Intelligence Artificial intelligence (AI) is defined as intelligence exhibited by an artificial entity. ...


In most multiplayer games, players compete against each other in a test of skill. There are some games in which players ally to achieve a common goal, and in others, groups of players form teams which fight as a group.


Usually multiplayer games either use computer networking to allow players to play together or require the players to gather around a single game system to play. A computer network is a system for communication between computers. ...

Contents


Networked

A 300-person LAN party in Germany.
A 300-person LAN party in Germany.

In modern computer games, the word multiplayer usually implies that the players play together by connecting multiple computers via a network, usually either a LAN or the Internet. This form of multiplayer is sometimes called "netplay" to refine the meaning. Networked multiplayer games tend to be most enjoyable when played on a LAN because it essentially eliminates problems common in Internet play, such as lag and rude, anonymous players. As a result, multiplayer games usually are the focus of LAN parties. Play-by-email games are multiplayer games that use email as the method of communication between computers. A medium-sized LAN party. ... A medium-sized LAN party. ... A medium-sized (approximately 300 people) LAN party in a sports hall in northern Germany A LAN party is a temporary, sometimes spontaneous gathering of people together with their computers, which they connect together in a local area network (LAN) primarily for the purpose of playing multiplayer computer games. ... A local area network (LAN) is a computer network covering a small local area, like a home, office, or small group of buildings such as a college. ... The factual accuracy of this article is disputed. ... A medium-sized (approximately 300 people) LAN party in a sports hall in northern Germany A LAN party is a temporary, sometimes spontaneous gathering of people together with their computers, which they connect together in a local area network (LAN) primarily for the purpose of playing multiplayer computer games. ... Play by mail games are games, of any type, played through postal mail or e-mail. ...


Some online games are "massively multiplayer" games, which means that a large number of players participate simultaneously. The two major genres are MMORPG (massively multiplayer online role-playing game) such as Ultima Online or EverQuest and MMORTS (massively multiplayer online real-time strategy). A massive multiplayer online game (MMOG) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world they are connected to via the Internet. ... Players interacting in Ultima Online. ... A role-playing game (RPG) is a type of game in which players assume the roles of characters and collaboratively create narratives. ... Released on September 30, 1997, by Origin Systems, Ultima Online (UO) is often considered the first popular massively multiplayer online game. ... EverQuest (EQ) is a 3D fantasy massively multiplayer online role-playing game (MMORPG) that was released on March 16, 1999. ... Categories: Stub | Computer and video game genres | Massively multiplayer online real-time strategy games ... Age of Empires (1997), Invasion of an enemy A real-time strategy (RTS) game is a type of computer strategy game which does not have turns like conventional turn-based strategy video or board games. ...


Some networked multiplayer games do not even feature a single-player mode. For example, MUDs and massively multiplayer online games are multiplayer games by definition. First-person shooters have become very popular multiplayer games and games like Battlefield 1942 and Counter-Strike gained their fame despite not featuring extensive (or any) single-player plot or gameplay. In computer gaming, a MUD (multi-user dungeon, dimension, or sometimes domain) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games, and social instant messaging chat rooms. ... Doom, one of the games that defined the first-person shooter genre. ... Battlefield 1942 is an expansive first-person shooter (FPS) set in World War II developed by Digital Illusions CE and published by Electronic Arts for the Microsoft Windows (2002) and Apple Macintosh (2004). ... Counter-Strike (CS) is a popular team-based mod of Valves first-person shooter (FPS) Half-Life. ...


Notable multiplayer games in which each player uses a different display include:

This category of games currently requires multiple machines to connect to each other over the Internet, but before the Internet became popular, MUDs were played on time-sharing computer systems, and games such as Doom were played on a LAN. Spacewar, created in 1962 for the PDP-1, is credited with being the first multiplayer computer game. Neverwinter Nights (NWN), produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing game that uses the Third Edition of the Dungeons & Dragons rules (with minor changes). ... Neverwinter Nights (NWN), produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing game that uses the Third Edition of the Dungeons & Dragons rules (with minor changes). ... Doom (or DOOM) is a 1993 computer game by id Software that is among the landmark titles in the first-person shooter genre. ... Zombies attacking the player. ... Id Software is a computer game developer based in Mesquite, Texas, a suburb of Dallas. ... Warcraft: Orcs & Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. ... StarCraft (SC) is a real-time strategy computer game by Blizzard Entertainment. ... Blizzard Entertainment is a PC game developer and publisher. ... A website, Web site or WWW site (often shortened to just site) is a collection of webpages, that is, HTML/XHTML documents accessible via HTTP on the Internet; all publicly accessible websites in existence comprise the World Wide Web. ... A local area network (LAN) is a computer network covering a small local area, like a home, office, or small group of buildings such as a college. ... Screenshot of Spacewar Spacewar was an early video game by Stephen Slug Russell, a multiplayer space-combat simulation inspired by Doc Smiths Lensman series of science fiction novels. ... 1962 (MCMLXII) was a common year starting on Monday (link will take you to calendar). ... The PDP-1 (Programmed Data Processor-1) was the first computer in Digital Equipments PDP series and was first produced in 1960. ...


Gamers often refer to latency by the term ping, which measures round-trip network communication delays (by the use of ICMP packets). For example, a player on a DSL connection with a 50 ms "ping" will be able to react faster to game events than a modem user with 350 ms average latency. Another popular complaint is packet loss and choke, which can render a player unable to "register" their actions with the server. In first-person shooters, this problem usually manifests itself in the problem of bullets appearing to hit the enemy, but the enemy taking no damage. Note that the player's connection is not the only factor; the entire network path to the server is relevant, and some servers are slower than others. While latency is frequently complained about, lack of finesse and decent tactics is probably more lethal than a slow connection in most games. Major and frequent variations in latency, however, can be another story; these can make it very difficult to properly play the game. ping in a Windows 2000 command window Ping is the name of a computer network tool used on TCP/IP networks (such as the Internet). ... A computer network is a system for communication between computers. ... The Internet Control Message Protocol (ICMP) is part of the Internet protocol suite and defined in RFC 792. ... A typical DSL Modem Digital Subscriber Line, or DSL, is a family of technologies that provide digital data transmission over the wires used in the last mile of a local telephone network. ...


Recently, games consoles have also begun to support network gaming, over both the internet and LANs. Many mobile phones and handheld consoles also offer wireless gaming through bluetooth or similar technologies. A handheld game console is a lightweight, portable, electronic device for playing video games. ... This article is about the Bluetooth wireless specification. ...


Online cheating

For details, see cheating in online games and List of online multiplayer cheats. Cheating in online computer games is a broad category of activities, all of which are generally regarded as modifying the game experience in a way that gives a player an unfair advantage over the other players. ...


As in most games, some players choose to cheat to gain an advantage in online multiplayer games. Often this is done by exploiting bugs or design limitations in the software. Games companies try to prevent cheating in a number of ways. Technologically, they use software such as PunkBuster which continually verifies that the game being played is unaltered. Socially, games companies can demand a subscription fee for access to the game network which is non-refundable, so they can effectively fine cheats for cheating. PunkBuster is a computer program to prevent cheating in online games published by Even Balance, Inc. ... The subscription business model is a business model that has long been used by magazines and record clubs, but the application of this model is spreading. ...


Even with the use of anti-cheat software, the FPS games are notorious for having the most cheats, which can sometimes turn people away from that type of game. This may be due in part because both clients and servers are run on private systems instead of on company owned servers. A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ... The term client may have the following meanings. ... This article is about computer servers. ...


Single-system

In modern console games and arcade games, the term multiplayer usually implies that the players play together by using several controllers plugged into the game system and hooked up to a single television monitor. For home console games, developers usually use split-screen so that each player can have an individual viewpoint on the action (important for genres such as the first person shooter), although most arcade games and some console games (ranging from the seminal Pong to the ever-popular Bomberman) make use of a single play area for all the players. Halo on the Xbox console. ... Centipede by Atari is a typical example of a 1980s era arcade game. ... In film, split screen is the visible division of the screen, traditionally in half, but also in several simultaneous images, rupturing the illusion that the screens frame is a seamless view of reality, similar to that of the human eye. ... A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ... Pong is also a slang term for odour. ... Bombermans unique, simplistic character design. ...


As many game consoles now support online or network games, split-screen is often supported in combination with these multi-system modes. For example, in a network or internet game of Halo 2, up to four players may be playing in split-screen on each console in the network. Halo 2 is the sequel to the blockbuster and critically-acclaimed Halo: Combat Evolved, and features a newly built game engine and the Havok physics engine, new weapons and vehicles, new multiplayer maps, and a storyline that continues the story begun in Halo: Combat Evolved. ...


Single-system games may also involve several gamers taking turns playing a game on the same system using the same input devices. In PC gaming, a multiplayer game where the players share a computer is usually called "hotseat". To meet Wikipedias quality standards, this article or section may require cleanup. ...


See also

This is a hierarchical list linking to all articles related to computer and video games. ...

External links

  • FragArcade - Multiplayer Community and Competition Portal
  • Online Games Inn
  • Multiplayer Online Games Portal
  • Online Multiplayer Games Network (OMGN)
  • Multiplayer Online Games Directory
  • Multiplayer Games Community
  • Multiplayer Adult Gaming Community

  Results from FactBites:
 
Multiplayer - Wikipedia, the free encyclopedia (921 words)
Multiplayer is a mode of play for computer and video games in which multiple people can play the same game at the same time.
Usually multiplayer games either use computer networking to allow players to play together or require the players to gather around a single game system to play.
Networked multiplayer games tend to be most enjoyable when played on a LAN because it essentially eliminates problems common in Internet play, such as lag and rude, anonymous players.
Multiplayer - definition of Multiplayer in Encyclopedia (790 words)
Socially, games companies can demand a subscription fee for access to the game network which is non-refundable, so they can effectively fine cheats for cheating.
Sometimes the developers must resort to split-screen so that each player can see what they are doing in the game.
There have been countless multiplayer games played on a single display, starting with the seminal Pong (1972) and continuing up to the present day.
  More results at FactBites »

 
 

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