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Encyclopedia > Monster Rancher 3

Monster Rancher 3, the third game in Tecmo's Monster Rancher series, is set in the land of Tochika. It differs from its counterparts by removing the monster combination function. However, like the other installments, the same method of obtaining monsters - namely, generating them through CD's - is used. Tecmo, Ltd. ... Monster Rancher (モンスターファーム Monster Farm) is a video game series by Tecmo. ...



This section lists and describes the main characters of the game.


A young Tochikan girl who serves as your guide throughout the story. Never leaving your side, she acts as though you couldn't possibly survive without her help, but it is revealed that she needed your help to become a breeder in the first place. She is somewhat bossy, but is kind nonetheless.


An old man who runs the Monster Shrine. He is slightly stubborn, but wise. He has a past which he seems a little embarrassed by.


Fleria's rival. Very arrogant, and often shows up merely to antagonise the two of you. She is a breeder also, and so challenges you to fights every so often.

Adaptation and Region

Making up for the loss of the combination system is the ability of monsters to adapt to their surroundings. Though only one is available at the start of the game, the five different homes that you can raise your monster in represent five climates, each with its own training regimes, features, and food.

Morx, the first region you will train in, is a clearing in a forest centered around a gargantuan tree. The grassy area is covered with mushrooms, allowing the monster to train by interacting with the tree and the fungi. A forest is an area with a high density of trees (or, historically, a wooded function as carbon dioxide sinks, animal habitats, hydrologic flow modulators, and soil conservers, constituting one of the most important aspects of the Earths biosphere. ...

Takrama, an oasis in the middle of a barren desert, features rocky terrain, cacti, and dust storms with which to test your monster. It is noted that this is the harshest environment for monsters. Desert view in Saudi Arabia. ...

Brillia, a frozen tundra, is filled with snow, seals, and icicles. A lone tree sits near the end of the area. In physical geography, tundra is an area where the tree growth is hindered by low temperatures and short growing seasons. ...

Kalaragi, a bright rainforest, centers around a giant waterfall (known in-game as Umbagi, but rarely referred to by its name). A cliff path leads behind the waterfall Umbagi up to a ledge, and there is a giant lilypad accompanies by a similarly large lotus flower. Crocodiles inhabit the water. This article is about the rainforest in general. ... Lotus berthelotii, Trailing Lotus Nelumbo lutea, the American Lotus The term lotus has a variety of uses. ...

Goat, the oddly named underwater sanctuary, allows you to raise your monster underwater. The waters of Goat are extremely high in oxygen, explaining why and how you and your monsters have no trouble living under the sea. General Name, Symbol, Number oxygen, O, 8 Chemical series Nonmetals, chalcogens Group, Period, Block 16, 2, p Appearance colorless Atomic mass 15. ...

Each monster is affiliated with one of these regions, and has subspecies corresponding to each climate and area. For instance, the Suezo - a monster normally inclined to Takrama - also has a subspecies for Goat, the sharklike Fukazo.

When a monster of one subspecies is raised in another area, after a time, they will mature. If they have been fed with enough of the regional food, they will adapt to their surroundings and change subspecies. For example, if a Morx Mocchi is raised in Brillia, and fed enough of Brillia's local food, the Mocchi will adapt to its surroundings, turning blue and white to blend in with its now home, and become a Brillian Mocchi.

The Dodorin Fruit

In the game, when the player has reached Kalaragi, one of the game's story arcs has a potentially game-damaging glitch. A young thief named Jimsey is stealing your money. After fighting him a couple times, your rival Gadamon appears at Kalaragi, declaring that she has kidnapped Jimsey, and that she will now battle you for him. She announces that should you lose, you will have to give her a Dodorin fruit. This battle must be won or the game's story will be unable to proceed. If you do indeed lose, you will be forced to search for a Dodorin fruit for the rest of the game - when you search the place where the Dodorin fruit is supposed to be, you instead encounter a repeat message from Fleria, saying that you must look for the Dodorin fruit. Even if you move to a different region, the story will never proceed. However, if you win, Jimsey is returned to you, the story arc is completed, the game continues as normal, and you receive a Dodorin fruit from the repentant Jimsey.

  Results from FactBites:
Monster Rancher monsters - Wikipedia, the free encyclopedia (4211 words)
For example, Golem/Suezo indicates a monster with primary breed Golem, sub-breed Suezo, and manifests as a large humanoid figure with the bright yellow skin and single eye that are characteristic of the Suezo monster breed.
In Monster Rancher 2, they needed to be unlocked by building a barn expansion large enough to accommodate their large size.
Joker is a monster that floats in the air wearing a cloak and mask, and carries an overlarge scythe as a weapon.
Monster Rancher 3 - Wikipedia, the free encyclopedia (723 words)
Monster Rancher 3 is the third game in Tecmo's Monster Rancher series.
Each monster is affiliated with one of these regions, and has subspecies corresponding to each climate and area.
When a monster of one subspecies is raised in another area, after a time, they will mature.
  More results at FactBites »



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