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Encyclopedia > Maxis
Maxis Software
Type Private (Division of Electronic Arts)
Founded 1987
Headquarters Emeryville, California, USA
Key people Will Wright, Jeff Braun (founders)
Industry Software & Programming
Products Sim franchise and the upcoming Spore
Website http://www.maxis.com

Maxis Software is an American company that was founded as a video game developer and is now a brand name of Electronic Arts (EA). Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is also the creator of the best-selling computer game of all time, The Sims and its sequel The Sims 2. These three titles and their related products are the brand's most popular and successful lines. Image File history File links This is a lossless scalable vector image. ... A private company is a company that is independently owned. ... EA redirects here. ... 1987 (MCMLXXXVII) was a common year starting on Thursday of the Gregorian calendar. ... The city of Emeryville highlighted within Alameda County Emeryville is a city located in Alameda County, California. ... Will Wright (born January 20, 1960) is an American computer game designer and co-founder of the game development company, Maxis. ... Jeff Braun is an American computer game producer and co-founder of the computer game developer, Maxis. ... “Computer Games” redirects here. ... This is a list of all Sim games, and expansion packs. ... Spore is a PC game under development by Maxis and designed by Will Wright. ... A website (or Web site) is a collection of Web pages, images, videos and other digital assets and hosted on a particular domain or subdomain on the World Wide Web. ... A video game developer is a software developer (a business or an individual) that creates video games. ... EA redirects here. ... SimCity is a simulation and city-building personal computer game, first released in 1989 and designed by Will Wright. ... “Computer Games” redirects here. ... For games beginning with Sim, see List of Sim games. ... [1][2] For other games titles beginning with Sim, see List of Sim games. ...


Most of the Maxis titles are simulation-based, though none are considered traditional simulations. Maxis founder Will Wright likens them as "digital playgrounds." Maxis has also released games developed by other production houses, such as A-Train, sometimes with less than stellar results. A Train or the variant A-Train may mean: A-Train, a computer game developed by Artdink in 1992 the A-C (New York City Subway service), made famous by the jazz song Take the A Train the Green Line A Branch in Boston, Massachusetts a set of five environmental...

Contents

History

Origin and early acclaim

Maxis was founded in 1987 by Will Wright and "idea guy" Jeff Braun to help publish SimCity on home computers. Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting it. The reason for this is because SimCity wasn't a traditional game that had definite "win" and "lose" conditions. The title went on to become, statistically, one of the most popular and successful video games of all time. 1987 (MCMLXXXVII) was a common year starting on Thursday of the Gregorian calendar. ... Will Wright (born January 20, 1960) is an American computer game designer and co-founder of the game development company, Maxis. ... Jeff Braun is an American computer game producer and co-founder of the computer game developer, Maxis. ... SimCity is a simulation and city-building personal computer game, first released in 1989 and designed by Will Wright. ... The Commodore 64 is the best-selling single personal computer model of all time. ... This article or section does not cite its references or sources. ... In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed (e. ...


The SimCity series has since been updated to include SimCity 2000 (1993), SimCity 3000 (1999), SimCity 3000: Unlimited (2000), and most recently SimCity 4 (2003). It also released some non-sim titles, such as 1991's RoboSport. SimCity 2000 (SC2K) is a simulation/city building computer game and the second installment in the SimCity series of games. ... 1993 (MCMXCIII) was a common year starting on Friday of the Gregorian calendar and marked the Beginning of the International Decade to Combat Racism and Racial Discrimination (1993-2003). ... SimCity 3000 (SC3K) is a simulation/city building computer game and the third installment in the SimCity series of games. ... 1999 (MCMXCIX) was a common year starting on Friday, and was designated the International Year of Older Persons by the United Nations. ... 2000 (MM) was a leap year starting on Saturday of the Gregorian calendar. ... SimCity 4 (SC4) is a 2003 simulation/city building computer game; the fourth installment in the SimCity series of games. ... 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Notable events of 1991 in computer and video games. ... RoboSport is a 1991 turn-based strategy computer game. ...


After such success with the SimCity series, Maxis tried various other Sim- titles. Some of these attempts include SimEarth, SimAnt, SimTower, SimLife, and SimFarm. Maxis was also approached by companies to design business aids; SimRefinery is one example. The success of these franchises varies, but none matched that of the original SimCity. Maxis' hit The Sims is the only notable exception. SimEarth: The Living Planet is a simulation computer game designed by Will Wright and published in 1990 by Maxis, in which the player controls the development of an entire planet. ... SimAnt is a 1991 life simulation computer game by Maxis focusing on ants. ... SimTower is a 1994 real-time strategy/simulation computer game (or software toy). Published by Maxis, it is a spin off game from the popular SimCity. ... SimLife is a computer game produced by Maxis in 1992. ... Yet another spin off from the SimCity series, SimFarm developed by Maxis in 1993 challenges players to build and manage a virtual farm. ... SimRefinery is a computer simulation designed to simulate Chevron Corporations refinery operation. ...


Decline

After the immense success of SimCity, Maxis attempted to go into new areas. However, their new games, including The Crystal Skull and SimCopter, were commercial failures. They also acquired Cinematronics to create a game called Crucible. Heavy losses and lack of direction led Maxis to begin considering acquisition offers. SimCopter is a 1996 computer game from Maxis. ... Cinematronics was a pioneering arcade game developer that had its heyday in the era of vector display games. ...


Acquisition by EA

Electronic Arts (EA) completed its acquisition of Maxis on July 28, 1997. Compared to other companies acquired by EA, such as Origin Systems and Westwood Studios, the absorption of Maxis has taken a slower pace, and the company has retained some of its original staff, including Will Wright. Products were shipped under the Maxis logo for several years, but in 2004, The Sims 2 only bore the Electronic Arts logo on the box cover (although Sims 2 displays the Maxis logo at game start, and on the reverse side of the box). As of October 18, 2006, and the release of The Sims 2: Pets expansion pack, the Maxis title has been omitted from the game's start. EA redirects here. ... July 28 is the 209th day (210th in leap years) of the year in the Gregorian calendar, with 156 days remaining. ... 1997 (MCMXCVII) was a common year starting on Wednesday of the Gregorian calendar. ... Origin Systems, Inc. ... Westwood Studios (1985-2003) was a computer and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based in Las Vegas, Nevada. ... 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... [1][2] For other games titles beginning with Sim, see List of Sim games. ... October 18 is the 291st day of the year (292nd in leap years). ... For the Manfred Mann album, see 2006 (album). ... An expansion pack is an addition to an existing game. ...


For many years, Maxis was a traditional studio located in Walnut Creek, California (and before that, Orinda, California), but in February 2004 the division was finally folded into EA's Redwood Shores headquarters. Walnut Creek is a suburb of San Francisco and Oakland located in Contra Costa County, California, USA, in the East Bay region of the San Francisco Bay Area. ... Orinda is a city in Contra Costa County, California, United States. ... 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Redwood Shores is a neighborhood on the San Francisco Peninsula in California. ...


Will Wright's studio (currently developing Spore) is located in Emeryville, California. Spore is a simulation computer game designed by Will Wright. ... The city of Emeryville highlighted within Alameda County Emeryville is a city located in Alameda County, California. ...


The Sims

Maxis' most successful series to date is The Sims (2000). Released despite concern from Electronic Arts that it would be a commercial failure,[citation needed] it has gone on to become the most successful computer game in history. Maxis has developed seven expansion packs for the game as well as an online version (The Sims Online). Maxis released The Sims 2 in 2004, a sequel title that features a full 3D environment as opposed to the original's dimetric engine. For games beginning with Sim, see List of Sim games. ... 2000 (MM) was a leap year starting on Saturday of the Gregorian calendar. ... An expansion pack is an addition to an existing game. ... This article or section does not cite its references or sources. ... [1][2] For other games titles beginning with Sim, see List of Sim games. ... 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... 3D computer graphics are different from 2D computer graphics in that a three-dimensional representation of geometric data is stored in the computer for the purposes of performing calculations and rendering 2D images. ... Example of a dimetric axonometric drawing from a US Patent (1874) Dimetric projection is a form of axonometric projection, in which its direction of viewing is such that two of the three axes of space appear equally foreshortened, of which the attendant scale and angles of presentation are determined according...


Origin of the name

Contrary to popular myth, the company's name was not based on the words "six AM" spelled backwards.[1] Rather, it was derived from a formula suggested by Jeff Braun's father: computer game companies should have two-syllable names and should include an 'x'. It was only later it was noted that the name is "six AM" backwards.


Note

  1. ^ This rumor seems to have stem from an easter egg in SimCity 3000, in which the game's ticker bar displays the message "Do you know that Maxis spelled backwards is Six AM?" upon execution of a cheat code in the cheat entry box.

See also

It has been suggested that this article or section be merged with Computer program. ... This is a list of all Sim games, and expansion packs. ...

External links


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