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Encyclopedia > Kalah
Kalah
Ranks Two
Sowing Single lap
Region United States, Germany

Kalah, also called Kalaha or Mancala, is a game in the mancala family introduced to the West by William Julius Champion Jr in the early 20th century. When someone in the United States refers to "Mancala," they are probably referring to this game, although there are deeper mancala games available: this game heavily favors the starting player, who will always win the three-seed version with perfect play. This game is sometimes also called "Kalahari," by false etymology from the Kalahari desert in Namibia. A foldable, wooden Mancala board Mancala (Arabic: , manqalä) is a family of board games played around the world, sometimes called sowing games or count and capture games, which comes from the general gameplay. ... William Willie Julius Champion Jr. ... (19th century - 20th century - 21st century - more centuries) Decades: 1900s 1910s 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s As a means of recording the passage of time, the 20th century was that century which lasted from 1901–2000 in the sense of the Gregorian calendar (1900–1999... Look up depth in Wiktionary, the free dictionary In classical physics, depth is a distance measured vertically from top to bottom (height) or horizontally from outside to inside (thickness). ... Games in the mancala family include: // The most widely played games are probably: Pallanguzhi is played in Southern India with 2 x 7 stores. ... Etymologies redirects here. ... Kalahari redirects here. ...


As the most popular and commercially available variant of mancala in the West, Kalah is also sometimes referred to as Warri or Awari, although those names more properly refer to the game Oware. Owari game from Cameroon. ...

Contents

Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ...

Equipment

The game requires a Kalah board and 36 seeds or counters. The board has 12 small pits, called houses, on each side and 2 big pits, called Kalahs or stores, at either end.


Object

The object of the game is to capture more seeds than one's opponent.

Example turn

Store (0) 2 1 2 3 5 Store (0)
4 3 1 2h 2

The player begins sowing from the highlighted house. Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (5) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (4) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Image File history File links No higher resolution available. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ...

Store (0) 2 1 2 3 5 Store (1)
4h 3 1 3

The last seed falls in the store, so the player receives an extra move. Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (5) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Image File history File links No higher resolution available. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ...

Store (0) 2 1 2 3h 5 Store (1)
4 1 2 1h 3

The last seed falls in an empty house on the player's side, with seeds in the opposite house. Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Image File history File links No higher resolution available. ... Mancala hole (5) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (4) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Image File history File links No higher resolution available. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ...

Store (0) 2 1 2 5 Store (5)
4 1 2 3

The player captures the 4 seeds and ends his turn. Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (5) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (5) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (4) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (1) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (2) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Empty mancala hole These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ... Mancala hole (3) These Mancala images and diagrams are copyright (c) 2004 Kevin Saff. ...

Rules

  1. At the beginning of the game, three seeds are placed in each house. Typically, the winner of the previous game starts the next game.
  2. Each player controls the six houses and their seeds on his side of the board. His score is the number of seeds in the store to his right.
  3. Players take turns sowing their seeds. On a turn, the player removes all seeds from one of the houses under his control. Moving counter-clockwise, the player drops one seed in each house in turn, including the player's own store but not his opponent's.
  4. If the last sown seed lands in the player's store, the player gets an additional move. There is no limit on the number of moves a player can make in his turn.
  5. If the last sown seed lands in an empty house owned by the player, and the opposite house contains seeds, both the last seed and the opposite seeds are captured and placed into the player's store.
  6. When one player no longer has any seeds in any of his houses, the game ends. The other player moves all remaining seeds to his store, and the player with the most seeds in his store wins.

It is possible for the game to end in a draw, with 18 seeds each.


Variations

  • A common, more challenging variation is to begin with four, five or six seeds in each pit, rather than three. Four- and five-seed Kalah have been solved, with the starting player always winning with perfect play, as in three-seed Kalah. Six-seed Kalah has not yet been solved, but likely has a similar outcome.
  • The "Empty Capture" variant modifies the rules to prohibit a player from capturing seeds from his opponent when landing in an empty house -- i.e., only the last sown seed is placed into the store.
  • An alternate rule does not count the remaining seeds as part of the opponent's score at the end of the game.

External links


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Kalah - Wikipedia, the free encyclopedia (559 words)
Kalah, also called Kalaha and often simply Mancala, is a game in the mancala family introduced to the West by William Julius Champion Jr in the 20th century.
The Kalah board has six pits in front of each player, and one pit at each end which stores captured seeds.
Each player controls the six pits on their side of the board, and their score is the number of seeds in their right-hand house.
  More results at FactBites »

 
 

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