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Encyclopedia > Interactive media

Interactive media refers to media of Traditional information theory would describe interactive media as those media that establish two-way communication. In media theory, interactive media are discussed along their cultural implications. The field of Human Computer Interaction deals with aspects of interactivity and design of in digital media. Other areas that deal with interactive media are new media art, interactive advertising and video game production. Not to be confused with information technology, information science, or informatics. ... In psychology, communication theory and sociology, media influence or media effects refers to the theories about the ways in which the mass media affect how their audiences, think and behave. ... Human-computer interaction (HCI) is the study of interaction between people (users) and computers. ... Audio & Visual Medias Digital media (as opposed to analog media) usually refers to electronic media that work on digital codes. ... New media art (also known as media art) is a generic term used to describe art related to, or created with, a technology invented or made widely available since the mid-20th Century. ... Interactive Advertising is the use of interactive media to promote and/or influence the buying decisions of the consumer in an online and offline environment. ... “Computer and video games” redirects here. ...


While some traditional (non-digital) mass media would qualify for interactive media the term is usually only applied to digital media. The significant increase in possibilities for interactivity (especially over vast distances) brought by the internet boosted the availability of digital interactive media. Still, e.g. language in face-to-face communication would formally belong to the interactive media. Popular press redirects here; note that the University of Wisconsin Press publishes under the imprint The Popular Press. Mass media is a term used to denote a section of the media specifically envisioned and designed to reach a very large audience such as the population of a nation state. ... ‹ The template below has been proposed for deletion. ...


Interactive media are often designed by information designers. As all media they rely on communication. In the case of e.g. computer games this is visual, acoustic, and haptic communication between the user (player) and the game. In Mobile telephony, the communication happens between two people and is purely acoustic at the first glance. Yet, according to media theory the cultural implications of the medium have to be taken into account. Thus, aspects like constant availability, customization of the mobile phone and Short Message Service are also part of the interactive medium called Mobile telephony. Media restrain from being translated to technological entities. Information design has been defined as the art and science of preparing information so that it can be used by human beings with efficiency and effectiveness (Jacobson 2000). ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Cellular redirects here. ... Media studies, a communication science, studies the nature and effects of media upon individuals and society. ... “SMS” redirects here. ... Cellular redirects here. ...

Contents

Terminology

Any form of interface between the end user/audience and the medium may be considered interactive. Interactive media is not limited to electronic media or digital media. Board games, pop-up books, gamebooks, flip books and constellation wheels are all examples of printed interactive media. Books with a simple table of contents or index may be considered interactive due to the non-linear control mechanism in the medium, but are usually considered non-interactive since the majority of the user experience is non-interactive sequential reading. Economics and commerce define an end-user as the person who uses a product. ... For other uses, see Audience (disambiguation). ... A screenshot of a web page. ... A board game is a game played with counters or pieces that are placed on, removed from, or moved across a board (a premarked surface, usually specific to that game). ... A pop-up book is a book whose pages fold out, or pop up, when they are opened and turned. ... A gamebook is a book with a branching plot that serves as a medium for gameplay. ... A flip book is a book with a series of pictures varying gradually from one page to the next, so that when the pages are turned rapidly, the pictures appear to animate, simulating motion or some other change. ... Printing is an industrial process for reproducing copies of texts and images, typically with ink on paper using a printing press. ... A table of contents, usually headed simply Contents, is a list of the parts of a book or document organized in the order in which the parts appear. ... Look up Index in Wiktionary, the free dictionary. ... To do: 20th century mathematics chaos theory, fractals Lyapunov stability and non-linear control systems non-linear video editing See also: Aleksandr Mikhailovich Lyapunov Dynamical system External links http://www. ... User experience is a term used to describe the overall experience and satisfaction a user has when using a product or system. ...


Examples of interactive media

WWWs historical logo designed by Robert Cailliau The World Wide Web (commonly shortened to the Web) is a system of interlinked, hypertext documents accessed via the Internet. ... A typical Internet forum discussion, with common elements such as quotes and spoiler brackets A page from a forum showcasing emoticons and Internet slang An Internet forum is a web application for holding discussions and posting user generated content. ... This article needs a complete rewrite for the reasons listed on the talk page. ... This article does not cite any references or sources. ... “Computer and video games” redirects here. ... Digital TV set-top box Interactive television describes a number of techniques which allow viewers to interact with television content as they view it. ... Cellular redirects here. ... Wikipedia does not yet have an article with this exact name. ... “SMS” redirects here. ... Electronic literature refers to texts that take advantage of the capabilities of computers, software, or network technologies. ... Ubiquitous computing (ubicomp, or sometimes ubiqcomp) integrates computation into the environment, rather than having computers which are distinct objects. ...

See also

Coactive media is multiple kinds of media used in combination with media multitasking behavior. ... Not to be confused with information technology, information science, or informatics. ... Interactive Advertising is the use of interactive media to promote and/or influence the buying decisions of the consumer in an online and offline environment. ... Popular press redirects here; note that the University of Wisconsin Press publishes under the imprint The Popular Press. Mass media is a term used to denote a section of the media specifically envisioned and designed to reach a very large audience such as the population of a nation state. ... Media studies, a communication science, studies the nature and effects of media upon individuals and society. ... Look up Multimedia in Wiktionary, the free dictionary. ... New media art (also known as media art) is a generic term used to describe art related to, or created with, a technology invented or made widely available since the mid-20th Century. ... Soundrangers was the first online sound library of original sound effects and production music designed for specifically for interactive media such as video games, websites and interactive software. ... User-generated content (UGC), also known as Consumer Generated Media or User-created Content (UCC) [1], refers to various kinds of media content that are produced by end-users, (as opposed to traditional media producers such as professional writers, publishers, journalists, licensed broadcasters and production companies). ... Accordent Technologies, Inc is a computer software company that develops rich media presentations that include online video synchronized with slides and other visuals. ...

External links


  Results from FactBites:
 
WPI Interactive Media & Game Development (349 words)
Interactive media respond to user actions, and include digital whiteboard presentations, distributed virtual environments, as well as performance-based media where musicians, dancers, and actors interact with various applications to create new experiences for both artists and audiences.
Computer games are another form of interactive media, and include those created for both entertainment and educational purposes, as well as serious games that help make decisions in public policy, education, corporate management, health care, and combat preparedness.
Whether IMGD majors end up with careers in interactive media and game development or in more traditional areas of computer science or art and design, they will have a solid background that will be a good foundation for their careers.
  More results at FactBites »

 
 

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