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Encyclopedia > Heroes of Might and Magic IV
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Heroes of Might and Magic IV (or HoMM4 or Heroes IV for short) was the fourth installment in the critically-acclaimed Heroes of Might and Magic computer game series. Jump to: navigation, search The graphics for Heroes of Might and Magic II were a vast improvement over the graphics of the DOS-based original game. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...

Contents


Plot

The story of HoMM4 picked up where Heroes Chronicles: The Sword of Frost left off. Gelu, the leader of the Forest Guards, who received the Armageddon's Blade after the defeat of Lucifer Kreegan, has attacked Kilgore, the barbarian king, in an attempt to claim and destroy the Sword of Frost. Exactly as foretelled, the clash of the Armageddon's Blade and the Sword of Frost resulted in the destruction of the world. However, although the world of Enroth (in which the first three installments of the series were set) has been destroyed, mysterious portals have been opened just in time for many refugees to escape into another world, called Axeoth. This is depicted in the introductory movie of HoMM4. In particular, many heroes from the earlier parts of the series, including Sandro, Crag Hack and others, have managed to flee to Axeoth before being burned by the explosion wave.


Gameplay changes

HoMM4 made many major changes to the tried-and-true Heroes series. For one thing, it reversed the trend toward more alignments that had begun with the second installment and proceeded up through the third's expansion packs—there were four alignments in HoMM1, six in HoMM2, eight in HoMM3, and nine in the expansion pack Armageddon's Blade for HoMM3. However, HoMM4 reduced the count back to six. Jump to: navigation, search Heroes of Might and Magic I (often called simply Heroes, Heroes I, HoMM) is the first installment of the Heroes of Might and Magic computer game series by New World Computing. ... Jump to: navigation, search Heroes of Might and Magic II (often called simply Heroes II or HoMM2) is the second installment of the Heroes of Might and Magic computer game series. ...


The magic system was also completely overhauled. In the earlier versions, the magic system revolved around the four elements, and most mage guilds (where spells were learned) had comparable selections of spells. In HoMM4, each alignment had its own magic type (except Might, which had no magic), and each magic type had a separate skill associated with it. Jump to: navigation, search Look up magic on Wiktionary, the free dictionary. ... A guild is an association of people of the same trade or pursuits, formed to protect mutual interests and maintain standards of morality or conduct. ...


Some important changes to the battle system also occurred. Heroes could now fight, a much asked-for feature, and armies could move independent of heroes (although they couldn't do certain things, such as capture structures). The earlier hexagon-based battle grid was converted into a much higher-resolution square-based grid. Non-hero spellcasters were given proper spell selections rather than the limited system of earlier games, which allowed them to either cast a single spell or a random spell, but not a player-selected spell.


Many other aspects of the game were changed. Both the adventure map and the combat map were converted to three dimensions, although the player's perspective was entirely fixed and the view was isometric. The skill system was also completely redone. Unit upgrades were removed, due to inconveniences in merging a unit with its upgrade. Isometric drawing of a cube Isometric projection is a form of orthographic projection, or more specifically, an axonometric projection. ...


Ultimately, the game was overall judged to be inferior to its predecessors. Despite its many improvements, HoMM4 was less sucessful than HoMM3, although it still had good reviews compared to other games that did not have to be judged against predecessors in a series.


Expansion packs

Two expansion packs were released for HoMM4: The Gathering Storm and Winds of War. Jump to: navigation, search An expansion pack is an addition to an existing game. ...


See also

Jump to: navigation, search Heroes of Might and Magic II (often called simply Heroes II or HoMM2) is the second installment of the Heroes of Might and Magic computer game series. ... Jump to: navigation, search Heroes of Might and Magic III: The Restoration of Erathia (also known as HoMM3 or Heroes III) is a 1999 turn-based strategy fantasy computer game. ...

External links

  • Gamestats.com rating (cf. HoMM3)
  • Age of Heroes - Heroes of Might and Magic fan site that features over 100 pages of Heroes IV information
  • Heroes Community - Lands of Axeoth (HOMM4) Forum

  Results from FactBites:
 
Heroes of Might and Magic IV Walkthrough/FAQ - IGN FAQs (23274 words)
Heroes of Might and Magic IV Campaign Walkthroughs by Steven W. Carter (scarter831@earthlink.net) Last Updated May 24, 2002 ***************************************************************************** * Introduction * ***************************************************************************** Heroes of Might and Magic IV is a turn-based strategy game developed by New World Computing and published by 3DO (www.3do.com).
If two heroes have tactics skills, for example, only the highest rating of the skill is used to determine the bonuses, so it?s a waste for two heroes in the same army to have the skill.
The heroes, along with numerous crossbowmen, squires, pikemen, and monks, should be able to finish off most everything in the triangle formed by your three towns.
Might and Magic - Wikipedia, the free encyclopedia (531 words)
Might and Magic (MM) is a series of computer role-playing games from New World Computing, a subsidiary of The 3DO Company.
There were several spin-offs from the main series, including Heroes of Might and Magic, Crusaders of Might and Magic, Warriors of Might and Magic, Legends of Might and Magic and Might and Magic: Swords of Xeen.
In August of 2003, Ubisoft acquired the rights to the Might and Magic franchise for $1.3 million USD after 3DO filed for Chapter 11 bankruptcy.
  More results at FactBites »

 
 

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