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Encyclopedia > Halo 2
Halo 2

North American Xbox version box art
Developer(s) Bungie Studios (Xbox), Microsoft Game Studios (PC)
Publisher(s) Microsoft Game Studios
Engine Havok physics
Version Xbox: 1.5 (April 12, 2007)
PC: 1.0.4.129 (October 18, 2007)
Platform(s) Xbox, Microsoft Windows, and Xbox 360 backward compatible (with HDD unit to store emulation files)
Release date Xbox:

NA November 9, 2004[1]
AUS November 9, 2004
EU November 11, 2004
JP November 11, 2004
Microsoft Windows:
AUS May 17, 2007[2]
NA May 31, 2007[2]
EU June 8, 2007[2]
JP June 21, 2007
Image File history File links Halo2. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Bungie is an American video game developer founded in May 1991 under the name Bungie Software Products Corporation (more popularly shortened to Bungie Software) by two undergraduate students at the University of Chicago, Alex Seropian and Jason Jones. ... Microsoft Game Studios (MGS), branded with current logo and moniker in 2002 (formerly the Microsoft Game Division or Microsoft Games), is a wholly owned subsidiary of Microsoft Corp. ... Microsoft Game Studios (MGS), branded with current logo and moniker in 2002 (formerly the Microsoft Game Division or Microsoft Games), is a wholly owned subsidiary of Microsoft Corp. ... A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... This article is about the physics engine. ... For the Xboxs successor, see Xbox 360. ... is the 102nd day of the year (103rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 291st day of the year (292nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... For the Xboxs successor, see Xbox 360. ... Windows redirects here. ... It has been suggested that Xbox 360 Elite be merged into this article or section. ... In technology (especially computing), backward compatibility has several related but differing meanings: A system is backward compatible if it is compatible with earlier versions of itself, or sometimes other earlier systems, particularly systems it intends to supplant. ... A hard disk drive (HDD), commonly referred to as a hard drive, hard disk or fixed disk drive,[1] is a non-volatile storage device which stores digitally encoded data on rapidly rotating platters with magnetic surfaces. ... North American redirects here. ... is the 313th day of the year (314th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... is the 313th day of the year (314th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 315th day of the year (316th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... This article is about the country in East Asia. ... is the 315th day of the year (316th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... is the 137th day of the year (138th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... North American redirects here. ... is the 151st day of the year (152nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 159th day of the year (160th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... This article is about the country in East Asia. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...

Genre(s) First-person shooter
Mode(s) Single-player, multiplayer, Xbox Live, co-op, and system-link
Rating(s) ESRB: M
PEGI: 16+
CERO: C/15 and up
OFLC: MA15+
OFLC/NZ: R16+
Media 1 DVD
Input methods Keyboard and mouse, gamepad

Halo 2 is a science fiction first-person shooter video game developed by Bungie Studios. Released for the Xbox game console on November 9, 2004,[1] the game is the sequel to Halo: Combat Evolved. After its initial release, Halo 2 was the most popular video game on Xbox Live,[3] holding that rank until the release of Gears of War for the Xbox 360 nearly two years later.[4] By June 20, 2006, more than 500 million games of Halo 2 had been played and more than 710 million hours have been spent playing it on Xbox Live;[5] by May 9, 2007, this number had risen to more than five million unique players on Xbox Live[6] As of May 9, 2006, Halo 2 is the best-selling first-generation Xbox game with 8 million copies sold worldwide.[7][8] As of September 25, 2007, Halo 2 is the fifth best-selling video game in the United States with 6.3 million copies sold in the US alone.[9] Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... This article is about video games. ... This article does not cite any references or sources. ... Xbox Live is a subscription-based online gaming service for Microsofts Xbox and Xbox 360 video game consoles. ... Doom popularised co-op on the PC. Cooperative gameplay (often abbreviated as co-op) primarily refers to a feature in video games that allows players to work together as teammates with the absence of player-controlled competitors. ... System-link is a form of offline multiplayer gaming on the Xbox and Xbox 360 gaming console. ... A video game content rating system is a system used for the classification of video games into suitability-related groups. ... The ESRBs logo. ... PEGIs logo Pan European Game Information (PEGI) is a European video game content rating system. ... This article or section is incomplete and may require expansion and/or cleanup. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... The Office of Film and Literature Classification (OFLC, Māori: ) is the government agency in New Zealand that is responsible for classification of all films, videos, publications, and some video games in New Zealand. ... DVD (also known as Digital Versatile Disc or Digital Video Disc - see Etymology) is a popular optical disc storage media format. ... Keyboard redirects here. ... A contemporary computer mouse, with the most common standard features: two buttons and a scroll wheel. ... This article does not cite any references or sources. ... Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... This article is about video games. ... Computer and video games redirects here. ... Bungie is an American video game developer founded in May 1991 under the name Bungie Software Products Corporation (more popularly shortened to Bungie Software) by two undergraduate students at the University of Chicago, Alex Seropian and Jason Jones. ... For the Xboxs successor, see Xbox 360. ... The Nintendo GameCube is an example of a popular video game console. ... is the 313th day of the year (314th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... For other uses, see Sequel (disambiguation). ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... Xbox Live is a subscription-based online gaming service for Microsofts Xbox and Xbox 360 video game consoles. ... Gears of War is a tactical third-person shooter video game developed by Epic Games (the creators of the Unreal series) using Unreal Engine 3. ... It has been suggested that Xbox 360 Elite be merged into this article or section. ... is the 171st day of the year (172nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 129th day of the year (130th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Xbox Live is a subscription-based online gaming service for Microsofts Xbox and Xbox 360 video game consoles. ... is the 129th day of the year (130th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This is a list of video games that have sold one million copies or more, including the top ten best-selling franchises. ... is the 268th day of the year (269th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... (NOTE: Some release dates listed are not global release dates. ...


The game features a new game engine, as well as using the Havok physics engine; added weapons and vehicles; new multi-player maps; and a continuation of the storyline from Halo: Combat Evolved. In the game, humans, who have developed faster-than-light travel and colonized hundreds of worlds, have been engaged in a war against a collective of Xenocidal alien races, the Covenant.[10] The player assumes the roles of Master Chief and the Arbiter, and fights enemies on foot or with a collection of alien and human vehicles.[11] Critical reception of the game was generally positive, with most publications lauding the strong multiplayer component; at the same time, the campaign was the focus of criticism for its cliffhanger ending. A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... This article is about the physics engine. ... A physics engine is a computer program that simulates Newtonian physics models, using variables such as mass, velocity, friction and wind resistance. ... Faster-than-light (also superluminal or FTL) communications and travel are staples of the science fiction genre. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... Master Chief Petty Officer John-117, commonly called Master Chief and John alternatively, is a fictional character and the main protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2... The Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ... For other uses, see Cliffhanger (disambiguation). ...


A Windows Vista version of the game was released on May 17, 2007.[2] It was developed by a team at Microsoft Game Studios who are referred to internally as "Hired Gun". Game developer Pi Studios produced editing tools for this version, which allows users to create multiplayer maps. Windows Vista (pronounced ) is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, laptops, Tablet PCs, and media centers. ... is the 137th day of the year (138th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Microsoft Game Studios (MGS), branded with current logo and moniker in 2002 (formerly the Microsoft Game Division or Microsoft Games), is a wholly owned subsidiary of Microsoft Corp. ... Pi Studios is a computer game software developer based in Houston, Texas. ...

Contents

Gameplay

In-game screenshot of Halo 2 for PC.

Halo 2 is a story-driven action-shooter game with a first-person perspective.[12] The game features an expanded range of vehicles, as well as other gameplay changes compared to its predecessor. In the original Halo, health and shield bars are visible on-screen. In Halo 2, the health bar is no longer visible; instead, shield regenerates quickly when the player is not taking damage.[11] Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... This article is about video games. ... Screenshot of Metal Gear Solid. ...


Certain weapons can be dual-wielded, which allows the player to compensate for reload times, while sacrificing accuracy and the ability to use grenades for raw firepower.[11] The player can carry two weapons at a time (or three if dual-wielding; one weapon remains holstered), with each weapon having advantages and disadvantages in different combat situations. For example, most Covenant weapons eschew disposable ammo clips for a contained battery, which cannot be replaced if depleted. However, these weapons can overheat if fired continuously for prolonged periods.[11] On the other hand, human weapons are less effective at penetrating shields and require reloading, but cannot overheat due to prolonged fire. The player can also carry a total of eight grenades (up to four of each type: plasma and fragmentation); however, grenades can only be thrown when single-wielding. Another new ability found in Halo 2 is the ability to board enemy vehicles that are near the player and traveling at low speeds. The player or AI latches onto the vehicle and forcibly ejects the other driver from the vehicle. Grenade redirects here. ... This article does not cite any references or sources. ... // This disambiguation page covers alternative uses of the terms Ai, AI, and A.I. Ai (as a word, proper noun and set of initials) can refer to many things. ...


Campaign

The game's "Campaign" mode offers options for both single-player and cooperative multiplayer participation. In campaign mode, the player must complete a series of levels that encompass Halo 2's storyline. These levels alternate between the Master Chief and a Covenant Elite called the Arbiter, who occupy diametrically opposed roles in the story's conflict. Aside from variations in storyline, the Arbiter differs from Master Chief only in that his armor lacks a flashlight; instead, it is equipped with a short duration rechargeable form of active camouflage that disappears when the player attacks or takes damage. This article does not cite any references or sources. ... In computer and video games, a level (sometimes called a stage, course, episode, round, world, map, wave, board, phase, or landscape) is a separate area in a games virtual world, in modern games typically representing a specific location such as a building or a city. ... Master Chief Petty Officer John-117, commonly called Master Chief and John alternatively, is a fictional character and the main protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... A Covenant Elite from Halo: Combat Evolved. ... The Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ... Illustrating the concept, i. ...


There are four levels of difficulty in campaign mode: Easy, Normal, Heroic, and Legendary. An increase in difficulty will result in an increase in the number, rank, health, damage, and accuracy of enemies; a reduction of duration and an increase in recharge time for the Arbiter's active camouflage; a decrease in the player's health and shields; and occasional changes in dialogue.[13] This article or section does not adequately cite its references or sources. ... The Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ...


There is a great amount of hidden content within the game, including easter eggs, messages, hidden objects, and weapons. The most well-known of the hidden content are the skulls hidden on every level. The skulls, which can be picked up like a weapon (or "ball" as in the '"Oddball" multiplayer gametype), are located in hard-to-reach places. Many are exclusive to the Legendary mode of difficulty. Once activated, each skull has a specific effect on gameplay. For example, the "Sputnik" skull found on the Quarantine Zone level alters the mass of objects in the game; thus resulting in explosions being able to launch these objects across larger distances. Skull effects can be combined to provide various new levels of difficulty and/or novelty.[14] A virtual Easter egg is a hidden message or feature in an object such as a movie, book, CD, DVD, computer program, or video game. ...


Multiplayer

Unlike its predecessor, Halo 2 allows players to compete with each other via Xbox Live, in addition to the original game's support for split-screen and System Link multiplayer.[11] Halo 2's Xbox Live mode offers changes from earlier online first-person shooters. Traditionally, one player sets his or her computer or console up as a game server or host, specifying the game type, map, and configuring other settings. The game software then uses a service such as GameSpy to advertise the game to the world at large; other players choose which game to join based upon criteria such as the map and game options each host is offering, as well as the ping times they are able to receive. In Halo 2, however, Xbox Live players do not choose to host public games, and they do not specify individual maps and options to search for. Instead, players select playlists that are geared to different styles of play.[11] For example, the "Rumble Pit" playlist offers "every man for himself" game types, and "Team Skirmish" offers 4-on-4 team games, which are primarily objective-based games like Capture the Flag. Bungie occasionally deletes the unpopular game types and adds new ones. In information technology, a server is an application or device that performs services for connected clients as part of a client-server architecture. ... In computer and video games, a level (sometimes called a stage, course, episode, round, world, map, wave, board, phase, or landscape) is a separate area in a games virtual world, in modern games typically representing a specific location such as a building or a city. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Players of multiplayer online video games often use the term ping to refer to the network latency seen between their computer and the game server (or another player). ... In its most general form, a playlist is simply a list of songs. ... For other uses, see Capture the flag (disambiguation). ...

Production Screenshot of a Capture the Flag multiplayer game.

The Xbox Live servers create games automatically from the pool of players that have chosen each playlist, choosing a game type and map automatically and selecting one player to serve as the game's host. If the Xbox console hosting the game resigns, the Xbox Live service automatically selects a new host from among the remaining players so the game can continue. Players can create small parties with their friends and/or clan and enter games together as teammates in Team based games.[11] Players may also set up games for their own party to their own specification, and invite others into that game from their Friends and Clan lists; however, these games are not made publicly available. For fairness and balance reasons, certain gameplay aspects from the Campaign mode are disabled or missing in Multiplayer: an example is the absence of the hand-held Fuel Rod Cannon and the removal of the Banshee's fuel rod cannon.[12] Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ...


Technical lead designer, Chris Butcher, commented on the development of Halo 2's multiplayer in Edge, a British gaming magazine, in January 2007.[15] Responding to a rash of subsequent news articles, Butcher clarified his position on Halo 2 multiplayer. He noted his original intent with the game, but he also reiterated disappointment. "For Halo 2 we had our sights set very high on networking," Butcher said. "We thought about the great LAN parties you can have with Halo 1 and decided to try [to] recreate that awesome experience of having all your buddies over to play, but using Xbox Live instead of having to lug consoles and televisions around. Going from having no Internet multiplayer to developing a completely new online model was a big challenge to tackle all at once, and as a result we had to leave a lot of things undone in order to meet the ship date commitment that we made to our fans."[16] Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ...


Synopsis

Setting

Halo 2 takes place in the same science fiction universe as Halo. According to the story, humans have colonized numerous worlds due to the development of faster-than-light travel.[11] Twenty-seven years before the beginning of Halo 2, the outer colony world of Harvest was destroyed by a collection of alien races, called the Covenant.[10] Since then, the humans and Covenant have been locked in a bloody war, with the UNSC forces continually losing major engagements. The Cole Protocol was created in the hope of preventing the Covenant from discovering human population centers, particularly Earth itself. However, shortly before the events of Halo 2, the Master Chief heads to Earth after destroying a Covenant fleet to ward off an impending Covenant attack on humanity's home planet.[17] Faster-than-light (also superluminal or FTL) communications and travel are staples of the science fiction genre. ... United Nations Space Corps Defense Force Emblem. ... This article does not make a clear distinction between fact and fiction. ... Master Chief Petty Officer John-117, commonly called Master Chief and John alternatively, is a fictional character and the main protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2...


Characters

Main article: Characters of Halo

The playable characters are the "Master Chief Spartan-117", one of the few surviving projects created by ONI, who also created the SPARTAN-II project; and the Arbiter, a disgraced Elite Commander turned into a holy warrior and serving under the Covenant's Prophets.[18] Throughout much of the story, the Master Chief is assisted by a feminine artificial intelligence construct, Cortana, who resides in a neural implant and is connected to his MJOLNIR battle armor. The Master Chief is also assisted by the Marines of the UNSC ship In Amber Clad and its captain, Commander Miranda Keyes, who is the daughter of Captain Jacob Keyes[19] (captain of the Pillar of Autumn during Halo: Combat Evolved). The Arbiter, meanwhile, is assisted by the varied races of the Covenant and the Special Operations Commander, Rtas 'Vadumee. The Covenant are the story's antagonists, although due to the action shifting between the Master Chief and his Covenant counterpart, the Arbiter, these enemies are sometimes allies. Playing an antagonistic role in the later stages of the game to both sides is the entity called Gravemind, a Flood intelligence of unknown motives. This article does not cite any references or sources. ... Master Chief Petty Officer John-117, commonly called Master Chief and John alternatively, is a fictional character and the main protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2... The Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ... Sangheili (the proper name for the Covenant race commonly known as Elites) is a fictional race in the video games Halo and Halo 2. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... Cortana is a fictional artificial intelligence in the Halo series of video games. ... For other uses, see Mjolnir (disambiguation). ... Fictional characters from the Halo series of video games that began with Halo: Combat Evolved. ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... This is a list of major fictional characters from the Halo franchise. ... Gravemind is a fictional character featured in the video game Halo 2. ... The Flood is a fictional alien parasitic life form in the Halo video game series. ...


Plot

The story of Halo 2 is told through in-game dialogue as well as cutscenes; the back-story to the game can be found in the game manual. Taking place shortly after the events of the novel Halo: First Strike, the game opens with the judgment and torture of a former Covenant Elite Commander, who is being punished by his fellow Covenant for failing to stop the destruction of the ringworld Halo by human forces during the events of Halo: Combat Evolved. It is revealed that the Covenant's interest in Halo lies in the religious belief that the activation of Halo would bring about the "Great Journey", which would allow them to follow the ancient Forerunners to the "divine beyond".[20] At the same time as the Elite Commander is tortured and branded with the mark of shame by the Brute Chieftain, Tartarus, a recognition ceremony is held aboard Cairo Station, a MAC (Magnetic Accelerator Cannon) gun platform orbiting Earth for the Master Chief and Sergeant Major A.J. Johnson, who receive an award and a promotion, respectively, for their bravery during the events on Halo, alongside Commander Miranda Keyes, who accepts a similar award on behalf of her deceased father.[19] A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... Spoiler warning: Halo: First Strike is a 2003 novel based off the video game Halo: Combat Evolved (2001). ... A Covenant Elite from Halo: Combat Evolved. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... Halos are fictional megastructures and superweapons in the Halo video game series. ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... One of the Forerunners Halo ringworlds, in orbit over the gas giant Threshold. ... Fictional characters from the Halo series of video games that began with Halo: Combat Evolved. ... This article or section contains a plot summary that is overly long. ... This article is about Earth as a planet. ... Master Chief Petty Officer John-117, commonly called Master Chief and John alternatively, is a fictional character and the main protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2... Sergeant Major Avery J. Johnson or simply Sergeant Johnson (voiced by David Scully) is a fictional non-player character in the Halo video game series. ... This is a list of major fictional characters from the Halo franchise. ...


Shortly after the commencement of the ceremony, a Covenant fleet jumps out of slipspace near Earth. The Covenant proceeds to send boarding parties towards a battle cluster of MAC stations. These boarding parties are secretly carrying explosives designed to take out the MAC guns that protect Earth from attack.[21] After repelling the initial Covenant assault, the Master Chief locates and disarms the Covenant explosives with the help of Cortana, while the flagship of the Covenant fleet speeds past Earth's defenses and heads toward Earth itself. The Chief and Cortana join Commander Keyes' ship In Amber Clad, which is en route to New Mombasa to deal with the Covenant flagship. This article or section contains a plot summary that is overly long. ... Cortana is a fictional artificial intelligence in the Halo series of video games. ... The UNSC FFG-142 In Amber Clad is a large human spacecraft in the Halo series of video games and books. ... New Mombasa skyline, with space elevator and Covenant ship New Mombasa is a fictional metropolis which figures prominently in the early levels of the video game Halo 2. ...


Meanwhile, the disgraced Covenant commander has been given a chance to redeem himself as the "Blade of the Prophets", the Arbiter. His first mission is to silence a group of heretics who doubt the Prophets' teachings, in turn starting the Arbiter along a path which ultimately results in him doubting his own beliefs about Halo. The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... The Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ...


Before reaching New Mombasa, Cortana decodes transmissions revealing that the flagship they are after carries the High Prophet of Regret, an important figure in the Covenant leadership. The UNSC successfully repels the Covenant invasion force spread through the city, and the Covenant ship begins preparations for an emergency slipspace departure to an unknown destination. As Regret's ship disappears through the Slipspace portal, Keyes thrusts her ship after it, just before the portal closes and destroys the city with a massive shockwave. On the other side of the portal, they discover a second Halo installation (dubbed "Delta Halo"). Despite the Covenant's own ideas about the rings, the Chief and the crew of the In Amber Clad know that the rings are actually weapons that if activated would wipe out all life in the galaxy. The Master Chief goes to the ring's surface to take down the Prophet of Regret while Keyes and Johnson attempt to secure the Index, an object the Covenant is after which can be used to activate the Halo array. The Chief succeeds in killing Regret, but is then attacked by a Covenant fleet and eventually captured by a mysterious tentacled creature. [22] The Prophet of Truth from Halo 2 The High Prophets are fictional characters featured in the video game Halo 2. ... Slipspace travel, also called slipstream travel, is a fictional means of faster-than-light travel used by spaceships. ... In the video game Halo 2, Installation 05, also known as Delta Halo (see footnotes), is one of the Halo Fortress World Installations built by the Forerunners to contain the Flood. ... The Prophet of Truth from Halo 2 The High Prophets are fictional characters featured in the video game Halo 2. ... Halos are fictional megastructures and superweapons in the Halo video game series. ...


Seeds of discord are further sown within the Covenant when the Prophets decide to grant the Brutes the job of protecting the Prophets instead of the traditionally favored Elites. The Prophets of Truth and Mercy send the Arbiter to retrieve the Index on Delta Halo. The Arbiter manages to obtain the Index before the humans do, but he is then betrayed by Tartarus, who reveals that the Prophets ordered him to kill the Arbiter. He takes the Index and shoots the Arbiter down into a hole in Delta Halo's library. [23] The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... A Covenant Elite from Halo: Combat Evolved. ...

The Arbiter (left) and the Master Chief, the game's protagonists, in the tentacles of Gravemind.

The Master Chief and the Arbiter meet upon the release of the Flood, a race of parasitic creatures, from Delta Halo. A mysterious and intelligent Flood creature called the Gravemind has captured them both and teleports the Arbiter and the Chief to separate locations in an attempt to find the Index and prevent the High Prophets from activating Delta Halo.[24] The Arbiter is sent to an area on Delta Halo just outside the ring's activation center. There, the Arbiter discovers that the Brutes have massacred many of the Elites and most of the ruling Elite Councilors, betraying the Elites by the order of the Prophets. Having finally realized the truth about Halo and the Covenant, the Arbiter rallies his surviving fellow Elites and leads an uprising against the Brutes. Meanwhile, the Master Chief finds himself aboard the Covenant Holy City High Charity, a gargantuan mobile space station that serves as the Covenant capital city, and pursues the remaining Prophets. During his mission, he finds himself in the middle of the erupting Covenant civil war between the Brutes and the Elites. After capturing In Amber Clad, the Flood, led by Gravemind, arrive at the city and begin to consume and infect the populace. The Prophet of Mercy is killed by the Flood, leaving only one remaining Prophet, Truth, who escapes on a Forerunner vessel hidden in the core of High Charity. The Master Chief stows away on board while Cortana stays behind in order to detonate the In Amber Clad's engine reactors to destroy Delta Halo and High Charity in case Tartarus activates the ring.[25] Tartarus does indeed activate the ring, but the Arbiter, with the help of fellow Elites, Sgt. Johnson, and Cmdr. Keyes, manage to stop the firing sequence. However, the unexpected shutdown causes the ring to send a signal out to all the other remaining Halos, sending them all into a dangerous "standby" mode so they can be remotely activated from the Ark.[26] Meanwhile, the Forerunner ship that the Master Chief has stowed away on approaches Earth. The remaining orbital forces are in the middle of another battle with Covenant ships. On Cairo Station, Lord Hood contacts the Chief and asks what he is doing aboard the Forerunner ship. He replies, "Sir, finishing this fight.", ending the game with an abrupt cliffhanger and setting the tone for Halo 3. Image File history File links Halo2cutscene_masterchief_a. ... Image File history File links Halo2cutscene_masterchief_a. ... The Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ... Master Chief Petty Officer John-117, commonly called Master Chief and John alternatively, is a fictional character and the main protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2... Gravemind is a fictional character featured in the video game Halo 2. ... The Flood is a fictional parasitic alien life form in the Halo video game series. ... Gravemind is a fictional character featured in the video game Halo 2. ... In the video game Halo 2, High Charity is the name of the mobile capital city of the Covenant. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... One of the Forerunners Halo ringworlds, in orbit over the gas giant Threshold. ... A stowaway (also stoweaway) is a person who travels illegally, by airplane, bus, ship or train. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... For other uses, see Cliffhanger (disambiguation). ... For the Nine Inch Nails release, see Head Like a Hole. ...


Soundtrack

The Halo 2 soundtrack was composed primarily by Martin O'Donnell and his musical partner Michael Salvatori, the team that had previously composed the critically-acclaimed music of Halo. O'Donnell noted in composing the music for Halo 2 that "Making a sequel is never a simple proposition. You want to make everything that was cool even better, and leave out all the stuff that was weak."[27] O'Donnell made sure that no part of the game would be completely silent, noting "Ambient sound is one of the main ways to immerse people psychologically. A dark room is spooky, but add a creaking floorboard and rats skittering in the walls and it becomes really creepy. "[27] Halo 2, unlike its predecessor, was mixed to take full advantage of Dolby 5.1 Digital surround sound.[28] The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ... This article does not cite any references or sources. ... In telecommunications, ambient noise level or room noise level is the level of acoustic noise existing at a given location, such as in a room, in a compartment, or at a place out of doors. ... Dolby Laboratories, Incorporated (Dolby Labs) is a company specializing in audio compression and reproduction. ... Multichannel audio is the name for a variety of techniques for expanding and enriching the sound of audio playback by recording additional sound channels that can be reproduced on additional speakers. ...


In the summer of 2004, Producer Nile Rodgers and O’Donnell decided to release the music from Halo 2 on two separate CDs; the first (Volume One) would contain all the themes present in the game as well as music “inspired" by the game; the second would contain the rest of the music from the game, much of which was incomplete, as the first CD was shipped before the game was released.[29] The first CD was released on November 9, 2004, and featured guitar backing by Steve Vai. Additional tracks included various outside musicians, including Joe Satriani, Incubus, Breaking Benjamin, and Hoobastank. The Halo 2 Original Soundtrack: Volume Two CD, containing the game music organized in suite form, was released on April 25, 2006. CD redirects here. ... is the 313th day of the year (314th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Steven Steve Siro Vai (born June 6, 1960 in Carle Place, New York) is a Grammy Award winning guitarist, composer, vocalist, and record producer. ... Joseph Satch Satriani (born July 15, 1956 in Westbury, New York, U.S.) is an American guitarist and former guitar instructor. ... This article is about the US rock band. ... Breaking Benjamin is an alternative metal band from Wilkes-Barre, Pennsylvania. ... For the album of the same name, see Hoobastank (album). ... In music, a suite is an organized set of instrumental or orchestral pieces normally performed at a single sitting, as a separate musical performance, not accompanying an opera, ballet, or theater-piece. ... is the 115th day of the year (116th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...


Development and release

Halo 2 was officially announced in September 2002 with a cinematic trailer. The trailer was subsequently packaged with later Halo: Combat Evolved DVDs. A real-time gameplay video was shown at E3 2003, which was the first actual gameplay seen by the public; it showcased new features such as dual-wielding and improved graphics. Bungie informed the public on development with weekly Halo 2 development updates which started on January 16, 2004 and ended June 25, 2004; the weekly updates became standard on the Bungie website even after the release of Halo 2.[30] With only a year to go until release, Bungie went into the "mother of all crunches" in order to finish the game. The cliffhanger ending of the game was not originally intended, and resulted from the frenzy to ship on time.[31] DVD (also known as Digital Versatile Disc or Digital Video Disc - see Etymology) is a popular optical disc storage media format. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... is the 16th day of the year in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 176th day of the year (177th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...


The release of Halo 2 was preceded with numerous promotions, product tie-ins, and movie trailer-like commercials. There was a Halo 2 Celebrity Pre-Release Party at E3 2004, in which a private home was transformed to replicate the world of Halo, complete with camouflaged marines and roaming Cortanas.[32]


In addition to more traditional forms of promotion, Halo 2 was also part of an elaborate Alternate Reality Game project titled "I Love Bees" which cost an estimated one million dollars. This 'game' centered around a hacked website, supposedly a site about beekeeping, where an AI from the future was residing. The project garnered significant attention from sites including Slashdot and Wired News;[33] Wired noted that the game was drawing attention away from the 2004 Presidential Election.[34] The game won an award for creativity at the 5th annual Game Developers Choice Awards[35] and was nominated for a Webby award.[36] On the morning of October 14, 2004, a leak of the French version of the game was posted on the Internet, and circulated widely.[37] Alternate Reality, see Alternate Reality (computer game). ... I Love Bees (also known as ilovebees or ILB for short) was an alternate reality game (ARG) that served as a real-world experience of, and a viral marketing campaign for, the Halo 2 video game. ... A website (alternatively, web site or Web site) is a collection of Web pages, images, videos or other digital assets that is hosted on one or more web servers, usually accessible via the Internet. ... Beekeeping, tacuinum sanitatis casanatensis (14th century) Honey seeker depicted on 6000 year old cave painting near Valencia, Spain Beekeeping (or apiculture, from Latin apis, a bee) is the practice of intentional maintenance of honey bee colonies, commonly in hives, by humans. ... // This disambiguation page covers alternative uses of the terms Ai, AI, and A.I. Ai (as a word, proper noun and set of initials) can refer to many things. ... Slashdot, often abbreviated as /.[1], is a science, science fiction, and technology-related news website owned by SourceForge, Inc. ... Wired News, online at Wired. ... The 2004 Presidential election may refer to: The Afghan presidential election The Algerian presidential election The Austrian presidential election The Dominican presidential election The Georgia presidential election The Icelandic presidential election The Irish presidential election The Macedonian presidential election The Panamanian presidential election The Philippine presidential election The Republic of... The Game Developers Conference has annually hosted the Game Developers Choice Awards presented by the International Game Developers Association for outstanding developers of video game entertainment since 2001. ... Presented by The International Academy of Digital Arts and Sciences, the Webby Awards are a set of awards presented to the worlds best websites. The awards have been given out since 1996. ... is the 287th day of the year (288th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... The copyright infringement of software (also known as software piracy) refers to several practices when done without the permission of the copyright holder: Creating a copy and/or selling it. ...


Additional content

Halo 2 Limited Collector's Edition

Contents of the Limited Collector's Edition

The Limited Collector's Edition features the regular edition, but includes several promotional offers, a special cover and a special DVD of the making of Halo 2. The instructional booklet is also written from the Covenant point of view rather than from the UNSC point of view used in the regular edition. Also enclosed is the "Conversations from the Universe" booklet that contains additional information from both the human and the Covenant side of the Halo storyline; transcripts are available online. The game is enclosed in an aluminum case with the Halo 2 logo. Image File history File linksMetadata Download high-resolution version (1024x768, 377 KB) Photo taken on July 31, 2006. ... Image File history File linksMetadata Download high-resolution version (1024x768, 377 KB) Photo taken on July 31, 2006. ... DVD (also known as Digital Versatile Disc or Digital Video Disc - see Etymology) is a popular optical disc storage media format. ...


Xbox Live updates

A common complaint regarding Halo 2's online play has been the widespread cheating, which began occurring almost immediately after the game's release. Users exploited bugs in the game and vulnerabilities of the network to win ranked games and thus increase their matchmaking rank.[38] Cheat redirects here. ...


Some players used "standbying" to cheat, in which the player hosting the game intentionally presses the standby button on his or her modem; this results in all players except the cheaters freezing in place. This way, the cheater would be given time to accomplish an objective in the game. "Dummying" involves using an Elite character and a vehicle, exploiting a glitch which would cause a doppelganger of the player to appear. Cheating also includes softmodding, in which a player uses devices such as Action Replay and computer programs to gain unfair advantages, and bridging, which uses computer programs to give a player 'host' status, and therefore the ability to disconnect other players from the game session. A game exploitation called "superbouncing" or "superjumping" is labeled cheating by many in the Xbox Live community, and Bungie employees have described it as cheating when used in Matchmaking.[39] Another group of glitches, which involve the use of certain button combinations, has similarly been described as cheating by both fans and Bungie employees.[40] Halo 2 updates have been used to balance multiplayer and fix bugs, as well as release new maps and content. A Covenant Elite from Halo: Combat Evolved. ... For other uses of the word Doppelgänger please see Doppelgänger (disambiguation). ... It has been suggested that this article be split into multiple articles accessible from a disambiguation page. ... This article or section does not cite any references or sources. ...


Map Packs

Bungie has released several map packs for Halo 2, both over Xbox Live and on game discs. The Multiplayer Map Pack is an expansion pack intended to make Xbox Live content and updates available to offline players, and was released on July 5, 2005. The disk contains the game's automatic update, all nine new multiplayer maps, a documentary about the making of the maps, and a bonus cinematic called "Another Day on the Beach", amongst other features.[41] Xbox Live is a subscription-based online gaming service for Microsofts Xbox and Xbox 360 video game consoles. ... is the 186th day of the year (187th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... Halo 2 is a science fiction first-person shooter video game developed by Bungie Studios. ... Documentary film is a broad category of visual expression that is based on the attempt, in one fashion or another, to document reality. ...


On March 30, 2007, Bungie announced that two new maps would be available on April 17, 2007 for US$4. Bungie's own Frank O'Connor confirmed that both Xbox and Xbox 360 users would have access to the content.[42] The two new maps were remakes of maps from the original Halo: Combat Evolved video game.[43] Due to issues with distribution of the maps, the updates which made the maps mandatory was released on May 9, 2007, later than planned. Bungie also reset all ranks for Halo 2 at the same time.[44] On July 7, also known as "Bungie Day", Bungie released the map pack called the "Blastacular Map Pack" for free.[45] is the 89th day of the year (90th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 107th day of the year (108th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... USD redirects here. ... For the Xboxs successor, see Xbox 360. ... It has been suggested that Xbox 360 Elite be merged into this article or section. ... is the 129th day of the year (130th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 188th day of the year (189th in leap years) in the Gregorian calendar. ...


Reception

 Reviews
Publication Score
Electronic Gaming Monthly 10/10/10
Platinum Award
Game Informer 10/10[46]
GameSpot 9.4/10[47]
Editor's Choice
GameSpy 5/5[48]
IGN 9.8/10[49]
Best Xbox game of all time
#2 Top 25 Xbox Games of All Time
Compilations of multiple reviews
Compiler Score
Metacritic 95% (91 reviews)[50]
Game Rankings 95% (112 reviews)[51]
Awards
2004 Game Critics Awards: Best Console Game
2005 Game Developers Choice Awards: Excellence in Audio
2005 Interactive Achievement Awards: Console Game of the Year, Sound Design

The first official release of Halo 2 was in Canada, Australia, New Zealand and the United States on November 9, 2004. Anticipation for the game was high; three weeks before this release, a record 1.5 million copies had already been pre-ordered.[52] Massive lines formed at midnight releases of the game; the event garnered significant media attention.[53] This was followed by releases on November 10, 2004 in France and other European countries, and November 11 in the UK. The game sold 2.4 million copies and earned up to US$125 million in its first 24 hours on store shelves, thus out-grossing the film Pirates of the Caribbean: Dead Man's Chest as the highest grossing release in entertainment history.[54] The game sold 260,000 units in the United Kingdom in its first week, making it the third fastest-selling title of all time in the UK. On June 20, 2006, Xbox.com reported that more than a half-billion games of Halo 2 have been played on Xbox Live since its debut. As of May 9, 2006, Halo 2 is the best-selling first-generation Xbox game with 8 million copies sold worldwide.[7][8] As of September 25, 2007, Halo 2 is the fifth best-selling video game in the United States with 6.3 million copies sold, according to the NPD Group.[9] From the day of its initial release and up until mid-November 2006, Halo 2 was the most popular video game on Xbox Live, even after the release of the Xbox 360; its position was eventually surpassed in 2006 by the 360-exclusive Gears of War. Halo and Halo 2 are still some of the most played games for the Xbox console.[3] Electronic Gaming Monthly (often abbreviated to EGM) is an American video game magazine. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... The Game Critics Awards are a set of annual awards held after the Electronic Entertainment Expo (E³) since 1998 to current. ... The Game Developers Conference has annually hosted the Game Developers Choice Awards presented by the International Game Developers Association for outstanding developers of video game entertainment since 2001. ... The Academy of Interactive Arts & Sciences (AIAS) has been hosting the Interactive Achievement Awards for video game publication anually since 1998. ... is the 313th day of the year (314th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 314th day of the year (315th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... USD redirects here. ... is the 171st day of the year (172nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Xbox Live is a subscription-based online gaming service for Microsofts Xbox and Xbox 360 video game consoles. ... is the 129th day of the year (130th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This is a list of video games that have sold one million copies or more, including the top ten best-selling franchises. ... is the 268th day of the year (269th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... (NOTE: Some release dates listed are not global release dates. ... The NPD Group, Inc. ... Gears of War is a tactical third-person shooter video game developed by Epic Games (the creators of the Unreal series) using Unreal Engine 3. ...


Critical response

Generally, the game was positively received; many reviewers praised the audio for being especially vivid.[51][46] Multiplayer especially was noted in being the best on Xbox Live at the time. Game Informer, along with numerous other publications, rated it higher than Halo: Combat Evolved, citing enhanced multiplayer and less repetitive gameplay, however on one occasion Halo 2 was beaten by its predecessor in IGN's Top 25 Xbox Games of All Time where Halo: Combat Evolved secured #1 with Halo 2 following in #2. Halo 2 received multiple awards, including Best Console game and Best Sound Design from the Interactive Achievement Awards. Most critics noted that Halo 2 stuck with the formula that made its predecessor successful, and was alternatively praised and faulted for this decision. Edge noted in its review, “It's fitting that we're able to steal a line from the script to sum everything up. No spoilers here, just an epitaph, from the moment Cortana turns to Master Chief and says this: ‘It’s not a new plan. But we know it’ll work.' "[51] According to Xbox.com, the game has received more than 38 individual awards.[55] Xbox Live is a subscription-based online gaming service for Microsofts Xbox and Xbox 360 video game consoles. ... The Academy of Interactive Arts & Sciences (AIAS) has been hosting the Interactive Achievement Awards for video game publication anually since 1998. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Cortana is a fictional artificial intelligence in the Halo series of video games. ...


The game's campaign mode has received some criticism for being too short,[56] in addition to some dissatisfaction with the abrupt, cliffhanger ending that sets up the sequel, Halo 3.[47] GameSpot noted that the story switching between the Covenant and Human factions made the plot more intricate, but distracted the player from Earth's survival and the main point of the game.[47] There is also some criticism of the game's on-the-fly streaming and level of detail adjustment, which can sometimes result in textures loading erroneously and "popping in" when the camera changes in cutscenes. Bungie has stated that this issue has been fixed for Halo 3 and the Windows Vista port. This article does not cite any references or sources. ... For other uses, see Cliffhanger (disambiguation). ... For the Nine Inch Nails release, see Head Like a Hole. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... Look up On the fly in Wiktionary, the free dictionary. ... Streaming may mean: Streaming media, multimedia data transferred in a stream of packets that are interpreted and rendered, in real time, by a software application as the packets arrive. ... In computer graphics, accounting for level of detail involves decreasing the complexity of a 3D object representation as it moves away from the viewer or according other metrics such as object importance, eye-space speed or position. ... For the Nine Inch Nails release, see Head Like a Hole. ... Windows Vista (pronounced ) is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, laptops, Tablet PCs, and media centers. ...


In an interview with Edge magazine in January 2007, Jamie Griesemer, one of Halo's design leads, said that the main reason for Halo 2's shortcomings was a lack of "polish" period near the end of the development cycle. Staff member Frank O’Connor admitted the cliffhanger ending was abrupt, noting “we drove off 'Thelma & Louise' style". Nonetheless, in the interview Griesemer promised that they would make Halo 3 a more than worthy successor.[15]
January 2007 is the first month of that year. ... Thelma & Louise is a 1991 film, written by Callie Khouri and directed by Ridley Scott. ... For the Nine Inch Nails release, see Head Like a Hole. ...


Windows version

The PC version with fixed widescreen ratio.
See also: List of Games for Windows titles

On February 9, 2006, Nick Baron announced that a version of Halo 2 would be released on PC, but exclusively for the Windows Vista operating system (though this limitation can be removed by a patch).[57] The game was ported by a small team at Microsoft Game Studios (codenamed Hired Gun) who worked closely with Bungie Studios. Image File history File links Metadata Size of this preview: 800 × 450 pixelsFull resolution‎ (853 × 480 pixels, file size: 122 KB, MIME type: image/jpeg) In-game screenshot taken from the PC version of Halo 2, demonstrating the fixed HUD stretch with native widescreen support. ... Image File history File links Metadata Size of this preview: 800 × 450 pixelsFull resolution‎ (853 × 480 pixels, file size: 122 KB, MIME type: image/jpeg) In-game screenshot taken from the PC version of Halo 2, demonstrating the fixed HUD stretch with native widescreen support. ... This is a list of released or upcoming PC games under Microsofts Games for Windows label, organized alphabetically by name. ... is the 40th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Windows Vista (pronounced ) is a line of operating systems developed by Microsoft for use on personal computers, including home and business desktops, laptops, Tablet PCs, and media centers. ... Microsoft Game Studios (MGS), branded with current logo and moniker in 2002 (formerly the Microsoft Game Division or Microsoft Games), is a wholly owned subsidiary of Microsoft Corp. ... Bungie is an American video game developer founded in May 1991 under the name Bungie Software Products Corporation (more popularly shortened to Bungie Software) by two undergraduate students at the University of Chicago, Alex Seropian and Jason Jones. ...


Halo 2 for Windows[58] was originally scheduled for release on May 8, 2007, but the release was pushed back to May 29. This delay was apparently due to the insertion of nudity into the game via a "content error".[59] Microsoft will be offering patches to remove the nude content and is revising the boxes to reflect this. The nudity was a photograph of a male mooning (presumably of a Microsoft or Bungie employee) which appeared as a ".ass" error when using the map editor in Halo 2 for Windows Vista.[60]
is the 128th day of the year (129th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 149th day of the year (150th in leap years) in the Gregorian calendar. ... Nude redirects here. ... Mooning is the act of displaying ones bare buttocks by removing clothing, e. ...


References

  1. ^ a b Halo 2: One Year Later. Bungie.net (2005-11-09). Retrieved on 2007-12-03.
  2. ^ a b c d Halo 2 for PC – Release Summary. GameSpot. CNET Networks. Retrieved on 2008-02-02.
  3. ^ a b Halo 2 tops Live most-played list. Eurogamer.net (2006-02-21). Retrieved on 2006-12-10.
  4. ^ Gibson, Ellie (2006-11-20). Gears of War ousts Halo. Gamesindustry.biz. Retrieved on 2006-12-22.
  5. ^ Zaharov-Reutt, Alex (2007-03-08). Xbox LIVE: 6 million users and counting - thumbs nose at PS3, Wii. Itwire.com. Retrieved on 2007-03-19.
  6. ^ Halo 2 hits 5 million players!. bungie.net (2007-05-09). Retrieved on 2007-05-13.
  7. ^ a b Chris Morris (2006-05-09). Grand Theft Auto, Halo 3 headed to Xbox 360. CNN. Retrieved on 2007-10-29.
  8. ^ a b Asher Moses (2007-08-30). Prepare for all-out war. The Sydney Morning Herald. Retrieved on 2008-02-02. “Combined, the first two Halo games have notched up sales of more than 14.5 million copies so far, about 8 million of which can be attributed to Halo 2, which is the best-selling first-generation Xbox game worldwide.”
  9. ^ a b Jonathan Sidener (2007-09-25). Microsoft pins Xbox 360 hopes on 'Halo 3' sales. Signonsandiego.com. Retrieved on 2007-10-29.
  10. ^ a b (2001) in Bungie: Halo: Combat Evolved Instruction Manual (in English). Microsoft Game Studios, 2. 
  11. ^ a b c d e f g h (2004) in Bungie: Halo 2 Instruction Manual (in English). Microsoft Game Studios, 3–6, 8, 12, 14–18. 
  12. ^ a b Bungie Halo 2 FAQ. bungie.net. Retrieved on 2006-12-24.
  13. ^ Ladies Like Superior Firepower.. halo.bungie.org. Retrieved on 2007-01-02. “(A 1:11 long composite, showing the single changed speech in the 'Ladies Like...' cutscene, based on difficulty setting.)”
  14. ^ halo2source.com - skulls. halo2source.com. Retrieved on 2006-12-24.
  15. ^ a b Inside Bungie - Edge Online. edge-online.co.uk (2007-01). Retrieved on 2007-02-09.
  16. ^ Smith, Luke (2007-01-26). Does Bungie Hate Halo 2?. 1up.com. Retrieved on 2007-02-09.
  17. ^ Nylund, Eric (2003). Halo: First Strike (in English). Del Ray, 101. 
  18. ^ Truth: Halo's destruction was your error, and you rightly bear the blame. But the Council was . . . overzealous. We know you are no heretic. [...] / Arbiter: What use am I? I can no longer command ships, lead troops into battle- / Truth: Not as you are. But become the Arbiter . . . And you shall be set loose against this heresy, with our blessing. Bungie. Halo 2. Microsoft. Xbox. (in English).
  19. ^ a b Lord Hood: Commander Miranda Keyes. Your father's actions were in keeping with the highest traditions of military service. His bravery in the face of impossible odds reflects great credit upon himself, and the UNSC. The Navy has lost one of its best. Bungie. Halo 2. Microsoft. Xbox. (in English).
  20. ^ Prophet of Regret: Halo. Its divine wind will sweep through [the galaxy], propelling all who are worthy along the path of salvation. - Bungie. Halo 2. Microsoft. Xbox. (in English).
  21. ^ Cortana (radio): That explosion came from inside the Athens. Same as the Malta. The Covenant must have brought something with them. A bomb. / Lord Hood: Then they sure as hell brought one here. Chief… find it. Bungie. Halo 2. Microsoft. Xbox. (in English).
  22. ^ Halo 2 Story Page @ HBO - Regret. Halo.Bungie.Org. Retrieved on 2006-12-24.
  23. ^ Gravemind: Those who built this place knew what they wrought. Do not mistake their intent, or all will perish as they did before. / Master Chief: This thing's right. Halo's a weapon. Your prophets are making a big mistake. Bungie. Halo 2. Microsoft. Xbox. (in English).
  24. ^ Gravemind: There is still time to stop the key from turning. You will search one likely spot... and you will search another. Bungie. Halo 2. Microsoft. Xbox. (in English).
  25. ^ Cortana: -If he does I'll detonate In Amber Clad's reactors, just like we did the Autumn. The blast will take out both this station and the ring. Not a very original plan, but we know it'll work. Bungie. Halo 2. Microsoft. Xbox. (in English).
  26. ^ 343 Guilty Spark: Fail-safe protocol: in the event of unexpected shut-down, the entire system will move to standby status. All installations are now ready for remote activation. / Commander Keyes: Remote activation? From here? / 343 Guilty Spark: Don't be ridiculous. [...] Why... the Ark, of course. Bungie. Halo 2. Microsoft. Xbox. (in English).
  27. ^ a b Hedge Interviews Marty O'Donnell. halo.bungie.org (2003-01-14). Retrieved on 2007-02-09.
  28. ^ Halo 2: Original Soundtrack Volume 1 liner notes; supplemental by Martin O'Donnell
  29. ^ Halo 2: Original Soundtrack Volume 2 liner notes; introduction by Martin O'Donnell
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Bungie. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 313th day of the year (314th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 337th day of the year (338th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... is the 33rd day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 52nd day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 344th day of the year (345th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 324th day of the year (325th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 356th day of the year (357th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 67th day of the year (68th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 78th day of the year (79th in leap years) in the Gregorian calendar. ... Bungie. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 129th day of the year (130th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 133rd day of the year (134th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 129th day of the year (130th in leap years) in the Gregorian calendar. ... The Cable News Network, commonly known as CNN, is a major cable television network founded in 1980 by Ted Turner. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 302nd day of the year (303rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 242nd day of the year (243rd in leap years) in the Gregorian calendar. ... This article or section does not cite its references or sources. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... is the 33rd day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 268th day of the year (269th in leap years) in the Gregorian calendar. ... The San Diego Union-Tribune is a daily newspaper published in San Diego, California by the Copley Press. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 302nd day of the year (303rd in leap years) in the Gregorian calendar. ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... Bungie. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 358th day of the year (359th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 2nd day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 358th day of the year (359th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 40th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 26th day of the year in the Gregorian calendar. ... ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 40th day of the year in the Gregorian calendar. ... Spoiler warning: Halo: First Strike is a 2003 novel based off the video game Halo: Combat Evolved (2001). ... This article or section does not cite its references or sources. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 358th day of the year (359th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... is the 14th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 40th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 239th day of the year (240th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 232nd day of the year (233rd in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... is the 79th day of the year (80th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 300th day of the year (301st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 360th day of the year (361st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 360th day of the year (361st in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 204th day of the year (205th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 88th day of the year (89th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 88th day of the year (89th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 88th day of the year (89th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 102nd day of the year (103rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 88th day of the year (89th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 146th day of the year (147th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 79th day of the year (80th in leap years) in the Gregorian calendar. ... Bungie. ... Bungie. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 262nd day of the year (263rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 358th day of the year (359th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... is the 40th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 89th day of the year (90th in leap years) in the Gregorian calendar. ... Bungie. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... This article is about the day. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 89th day of the year (90th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 89th day of the year (90th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 129th day of the year (130th in leap years) in the Gregorian calendar. ... Bungie. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... is the 20th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 187th day of the year (188th in leap years) in the Gregorian calendar. ... Bungie. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... is the 20th day of the year in the Gregorian calendar. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 40th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 308th day of the year (309th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 41st day of the year in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 313th day of the year (314th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 41st day of the year in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 311th day of the year (312th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 41st day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 41st day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 41st day of the year in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 292nd day of the year (293rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 74th day of the year (75th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 313th day of the year (314th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 45th day of the year in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 314th day of the year (315th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 74th day of the year (75th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 43rd day of the year in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 79th day of the year (80th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 177th day of the year (178th in leap years) in the Gregorian calendar. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... is the 79th day of the year (80th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 47th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 144th day of the year (145th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 194th day of the year (195th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 145th day of the year (146th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 194th day of the year (195th in leap years) in the Gregorian calendar. ...

External links

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Image File history File links This is a lossless scalable vector image. ... Wikiquote is one of a family of wiki-based projects run by the Wikimedia Foundation, running on MediaWiki software. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... MobyGames is a website devoted to cataloging computer and video games, both past and present. ... It has been suggested that Covenant Vehicles in Halo be merged into this article or section. ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... For the Nine Inch Nails release, see Head Like a Hole. ... Halo Wars is an upcoming real-time strategy video game that will take place in the fictional Halo universe. ... Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ... Halo: The Flood is a 2003 novel based on the video game Halo: Combat Evolved (2001). ... Spoiler warning: Halo: First Strike is a 2003 novel based off the video game Halo: Combat Evolved (2001). ... Halo Graphic Novel Front Cover On March 17, 2006 Bungie Studios announced that it would partner with Marvel Comics to release the Halo Graphic Novel. ... Halo Original Soundtrack, composed and produced by Martin ODonnell and Michael Salvatori for the video game Halo: Combat Evolved, is one CD comprising 26 tracks. ... The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ... The Halo 3 Original Soundtrack is the official soundtrack to Bungie Studios first-person shooter video game Halo 3. ... I Love Bees (also known as ilovebees or ILB for short) was an alternate reality game (ARG) that served as a real-world experience of, and a viral marketing campaign for, the Halo 2 video game. ... Halo 3 is a first person shooter video game developed by Bungie Studios which was released on September 25, 2007. ... Bungie is an American video game developer founded in May 1991 under the name Bungie Software Products Corporation (more popularly shortened to Bungie Software) by two undergraduate students at the University of Chicago, Alex Seropian and Jason Jones. ... Computer and video games redirects here. ... The Marathon Trilogy is a science fiction series of first-person shooter computer games from Bungie Software, originally released for the Macintosh. ... A multiplayer battle from Myth II: Soulblighter. ... It has been suggested that Covenant Vehicles in Halo be merged into this article or section. ... Gnop! was the first computer game created and published by Bungie Studios. ... Desert Storm was a military strategy title for the Macintosh programmed by Alex Seropian in 1991, self-published and duplicated. ... Pathways Into Darkness is a video game created and published by the Bungie Software Products Corporation (now Bungie Studios) in 1993. ... Abuse is a run and gun computer game developed by Crack dot Com, and published by Origin Systems/Electronic Arts. ... This article is about the computer game. ... Pimps at Sea is an April Fool joke that was started on Bungie Studios website in 2001. ...

  Results from FactBites:
 
Xbox.com | Halo 2 - Game Detail Page (341 words)
Halo® 2 is the sequel to the highly successful and critically acclaimed Halo®: Combat Evolved.
In Halo 2, the saga continues as Master Chief—a genetically enhanced super-soldier—is the only thing standing between the relentless Covenant and the destruction of all humankind.
Improving upon the original Halo®: Combat Evolved, Halo 2 is Xbox Live-enabled, allowing up to 16 gamers to play against people around the world.
Halo 2 - Wikipedia, the free encyclopedia (4956 words)
Halo 2 offers a larger array of vehicles to choose from, such as the Ghost, Spectre, Banshee, Wraith, Scorpion Tank, Warthog, and advanced maneuvering abilities, such as boarding (hijacking) any vehicle and boosting (for Covenant Vehicles only), features that were not offered in Halo: Combat Evolved.
The power-up is not available in the Halo 2 campaign as it was in the first; it is only given to the Arbiter to use as the Master Chief uses his flashlight.
The Halo 2 soundtrack was mostly composed by Martin O'Donnell and his partner Michael Salvatori, the team that had also composed the music of Halo.
  More results at FactBites »

 
 

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