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Encyclopedia > Gravemind
Gravemind

Leader Intelligence of The Flood
Game series Halo series
First game Halo 2
Voice actor(s) Dee Bradley Baker

Gravemind is a fictional character featured in the video game Halo 2. Though its role is relatively minor in the game, Gravemind is identified as the leader form of the Flood parasite, a highly-infectious spore which serves as one of the two main antagonists in the series. Gravemind is voiced by Dee Bradley Baker. Image File history File links Size of this preview: 645 × 600 pixelsFull resolution (1362 × 1266 pixel, file size: 1. ... The Flood is a fictional alien parasitic life form in the Halo video game series. ... Halo is video game series created by Bungie Studios. ... This article is about the video game. ... Dee Bradley Baker was born August 31, 1962 [1] in Indiana. ... Alice, a fictional character based on a real character from the work of Lewis Carroll. ... This article is about the video game. ... Halos Master Chief encounters various flood forms on Installation 04. ... Dee Bradley Baker was born August 31, 1962 [1] in Indiana. ...

Contents

Overview

Gravemind is a highly intelligent and extremely aware form of Flood, acting as a collective mind and leader for the parasite. Though this is only hinted in the game, Bungie's website profile for the creature is explicit about this fact. Gravemind resembles a large Venus Flytrap with many tentacles, but is capable of movement and linguistic communication. The Art of Halo: Creating a Virtual World states that Gravemind is "built from the bodies of its enemies and its own fallen warriors reassembled into a massive, tentacled, and intelligent entity." The online Halo 3 manual states, "When [the absorption of sentient creatures] reaches a certain critical mass, it develops a centralized intelligence known as a Gravemind."[1] This is demonstrated a number of times in the game: it assimilates and reanimates the High Prophet of Regret, and claims to have done the same to the Prophet Mercy later on. For other uses, see Venus Flytrap (disambiguation). ... The Prophet Hierarchs are fictional characters featured in the video game Halo 2. ...


Gravemind is also shown to be in control of Delta Halo's systems, having captured the Monitor of the installation. However, he only seems to have access to a limited number of systems: he uses the teleportation grid, but not at length or directly on his Flood minions, and shows no control over the Sentinels. In Amber Clad approaches Installation 05, otherwise known as Delta Halo. ...


Gravemind speaks in trochaic heptameter (an example of the frequent use of the number seven in Bungie games) and seems to be aware of what is happening throughout the Halo. Describing Master Chief and the Arbiter, respectively, it says: A trochee or choree, choreus, is a metrical foot used in formal poetry. ... Heptameter is one or more lines of verse containing seven metrical feet (usually fourteen or twenty-one syllables). ... Bungie Studios is a US video game developer founded in May 1991 under the name Bungie Software Products Corporation (more popularly shortened to Bungie Software) by two undergraduate students at the University of Chicago, Alex Seropian and Jason Jones. ... Master Chief Petty Officer SPARTAN-117, commonly referred to in-game as Master Chief and whose real name is known only as John, is the fictional protagonist within the Halo universe. ... Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ...

This one is machine and nerve, and has its mind concluded.
This one is but flesh and faith, and is the more deluded.

Character history

Halo 2

The Master Chief and the Arbiter are held prisoner by the Gravemind

Gravemind resides in a pit underneath the Library of Delta Halo for a large part of the game, where the Master Chief and the Arbiter almost literally fall into his hands. It reveals to the Arbiter that the Forerunners died when the Halo fired once before. Since the Arbiter does not accept the truth, Gravemind sends the Master Chief to High Charity and the Arbiter to the Control Room of Halo to locate the Index of Installation 05, saying: Image File history File links Halo2cutscene_masterchief_a. ... Image File history File links Halo2cutscene_masterchief_a. ... One of the Forerunners ringworlds, in orbit over gas giant Threshold. ... In the video game Halo 2, High Charity is the name of the mobile capital city of the Covenant. ... In Amber Clad approaches Installation 05, otherwise known as Delta Halo. ...

You will search one likely spot
and you will search another
Fate had us meet as foes but
this ring will make us brothers

Gravemind uses this to his advantage; in the confusion of the Covenant civil war, he commandeers the human ship In Amber Clad and makes a jump to inside High Charity itself, spreading the Flood throughout the station in order to take it over. The game concludes with a post-credits exchange between Gravemind and Cortana, who had remained behind on the station to destroy it should the Halo ring be activated: This article describes the Halo series character. ...

Gravemind: Silence fills the empty grave, now that I have gone. But my mind is not at rest, for questions linger on. I will ask, and you will answer.
Cortana: Alright - shoot.

Halo 3

Gravemind is one of the primary antagonists of Halo 3, although never actually confronted by the main characters face-to-face. As the Master Chief, the Arbiter, the UNSC forces and the Elites work to stop the Prophet of Truth and what remains of the Covenant, Gravemind manages to take control of High Charity itself and bring it to Earth. He briefly allies with the protagonists to stop the Prophet of Truth, but then betrays them and assimilates the Prophet. The Master Chief and the Arbiter flee and infiltrate High Charity in order to rescue Cortana, who was held prisoner by Gravemind and tortured. Exactly what questions Gravemind asked at the end of Halo 2, and Cortana's answers, are left ambiguous, but it is revealed Cortana kept from him knowledge of the Portal, a way to avoid the Halo blast radius. Gravemind finally gains this knowledge, but too late; the Master Chief rescues Cortana and escapes High Charity, destroying it. Gravemind survives the blast, furiously bellowing at them from afar as they enter Halo's control room, but what becomes of him is not made clear after Halo is activated. He presumably dies as the ring destroys itself.


  Results from FactBites:
 
Gravemind - Halopedia - a Wikia wiki (1003 words)
Gravemind is made of countless bodies that were unsuitable as Combat forms or Carrier forms.
Gravemind is located far beneath the Library of Installation 05, and has tentacles that reach for kilometers.
Gravemind also seems to harbor an intelligence approaching omniscience, since he appears to be capable of absorbing the knowledge of all Flood hosts.
Podcast Supplement: The Gravemind at Binary Bonsai (214 words)
Published at Saturday, Mar 11th, 2006 in Podcast and Evergreens.
For those of you who’ve yet to see it, here is the Gravemind cutscene from Halo 2, which I spoke about on Podcast #2.
I played very little of Halo 2 after decidiing it didn’t have the wonder of the first.
  More results at FactBites »

 
 

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