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Encyclopedia > Full Throttle (computer game)
Full Throttle
Developer LucasArts
Publisher LucasArts
Designer Tim Schafer
Engine SCUMM v7, INSANE
Released 30 April 1995[1]
EU 2002 (Win)[citation needed]
AU Jan 2007 (Win)[citation needed]
Genre Adventure
Mode(s) Single player
Ratings ESRB: Teen (13+)
RSAC: V2: Humans killed
L2: Expletives
Platform(s) DOS, Mac OS, Windows
Media CD-ROM (1)
System requirements 486DX/33 MHz CPU, 8 MB RAM, 1 MB Hard disk space, 256 colour VGA, DOS 5.0

Full Throttle is a graphical adventure game, originally developed in-house and released on 30 April 1995 by LucasArts. It is the tenth game to use the SCUMM adventure game engine. Image File history File links No higher resolution available. ... A video game developer is a software developer (a business or an individual) that creates video games. ... LucasArts is an American video game developer and publisher. ... A game designer is a person who designs games. ... Tim Schafer (born July 26, 1967) is an American computer game designer. ... A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... SCUMM stands for Script Creation Utility for Maniac Mansion and is a scripting language developed at LucasArts (known at the time as Lucasfilm Games) to ease development of the graphical adventure game Maniac Mansion. ... INSANE is a proprietary INteractive Streaming ANimation Engine developed at LucasArts, primarily by programmer/game designer Vincent Lee. ... Windows redirects here. ... For other uses, see Australia (disambiguation). ... Windows redirects here. ... Video games are categorized into genres based on their gameplay. ... This is an article about the computer and video game genre. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... The ESRBs logo. ... The Recreational Software Advisory Council (RSAC) was an independent, non-profit organization founded in the USA in 1994 by the Software Publishers Association as well as six other industry leaders in response to video game controversy and threats of government regulation. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... This article is about the family of closely related operating systems for the IBM PC compatible platform. ... This article relates to both the original Classic Mac OS as well as Mac OS X, Apples more recent operating system. ... Windows redirects here. ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... This article is about the SI unit of frequency. ... CPU redirects here. ... ReBoot character, see Megabyte (ReBoot). ... RAM redirects here. ... Typical hard drives of the mid-1990s. ... VGA Port VGA plug Video Graphics Array (VGA) is an analog computer display standard first marketed in 1987 by IBM. It has been technologically outdated in the PC market for some time. ... This article is about the family of closely related operating systems for the IBM PC compatible platform. ... This is an article about the computer and video game genre. ... is the 120th day of the year (121st in leap years) in the Gregorian calendar. ... Year 1995 (MCMXCV) was a common year starting on Sunday (link will display full 1995 Gregorian calendar). ... LucasArts is an American video game developer and publisher. ... SCUMM stands for Script Creation Utility for Maniac Mansion and is a scripting language developed at LucasArts (known at the time as Lucasfilm Games) to ease development of the graphical adventure game Maniac Mansion. ...

Contents

Story

Plot summary

The story focuses on Ben, the leader of a biker gang called the Polecats. It seems to take place in a semi-apocalyptic dark future not too far removed from that of the first Mad Max film or that of the table top game Car Wars. It begins with Ben and his gang riding down Highway 9, when they come across an expensive white hover limousine. Ben, in the lead, unceremoniously drives over the limousine, crushing the hood ornament. This excites the occupants, and they later catch up with the gang to find out who they are. Ben and his gang relax at the Kick Stand bar where he is approached by Malcolm Corley, the CEO and founder of the last domestic motorcycle manufacturer in the country, Corley Motors. Minutes later, all are laughing about Malcolm's past adventures when he himself was a biker. Before long, Corley's sinister vice president Adrian Ripburger enters the bar and conveys his wish to speak to Ben in private. He makes Ben an offer to have the Polecats make an appearance at the upcoming annual Corley Motors shareholder's meeting. When Ben declines the offer to work with the company, he is knocked out and thrown in a dumpster by Nestor and Bolus, malicious flunkies of Adrian Ripburger, who seems to have designs on taking over the company. For other uses, see Mad Max (disambiguation). ... Car Wars is a combat board game developed by Steve Jackson Games. ... “Chief executive” redirects here. ...


Ben later wakes up and attempts to link up with the Polecats, whom Ripburger has coerced into escorting Corley and himself to the shareholder's meeting. Along the way, he meets a female mechanic named Maureen (or Mo for short), who later is revealed to be Corley's daughter.


Ben finds his gang in time to witness Ripburger murder Corley and pin the murder on the Polecats. As a fugitive, he is forced to cross the desert to find a way to clear his name, save his gang, and prevent Ripburger from turning Corley Motors into a minivan producer. He crosses paths with a number of other motorcycle gangs: the speed-addicted Vultures (of whom Mo used to be a member), the brutal Rottwheelers and the enigmatic Cavefish. He arrives at the shareholders meeting in time to catch Ripburger announcing his new control of and plan for the company. He and Mo expose Ripburger as the murderer, and broadcast the last will and testament of Malcolm Corley, who names Mo as the rightful successor to his company.


Ripburger makes a final attempt to kill Ben and Mo by ramming them with his truck. The Vultures come to a rescue with a wingless aeroplane which ends up hanging off the edge of a bridge blown up earlier in the game. Ben manages to kill Ripburger, dropping him in the gorge and barely escapes the crashed aeroplane before it catches fire. The game ends with Father Torque, former Polecat leader, performing the funeral of Malcolm. Mo and Ben are seen in the backseat of Mo's limo. After a lengthy conversation, Mo seems to express some romantic interest in Ben while asking him if he'd like to go out for lunch sometime. Mo realizes that Ben has left unexpectedly. We see Ben leaving on his motorbike riding off into the sunset.


Characters

  • Ben Throttle is the protagonist of the game and a biker gang leader, though the other Polecats spend most of the game in prison with Ben trying to get them out of it. Ben's entire name appears only in the manual as Ben Whatsisname and nowhere in the game due to fears of legal action being taken from the Biker Mice from Mars animated television series, which features a character by the name of Throttle.[2]
  • Maureen Corley is Malcolm Corley's illegitimate daughter and, secretly, a member of the Vultures. She has a stoic and skeptic personality, and works as a mechanic. At the end of the game, she inherits her father's company and abandons her biker lifestyle. However, as shown in the trailer, she was supposed to return as a biker in the sequel.
  • Malcolm Corley is the owner of Corley Motors, the last domestic motorcycle manufacturer, and a patriarch of the biker society respected equally by all gangs.
  • Adrian Ripburger is the Vice-President of Corley Motors and the main antagonist of the game.
  • Bolus is Adrian Ripburger's bodyguard and henchman.
  • Nestor is another one of Ripburger's bodyguard, whom he describes as the "smart one" of the two.
  • Suzi is the leader of the Vultures.
  • Father Torque is the former leader of the Polecats.
  • Darrel is second in command of the Polecats under Ben.
  • Emmet is a long-haul trucker with an intense hatred towards police.
  • Todd Newlan lives in a trailer in Melonweed. He owns a junkyard. His best (and only) friend is his dog.
  • Miranda Rosewood is a news reporter who saves Ben in the beginning of the game.
  • Quohog is the bartender of the Kickstand.
  • Horrace is a souvenir salesman at the Corley stadium.
  • Mavis is the projectionist for the Corley Motors shareholder meeting presentation.
  • Burnfield was a new character to be introduced in the sequel, Hell on Wheels, as seen in the teaser trailer.

A protagonist is the main figure of a piece of literature or drama and has the main part or role. ... A Motorcycle gang (also known as a Biker gang) is a gang whose members are motorcycle riders. ... Biker Mice from Mars is an animated television series created by Rick Ungar that began airing in 1993 in the United States and lasted for three seasons before it was cancelled. ... Illegitimacy was a term in common usage for the condition of being born of parents who are not validly married to one another; the legal term is bastardy. ...

Gangs

  • The Polecats are the biker gang led by Ben. They spent most of the game off-screen in prison.
  • The Cavefish are an underground biker gang/sect known for their eccentricities.
  • The Rottwheelers are another biker gang whose members are considered dumb and ugly.
  • The Vultures are a gang known for their secrecy.
  • The Wraiths are a new gang that was to be introduced in Hell on Wheels and shown in the teaser trailer.
  • The Agave Zombies are another gang introduced in the sequel.
  • The Hound Dogs are another Hell on Wheels-exclusive gang.

Gameplay

Full Throttle running in ScummVM.

The game introduced a new verb coin system interface: holding the left mouse button over a recognisable item would bring up a graphic menu rendered as a flaming skull (similar to a tattoo design, as would befit a biker), with icons featuring a fist ("use" or "hit"), eyes ("examine"), tongue ("speak" or "taste") and boot ("kick"). After the menu appears, the player then selects one of these icons for the desired effect. The inventory (a horizontally stretched skull with a wide mouth containing the items) was invoked by right-clicking anywhere on the screen. This interface was later reused (for the second and last time) in The Curse of Monkey Island. This is a screenshot of a copyrighted computer game or video game. ... This is a screenshot of a copyrighted computer game or video game. ... ScummVM is a multi-platform stack-based virtual machine which was originally made to allow one to play LucasArts adventure games that use the SCUMM system on platforms other than those for which they were originally released. ... A pie menu. ... The Curse of Monkey Island (CMI) is an adventure game developed and published by LucasArts, and the third game in the Monkey Island computer game series. ...


It also contains a portion where the player is required to drive down canyon roads, combating enemy bikers. The fighting is done using fists and kicks, and later chains, planks, and other crude weapons. This portion is done using the INSANE engine. Its use in Full Throttle caused some problems since INSANE was intended for photorealism, in contrast to the game's cartoony style. The rendered environment had to be scaled down to match to the rest of the game world.[citation needed] INSANE is a proprietary INteractive Streaming ANimation Engine developed at LucasArts, primarily by programmer/game designer Vincent Lee. ...


The game, somewhat in contrast to other SCUMM games, allows the player to die: during the last sequence, it is possible to make a wrong choice of action, or react too slow, hence killing the main characters - this, however, is immediately followed by Ben saying "Let me try that again", or "Damn" and the sequence starts over. (This is similar to what Prince of Persia: The Sands of Time applied later as a game over element.) Prince of Persia: The Sands of Time is a third-person action adventure video game published by Ubisoft. ...


Development

Full Throttle was released only on CD-ROM, featuring a full voiceover soundtrack. The project was led by Day of the Tentacle creator Tim Schafer, who was also its writer and designer. It was also one of the few LucasArts games to use externally recorded music, courtesy of The Gone Jackals. Certain tracks from their then current album, Bone to Pick, were featured in the game. The track that supported the game's introduction was a shortened version of "Legacy", the album's second track. The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... Maniac Mansion: Day of the Tentacle (DoTT) is a graphical adventure game, originally released in 1993, and published by LucasArts. ... Tim Schafer (born July 26, 1967) is an American computer game designer. ... The Gone Jackals is a hard rock and roll band, based in San Francisco, California. ...


Full Throttle employed several skilled voice acting professionals, such as Roy Conrad, Kath Soucie, Maurice LaMarche, Tress MacNeille, Hamilton Camp, Steven Jay Blum and Mark Hamill. Full Throttle was the first computer game to employ mostly SAG-registered professional voice actors instead of relying entirely on in-house talent, and also featured a few pieces of licensed music. Roy Conrad (1940-2002) was an actor and voice actor, more commonly known among the LucasArts fandom as the voice of Ben Whatisname in the game Full Throttle. ... Kath Soucie (born February 20, 1967 in New York City) (sometimes credited as Souci or Kath E. Soucie) is an American voice actress, perhaps best known for her work as the voice of the Princess Sally of (SatAM) or the Saturday morning cartoon of Sonic The Hedgehog. ... Maurice LaMarche (born March 30, 1958) is a Canadian voice actor and former stand up comedian. ... Tress MacNeille (born June 20, 1951) is an American voice actress best known for providing various voices on the animated television shows The Simpsons, Futurama, and Animaniacs. ... Hamilton Camp (October 30, 1934 - October 2, 2005) was a British-born singer, songwriter, and actor. ... Steven Jay Blum (born April 28, 1965) is a voice actor known primarily for his work in anime dubs and video games. ... Mark Richard Hamill (born September 25, 1951) is an American actor. ... The Screen Actors Guild (S.A.G.) is the labor union representing over 120,000 film actors in the United States. ...


Reception

The game received, according to MetaCritic, generally favorable reviews,[1] and has over the time become a cult classic of adventure games. Weak points of the game included its linearity and short duration, elements that brought the game in comparison to Loom. Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... This article is being considered for deletion in accordance with Wikipedias deletion policy. ... Loom is a graphical adventure game originally released in 1990. ...


Legacy

Two attempts have been made by LucasArts to make a sequel to Full Throttle. The first attempt, entitled Full Throttle II: Payback, both began and ceased development prior to 2000.[3] In 2003 however, development on the second attempt Full Throttle: Hell on Wheels began. Sean Clark's Hell on Wheels made it much further through development than Payback. A video teaser was released and an interactive demo was shown at E3 that year, but shortly afterwards this game was also cancelled. Sean P. Clark is a game designer, director and programmer who worked on a number of notable LucasArts adventure games from early 1990 through to 2002. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ...


Despite the cancellation of the sequel, Full Throttle retains a stable fanbase who keep developing the setting and the story on their own, for example, through modules for a popular role-playing game system Fudge.[4] Fandom (A fusion of the words fan and kingdom. ... Setting is a term in literature and drama usually referring to the time and location in which a story takes place. ... A role-playing game system is a set of game mechanics used in a role-playing game (RPG). ... For other possible meanings, see Fudge (disambiguation) Fudge is a generic role-playing game system for use in freeform role-playing games. ...


See also

Before concentrating almost exclusively on Star Wars titles, LucasArts was known for their point-and-click adventure games, nearly all of which received high scoring reviews at the time of their release. ...

References

  1. ^ a b Overview over Full Throttle reviews. Metacritic. Retrieved on 2007-02-12.
  2. ^ Schafer, Tim. Trivia. Kickstand. Retrieved on 2006-12-25. “Okay, here's the first thing I have to clear up: His name is Ben Throttle. We just couldn't say that in the game because we were scared the people who made Biker Mice from Mars would sue us because their rat biker guy was called Throttle. But now Biker Mice from Mars is dead! So let it be known, Ben does have a last name.”
  3. ^ Tiller, Bill. Interview with Ellesar; Fallen_Angel, qrious. Adventure Advocate. 2006-07-04. (Transcript). Retrieved on 2006-07-06.
  4. ^ Wedig, James (2002-07-24). Full Throttle, A Role Playing Game for FUDGE. Retrieved on 2007-05-22.

Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 43rd day of the year in the Gregorian calendar. ... Tim Schafer (born July 26, 1967) is an American computer game designer. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 359th day of the year (360th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 185th day of the year (186th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 187th day of the year (188th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 205th day of the year (206th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 142nd day of the year (143rd in leap years) in the Gregorian calendar. ...

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