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Encyclopedia > Frank Klepacki
Frank Klepacki

Frank Klepacki, from his album Morphscape
Background information
Born May 13, 1974 (1974-05-13) (age 33)
Origin Las Vegas, Nevada
Genre(s) Industrial
Industrial Metal
Post Grunge
Alternative Rock
Electronic
Funk
Occupation(s) Video game music composer, Drummer
Instrument(s) Guitar, Drums
Years active 1980 - Present
Associated
acts
I AM, Home Cookin', The Bitters,
Mo Friction
Website FrankKlepacki.com

Frank Klepacki (born May 13, 1974) is an American musician, video game music composer and sound director best known for his work on the Command & Conquer series. Having learned to play drums as a child, he joined Westwood Studios as a composer when he was only 17 years old. He scored several games there, including the Lands of Lore series, the Dune games, the The Legend of Kyrandia series, Blade Runner, and the Command & Conquer series. His work in Command & Conquer: Red Alert won two awards. Image File history File links FrankMorphscapePose2. ... May 13 is the 133rd day of the year (134th in leap years) in the Gregorian calendar. ... 1974 (MCMLXXIV) was a common year starting on Tuesday. ... This article is about the city of Las Vegas in Nevada. ... This article needs additional references or sources to facilitate its verification. ... This article or section does not adequately cite its references or sources. ... Industrial metal is a musical genre which draws elements from industrial music and heavy metal music. ... Post-Grunge is a very diverse subgenre of Alternative Rock music that emerged in the mid-1990s immediately following the fall of Grunge music as an offshoot[1] It is characterized by its radio-friendly style, distorted but often simple guitar riffs and soft verse, loud chorus song patterning. ... Alternative rock (also called alternative music or simply alternative; known primarily in the UK as indie) is a genre of rock music that emerged in the 1980s and became widely popular in the 1990s. ... It has been suggested that Electronica be merged into this article or section. ... Funk is an African American musical style. ... This article or section does not adequately cite its references or sources. ... A composer is a person who writes music. ... A drummer in Action A drummer is a person who plays the drums, particularly the drum kit, marching percussion, or hand drums. ... A musical instrument is a device constructed or modified with the purpose of making music. ... This article or section does not adequately cite its references or sources. ... For other kinds of drums, see drum (disambiguation). ... // I am is the first person singular present tense form of the main copular verb in English (to be). ... Home Cookin is a horn-based soul band that played in the Las Vegas local scene from 1989 to 2000. ... May 13 is the 133rd day of the year (134th in leap years) in the Gregorian calendar. ... 1974 (MCMLXXIV) was a common year starting on Tuesday. ... A musician is a person who plays or composes music Musicians can be classified by their role in creating or performing music: A singer (or vocalist) uses his or her voice as an instrument. ... This article or section does not adequately cite its references or sources. ... A composer is a person who writes music. ... The most recent version of the series logo, which appears in Command & Conquer 3: Tiberium Wars Command & Conquer (often abbreviated as C&C or CnC) is a series of video games, mostly of the real-time strategy style as well as a single first-person shooter game based on the... Westwood Studios (1985-2003) was a computer and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based in Las Vegas, Nevada. ... Lands of Lore or LoL is a classical computer role-playing game series by Virgin Interactive, following the tradition of Dungeon Master but introducing a linear scenario-based storyline, rather than characters and feats. ... To meet Wikipedias content policies, this article or section may require cleanup. ... The Legend of Kyrandia is a fantasy point and click adventure game trilogy with comedy elements, created by Westwood Studios, and released for DOS, Amiga, FM Towns and Apple Macintosh. ... Blade Runner is a Westwood Studios PC game loosely based on the 1982 movie of the same name. ...


He lives in Las Vegas, where he has shaped a solo career and played and produced for several local bands.[1][2] His personal and band work touches upon several genres, including orchestral, rock music, hip hop music, soul music, and funk. He has dubbed the style of music he writes as "Rocktronic".[3] His work has appeared in various media, including the Spike TV program The Ultimate Fighter. For further information, see Las Vegas metropolitan area and Las Vegas Strip. ... This article does not cite any references or sources. ... For other uses, see Rock music (disambiguation). ... Hip hop music is a style of music which came into existence in the United States during the mid-1970s, and became a large part of modern pop culture during the 1980s. ... For other uses, see Soul music (disambiguation). ... Funk is an African American musical style. ... This article does not cite any references or sources. ... The Ultimate Fighter is a reality television series and mixed martial arts competition, originating from United States, and produced by Spike TV and the Ultimate Fighting Championship. ...


Klepacki is currently the audio director of Petroglyph games, where he scored Star Wars: Empire at War.[4] Frank Klepacki was contacted to score Command & Conquer 3: Tiberium Wars, but was too busy with Petroglyph to take the project, and declined to mention the offer.[5][6] Klepacki's next composing project is for an upcoming game called Universe at War: Earth Assault by Sega and Petroglyph. His most recent solo CD is entitled Awakening of Aggression.[6] Petroglyph is a game studio based in Las Vegas, Nevada. ... Sega Corporation ) is an international video game software and hardware developing company, and a former home computer and console manufacturer. ...

Contents

Early life and career

Frank Klepacki's office at the old Westwood Studios building around 1995
Frank Klepacki's office at the old Westwood Studios building around 1995

Frank Klepacki was raised by a family of musicians of Polish descent who played on the Las Vegas strip.[7] He drew art as a hobby, but music prevailed in his early interests.[8] He received his first drumset at age 8 and began performing professionally by age 11.[9] Among his early influences were electronica bands and heavy metal groups, including Depeche Mode, Afrika Bambaata, AC/DC, and Iron Maiden.[10] Seeking to master guitar, bass, and keyboards, he formed local bands and created a demo tape of original material by age 17. His impetus for diversifying his instrumental abilities was "not being able to communicate with other band members on ideas...for original songs."[11] Image File history File links Oldwestwoodstudio. ... Image File history File links Oldwestwoodstudio. ... An extended 4-piece drum kit A drum kit (or drum set or trap set - the latter an old-fashioned term) is a collection of drums, cymbals and other percussion instruments arranged for convenient playing by a sole percussionist (drummer), usually for jazz, rock, or other types of contemporary music. ... It has been suggested that this article or section be merged into Electronic music. ... Heavy metals, in chemistry, are chemical elements of a particular range of atomic weights. ... Depeche Mode are an electronic band formed in 1980 in Essex, England. ... Afrika Bambaataa (born April 10, 1960) is a DJ and community leader from the South Bronx, who in the late 1970s, was instrumental in the early development of hip hop. ... AC/DC are a hard rock band formed in Sydney, Australia in 1973 by brothers Angus and Malcolm Young. ... Iron Maiden are an English heavy metal band from east London. ... This article or section does not adequately cite its references or sources. ... The electric bass guitar (or electric bass) is an electrically-amplified string instrument played with the fingers by plucking, slapping, or using a pick. ... Piano, a well-known instance of keyboard instruments A keyboard instrument is any musical instrument played using a musical keyboard. ... Track Listing Submerged -3:09 Subway -1:57 Waiting For Susan -3:03 One Times One Times One -4:25 To Be Free Please -4:02 Handsome Musician -3:32 Fair Weather -3:06 North Main Street -3:31 AIDS -3:26 Your House -2:34 ...


After learning to program BASIC on a Tandy 1000 and becoming interested in computer and video games, he applied for a job as a game tester at Westwood studios.[9] He submitted his demo tape to the company's audio director.[7] The growing company enlisted him as a composer for the NES port of DragonStrike and the computer game Eye of the Beholder II.[7] He later composed with MIDI sequencing for several other Dungeons & Dragons games.[12] In 1992, he helmed the audio of Dune II, attempting to complement the music of the original Dune.[13] He later noted that he pushed the sequencing program on his Amiga to the limit while scoring the game.[14] While working on Disney's The Lion King in 1994, he and the Westwood team were shown sketches of the unfinished feature film.[15] Film composer Hans Zimmer later praised Klepacki for reworking his scores.[16] After finishing The Legend of Kyrandia III, Frank Klepacki met with Westwood leaders to discuss the upcoming game Command & Conquer—the first in a series which would bring him wider fame and critical acclaim.[12] Screenshot of Atari BASIC, an early BASIC language for small computers. ... The Tandy 1000 was a line of more or less IBM PC compatible home computer systems produced by the Tandy Corporation for sale in its Radio Shack chain of stores. ... Namcos Pac-Man was a hit, and became a universal phenomenon. ... The role of the game tester in game development primarily involves analyzing video and/or computer games to document software defects as part of a quality control process. ... “NES” redirects here. ... DragonStrike was a 1990 computer game based on the Dungeons & Dragons fantasy role-playing game. ... Eye of the Beholder is a computer role-playing game developed by Westwood Studios and published by Strategic Simulations, Inc. ... Musical Instrument Digital Interface, or MIDI, is a system designed to transmit information between electronic musical instruments. ... Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) currently published by Wizards of the Coast. ... To meet Wikipedias content policies, this article or section may require cleanup. ... A number of computer games based on Frank Herberts science fiction novel Dune and its two adaptations for film and television were created: // Dune Dune blended adventure with economic and military strategy, and is considered by many the most immersive Dune computer game. ... The original Amiga 1000 (1985) with various peripherals The Amiga is a family of personal computers originally developed by Amiga Corporation. ... The Lion King is a 1994 animated feature film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. ... Hans Florian Zimmer (born September 12, 1957) is an Academy Award, Grammy, and Golden Globe award-winning film score composer. ... The Legend of Kyrandia is a fantasy point and click adventure game trilogy with comedy elements, created by Westwood Studios, and released for DOS, Amiga, FM Towns and Apple Macintosh. ... Command & Conquer is the original title in Westwood Studios Command & Conquer franchise of real-time strategy video games. ...


Command and Conquer series

Command & Conquer, a career turning point

In 1994, Frank Klepacki met with Westwood Studios developers to discuss the soundtrack of the company's next project—Command & Conquer. To define the game's style, Klepacki listened to a number of bands, including Nine Inch Nails and Ministry.[12][11] He combined various elements of this music and added his own touch to create a unique sound. With the company's recent shift to 22 kHz audio, Klepacki composed with an ASR-10 sampler, a Roland S760 sampler, a Roland JD 990 synth module, and an electric guitar.[12] The first few songs he composed for Command & Conquer contained voice samples—including the notable pieces Act on Instinct and No Mercy (which featured wild declarations from Bill & Ted's Bogus Journey). The samples were later found to interfere with the game's spoken audio, and the voices were removed. Complete versions of the songs later appeared on the game's commercial soundtrack.[12] He would continue to sample clips from film and other media throughout his career, using a quote from The Brain from Planet Arous in the Yuri song Brainfreeze, for example. Klepacki next composed instrumental pieces for Command & Conquer, drawing influences from orchestral, house, heavy metal, and hip hop music. For the credits, Klepacki wrote Airstrike, featuring a hook later used in Command & Conquer: Tiberian Sun for the Global Defense Initiative. Conversely, the Brotherhood of Nod ending used the song Destructible Times written by Klepacki's local band, I AM. Developers requested the song because it "reflected the war aspect and bad-ass vibe of [Nod's] side."[12] The C&C expansion pack Covert Operations featured new ambient pieces.[12] Though the soundtrack was not released through retail, Westwood sold it by special order through its website and in game catalogues.[17] Image File history File links Cctd. ... Image File history File links Cctd. ... “NIN” redirects here. ... Ministry is an American industrial metal band of the 1980s, 1990s and 2000s fronted by Al Jourgensen. ... The hertz (symbol: Hz) is the SI unit of frequency. ... It has been suggested that Orlando (character) be merged into this article or section. ... Left: Rosa Hurricane, a heavy metal-style solid body guitar. ... Bill & Teds Bogus Journey is a 1991 American comedy science fiction film, the sequel to Bill & Teds Excellent Adventure. ... ... This article does not cite any references or sources. ... This article includes a list of works cited or a list of external links, but its sources remain unclear because it lacks in-text citations. ... Heavy metal (sometimes referred to simply as metal) is a genre of rock music that developed in the late 1960s and early 1970s. ... Hip hop music is a style of music which came into existence in the United States during the mid-1970s, and became a large part of modern pop culture during the 1980s. ... In general, the term credit in the artistic or intellectual sense refers to an acknowledgement of those who contributed to a work, whether through ideas or in a more direct sense. ... The UNGDI, or fully the United Nations Global Defense Initiative, is a fictional militarized branch of the United Nations which is prominently featured in the real-time strategy video games of Command & Conquer, Command & Conquer: Tiberian Sun and its expansion pack Firestorm, Command & Conquer 3: Tiberium Wars, and the first... The Brotherhood of Nod, often simply referred to as Nod or The Brotherhood, is one of three prominent fictional factions in the Tiberian series of Westwood Studios Command & Conquer real-time strategy video games. ... // I am is the first person singular present tense form of the main copular verb in English (to be). ... Ambient music is a musical genre that incorporates elements of a number of different styles - including jazz, electronic music, new age, modern classical music, traditional, world, and noise. ...

Frank Klepacki and Joseph D. Kucan in a Red Alert cut scene
Frank Klepacki and Joseph D. Kucan in a Red Alert cut scene

While working on Covert Operations, Frank Klepacki composed Hell March. Upon listening, director Brett Sperry insisted this song be used as the signature theme of Command & Conquer: Red Alert.[12] Originally intended for use with the Brotherhood of Nod, it features militaristic samples—including marching, industrial sounds, and a commander shouting what sounded like "we want war, wake up!"—but actually a German drill instructor shouting "Die Waffen - legt an!", roughly translated as "Bring rifles to fighting position!"[18] Klepacki initially scored Red Alert with sci-fi camp in mind, but early songs were shelved. He switched gears to write gritty pieces, prompting the Red Alert team to expand upon the style of Command & Conquer.[18] In preparing to compose, Klepacki acquired new sample libraries for unique and strange sounds. Particular creative moods would result in a few songs at a time.[18] He first wrote heavy songs like Workmen and Crush, then composed neutral, synthesizer-laden music, such as Vector and Roll Out. Klepacki scored Fogger and Mud, one of his personal favorites, before finishing with Militant Force and Radio 2. He took breaks from working to make cameo appearances as a Soviet soldier killed by Joseph D. Kucan and an Allied commander in the cut scenes of Red Alert. He previously appeared as a Nod soldier and the voice of the commando in Command & Conquer and would voice bit parts in future Westwood games.[19] Image File history File links Klepackicameo. ... Image File history File links Klepackicameo. ... Joseph D. Kucan is a director, actor, writer, and casting director for various gaming companies and movies. ... Brett Sperry has been credited with the roles of design, production, support and box and content. ... Joseph D. Kucan is a director, actor, writer, and casting director for various gaming companies and movies. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... The Brotherhood of Nod, often simply referred to as Nod or The Brotherhood, is one of three prominent fictional factions in the Tiberian series of Westwood Studios Command & Conquer real-time strategy video games. ...


After completing Red Alert, he took a short break to review his work. He concluded that some songs could be enhanced, but Red Alert had already gone gold, precluding new versions.[18] These remixes later appeared on the unsuccessful Command & Conquer: Sole Survivor. Red Alert's soundtrack was voted best video game soundtrack of 1996 by PC Gamer and Gameslice magazines, defeating Trent Reznor's score for Quake.[18][16] Reviewers called it "fun to listen to" and "second to none."[20][21] As of 2005, Red Alert was listed in the Guinness Book of World Records for selling several million units, bringing Klepacki his widest audience.[22] He wrote additional music for the game's expansion packs, Counterstrike and Aftermath. He attributed the success of Red Alert to an infusion of modern styles not found in other games.[23] Software development stages In computer programming, development stage terminology expresses how the development of a piece of software has progressed and how much further development it may require. ... It has been suggested that this article be split into articles entitled PC Gamer US and PC Gamer UK. (Discuss) PC Gamer US April 2005 cover covering Call of Duty 2 PC Gamer is a computer games magazine, founded in 1993. ... Michael Trent Reznor (born May 17, 1965) is an American musician, singer, producer, and multi-instrumentalist. ... Zombies attacking the player at the starting of Episode 1, Mission 3: The Necropolis. ... The Guinness Book of Records (or in recent editions Guinness World Records, and in previous US editions Guinness Book of World Records) is a book published annually, containing an internationally recognized collection of superlatives: both in terms of human achievement and the extrema of the natural world. ... An expansion pack is an addition to an existing game. ...


Later Westwood games

Frank Klepacki's last office at Westwood

In 1997, Frank Klepacki scored a Blade Runner adaptation and in 1998 composed for Dune 2000. He attempted to update the music from Dune II into "this non-blip stuff."[13] Dune 2000 was panned by critics, though Klepacki's score was praised for adhering to the traditional Dune style.[24] He composed for Command & Conquer: Tiberian Sun with Jarrid Mendelson—with whom he would later collaborate on Emperor: Battle for Dune.[4] He began by writing Stomp, an energetic rock piece intended to recreate the effect of Hell March for the new game.[25] Westwood instead wanted Tiberian Sun to feature darker, more moody music, and Stomp was shelved in favor of the current sound. Bereft of ideas due to the stark change in direction, Klepacki asked Mendelson to collaborate; he regards tracks they both worked on as the best. Tiberian Sun ultimately featured dark, ambient techno music and ambient space music suited to the game's post-apocalyptic and futuristic setting.[26] Klepacki cited the piece "Mad Rap" as his favorite. An avid Star Wars fan, he enjoyed scoring cut scenes featuring James Earl Jones, the voice of Darth Vader.[23] The scenes also allowed him to integrate the Airstrike and No Mercy themes into the game's score despite the aforementioned shift.[25] With the expansion pack Firestorm, he attempted to "set things right" by writing more upbeat songs and including Stomp, which would also appear in Command & Conquer: Renegade.[25] Klepacki scored the game with a Korg Tr-rack, Novation, and Roland 5080.[27] Red Alert 2 included a remix of "Hell March". The return to high-energy songs was owed in part to fan criticism of Tiberian Sun.[13] Image File history File linksMetadata Download high resolution version (1280x960, 340 KB)Personal photograph of Frank Klepacki depicting his former Westwood Studios office, released openly. ... Image File history File linksMetadata Download high resolution version (1280x960, 340 KB)Personal photograph of Frank Klepacki depicting his former Westwood Studios office, released openly. ... Blade Runner is an influential 1982 cyberpunk, neo noir film directed by Ridley Scott from a screenplay written by Hampton Fancher and David Peoples, loosely based on the novel Do Androids Dream of Electric Sheep? by Philip K. Dick. ... Dune 2000 is a Dune computer game, released by Westwood Studios in 1998. ... To meet Wikipedias content policies, this article or section may require cleanup. ... Jarrid Mendelson is a video game music composer affiliated with Electronic Arts. ... Techno is a form of electronic dance music that became prominent in Detroit, Michigan during the mid-1980s with influences from electro, New Wave, Funk and futuristic fiction themes that were prevalent and relative to modern culture during the end of the Cold War in industrial America at that time. ... This article needs additional references or sources to facilitate its verification. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... James Earl Jones (b. ... Darth Vader is a fictional character in the Star Wars universe. ... Korg Corporation is a Japanese multinational corporation that manufactures electronic musical instruments. ... Novation is a term used in contract law and business law to describe the act of either replacing an obligation to perform with a new obligation, or replacing a party to an agreement with a new party. ... It has been suggested that Orlando (character) be merged into this article or section. ...


Klepacki maintained the energetic style in Red Alert 2's expansion pack Yuri's Revenge. For Command & Conquer: Renegade—the next entry in the series—Klepacki tried to update the style of the original Command & Conquer by making it "hipper and more elaborate."[13] Several Command & Conquer mainstays appear as reworked versions, including Target (Mechanical Man), Industrial, Act on Instinct, and No Mercy. The main theme's melody comes from C&C 80's Mix, a piece composed for Covert Operations but scrapped before release.[28] Klepacki's last contribution to Westwood Studios was the music of Earth & Beyond, comprising four albums of material.[29] Acquired by Electronic Arts in 1998, Westwood was liquidated in 2002 and the remaining employees were relocated to EA Los Angeles.[30] Several Westwood founders left the company. Though Frank Klepacki offered to score Command & Conquer: Generals and submitted a demo to EA, he was not contacted to compose.[15] When asked in 2002 whether he'd continue scoring music after ten years in the business, he exclaimed, "ten down, next ten to go!"[27] Westwood Studios (1985-2003) was a computer and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based in Las Vegas, Nevada. ... Earth & Beyond (commonly abbreviated E&B or EnB) was a science fiction massively multiplayer online role-playing game (MMORPG) developed by Westwood Studios and published by Electronic Arts (EA). ... EA redirects here. ... EA Los Angeles (formerly DreamWorks Interactive) was founded in 1995. ...


Petroglyph games

Klepacki took a brief hiatus to work on solo albums, then joined Petroglyph games as full-time audio director in 2004.[23] He prepared by becoming versed in the job's requirements and demands.[23] His first task was scoring Star Wars: Empire at War, Petroglyph's launch title; he also helped select voice actors.[31] A die-hard fan of the Star Wars franchise, Klepacki enjoyed complementing John Williams's style as he worked with sound effects used in the feature films.[16] He worked closely with programmers to ensure perfect aural functionality. Though most the game's score is John Williams's work, Klepacki estimates that he contributed 20% original material. Apart from the main theme, he aimed to minimize his editing in order to retain the classic Star Wars sound.[16] He chiefly composed for new areas of the Star Wars universe only found in Empire at War. He calls his work on the game "the peak of my career,"[23] and felt he had spent his entire life grooming his abilities for that soundtrack.[14] As a perk of composing, he visited Skywalker Ranch and Industrial Light and Magic, and took pride in having his name associated with an official Star Wars product.[32][33] Petroglyph is a game studio based in Las Vegas, Nevada. ... This article needs additional references or sources to facilitate its verification. ... John Towner Williams (born February 8, 1932) is an American composer and conductor. ... Skywalker Ranch is the name of the well-disguised workplace of film director and producer George Lucas in secluded but open country near Nicasio, California. ... Industrial Light & Magic original logo, designed by Drew Struzan Industrial Light & Magic (ILM) is a motion picture special visual effects company, founded in May 1975 by George Lucas and owned by Lucasfilm Ltd. ...

Frank Klepacki at his Petroglyph office
Frank Klepacki at his Petroglyph office

For the Forces of Corruption expansion pack, he took greater creative liberty with the Star Wars feel by writing an original theme for the new criminal faction.[23] In attempting to compose this piece, he wrote several preliminary hooks that were later integrated into the game's battle themes.[34] He composed six pieces for the expansion total, including the finale theme. In line with the criminal theme of the game, Klepacki borrowed motifs and recreated the mood from scenes involving Jabba the Hutt in Return of the Jedi.[35] His score for the expansion pack was accepted upon first submission to Lucasarts.[35] As Petrogylph's audio director, he also selected sound effects—a tricky process due to the issue of making the criminal faction's sounds a "little different, without straying too much from the original signature sounds."[34] Klepacki worked with Lucasarts to select voice actors, and contributed his own talents to the role of IG-88 and other minor characters.[34] A blooper reel of his voice acting was released on Petroglyph's forums after the one-thousandth member registered.[36] Image File history File linksMetadata Klepackipetroglyphstudios. ... Image File history File linksMetadata Klepackipetroglyphstudios. ... Jabba the Hutt is a fictional character in George Lucass science fiction saga Star Wars. ... Movie poster Star Wars Episode VI: Return of the Jedi, is a science fiction film that debuted in 1983, and re-released with changes in 1997 and 2004. ... LucasArts is an American video game developer and publisher. ... LucasArts is an American video game developer and publisher. ... IG-88 was a fictional character who first appeared in the movie Star Wars Episode V: The Empire Strikes Back as a bounty hunter hired to track down the Millennium Falcon. ... A blooper usually describes a short sequence of a film or video production which contains a mistake made by a member of the cast or crew. ...


Frank Klepacki was contacted to score Command & Conquer 3, but was too busy with duties at Petroglyph and declined to mention the offer publicly.[5][6] Electronic Arts hired Steve Jablonsky to score the game;[37] an EA community manager at C&C 3's forums suggested that the audio team studied Klepacki's music and tried to recreate his style.[38] Klepacki feels that Command & Conquer is a significant part of his life and that he would like to return to the Tiberian era.[8] He conceded that employment at Petroglyph games would probably prevent him from working with Electronic Arts.[6] Klepacki's next project was a game collaboration by SEGA and Petroglyph named Universe at War: Earth Assault.[14] As of December 2006, he had composed several songs for various factions.[39] He was interviewed about the creative process on March 27, 2007 by Kevin Yu, a Petroglyph community manager, and provided a detailed tour of his studio at the company.[40] His office included one of the fastest computers at Petroglyph and a vocal booth where unit responses and other vocalizations were tested and tweaked before voice actors performed finishing work.[40] Klepacki remarked that he enjoyed having creative freedom again, as Universe of War did not demand strict obedience to a particular style. He declared that surprises were in store for Command & Conquer fans, and suggested that they "imagine my mindset...when Command & Conquer first came out, and add about fifteen years experience to that."[40] Klepacki revealed that the Hierarchy faction would be themed with "energized rock", but declined to comment on other music. Command & Conquer 3: Tiberium Wars (working title) is the long awaited sequel to Command & Conquer: Tiberian Sun. ... Steve Jablonsky is a music composer for film and television. ... Sega Corporation ) is an international video game software and hardware developing company, and a former home computer and console manufacturer. ...


Solo and band work

Back cover of There's a Home; Klepacki is pictured on the lower right
Back cover of There's a Home; Klepacki is pictured on the lower right

Frank Klepacki has played in and produced albums for several Las Vegas bands. I AM's There's a Home is his first full-length CD appearance. The band featured Greg Greer on vocals, Rod Arnett on bass, Dan Ryan on guitar, and Frank Klepacki on drums.[41] Formed from the rhythm section of local band Shatterbone, I AM released one album in 1995 and broke up.[41] Described as alternative progressive rock, the band's music drew influences from Tool and Soundgarden.[41] The song Destructible Times was used for the Brotherhood of Nod ending in the original Command & Conquer.[12] After the break-up, Klepacki joined Home Cookin', a ten member ensemble which played funk and soul in the tradition of Tower of Power.[42] Founded in 1989, Home Cookin' commercially debuted with Mmm, Mmm, Mmm, in 1997 (which featured a number one hit) and released a second album (Pink in the Middle) in 2000 before disbanding following a tour in California.[43] Towards the end of its run, the band played at Quark's Bar in Star Trek: The Experience and at the Boston Grill and Bar.[44] The group sometimes opened shows with a four member funk act named Junkfood.[45] Home Cookin' was popular by readers of Las Vegas Weekly, winning several awards over its history—including "Best Horns" in a band.[46] Klepacki boasted that turnout for the band at clubs was usually above four hundred people.[47] In 2003, he formed The Bitters, a trio composed of Klepacki, bassist Vinny Moncada, and guitarist Jeff Murphy. With a style described as metal and jazz fusion, the group has released one album as of August 2006.[2] Klepacki is also member to the group Mo Friction, supported by former Home Cookin' members. Their debut album will mark Klepacki's first outing as a band's lead vocalist.[48] Image File history File links Iambackcover. ... Image File history File links Iambackcover. ... // I am is the first person singular present tense form of the main copular verb in English (to be). ... Theres a Home is the 1995 debut of the Las Vegas alternative, progressive rock band I AM and contains thirteen tracks. ... Alternative rock (also called alternative music or simply alternative; known primarily in the UK as indie) is a genre of rock music that emerged in the 1980s and became widely popular in the 1990s. ... For the Swedish political music movement, see progg. ... Tool is an American progressive rock band, formed in 1990 in Los Angeles, California, when drummer Danny Carey joined the rehearsal of his neighbor, singer Maynard James Keenan, guitarist Adam Jones and bassist Paul dAmour, when nobody else would show up. ... Soundgarden was an American rock band that formed in Seattle, Washington in 1984. ... Home Cookin is a horn-based soul band that played in the Las Vegas local scene from 1989 to 2000. ... Tower of Power is a horn-based soul band from Oakland, California. ... Mmm, Mmm, Mmm, is the 1997 debut of the Las Vegas soul music band Home Cookin, featuring fourteen tracks. ... Pink in the Middle is the second and final album of the Las Vegas soul music band Home Cookin, featuring thirteen tracks. ... The view from the outside of the Las Vegas Hilton Star Trek: The Experience is a theme park at the Las Vegas Hilton in Las Vegas, Nevada, USA, based on the fictional Star Trek universe. ... Funk is an African American musical style. ... Bitches Brew (1970) by Miles Davis is considered the most influential early fusion album. ... In music a singer or vocalist is a type of musician who sings, i. ...

Klepacki drumming on a music video for Home Cookin'

Frank Klepacki's solo work debuted in 2002 with Morphscape. Production began in 1996 with the song Cybertek, though an album was not planned at this time. The rest of Morphscape's songs were composed after Red Alert 2. Klepacki composed the album's title track while working on Command & Conquer: Renegade, and feels the game's style is visibly present in Morphscape.[10] Klepacki released the final product after Westwood's dissolution. His biggest inspiration in creating solo works is the legion of fans interested in Command & Conquer.[49] Klepacki took a hiatus from composing video game music to write two other solo albums, the first of which is entitled Rocktronic. Released in 2004, the album was described as dark, edgy, and heavy in a way that will appeal to Command & Conquer fans.[50] Klepacki sought out specific samples and instruments used in the Command & Conquer soundtrack for use in the release; the title "Rocktronic" was an attempt to name his style of music.[3] Featuring live drumming in certain songs, the album is Klepacki's best-seller. Following Rocktronic was Virtual Control, released in 2005. Klepacki complemented his usual style with experiments in hip hop on the album. Tracks from each release have been periodically used in The Ultimate Fighter, along with certain custom themes written for the show.[50][11] Image File history File links Klepackihc. ... Image File history File links Klepackihc. ... Morphscape is the second solo album by video game music composer Frank Klepacki, released in 2002 and featuring ten songs. ... Rocktronic is the second solo album by video game music composer Frank Klepacki, released in 2004 and featuring ten songs. ... Virtual Control is the third solo album by video game music composer Frank Klepacki, released in 2005 and featuring ten songs. ... The Ultimate Fighter is a reality television series and mixed martial arts competition, originating from United States, and produced by Spike TV and the Ultimate Fighting Championship. ...


On August 1, 2006, he revealed his next solo project would be named Awakening of Aggression and confirmed the music would be "heavy" and "hard-hitting."[6] When interviewed, Klepacki said that he channeled stress into the heavy music of the new album.[35] Aggression was released in October of the same year, and was made available on iTunes on December 7. He filled the liner notes of the album with the names of several supportive fans who had purchased his music.[6] As of April 2007, he speculates that a new solo release will be ready by the end of the year.[11] This article is about about the iTunes application. ...


Work and beliefs

When composing for video games, Frank Klepacki spends a few days to compose and master one song on average.[51] He feels writing music for games is somewhat difficult as only early software builds are available to play; he sometimes must compose songs based off vague descriptions.[27] Composing for cut scenes is easier by comparison.[27] Nonetheless, he prefers to compose for a game throughout its development rather than write songs for a finished product.[39] He has said that the most rewarding part of composing video game music is working with a team—which he compares to chemistry between band members—and knowing he is part of a greater cause.[23] He believes that game music could improve if artists focused on quality and derived inspiration from playing games.[16] He has expressed interest in having Electronic Arts sell his soundtracks in retail stores, preferably next to video games in electronic departments.[52] He advises those wishing to get in the video game business to attend conventions and investigate developer companies.[23] In the field of computer software, the term software build refers either to the process of converting source code files into executable code or the result of doing so. ...

Image of Frank Klepacki from Rocktronic
Image of Frank Klepacki from Rocktronic

Klepacki runs a personal website featuring a biography, archived interviews, and a playlist of songs streamed in 128 kbit/s mp3. His music is also available from iTunes. As a Star Wars fan, he has extensively written about the film premieres of the last two prequels on his website.[53] He maintains an account at YouTube and has posted three videos of his work with other bands.[54] He is an ardent supporter of digital cinema, believing the medium to be the pinnacle of quality.[55] He has scored two short films, and won a CineVegas award for his work with Unreel Invasion.[56] Klepacki believes that the genre of video game music is more respected than it has ever been. He notes that complex and quality music comes at a higher cost, prompting certain producers to simply "get somebody who could cop the Hollywood sound" instead of nurturing original style.[14] When asked about his career low-point, he named Order of the Griffon for the TurboGrafx-16, citing difficulties with the system's limited musical capabilities.[14] Image File history File linksMetadata Frank_Rocktronic. ... Image File history File linksMetadata Frank_Rocktronic. ... Streaming media is multimedia that is continuously received by, and normally displayed to, the end-user while it is being delivered by the provider. ... A kilobit per second (kbit/s or kbps or kBaud) is a unit of data transfer rate equal to 1,000 bits per second. ... MPEG-1 Audio Layer 3, more commonly referred to as MP3, is a popular digital audio encoding format. ... This article is about about the iTunes application. ... YouTube is a popular free video sharing website which lets users upload, view, and share video clips. ... This article is about digital presentation. ... CineVegas is a film festival held mid-summer in Las Vegas annually. ... Order of the Griffon is a video game for the TurboGrafx-16. ... For information on the Japanese version of this console, see PC Engine The TurboGrafx 16 is a video game console released by NEC in 1989, for the North American market. ...


Klepacki is not seeking a record deal, citing a "horrible chain of steps to getting famous." Scathingly critical of the recording industry, he blames MTV for putting a pretty face on music and destroying the independent valuation of actual sound.[57] He has also criticized lip-synching and the repackaging of music genre through different labels—such as Nu metal for rock music and Neo soul for soul music.[57] He believes that signing a deal does not guarantee profits, and would rather keep his day job as audio director. These sentiments were echoed in a special feature on the band Home Cookin' in 2000—Klepacki said the group wanted to "work with a label, not for them."[58] He enjoys working independently, as he does not have to "change...music for the sake of pop radio."[35] He champions the internet as a medium through which creative and original artists can be found. Klepacki believes it is the preferred avenue for music when compared to radio airplay—where one hears "the exact same songs 3 months at a time."[57] When interviewed about file-sharing, he expressed mixed emotions.[27] He believes that the high price of compact discs could prompt one to download music. Conversely, he notes that artists—who "don't get as much money as you think"—need to be compensated for their work.[27] His favorite artists by decade, starting with the 1960s, are Sly and the Family Stone, Graham Central Station, Metallica, Home Cookin', and Bob Schneider.[59] The record industry (or recording industry) is the industry that manufactures and distributes mechanical recordings of music. ... MTV (Music Television) is an American cable television network headquartered in New York City. ... Lip synchronization is the synchronization of audio signals (sometimes with corresponding video signals) so that there is no noticeable lack of simultaneity between them. ... Nu metal (also called aggro metal, or nü metal using the traditional heavy metal umlaut) is a musical genre that has origins in the mid 1990s. ... For other uses, see Rock music (disambiguation). ... Neo soul (also known as nu soul) is a musical genre of the late 1990s and early 2000s that fuses contemporary R&B, 1970s style soul, classical music, jazz, and elements of alternative-hip hop. ... For other uses, see Soul music (disambiguation). ... A day job is a form of occupation taken by a person in order to make ends meet while working another low-paying (or non-paying) job in their preferred career track. ... Home Cookin is a horn-based soul band that played in the Las Vegas local scene from 1989 to 2000. ... Airplay is a technical term used in the radio industry to state how frequently a song is being played on a radio station. ... A Compact Disc or CD is an optical disc used to store digital data, originally developed for storing digital audio. ... The 1960s decade refers to the years from January 1, 1960 to December 31, 1969, inclusive. ... Sly & the Family Stone were an American rock band from San Francisco, California. ... Graham Central Station was a funk band named after founder Larry Graham and Grand Central Station in New York City. ... Metallica is a Grammy Award-winning American heavy metal band, formed in 1981,[1] which has become one of the most commercially successful musical acts of recent decades. ... Home Cookin is a horn-based soul band that played in the Las Vegas local scene from 1989 to 2000. ... Bob Schneider (born October 12, 1965) is an Austin, Texas-based musician and artist, born in Ypsilanti, Michigan, and raised in Munich, Germany. ...


Audio clips

Star Wars: Empire at War, Klepacki's named career peak
Star Wars: Empire at War, Klepacki's named career peak

Image File history File links Sweaw-gc-ag. ... Image File history File links Sweaw-gc-ag. ... Image File history File links Hellmarch. ... Software development stages In computer programming, development stage terminology expresses how the development of a piece of software has progressed and how much further development it may require. ... Image File history File links Volcanic_Assault_Clip. ... Software development stages In computer programming, development stage terminology expresses how the development of a piece of software has progressed and how much further development it may require. ... Image File history File links Rocktronic_Clip. ... Software development stages In computer programming, development stage terminology expresses how the development of a piece of software has progressed and how much further development it may require. ...

Full discography

Video game music
  • DragonStrike (Westwood Studios, 1991)
  • Eye of the Beholder II (Westwood Studios, 1991)
  • Dune II (Westwood Studios, 1992)
  • Dungeons & Dragons: Warriors of the Eternal Sun (Westwood Studios, 1992)
  • Order of the Griffon (Westwood Studios, 1992)
  • The Legend of Kyrandia (Westwood Studios, 1992)
  • Lands of Lore (Westwood Studios, 1993)
  • The Legend of Kyrandia II (Westwood Studios, 1993)
  • Disney's The Lion King (Westwood Studios, 1994)
  • The Legend of Kyrandia III (Westwood Studios, 1994)
  • Young Merlin (Westwood Studios, 1994)
  • Command & Conquer (Westwood Studios, 1995)
  • Parker Brother's Monopoly (Westwood Studios, 1995)
  • Command & Conquer: The Covert Operations (Westwood Studios, 1996)
  • Command & Conquer: Red Alert (Westwood Studios, 1996)
  • Command & Conquer: Red Alert: Counterstrike (Westwood Studios, 1997)
  • Command & Conquer: Red Alert: Aftermath (Westwood Studios, 1997)
  • Lands of Lore 2 (Westwood Studios, 1997)
  • Blade Runner (Westwood Studios, 1997)
  • Command & Conquer: Red Alert: Retaliation (Westwood Studios, 1998)
  • Command & Conquer: Sole Survivor (Westwood Studios, 1998)
  • Dune 2000 (Westwood Studios, 1998)
  • Command & Conquer: Tiberian Sun (Westwood Studios, 1999)
  • Lands of Lore 3 (Westwood Studios, 1999)
  • Command & Conquer: Tiberian Sun: Firestorm (Westwood Studios, 2000)
  • Command & Conquer: Red Alert 2 (Westwood Studios, 2000)
  • Nox (Westwood Studios, 2000)
  • Command & Conquer: Red Alert 2: Yuri's Revenge (Westwood Studios, 2001)
  • Emperor: Battle for Dune (Westwood Studios, 2001)
  • Pirates: The Legend of Black Kat (Electronic Arts, 2001)
  • Command & Conquer: Renegade (Westwood Studios, 2002)
  • Earth & Beyond (Westwood Studios, 2002)
  • Star Wars: Empire at War (Petroglyph Games, 2006)
  • Star Wars: Empire at War: Forces of Corruption (Petroglyph Games, 2006)
  • Universe at War: Earth Assault (Petroglyph Games, 2007)
Band, film, and solo music
Commercial music

DragonStrike was a 1990 computer game based on the Dungeons & Dragons fantasy role-playing game. ... Eye of the Beholder is a computer role-playing game developed by Westwood Studios and published by Strategic Simulations, Inc. ... To meet Wikipedias content policies, this article or section may require cleanup. ... Order of the Griffon is a video game for the TurboGrafx-16. ... The Legend of Kyrandia is a fantasy point and click adventure game trilogy with comedy elements, created by Westwood Studios, and released for DOS, Amiga, FM Towns and Apple Macintosh. ... Lands of Lore or LoL is a classical computer role-playing game series by Virgin Interactive, following the tradition of Dungeon Master but introducing a linear scenario-based storyline, rather than characters and feats. ... The Legend of Kyrandia is a fantasy point and click adventure game trilogy with comedy elements, created by Westwood Studios, and released for DOS, Amiga, FM Towns and Apple Macintosh. ... The Lion King is a 1994 animated feature film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. ... The Legend of Kyrandia is a fantasy point and click adventure game trilogy with comedy elements, created by Westwood Studios, and released for DOS, Amiga, FM Towns and Apple Macintosh. ... Young Merlin is a video game for the Super Nintendo released in 1994. ... Command & Conquer is the original title in Westwood Studios Command & Conquer franchise of real-time strategy video games. ... A monopoly (from the Greek language monos, one + polein, to sell) is defined as a persistent market situation where there is only one provider of a product or service, in other words a firm that has no competitors in its industry. ... Command & Conquer is the original title in Westwood Studios Command & Conquer franchise of real-time strategy video games. ... Lands of Lore or LoL is a classical computer role-playing game series by Virgin Interactive, following the tradition of Dungeon Master but introducing a linear scenario-based storyline, rather than characters and feats. ... Blade Runner is a Westwood Studios PC game loosely based on the 1982 movie of the same name. ... Dune 2000 is a Dune computer game, released by Westwood Studios in 1998. ... Lands of Lore or LoL is a classical computer role-playing game series by Virgin Interactive, following the tradition of Dungeon Master but introducing a linear scenario-based storyline, rather than characters and feats. ... Nox is a computer role-playing game developed by Westwood Studios that was officially released on January 31, 2000. ... Earth & Beyond (commonly abbreviated E&B or EnB) was a science fiction massively multiplayer online role-playing game (MMORPG) developed by Westwood Studios and published by Electronic Arts (EA). ... Theres a Home is the 1995 debut of the Las Vegas alternative, progressive rock band I AM and contains thirteen tracks. ... Mmm, Mmm, Mmm, is the 1997 debut of the Las Vegas soul music band Home Cookin, featuring fourteen tracks. ... Home Cookin is a horn-based soul band that played in the Las Vegas local scene from 1989 to 2000. ... Pink in the Middle is the second and final album of the Las Vegas soul music band Home Cookin, featuring thirteen tracks. ... Morphscape is the second solo album by video game music composer Frank Klepacki, released in 2002 and featuring ten songs. ... Rocktronic is the second solo album by video game music composer Frank Klepacki, released in 2004 and featuring ten songs. ... Virtual Control is the third solo album by video game music composer Frank Klepacki, released in 2005 and featuring ten songs. ... MTV (Music Television) is an American cable television network headquartered in New York City. ... Cupid is a 1998-99 American dramedy series created by Rob Thomas about a Chicago psychologist and one of her most challenging patients: a man who believes he is the titular god of love, banished to earth until he can match up 100 couples. ... The American Broadcasting Company ( oftenly known as ABC) operates television and radio networks in the United States and is also shown on basic cable in Canada. ... Miller Brewing is a large American piss maker based in Milwaukee. ... Ultimate Fighting Championship (often abbreviated to UFC) is a U.S.-based mixed martial arts (MMA) organization, currently recognized as the major MMA promotion in North America. ... The Ultimate Fighter is a reality television series and mixed martial arts competition, originating from United States, and produced by Spike TV and the Ultimate Fighting Championship. ... Ultimate Fight Night was a mixed martial arts event held by the Ultimate Fighting Championship on August 6, 2005. ... Ampd Mobile is a mobile phone service launched in the United States in late 2005, and Canada in early 2007. ...

See also

  • Red Alert 2 Soundtrack

References

  1. ^ Yo, Cookie. Las Vegas Life (March 2000). Retrieved on 28 August 2006.
  2. ^ a b The Bitters. Retrieved on 28 August 2006.
  3. ^ a b Frank Klepacki. COMMENTARY: Creating Rocktronic. frankklepacki.com. Retrieved on 22 April 2007.
  4. ^ a b MobyGames: Frank Klepacki Rap Sheet. MobyGames. Retrieved on 28 August 2006.
  5. ^ a b PCGP Episode 80: Four Score!. PCGamerPodcast.com (2007-04-26). Retrieved on 5 May 2007.
  6. ^ a b c d e f News. frankklepacki.com. Retrieved on 5 June 2006.
  7. ^ a b c Jarret Keene (2006-06-30). Interview with Frank Klepacki. 944 Magazine. Retrieved on 27 July 2006.
  8. ^ a b Mattias Lundin (2003-12-21). Interview with Frank Klepacki. Gamingeye.com. Retrieved on 28 July 2006.
  9. ^ a b Earl Green (2001). Interview with Frank Klepacki. The Logbook. Retrieved on 28 July 2006.
  10. ^ a b COMMENTARY: What is a Morphscape?. frankklepacki.com. Retrieved on 28 July 2006.
  11. ^ a b c d Banxy (2007-04-02). The Frank Klepacki Interview. Twisted Outlook. Retrieved on 22 April 2007.
  12. ^ a b c d e f g h i Frank Klepacki. COMMENTARY: Behind the C&C Soundtrack. frankklepacki.com. Retrieved on 27 July 2006.
  13. ^ a b c d Josh Horowitz (2006-09-17). Good to the Last Note. Adrenaline Vault. Retrieved on 27 July 2006.
  14. ^ a b c d e Gamers With Jobs Radio: Interview with Frank Klepacki. Gamers with Jobs (21-03-06). Retrieved on 22 August 2006.
  15. ^ a b Frank Klepacki. Interview FAQ. frankklepacki.com. Retrieved on 27 July 2006.
  16. ^ a b c d e Music4Games staff (2006-01-22). Interview with Star Wars: Empire At War Audio Director and composer Frank Klepacki. Music4Games. Retrieved on 28 July 2006.
  17. ^ Westwood Studios (2000). The Westwood Studios Catalog (in English). Westwood Studios. 
  18. ^ a b c d e Frank Klepacki. COMMENTARY: Behind the Red Alert Soundtrack. frankklepacki.com. Retrieved on 27 July 2006.
  19. ^ Frank Klepacki. COMMENTARY: Frank's acting cameos. frankklepacki.com. Retrieved on 28 July 2006.
  20. ^ Vince Broady (1996-11-26). Review of Red Alert. GameSpot. Retrieved on 23 August 2006.
  21. ^ Review of Red Alert. DarkZero (2002-12-29). Retrieved on 23 August 2006.
  22. ^ (2005) in Claire Folkard: The Guinness Book of World Records (in English). Bantam Books. 0553588109. 
  23. ^ a b c d e f g h Frank Klepacki Podcast. Petroglyph Games. Retrieved on 28 July 2006.
  24. ^ Ron Dulin (1997-12-03). Review of Dune 2000. GameSpot. Retrieved on 23 August 2006.
  25. ^ a b c Frank Klepacki (2007-05-15). COMMENTARY: Tiberian Sun. FrankKlepacki.com. Retrieved on 4 June 2007.
  26. ^ The Logbook staff. Review of Command & Conquer: Tiberian Sun. The Logbook. Retrieved on 28 July 2006.
  27. ^ a b c d e f Frank Klepacki Interview (Yuri's Revenge). Westwood Infiltration (2001). Retrieved on 28 August 2006.
  28. ^ Frank Klepacki. Music / Track List / Info. frankklepacki.com. Retrieved on 28 July 2006.
  29. ^ Interview with Frank Klepacki. Music4Games (2002). Archived from the original on 2003-02-04. Retrieved on 28 July 2006.
  30. ^ History for Westwood Studios. MobyGames. Retrieved on 28 July 2006.
  31. ^ Some questions for everyone at Petroglyph. Petrogylph Forums. Retrieved on 2 January 2007.
  32. ^ Pioneer Press (2007-05-23). Fans share their Star Wars memories. Twin Cities. Retrieved on 4 June 2007.
  33. ^ The Readers Write: 'Star Wars' memories. Pittsburgh Post-Gazette (2007-05-25). Retrieved on 4 June 2007.
  34. ^ a b c Frank Klepacki (2006-10-17). Star Wars: Empire at War: Forces of Corruption Designer Diary #5 - The Sounds of Corruption. GameSpot. Retrieved on 2 January 2007.
  35. ^ a b c d Star Wars: Empire at War - Forces of Corruption Interview with Audio Director and Composer Frank Klepacki. Music4Games (2006-12-05). Retrieved on 2 January 2007.
  36. ^ Frank's FOC Bloopers!. Petroglyph Games (2006-12-15). Retrieved on 2 January 2007.
  37. ^ Steve Jablonsky, IMDB entry. Retrieved on 19 December 2006.
  38. ^ Bring Frank Klepacki back for the music.. EA Forums (2006-04-24). Retrieved on 28 July 2006.
  39. ^ a b Frank's Music for P-02. Petrogylph Games (2006-12-06). Retrieved on 2 January 2007.
  40. ^ a b c Kevin Yu, Frank Klepacki = date=2007-03-27. VIDEO PODCAST: THE KING IS BACK TO PREVIEW THE MUSIC IN UAW!. Petroglyph Games. Retrieved on 22 April 2007.
  41. ^ a b c I AM. frankklepacki. Retrieved on 25 August 2006.
  42. ^ Jeff Inman (1999-12-23). Home Cookin': Pink in the Middle. http://www.lvlife.com/ Las Vegas Life]. Retrieved on 28 August 2006.
  43. ^ Jeff Inman (2000-11-30). Sound Feedback: R.I.P.. http://www.lvlife.com/ Las Vegas Life]. Retrieved on 28 August 2006.
  44. ^ Molly Brown (September 2000). Show Review: Funk, Soul Brethren. http://www.lvlife.com/ Las Vegas Life]. Retrieved on 28 August 2006.
  45. ^ Jeff Inman (1999-12-09). Pink Funk. http://www.lvlife.com/ Las Vegas Life]. Retrieved on 28 August 2006.
  46. ^ Top of the Pops. http://www.lvlife.com/ Las Vegas Life] (2000-06-08). Retrieved on 28 August 2006.
  47. ^ Frank Klepacki (2000-06-22). Letters to the Editor: Reality Check. Las Vegas Weekly. Retrieved on 28 August 2006.
  48. ^ Mo Friction. frankklepacki. Retrieved on 28 July 2006.
  49. ^ Jay Semerad (2002). Interview with Frank Klepacki. Music4Games. Archived from the original on 2003-12-27. Retrieved on 28 July 2006.
  50. ^ a b Personal Projects. frankklepacki. Retrieved on 28 July 2006.
  51. ^ Interview with Frank Klepacki. Imperium Westwood. Retrieved on 28 August 2006.
  52. ^ Video Game Soundtrack Report 1.0. Music4Games. Archived from the original on 2002-11-07. Retrieved on 28 July 2006.
  53. ^ COMMENTARY: Frank at Star Wars Celebration 2. frankklepacki. Retrieved on 28 July 2006.
  54. ^ Youtube: Flyrecords1 (2006). Retrieved on 2 January 2007.
  55. ^ COMMENTARY: Digital Cinema. frankklepacki.com. Retrieved on 28 July 2006.
  56. ^ Frank Klepacki: About Me. frankklepacki.com. Retrieved on 27 July 2006.
  57. ^ a b c COMMENTARY: Record Deals. frankklepacki. Retrieved on 28 July 2006.
  58. ^ Sonic Garden: Home Cookin'. Sonic Garden. Retrieved on 25 August 2006.
  59. ^ Where My Rockers At?. Petroglyph Games. Retrieved on 2 January 2007.

August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... April 22 is the 112th day of the year in the Gregorian calendar (113th in leap years). ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... May 5 is the 125th day of the year in the Gregorian calendar (126th in leap years). ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... June 5 is the 156th day of the year (157th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... 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July 27 is the 208th day (209th in leap years) of the year in the Gregorian calendar, with 157 days remaining. ... For the Manfred Mann album, see 2006 (album). ... August 22 is the 234th day of the year (235th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 27 is the 208th day (209th in leap years) of the year in the Gregorian calendar, with 157 days remaining. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 27 is the 208th day (209th in leap years) of the year in the Gregorian calendar, with 157 days remaining. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 23 is the 235th day of the year (236th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 23 is the 235th day of the year (236th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 23 is the 235th day of the year (236th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... June 4 is the 155th day of the year (156th in leap years) in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... February 4 is the 35th day of the year in the Gregorian calendar. ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... January 2 is the 2nd day of the year in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... June 4 is the 155th day of the year (156th in leap years) in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... June 4 is the 155th day of the year (156th in leap years) in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... January 2 is the 2nd day of the year in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... January 2 is the 2nd day of the year in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... January 2 is the 2nd day of the year in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... December 19 is the 353rd day of the year (354th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... January 2 is the 2nd day of the year in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... April 22 is the 112th day of the year in the Gregorian calendar (113th in leap years). ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... August 25 is the 237th day of the year in the Gregorian calendar (238th in leap years), with 128 days remaining. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... December 27 is the 361st day of the year in the Gregorian calendar (362nd in leap years). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 28 is the 240th day of the year (241st in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... For album titles with the same name, see 2002 (album). ... November 7 is the 311th day of the year (312th in leap years) in the Gregorian Calendar, with 54 days remaining. ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... January 2 is the 2nd day of the year in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... July 27 is the 208th day (209th in leap years) of the year in the Gregorian calendar, with 157 days remaining. ... For the Manfred Mann album, see 2006 (album). ... July 28 is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... For the Manfred Mann album, see 2006 (album). ... August 25 is the 237th day of the year in the Gregorian calendar (238th in leap years), with 128 days remaining. ... For the Manfred Mann album, see 2006 (album). ... January 2 is the 2nd day of the year in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ...

External links

Wikiquote has a collection of quotations related to:
Frank Klepacki
  • Official site — features a jukebox with some of his songs from different games
  • Klepacki's soundtracks
  • Frank Klepacki at iTunes
  • Official myspace profile
  • Petroglyph Podcast: Interview with Frank Klepacki
  • The Bitters website
  • Frank Klepacki's profile at MobyGames

  Results from FactBites:
 
Frank Klepacki - Wikipedia, the free encyclopedia (3012 words)
Frank Klepacki (born May 25, 1974) is a video game music composer best known for his work on the Command and Conquer series.
Frank Klepacki was raised by a family of musicians of Polish descent who played on the Las Vegas strip.
Klepacki is not seeking a record deal, citing a "horrible chain of steps to getting famous." Scathingly critical of the recording industry, he blames MTV for putting a pretty face on music and destroying the independent valuation of actual sound.
Gamasutra - Game Audio Gallery: Frank Klepacki (496 words)
Frank became the full-time composer for Westwood Studios in 1991, where he continued to push the limits of music in the game industry with one of the biggest franchises in the world, Command and Conquer.
Frank was one of the first to break ground with a music style that had cross-over commercial appeal in a computer game, and would have such an impact on the world, that the soundtrack alone was in high demand everywhere.
Frank has also released his own independent CDs with bands that have also been featured in games.
  More results at FactBites »

 
 

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