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Encyclopedia > Donkey Kong Country
Donkey Kong Country
Developer Rareware
Publisher Nintendo
Released SNES version
EU November 24, 1994
NA November 25, 1994
GBC version
NA November 4, 2000
EU November 17, 2000
GBA version
EU June 6, 2003
NA June 9, 2003
SNES version on Virtual Console
AUS December 7, 2006
EU December 8, 2006
NA February 19, 2007
Genre Platformer, Side-Scroller
Mode(s) Single player, Two player
Ratings ESRB: K-A
E (Player's Choice Re-release and Game Boy versions)
OFLC: G (Virtual Console re-release)
Platform(s) Super Famicom/Super NES
Game Boy Color
Game Boy Advance
Virtual Console
Media 32-megabit SNES cartridge
GBC cartridge
GBA cartridge

Donkey Kong Country is a video game developed by Rare, featuring the popular arcade character, Donkey Kong. It was released for the SNES and Super Famicom in 1994. It was ported to the Virtual Console on the Nintendo Wii, and released on December 7, 2006 in Australia, December 8, 2006 in Europe, December 12, 2006 in Japan, and February 19, 2007 in North America. Donkey Kong Country is a computer-generated animated television series based on the successful Nintendo franchise Donkey Kong as portrayed in the Donkey Kong Country video game series by Rare. ... Image File history File links Donkey Kong Country SNES box art. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Rare, Ltd is a United Kingdom-based video game development company. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... is the 328th day of the year (329th in leap years) in the Gregorian calendar. ... Year 1994 (MCMXCIV) The year 1994 was designated as the International Year of the Family and the International Year of the Sport and the Olympic Ideal by the United Nations. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 329th day of the year (330th in leap years) in the Gregorian calendar. ... Year 1994 (MCMXCIV) The year 1994 was designated as the International Year of the Family and the International Year of the Sport and the Olympic Ideal by the United Nations. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 308th day of the year (309th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... 17 November is also the name of a Marxist group in Greece, coinciding with the anniversary of the Athens Polytechnic uprising. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 157th day of the year (158th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... June 9 is the 160th day of the year in the Gregorian calendar (161st in leap years), with 205 days remaining. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... For other uses, see Australia (disambiguation). ... is the 341st day of the year (342nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 342nd day of the year (343rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... [[Media:Italic text]]{| style=float:right; |- | |- | |} is the 50th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... Video games are categorized into genres based on their gameplay. ... Platform games, or platformers, are a very popular genre of video games that originated in the early 1980s. ... A side-scrolling game or side-scroller is a genre of video games in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right in order to reach their goals. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... A multiplayer game is a video game in which more than one person can play the same game at the same time. ... The ESRBs logo. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... This article is about Nintendos emulation feature and download service. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ... The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) was a 16-bit video game console released by Nintendo in North America, Europe, Australasia, and Brazil between 1990 and 1993. ... The Game Boy Color , shortened to GBC) is Nintendos successor to the Game Boy and was released on October 21, 1998 in Japan and in November of 1998 in the United States and 1999 in Europe. ... “GBA” redirects here. ... This article is about Nintendos emulation feature and download service. ... The Megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... Cartridge for the VIC 20 homecomputer In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... Cartridge for the VIC 20 homecomputer In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... Cartridge for the VIC 20 homecomputer In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... Computer and video games redirects here. ... Rare, Ltd is a United Kingdom-based video game development company. ... For the video game, see Donkey Kong (video game). ... The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) was a 16-bit video game console released by Nintendo in North America, Europe, Australasia, and Brazil between 1990 and 1993. ... This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ... Year 1994 (MCMXCIV) The year 1994 was designated as the International Year of the Family and the International Year of the Sport and the Olympic Ideal by the United Nations. ... This article is about Nintendos emulation feature and download service. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... is the 341st day of the year (342nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 342nd day of the year (343rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... For other uses, see Europe (disambiguation). ... is the 346th day of the year (347th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... [[Media:Italic text]]{| style=float:right; |- | |- | |} is the 50th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ...


It was produced by Tim Stamper. This was the first Donkey Kong game that was not produced or directed by Shigeru Miyamoto. On the original SNES version, the game had sold over 8 million copies; A very distant amount compared to Super Mario World, and yet it is the second best-selling game on the system. Tim and Chris Stamper (artist and programmer respectively) are the co-founders of Ashby Computers & Graphics (better known as Ultimate Play The Game) and later Rare. ... Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ... Super Mario World , commonly abbreviated SMW) is a platform game developed and published by Nintendo Co. ...

Contents

Story

In this game, Donkey Kong has to recover his stolen hoard of bananas from King K. Rool and the Kremlings. His banana hoard was located just in a cave underneath his house. He has the special help of his nephew and best buddy, Diddy Kong, who idolizes DK. Cranky Kong lends some advice along the way. Funky Kong and Candy Kong also lend a hand. It was also the first time Donkey Kong's home environment, Donkey Kong Island, was established. This article or section does not cite its references or sources. ... K. Rool (a pun on the word cruel) (pronounced Ka-Rool in the cartoon show) is a fictional villain who appears in a number of video games featuring Donkey Kong. ... Diddy Kong is a fictional character in the Donkey Kong series of video games. ... Cranky Kong Cranky Kong is a character from the Donkey Kong series of video games. ... Funky Kong is a fictional character created by Rare, and added to the Donkey Kong franchise in Donkey Kong Country. ... Candy Kong as she appears in the promotional art for Donkey Kong SNES and GBA games. ...


Development history

Graphics

The game was revolutionary in that it was one of the first games for a mainstream home video game console to use pre-rendered 3-D graphics. It was a technique that was also used in Rare's Killer Instinct. Many later 3-D video games would also use pre-rendered 3-D together with fully 3-D objects. Rare took significant financial risks in purchasing the expensive SGI equipment used to render the graphics. Both Nintendo and Rare refer to the technique for the creating the game's graphics as "ACM" (Advanced Computer Modeling)and also NIGGERS! For the FOX television series, see Killer Instinct (TV series) For the reference to the human behaviour, see Killer Instinct (human behaviour). ... Silicon Graphics, Inc. ...


Nintendo producer Shigeru Miyamoto once criticized Donkey Kong Country, stating that "Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good."[1] Miyamoto later apologized, saying he had been too harsh due to Nintendo pressuring him at the time to make Super Mario World 2: Yoshi's Island more like Donkey Kong Country.[1] Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ...


Music

Donkey Kong Country also had a popular soundtrack which was released on CD under the title DK Jamz. Composers Robin Beanland, Eveline Fischer, and David Wise collaborated on this ensemble of jungle music. The diverse composition consists of over 20 tracks. This article does not cite any references or sources. ... CD redirects here. ... DK Jamz is the name of the original Donkey Kong Country soundtrack. ... Robin Beanland (sometimes also credited as R. Beanland or simply the Bean) is a British video game music composer for numerous Rare titles, such as the Killer Instinct franchise, Conkers Bad Fur Day (which he also wrote the screenplay for), and many others. ... Eveline Fischer in Rares sound studio (2004) Eveline Fischer (often also credited as E. Fischer, and now known as Eveline Novakovic) is a British video game music composer who composed some of the music for Donkey Kong Country[1], most of the music for Donkey Kong Country 3: Dixie... David Wise in Rares sound studio (2004) David Wise (often also credited as Dave Wise or D. Wise) is a British video game music composer. ...


The soundtrack was also the focus of an OC ReMix collaboration entitled Kong in Concert. OverClocked ReMix, also known as OC ReMix or OCR, is a website dedicated to reviving the computer and video game music from yesterday, and re-interpreting it with new technology and capabilities. ...


Characters

  • Donkey Kong
Donkey Kong is the main protagonist in the Donkey Kong series, which the game implies is the grandson or son of the original Donkey Kong, who is now presented as Cranky Kong. Donkey Kong sets out to recover all of his stolen bananas, which is shown as the main goal of the game. On the first level, there is an entrance you can enter that contains either all of his bananas, or none at all.
Diddy Kong is the secondary protagonist in Donkey Kong Country and its spinoff Donkey Kong Land. Known as Donkey Kong's "little buddy", Donkey Kong entrusts him with jobs during the night time. In the game, his lack of concentration in guarding the banana hoard resulted in its loss.
K. Rool is the main antagonist of the Donkey Kong Country and Donkey Kong Land spin-off series, and is the leader of the Kremlings. K. Rool appears suited in nothing but a gold crown and a red cape. K. Rool steals Donkey Kong's banana hoard and retreats to his pirate ship known as the Gangplank Galleon where he awaits the player. He sends various minions, the majority being part of the Kremling Krew, to many areas of the island, in hopes of capturing Diddy Kong and Donkey Kong.
  • Animal Buddies
Throughout Donkey Kong Country, players are able to find and ride animals to help them get through levels, defeat enemies, and find bonus stages. There are a total of five animal buddies in Donkey Kong Country. The animals can execute special attacks the Kongs could not otherwise use themselves. Using this can reveal a secret passage to a bonus stage, or possibly be used as a powerful attack. The five animal buddies are as follows:
    • Rambi the Rhino
When Donkey Kong and Diddy Kong ride on Rambi, they use Rambi's charge to defeat enemies. Rambi is capable of running very quickly and can break open hidden areas without using a barrel.
    • Expresso the Ostrich
An ostrich wearing running shoes. This character can run fast just like Rambi but can not jump on enemies. Expresso can fly in the air if the player hits the jump button repeatedly. Some smaller enemies can pass under Expresso's legs without causing damage. Expresso cannot defeat any enemies.
    • Winky the Frog
A frog character with green and red colouring. He is very adept at jumping and can instantly defeat any enemy he jumps on including Zingers which normally can not be jumped on.
    • Enguarde the Swordfish
A swordfish who is only found in underwater stages. This chracter is a great swimmer and improves the player's swimming ability when he is mounted. He can also stab enemies with his 'sword', which is the only way to defeat an underwater enemy in this game.
    • Squawks the Parrot
A green parrot who is not directly controllable nor playable. He only appears in the level "Torchlight Trouble", where he holds the torchlight to give the player a small viewing area, designed to make it very difficult for the player to navigate.

The other Kong family members are as follows: Image File history File links Emblem-important. ... For the video game, see Donkey Kong (video game). ... A protagonist is the main figure of a piece of literature or drama and has the main part or role. ... Donkey Kong is a video game series created by Shigeru Miyamoto, featuring a gorilla called Donkey Kong. ... Diddy Kong is a fictional character in the Donkey Kong series of video games. ... K. Rool (a pun on the word cruel) (pronounced Ka-Rool in the cartoon show) is a fictional villain who appears in a number of video games featuring Donkey Kong. ... For other uses, see Antagonist (disambiguation). ... Donkey Kong Land is a video game developed by Rareware for the Game Boy. ... A spin-off (or spinoff) is a new organization or entity formed by a split from a larger one such as a new company formed from a university research group. ... i eat poop alot A media franchise is an intellectual property involving the characters, setting, and trademarks of an original work of media (usually a work of fiction), such as a film, a work of literature, a television program, or a video game. ...

Cranky Kong is the aging ancestor of Donkey Kong. As Donkey Kong's father, he claims to be the original Donkey Kong from Shigeru Miyamoto's original 1981 Donkey Kong arcade game. Cranky is best known for his wise cracks against DK and friends, his cranky attitude, and his blatant cockiness. Players will regularly run into the cabin he lives at where he offers help about stages in whichever particular world the player is in when speaking with him, while making a variety of jokes (often talking about the game's advanced nature or criticizing the player's skill level). Cranky can be found in Cranky's Cabin in every world.
  • Funky Kong
Funky Kong is found at Funky's Flights in every world map. He allows the player to travel back and forth through the many different worlds in Donkey Kong Country. This is the only way to travel from world to world without having to defeat the world's boss again. Funky Kong uses a Jumbo Jet Barrel which is a barrel with wings and a cockpit resembling a Jumbo Jet protruding from it.
  • Candy Kong
Candy Kong is found at Candy's save point on every world map. Candy's Save Point is the only way to save the game's data. She is Donkey Kong's love interest.

Cranky Kong Cranky Kong is a character from the Donkey Kong series of video games. ... The following is a list of characters featured in the Donkey Kong series of video-games made by both Rare and Nintendo, among others. ... The following is a list of characters featured in the Donkey Kong series of video-games made by both Rare and Nintendo, among others. ...

Gameplay

The game plays much like typical platforming games of the day. One noticeable difference is the inclusion of two simultaneous main characters: Donkey Kong and Diddy Kong. Each Kong can take one hit (they leave the screen and are 'kidnapped), and once both are gone, a life was lost. The two have different abilities and strengths; Donkey can slap the ground and unveil secrets, as well as defeat stronger enemies, while Diddy is faster and more athletic. The player can switch between them via a "tag" feature that would be reused throughout the series. Donkey is best used in Caves, because there are stronger enemies in caves (according to the manual). Diddy is best for "acrobatic" levels.


There are six worlds: Kongo Jungle, Monkey Mines, Vine Valley, Gorilla Glacier, Kremkroc Industries Inc., and Chimp Caverns (as well as one final level, Gangplank Galleon). Due to the game's graphical abilities, the levels all looked quite varied from each other, with one being a snowstorm-ridden mountain, and another being a dangerous factory. The Kongs' goal was to get to the end of the level. Along the way, they can collect bananas (100 give an extra life), extra life balloons, or animal tokens, which send them to an animal-ally-themed bonus level. As with the Mario series, the Kongs can beat typical enemies simply by jumping on them. They can also throw barrels, slap the ground to turn enemies into a banana, or somersault/cartwheel to knock them out. There are normal barrels, 'DK' barrels (which have the 'kidnapped' partner inside), steel kegs (which will bounce off walls and could be ridden on), blast barrels which launch the character like a cannon, and TNT barrels which destroy enemies and certain walls with a powerful explosion. A prevalent part of the game were barrel cannon courses, where the player must navigate the Kongs through cannon-like blast barrels.


Marketing

As a part of Nintendo's marketing campaign, a 15 minute VHS tape titled "Donkey Kong Country: Exposed [1]" was sent to subscribers of Nintendo Power magazine. The video takes the audience on a brief tour of Nintendo of America's headquarters in Redmond, Washington and shows footage from the game when it was in the final stages of development. Several game testers provide tips on how to access bonus levels and perform tricks throughout the game. Various interviews promote the level of graphical complexity as being revolutionary for game systems at that time. A segment at the end of the video reminds viewers that the game is available only on Nintendo's 16-bit Super Nintendo console and not on rival 32-bit and CD-ROM based systems (e.g., Sega 32X and Sega CD) that boasted superior processing power. In a "hidden" section at the end of the cassette, the host of the video opens a door and discovers that Nintendo of America testers are playing an early development version of the Killer Instinct arcade. A character resembling Chief Thunder is shown with notable differences. Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... Location of Redmond within King County, and King County within Washington. ... The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ... The Sega 32X (Japanese: セガ スーパー32X) is an add-on for the Sega Mega Drive video game console by Sega. ... The Sega Mega-CD (Japanese: メガCD) is an add-on device for the Sega Mega Drive released in Europe, Australia, and Japan. ... For the FOX television series, see Killer Instinct (TV series) For the reference to the human behaviour, see Killer Instinct (human behaviour). ...


Reception

Donkey Kong Country was very successful upon release, eventually selling 8.5 million copies, making it the second best selling title for the Super Nintendo. Later, the title was made available as a pack-in game in the Super Nintendo "Donkey Kong Set" (which contained the console, a controller, connections and the game). This facilitated sales of over a million copies, thus becoming a Player's Choice re-release title around 1998.[citation needed] Pack-in games are those games that have been included with home video game systems, as gratuity. ... The NTSC Players Choice release of the GameCube title Star Fox Adventures. ...


Years later, the game would come under fire from various publications for being overrated at the time of its release. The title received Game of the Year honors from EGM for 1994 although it is now also considered by the magazine to be one of the Top 10 Most Overrated Games of All Time before their 200th issue anniversary.[2] The game also made the #9 spot in Gamespy's 2003 list of the 25 most overrated games of all time.[3] Electronic Gaming Monthly (often abbreviated to EGM) is an American video game magazine. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ...


SNES versions

Donkey Kong Country


The original version.


Donkey Kong Country version 1.1


Almost exactly the same as the original release, with the exception being that a few glitches were fixed. One fixed glitch had allowed players to enter a bonus area riding an animal and come out riding the rhinoceros, Rambi. There were only three stages in the game from which the glitch could be performed: "Bouncy Bonanza", "Orang-utan Gang", and "Misty Mine".

Only 2,500 copies of the extremely rare Donkey Kong Country competition cartridge were made.

Donkey Kong Country version 1.2 Image File history File links Download high resolution version (801x496, 58 KB) Summary Source is David E. Smith. ... Image File history File links Download high resolution version (801x496, 58 KB) Summary Source is David E. Smith. ...


Although even the original version will not work with a Pro Action Replay, this was presumably released either to fix additional bugs, or to counter cheating devices such as Action Replay or Game Genie. Donkey Kong Country 2 would function with the Pro Action Replay, so it is not clear why Donkey Kong Country seems to target it. This article does not cite any references or sources. ... Game Genie cartridges for the (clockwise from top) Super NES, NES, Sega Game Gear, and the Game Boy systems. ...


Donkey Kong Country: Competition Cartridge


A very rare version of the game used in competitions such as the Nintendo PowerFest '94 and Blockbuster Video World Video Game Championship II (1995). The goal was to get as many points as possible before time ran out. Points could be gained by defeating enemies, throwing barrels, collecting bananas, collecting balloons, and collecting KONG letters. This is the full version of the game, but it has been slightly modified:

  • A timer and point meter were added to the top of the screen, showing how much play time and how many points the player has, respectively. The time limit is 5 minutes.
  • All maps have been removed; exiting a level will immediately lead into the next one. So the first thing the player sees after the SNES boots up is the beginning of the first level, with no title screen.
  • When the timer reaches zero, the game "crashes". The screen freezes, but the level's background music will continue playing. The purpose being that nothing about the game would change, but the official had plenty of time to take note of the player's score. A reset (or power cycle) was required in order to allow the game to be played again.
    • The Competition Cartridges were primarily used for Blockbuster's Video Game Weekend Competition in the late 1990s.

The cartridge and label's appearance are nearly identical to the non-competition releases, but can be identified as a Competition Cartridge if the top-right of the label has orange coloring with the words "Competition Cartridge" on it. Blockbuster can refer to: Block Buster firework Illegal firecracker Blockbuster Fireworks, a chain of firework stands located in the Los Angeles area. ...


Many finalists in Nintendo's PowerFest tournament were given the cartridge. The carts used in the Blockbuster Video tournament were sold to Nintendo Power magazine subscribers through the Nintendo Power Super Power Supplies Catalog in a plastic case labeled with the Blockbuster championship logo and some game artwork.


Sequels

Two sequels, Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble!, were later made in 1995 and 1996 respectively. All three games also had counterparts on the Game Boy in the form of the Donkey Kong Land series. In 1999, a Nintendo 64 game was released called Donkey Kong 64 that was a direct sequel to the DKC franchise. This title featured a playable version of the original 1981 arcade classic Donkey Kong. In March 2005, Nintendo released Donkey Kong Jungle Beat for the Gamecube, which used the "DK Bongos" that were also used by the Donkey Konga games. Also in September 2005, Donkey Kong: King of Swing was released for the Game Boy Advance. For the entire Game Boy series of handheld consoles, see Game Boy line. ... Donkey Kong Land is a video game developed by Rareware for the Game Boy. ... This article is about the year. ... The Nintendo 64 ), often abbreviated as N64, is Nintendos third home video game console for the international market. ... Donkey Kong 64 is a 3D platformer video game developed by Rare for the Nintendo 64. ... Year 1981 (MCMLXXXI) was a common year starting on Thursday (link displays the 1981 Gregorian calendar). ... Donkey Konga Jungle Beat ) is a Nintendo GameCube video game featuring the gorilla Donkey Kong and played with a pair of bongos (tarukonga). ... To meet Wikipedias quality standards, this article or section may require cleanup. ...


Later versions

In 2000, a version was released on Game Boy Color. In 2003, another version of the game was released for the Game Boy Advance. This version has the contrast increased to make the game easier to see on such a dark LCD. Both games had some new features including new minigames, hidden pictures, a new stage in the GBC version (known as Necky's Nutmare), and a Time Trial mode and the GBA version had multiplayer games. The GBA version also suffers from audio performance problems. Both versions also had a number of minor changes. Candy Kong no longer runs a Save Point, so you can save the game in any area. The GBC version had some of the music scrapped and replaced, often with music that originated in Donkey Kong Land. The GBA version was expected to play as the SNES version did, but the control was different enough to break the "flow" that was designed into the original SNES version. This is because the GBA version was largely re-made for the GBA, rather than being properly ported to the GBA platform. In the original SNES version, some areas were designed and set up intentionally for the player to pass through a specific way and are now broken in the GBA version. Also, some game secrets were left out of the GBA version, presumably because the new development team was unaware of some little-known secrets. For instance, a little known level-skip warp in the stage, "Vulture Culture", was not included in the GBA game. Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... The Game Boy Color , shortened to GBC) is Nintendos successor to the Game Boy and was released on October 21, 1998 in Japan and in November of 1998 in the United States and 1999 in Europe. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... “GBA” redirects here. ... Donkey Kong Land is a video game developed by Rareware for the Game Boy. ...


The Super Nintendo version has been released on the Virtual Console for the Wii. The game was released in the Oceanic region on December 7, 2006, in Europe on December 8, 2006, in Japan on December 12, 2006, and in North America on February 19, 2007. It is an emulated version of a 1.1 game cartridge. The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ... This article is about Nintendos emulation feature and download service. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ...


See also

Donkey Kong Country is a computer-generated animated television series based on the successful Nintendo franchise Donkey Kong as portrayed in the Donkey Kong Country video game series by Rare. ...

References

  • http://www.classicgaming.com/vgtunes/index_files/dkc.htm
  1. ^ a b The Ultimate History of Video Games: From Pong to Pokémon--The Story Behind the Craze That Touched Our Lives and Changed the World by Steven L. Kent
  2. ^ 1UP's 2005 list of the 10 most overrated games (2005-4-4). Retrieved on 2007-10-14.
  3. ^ Gamespy's 2003 list of the 25 most overrated games of all time. Gamespy (2003-9-20). Retrieved on 2007-10-14.

Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 287th day of the year (288th in leap years) in the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 287th day of the year (288th in leap years) in the Gregorian calendar. ...

External links

  • Donkey Kong Country at MobyGames
  • Donkey Kong Country (SNES) at GameFAQs
  • Donkey Kong Country (Game Boy Advance) at GameFAQs
  • Donkey Kong Country official promotional video at Google Video
  • Donkey Kong Country Video Guides

  Results from FactBites:
 
Donkey Kong Country (TV series) - Wikipedia, the free encyclopedia (1189 words)
The show begins by portraying Donkey Kong, a regular ape in the jungle who happens to stumble upon a magic coconut called the Crystal Coconut that summons (at Donkey's command) a pile of magic bananas.
After Donkey and his friends consume the bananas, they are granted with increased intelligence and strength, enabling them to defeat enemies such as King K. Rool and Kaptain Skurvy, who wish to possess the Crystal Coconut for themselves.
Donkey Kong Country was one of the earlier television series to be computer-animated to match the artistic style of the Rare video game series, and garnished critical acclaim in France and Japan but only marginal success in the West.
  More results at FactBites »

 
 

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