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Encyclopedia > Crazy Taxi
Crazy Taxi
Developer(s) Hitmaker
Publisher(s) Sega
Release date(s) Arcade
1999
Dreamcast
Flag of the United States January 24, 2000
Flag of Europe February 25, 2000
PlayStation 2
Flag of the United States 2001
Flag of Europe June 1, 2001
GameCube
Flag of the United States November 18, 2001
Flag of Europe May 3, 2002
PC
Flag of the United States 2002
Flag of Europe June 28, 2002
Playstation Portable
Flag of the United States August 9, 2007
Genre(s) Racing/Action
Mode(s) Single player
Rating(s) ESRB: Teen (T)(For mild violence and strong language)
ELSPA: 3+
Platform(s) Arcade, Sega Dreamcast, PlayStation 2, Gamecube, PC, PlayStation Portable
Media GD-ROM, CD-ROM, Nintendo GameCube Game Disc, Universal Media Disc
Arcade system(s) Sega NAOMI

Crazy Taxi is a video game developed by Hitmaker and published by Sega. The game was first released in arcades in 1999 and was ported to the Sega Dreamcast in 2000. Subsequently, it has been brought to the Sony PlayStation 2 and Nintendo GameCube in 2001; and then PC and Game Boy Advance in 2002. A port to Sony PSP called Crazy Taxi: Fare Wars was released August 9, 2007. Crazy Taxi is the first game in the Crazy Taxi series, and it became one of the few Sega All Stars. It has also earned Greatest Hits status on PlayStation 2 and Player's Choice status on GameCube. Image File history File links Download high-resolution version (724x709, 65 KB) Cover scan of Crazy Taxi This image is cover art for a computer or video game, and the copyright for it is most likely owned by either the games publisher or developer. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Hitmaker (originally AM3) is a former second-party developer for Sega Corporation. ... This article or section does not cite its references or sources. ... This article is about the video game company. ... Image File history File links Newworldmap. ... This article is about the year. ... Image File history File links This is a lossless scalable vector image. ... is the 24th day of the year in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... is the 56th day of the year in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... is the 152nd day of the year (153rd in leap years) in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... is the 322nd day of the year (323rd in leap years) in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... is the 123rd day of the year (124th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... Image File history File links This is a lossless scalable vector image. ... Also see: 2002 (number). ... Image File history File links This is a lossless scalable vector image. ... is the 179th day of the year (180th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... Image File history File links This is a lossless scalable vector image. ... is the 221st day of the year (222nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... Video games are categorized into genres based on their gameplay. ... A racing game is any game that involves competing in races through a surrogate playing piece or vehicle, either getting it from one point to another or completing a number of circuits in the shortest time. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games in the United States. ... The Entertainment and Leisure Software Publishers Association (or ELSPA) is an organisation set up in 1989 by British software publishers. ... Centipede by Atari is a typical example of a 1980s era arcade game. ... The Dreamcast , code-named Dural, Dricas and Katana during development) is Segas fifth and final video game console and the successor to the Sega Saturn. ... “PS2” redirects here. ... The Nintendo GameCube (Japanese: ゲームキューブ; originally code-named Dolphin during development; abbreviated as GCN) is Nintendos fourth home video game console, belonging to the 128-bit era; the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ... A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... GD-ROM is the proprietary optical disc format used by the Sega Dreamcast. ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... The Nintendo GameCube Game Disc is the medium for the Nintendo GameCube, created by Matsushita, and later extended for use of the Wii. ... A UMD The Universal Media Disc (UMD) is an optical disc medium developed by Sony for use on the PlayStation Portable. ... An arcade system board is a standardized printed circuit board or group of printed circuit boards that are used as the basis for multiple arcade games with very similar hardware requirements. ... The Sega NAOMI (New Arcade Operation Machine Idea) is a development of the Sega Dreamcast technology as a basis for an arcade system board. ... “Computer and video games” redirects here. ... Hitmaker (originally AM3) is a former second-party developer for Sega Corporation. ... This article is about the video game company. ... arcade, see Arcade. ... This article is about the year. ... The Dreamcast , code-named White Belt, Black Belt, Dural, Dricas, Vortex, Katana, Shark and Guppy during development) is Segas final video game console and the successor to the Sega Saturn. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... The two versions of the PS2 with an Eye Toy camera The PlayStation 2 (PS2) (Japanese: プレイステーション2) is Sonys second video game console, after the PlayStation. ... The Nintendo GameCube , GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... The Columbia MPC was one of the many IBM PC compatibles offered on the US market. ... “GBA” redirects here. ... Also see: 2002 (number). ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... Crazy Taxi 2 Crazy Taxi is a series of video games, developed by Hitmaker and published by Sega, first released to arcades in 1999. ... There are very few or no other articles that link to this one. ... These are PlayStation, PlayStation 2, and PlayStation Portable games that have been made Greatest Hits games in the US by Sony. ... The NTSC Players Choice release of the GameCube title, Star Fox Adventures. ...

Contents

Gameplay

The arcade version of the game includes one level, and an additional "original" stage was added for the console versions. Both are based in sunny coastal California locales, with steep hills and other strong similarities to San Francisco. North of the map, past the baseball stadium, a high rise city can be found for further adventure. For both levels, the player has a choice of four drivers and their cabs, each of whom has slightly different attributes: Axel is the well-balanced cab choice, BD Joe has the fastest floored speed but least controllability, Gena has the best acceleration/deceleration and braking and Gus has the heaviest cab, enabling him to drive well off-road and even onto most oncoming traffic. Official language(s) English Capital Sacramento Largest city Los Angeles Largest metro area Greater Los Angeles Area  Ranked 3rd  - Total 158,302 sq mi (410,000 km²)  - Width 250 miles (400 km)  - Length 770 miles (1,240 km)  - % water 4. ... This page is a candidate for speedy deletion. ... This article is about the sport. ...


The main objective of the game is to pick up customers and take them to their chosen destination as fast as possible. Along the way, money can be earned (the game is primarily a score attack title) by performing outrageous stunts such as the "Crazy Through" (near-misses with other vehicles; both risk and reward are higher when driving against the flow of traffic) and "Crazy Drift" (extended, barely-controlled skidding). High score of the Commodore 64 game Great Giana Sisters This page is about video game high scores. ... A skid can be one of several things or conditions. ...


When the destination is reached, that customer's fare is added to the player's total money earned, while "Speedy", "Normal" or "Slow" ratings are awarded depending on how long the player took to complete the journey. If the player is too slow in reaching the objective and the customer's timer runs out, a "Bad" rating is given before even reaching the destination, and the customer jumps from the taxi. There is no penalty for a "Bad" rating, but time will have been wasted attempting to deliver this customer. However, there is often sufficient time available on the main clock for the player to pick up another passenger with hope to make up for their loss. On the arcade version, if a player earns a "Bad" rating, the next fare starts at $0.00. Wikipedia does not yet have an article with this exact name. ...


For each level, one can play under different time conditions: three-minute, five-minute or ten-minute settings, or the "Arcade Rules" used in the original coin-op version of the game but which was also included in the home versions. In the three time-limited settings, play continues for the designated period of time, after which the cab automatically stops and no more points can be scored. Under Arcade Rules, the player starts with an initial time limit of around a minute (although in this first Crazy Taxi game it can be changed in the options screen), which can be extended through time bonuses earned for "Speedy" and "Normal" deliveries, as well as by making good use of whatever time is left over after making a delivery. Expert players, able to memorise the best route from pick-up to delivery, can thus continue playing for long periods of time - however, as time goes on, the "best" passengers will have been taken to their destinations, leaving fewer potential customers remaining, so as the game continues the challenge increases.


All versions (except the PC version and the Crazy Taxi: Fare Wars port) of the game are also notable for their soundtrack featuring Bad Religion ("Inner Logic," "Ten in 2010," "Them and Us", and "Hear It") and The Offspring ("All I Want, "Change the World," and "Way Down the Line"). Bad Religion is a seminal American punk rock band, formed in Southern California in 1980 by Jay Bentley (bass), Greg Graffin (vocals), Brett Gurewitz (guitars) and Jay Ziskrout (drums). ... For other uses, see Offspring (disambiguation). ...


Console versions of the game also feature the "Crazy Box", a set of minigames that features challenges such as stopping by hitting a pole, picking up and dropping off a number customers within time limits, bowling using the taxi as a ball, and popping giant balloons in a field.


Stunts

The game features fast arcade-style gameplay, along with a variety of cab 'stunts'. The first stunt is the Crazy Dash, a forward burst of speed that can be pulled off in succession. To trigger the burst, the player must shift into 'drive' and directly follow it with the 'accelerate' button. The rear of the car is forced down somewhat, lifting the front end. For multiple dashes, hit 'reverse' and then again 'drive' immediately followed by 'accelerate' (known as the Limit Cut). A variation called the "Crazy Backdash" involves performing a Crazy Dash and then shifting into reverse, so that the car reverses with a burst of speed. A side-effect of these three tricks is that the car gains massive traction and limited steering, which can be exploited by players to more easily weave in and out of traffic. It can also be exploited to do a "Crazy Stop", where after a Crazy Dash the brakes are applied and reverse gear engaged, causing the car to stop almost instantly. This causes the rear of the car to lift up, as if front wheel braking is applied. Another stunt is the Crazy Drift. This is accomplished by quickly hitting 'reverse' and then 'drive' while making a sharp turn. A final, position-specific stunt is the Crazy Jump, which goes off automatically if the player goes off ramps or other sudden inclines. For specific countries see Taxicabs around the world. ...


Despite being violently thrown around and not seemingly strapped into the taxi in any visible way, passengers are usually appreciative of stunts and reward the player with bonus fares upon successful execution (i.e. not hitting anything). Mastery of stunts is essential for attaining high scores in the game.


Advertising

As well as generic destinations such as the city's police station, rail terminal and lookout point, passengers may also request to be taken to Pizza Hut, (the now-bankrupt) Tower Records, the FILA sportswear store, the Levi's store or Kentucky Fried Chicken. Each of these chains is modeled as a location in the game. Although this is one of the most prominent examples of product placement in video gaming history, it is generally looked upon relatively favorably amongst gamers, perhaps because it gives a sense of realism to the (semi-)fictional city in the game. Pizza Hut Inc. ... Tower Records is a retail music chain based in Sacramento, California, USA. It currently exists as an international franchise and an online music store. ... Fila is an Italian sportswear manufacturing company, founded in 1911. ... Alternative meaning: Claude L vi-Strauss, the French anthropologist. ... KFC (full name Kentucky Fried Chicken) is a division of Yum! Brands, Inc. ... Wikibooks has more about this subject: Marketing Product placement advertisements are promotional ads placed by marketers using real commercial products and services in media, where the presence of a particular brand is the result of an economic exchange. ...


Due to licensing on said companies lapsing over the years, (As well as Tower Records ceasing to exist as a retail chain) none of the featured companies are seen in the re-release of Crazy Taxi in Crazy Taxi: Fare Wars.


PC Port

In 2002, Strangelite ported the game to PC. The PC version had a different soundtrack. The PC format did not sell well and was eventually released as part of the xplosiv budget range. Strangelite is a video game development company in the northwest of England. ... A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ...


PSP Port

In 2007, Sniper Studios ported the game to Playstation Portable. The PSP version has custom soundtracks, and single and multi-system multiplayer. The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...


Soundtracks

The following list is for the Arcade, Dreamcast, PS2, and GameCube versions.

  • Bad Religion - Inner Logic
  • Bad Religion - Ten in 2010
  • Bad Religion - Them and Us
  • Bad Religion - Hear It
  • The Offspring - All I Want
  • The Offspring - Way Down the Line
  • The Offspring - Change the World

The PSP version supports custom soundtracks. You must enable Custom Music in the menu, then you can press select at any time to change tracks. All I Want was the first single off of The Offsprings 1997 album Ixnay On The Hombre. ...


External links


  Results from FactBites:
 
Crazy Taxi 2 (1458 words)
Fortunately, this means that Crazy Taxi 2 doesn’t fit those diminished expectations, mostly because the original game was so immediately addictive and irresistible and because the follow-up carries on these traits while also adding some major new game elements that offer significantly more challenge.
Crazy Taxi 2’s other gameplay innovation is the new jump maneuver that allows the cabbie to jump over oncoming traffic with ease, this deepens the game without losing the essential fun of the first.
Crazy Taxi 2’s visuals look essentially the same as the first game, with the same speedy frame rates as the original – it looks like it runs on the same engine as the first.
Crazy Taxi - Wikipedia, the free encyclopedia (1011 words)
Crazy Taxi was first released in arcades in 1999 and was ported to the Dreamcast in 2000.
It is the first game in the Crazy Taxi series.
Between all three versions of Crazy Taxi (Crazy Taxi, Crazy Taxi 2 and Crazy Taxi 3), there are well in excess of 100 trackable records to monitor by Twin Galaxies.
  More results at FactBites »

 
 

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