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Encyclopedia > Buffy the Vampire Slayer Collectible Card Game
Sample Buffy the Vampire Slayer CCG card
Sample Buffy the Vampire Slayer CCG card

The Buffy the Vampire Slayer Collectible Card Game is a collectible trading card game based on the television series Buffy the Vampire Slayer. It was initially released in 2001 by Score Entertainment. As of January 2004, Score Entertainment no longer holds the rights to this intellectual property and hence no further production runs or expansions for the game are planned. Collectible card games (CCGs), also called customizable card games or trading card games, are played using specially designed sets of cards. ... A television program is the content of television broadcasting. ... Buffy the Vampire Slayer was an American television series inspired by the 1992 movie of the same name. ... In law, intellectual property (IP) is an umbrella term for various legal entitlements which attach to certain types of information, ideas, or other intangibles in their expressed form. ...


Game summary

Players compete to be the first to successfully either earn 10 destiny points, or control Sunnydale Park for 6 turns. Destiny points are earned for winning fights and completing challenges, while control of Sunnydale Park is established by being the only player with characters in the park at the end of a turn. Sunnydale, California is the fictional suburban setting for the popular television drama Buffy the Vampire Slayer. ...

The game is played as a board game of sorts, using a pair of playmats which represent Sunnydale. Individual spots on the playmat represent different locations, while the middle section (shared by the two players) represents the park. Cards are played to these locations and move around between the locations during the various phases of the game. A board game is any game played on a board (that is, a premarked surface) with counters or pieces that are placed on, removed from, or moved across the board. ...

Play sequence

Turns consist of a number of steps, during which players alternate actions until the step ends. Some steps contain mandatory actions which must be performed during the step. The following are the steps of a full turn:

  1. Prologue Step - Players alternate turns doing one of the following: Putting a challenge into play, playing an event or action card, using an effect from an in-play card, or passing.
  2. Draw Step - Discard any unwanted cards, optionally keeping up to 5 cards. If less than 5 cards remain in a player's hand, the hand is refilled back up to 5 cards.
  3. Refresh Step - Refresh fatigued cards and optionally use any action cards or card effects which can be played during this step.
  4. Movement Step - Players can move a character card to an adjacent location or to Sunnydale Park, or play an action/card effect usable during this step. Non-fatigued characters can continue moving until both players pass.
  5. Resource Step - Players perform a number of possible actions, including placing episodes or characters into play, as well as attaching skills or items to characters.
  6. Conflict Step - Players face challenges or fight the opponent's characters. As with most steps, action cards or card effects playable in this step may also be used.
  7. End Step - The step representing the end of the turn. Certain action cards and card effects can be used at this step, but otherwise there is no further activity.

At the end of a turn, the day/night card is rotated, indicating that night has fallen or that a new day has begun.

Card types

  • Essences - Cards representing the main character who has been selected for a given deck. Essence cards are kept to the side to track destiny points.
  • Characters - Versions of the main character and supporting characters. Character cards often feature the same character with a different level value (representing a more experienced version of the same individual).
  • Challenges - Challenges and trials which can be defeated for destiny points. Heroes and companions can only attempt good challenges, while villains and minions can only attempt evil challenges.
  • Locations - The various unique and non-unique locales of Sunnydale. These cards stay in play for the duration of the game at a given square, providing some effect.
  • Skills & Items - Talents, abilities, and possessions which provide bonuses to the cards they are attached to. Alternately, these cards can be played from the hand to give a +1 bonus to a talent during a fight or challenge.
  • Events - Major incidents or events which are taking place. These cards have an effect and then are immediately discarded. Each specific event can only be played once per game.
  • Actions - Cards playing during various steps of the game. They can grant bonuses to talents or otherwise change things at a moment's notice.
  • Episodes - Part I and part II of specific episodes from the television show. They heavily influence the overall game, with triggers causing the transition between the first and second parts of the episode.

A television program is the content of television broadcasting. ...

Deck composition

Decks must be designed as either Hero & Companion decks or Villain & Minion decks. This means, for example, that when the main character is a hero, minions and villains cannot be included in the same deck.

The challenge deck must have exactly 7 different challenges.

The resource deck must have at least 40 cards (or 60 cards for tournament play). No more than half of the deck can be action cards, and no more than half of the deck can be character decks. There is a limit of 3 of any given card, and only 3 character cards per level per character are permitted (so that one cannot have 4 different level 1 Buffy cards). Buffy Anne Summers is the title fictional character in the film Buffy the Vampire Slayer, the television program of the same name and its numerous spin-offs such as novels, comic books and video games. ...

Card sets

The 200-card Buffy the Vampire Slayer Collectible Card Game base set is known as the Pergamum Prophecy. Two expansions were also produced: Angel's Curse and Class of '99. The former featured cards involving Buffy struggling against her vampiric ex-boyfriend, while the latter introduced episode cards to the game system. There are a total of 629 unique cards.

External links

  • Buffy the Vampire Slayer CCG Website
  • Buffy the Vampire Slayer Collectible Card Game at BoardGameGeek



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