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Encyclopedia > Battletech

BattleTech is a wargaming and science fiction franchise, launched by FASA Corporation and currently owned by WizKids. The series began in 1984 with FASA's debut of the board game BattleTech (originally named BattleDroids) by Jordan Weisman and L. Ross Babcock III, and has since grown to include numerous expansions to the original game, several computer and video games, a collectible card game, a series of more than 100 novels, an animated television series and more. Image File history File links Question_book-3. ... Image File history File links No higher resolution available. ... Glory, an American Civil War game by GMT This article is about the civilian hobby. ... Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... FASA Corporation was a American publisher of role-playing games, wargames and boardgames from 1981 till 2001. ... WizKids, Inc. ... Classic BattleTech is a table-top wargame set in the fictional BattleTech universe, simulating combat between futuristic mechanized forces. ... Jordan Weisman is an American game designer and serial entrepreneur who has founded four major game design companies, each in a different game genre and segment of the industry. ... Collectible card games (CCGs), also called trading card games (TCGs), are played using specially designed sets of cards. ... A novel is an extended work of written, narrative, prose fiction, usually in story form; the writer of a novel is a novelist. ... A television program (US), television programme (UK) or simply television show is a segment of programming in television broadcasting. ...

Contents

Overview

A Shadow Hawk BattleMech from the cover of the Japanese edition of BattleTech
A Shadow Hawk BattleMech from the cover of the Japanese edition of BattleTech
Further information: List of BattleTech games

Image File history File links JBtech. ... Image File history File links JBtech. ... BattleMechs from cover of the book The Legend of the Jade Phoenix by Robert Thurston BattleMechs (often abbreviated Mechs) are large walking war machines that feature prominently in the fictional universe of BattleTech. ... // BattleDroids BattleTech CityTech AeroTech BattleForce The Succession Wars BattleTroops ClanTroops BattleSpace MechWarrior: Dark Age BattleTech CCG MechWarrior BattleTech: The Crescent Hawks Inception BattleTech: The Crescent Hawks Revenge MechWarrior MechWarrior 2: 31st Century Combat MechWarrior 2: Ghost Bears Legacy MechWarrior 2: Mercenaries MechWarrior 3 MechWarrior 3: Pirates...

Original game

Chicago-based FASA Corporation's original, 1984 BattleTech game focuses on enormous robotic, semi-humanoid battle machines called BattleDroids.[1] Their name was changed to BattleMechs in the second edition because George Lucas and Lucasfilm held the rights to the term "droid." The visual design of the earliest line of BattleMechs were taken from Macross and other anime, including many signature images. In later years FASA abandoned these images as a result of a lawsuit that was brought against them by Playmates and Harmony Gold [USA] over their use.[2] The BattleMechs taken from Macross were then considered "Lost". When Fantasy Productions licensed the property, these "Lost" images were expanded to include all art produced "out-of-house" Рthat is, whose copyrights resided with the creators, not the company. Catalyst Game Labs has continued this practice.[3] For other uses, see Chicago (disambiguation). ... Classic BattleTech is a table-top wargame set in the fictional BattleTech universe, simulating combat between futuristic mechanized forces. ... BattleMechs from cover of the book The Legend of the Jade Phoenix by Robert Thurston BattleMechs (often abbreviated Mechs) are large walking war machines that feature prominently in the fictional universe of BattleTech. ... George Walton Lucas, Jr. ... Lucasfilm Ltd. ... Luke Skywalker in Star Wars Episode IV: A New Hope along side astromech droid R2-D2, and protocol droid C-3PO. This is the concept of the droid in science fiction. ... The Super Dimension Fortress Macross ) is an anime television series. ... Anim̩ redirects here. ... Playmates Toys is a Costa Mesa, California toy manufacturer and a subsidiary of Hong Kong-based Playmates Holdings Ltd(SEHK: 0635) which was founded in 1966. ... Harmony Gold is a television production and distribution company established in 1983. ... The Fantasy Productions Medienvertriebsgesellschaft mbH (aka FanPro) is a German game company based in Erkrath producing the German-language versions of Shadowrun, and BattleTech, and previously German-only Das Schwarze Auge (The Dark Eye) fantasy Role-Playing Games. ...


Expansions

The game's popularity spawned several variants and expansions to the core system, including CityTech which fleshed out infantry and vehicle combat, AeroTech which focused on air- and space-based operations, and BattleSpace which detailed large spacecraft combat. FASA also published numerous sourcebooks that featured specifications for new combat units that players could select from. However, despite the large number of such pre-designed BattleMechs, vehicles, aerospace units and other military hardware, the creators also established a complex system of custom design rules, enabling players to generate their own units and field them in combat. This engineering aspect of the game, itself expanded by several design and technology sourcebooks, has proven to be enduringly popular and may explain BattleTech's longevity. AeroTech is a FASA wargame set in the BattleTech universe. ... Battlespace is the military theatre of operations, including air, ground, information, sea and space. ...


FASA launched two additional systems to complement the core game: BattleTroops, an infantry combat system, and BattleForce, a large-scale combat simulator governing the actions of grouped BattleTech units. The Succession Wars, a board game released in 1987, is one of only two purely strategic titles of the series (the other being "The Stars At War" from the Combat Operations book). The Succession Wars is played on a political star map, with players vying to capture regions of space. BattleTroops is a FASA wargame set in the BattleTech universe, simulating infantry combat. ... BattleForce is a FASA wargame set in the BattleTech universe, designed to allow the simulation of larger-scale actions. ... The Succession Wars is a FASA wargame set in the BattleTech universe, representing the struggle for power at a strategic level. ... Star Maps were ancient semi-sentient devices created during the reign of the Rakatan Infinite Empire. ...


Recent years have seen a trend of consolidating the expansions into the core products, beginning under FASA's aegis and continued by both FanPro and Catalyst Game Labs. Of the current set of core rules, Total Warfare includes elements originating in CityTech and AeroTech 2 (itself a consolidation of AeroTech and Battlespace), while Tactical Operations and Strategic Operations are slated to include remaining AeroTech 2 elements and a version of BattleForce.


Spin-off games

The BattleTech franchise first extended beyond the tabletop wargame format with the release of MechWarrior, a role-playing game in which players portray BattleMech pilots or other characters in the 31st century. The RPG system has been republished in several editions and expanded by various sourcebooks and supplements. In 1996, FASA also introduced the BattleTech Collectible Card Game, a CCG developed by Wizards of the Coast, creators of the popular Magic: The Gathering. MechWarrior is a role-playing game set in the BattleTech universe. ... This article is about games in which one plays the role of a character. ... The 31st century of the anno Domini (common) era will span the years 3001–3100 of the Gregorian calendar. ... The BattleTech Collectable Card Game is a collectible card game set in the BattleTech universe developed by Wizards of the Coast (WotC) for FASA using the same style of gameplay and card distribution as WotCs Magic: The Gathering. ... Wizards of the Coast (often referred to as WotC or simply Wizards) is a publisher of games, primarily based on fantasy and science fiction themes. ... Magic: The Gathering (colloq. ...


WizKids, the owners of the BattleTech franchise since 2001[4], introduced a miniatures-based variant of the classic tabletop game called MechWarrior: Dark Age in 2002[5] (later renamed MechWarrior: Age of Destruction). The game incorporates WizKids' "Clix System", a means of tracking the combat statistics and abilities of each figure by turning a dial in its base. WizKids, Inc. ...


BattleMechs, the hulking flagship units of the franchise, made a natural subject for computer emulation, and so in 1988 InfoComm Studios released a PC based RPG called BattleTech: The Crescent Hawk's Inception, which took place in the canonized BattleTech story universe. It was later followed up with a sequel, BattleTech: The Crescent Hawk's Revenge in 1990. Both games were reasonably well received, although aside from storyline continuity the second game held few similarities to its predecessor. BattleMechs from cover of the book The Legend of the Jade Phoenix by Robert Thurston BattleMechs (often abbreviated Mechs) are large walking war machines that feature prominently in the fictional universe of BattleTech. ...

The cover of the MechWarrior 4 PC game.

The first pure simulation of BattleMech combat, however, was released for computers in 1989. Entitled MechWarrior and published by Activision, the single-player game gave users the opportunity to pilot a range of 'Mechs and engage in combat against computer-controlled opponents. Sequels MechWarrior 2 (1995), MechWarrior 2:Mercenaries (1996), MechWarrior 3 (1999) and MechWarrior 4 (2000) created progressively finer and more engaging simulations. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... MechWarrior 4: Vengeance is a computer game developed by FASA Interactive and published by Microsoft. ... MechWarrior is the first in a line of BattleTech video games of the same name. ... Activision, Inc. ... MechWarrior 2: 31st Century Combat is a 1995 computer game produced by Activision. ... MechWarrior 3 was the first MechWarrior game not developed by Activision. ... MechWarrior 4: Vengeance is a computer game developed by FASA Interactive and published by Microsoft. ...


The franchise saw its first online-dedicated game with Multiplayer BattleTech: EGA in 1992, which was followed by Multiplayer Battletech: Solaris in 1996. 1994 saw the series' first console original title, the simply titled BattleTech for the Sega Genesis. Other notable titles include the MechCommander series for the PC (MechCommander in 1998 MechCommander Gold in 1999 and MechCommander 2 in 2001) and the MechAssault series (MechAssault and MechAssault 2 in 2002 and 2004, respectively, for the XBox, and MechAssault: Phantom War in 2006 for the Nintendo DS). Hallo. ... The Mega Drive/Genesis was a 16-bit video game console released by Sega in Japan (1988), Europe (1990) and most of the rest of the world as the Mega Drive. ... MechCommander was the first real-time tactics (RTT) video game based on FASAs BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and distributed by MicroProse. ... MechCommander 2 was nominally the follow up to the original Mechcommander real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. ... MechAssault was the first Mech video game for the Microsoft video game console, Xbox. ... This article or section does not adequately cite its references or sources. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The Nintendo DS (sometimes abbreviated NDS or more commonly DS) is a handheld game console developed and manufactured by Nintendo. ...


Virtual World Entertainment

The BattleTech creators' goal of creating an immersive BattleMech simulation came to fruition in 1990 with the opening of the first BattleTech Center at the North Pier Mall in Chicago. The BattleTech Center featured 16 networked, full-sized cockpits or "pods" that resembled a fully functional BattleMech cockpit with over 80 separate controls. Each player selected a 'Mech to pilot into combat against up to seven other human players in the other cockpits. BattleTech Centers were commercial virtual entertainment venues that featured multiplayer virtual combat in the fictional BattleTech universe of fighting robots. ...


Virtual World Entertainment, the company that managed the centers, later opened many other Virtual World centers around the world. It eventually merged with FASA Interactive Technologies (FIT) to form Virtual World Entertainment Group (VWEG) to better capitalize on various FASA properties. In 1999, Microsoft Corporation purchased VWEG to integrate FIT into Microsoft Game Studios and sold VWE. VWE continues to develop and support the current BattleTech VR platform called the Tesla II system, featuring BattleTech: Firestorm. Microsoft Corporation (NASDAQ: MSFT), (founded 1975), headquartered in Redmond, Washington, USA, is the worlds largest software company (with over 50,000 employees in various countries, as of May 2004). ...


Beyond gaming

The popularity of the BattleTech games and the fictional universe it inhabits has led to a number of related projects in other areas. By the far the most active of these is the line of popular science fiction novels, with more than 100 titles published to date. The novels are set in both the Classic Battletech era (mid-3000s) and the Dark Age era (3130s). BattleCorps[1], an online writing community, is another fertile source of BattleTech fiction. It has been suggested that this article be split into articles entitled Classic BattleTech Novels, Dark Age BattleTech Novels and German-Language Battle Tech Novels, accessible from a disambiguation page. ...


BattleTech: The Animated Series, a 13-episode television show produced by Saban Entertainment, aired on Fox in late 1994. Plots centered around the character of Major Adam Steiner and his First Somerset Strikers, and their conflict with Clan Jade Falcon. Saban Entertainment was an independent television production company formed in 1983 by music and television producers Haim Saban and Shuki Levy as Saban Records, a U.S. subsidiary of Saban International Paris (now SIP Animation) who provided music soundtracks to shows made by other companies (most notably DIC). ... FOX redirects here. ... Clan Jade Falcon is a political group from the fictional BattleTech universe. ...


Electric Entertainment, a company under contract to Paramount Studios, has leased the rights to produce a motion picture based on the BattleTech universe, but development has been slow and little is known about the project's status. Production company formed by Dean Devlin, which has produced Cellular, Flyboys and Who Killed the Electric Car?. ... The Paramount Pictures logo used from 1988 to 1989. ...


The BattleTech universe

BattleMechs in combat on the cover of Storms of Fate by Loren L. Coleman. Art by Fred Gambino.
BattleMechs in combat on the cover of Storms of Fate by Loren L. Coleman. Art by Fred Gambino.

The breadth and volume of material written for BattleTech has yielded a fictional universe with a richness and complexity that rivals Star Wars and Star Trek. A detailed timeline stretching from the late 20th century to the mid-32nd describes humanity's technological, social and political development and spread through space both in broad historical terms and through accounts of the lives of individuals who experienced and shaped that history.[6] Individual people remain largely unchanged from those of modern times, due in part to stretches of protracted interplanetary warfare during which technological progress slowed or even reversed. Cultural, political and social conventions vary considerably between worlds, but feudalism is wide spread, with many states ruled by hereditary lords and other nobility, below which are numerous social classes. book cover This image is a book cover. ... book cover This image is a book cover. ... Loren L. Coleman is a science-fiction writer, known for having written many books for series such as Star Trek, Battletech/Mechwarrior, Age of Conan, Crimson Skies, Magic: The Gathering and others. ... A fictional universe is an imaginary world that serves as the setting or backdrop for one or (more commonly) multiple works of fiction or translatable non-fiction. ... This article is about the series. ... This article is about the entire Star Trek franchise. ... Look up timeline in Wiktionary, the free dictionary. ... (19th century - 20th century - 21st century - more centuries) Decades: 1900s 1910s 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s As a means of recording the passage of time, the 20th century was that century which lasted from 1901–2000 in the sense of the Gregorian calendar (1900–1999 in the... The 32nd century (Gregorian Calendar) comprises the years 3101-3200. ... Roland pledges his fealty to Charlemagne; from a manuscript of a chanson de geste Feudalism, a term first used in the early modern period (17th century), in its most classic sense refers to a Medieval European political system comprised of a set of reciprocal legal and military obligations among the... The Media Centre at Lords Cricket Ground Lords Cricket Ground is a cricket ground in St Johns Wood in London. ... Social class refers to the hierarchical distinctions between individuals or groups in societies or cultures. ...


A key feature of the BattleTech universe is the absence of non-human intelligent life. Despite one or two isolated encounters in novels, mankind is the only sentient species, making the incessant warfare among humanity's feudal empires seem a more realistic and direct extension of the past and present. Though not the norm, fictional futures in which humanity is alone have been explored in a number of other popular series, including Frank Herbert's Dune, Isaac Asimov's Foundation, Grant Naylor's Red Dwarf, and Joss Whedon's Firefly. Green people redirects here. ... Frank Patrick Herbert (October 8, 1920 – February 11, 1986) was a critically acclaimed and commercially successful American science fiction author. ... The fictional Dune universe, or Duniverse, is the political, scientific, and social setting of author Frank Herberts six-book Dune series of science fantasy novels. ... Isaac Asimov (January 2?, 1920?[1] – April 6, 1992), pronounced , originally Исаак Озимов but now transcribed into Russian as Айзек Азимов [1], was a Russian-born American author and professor of biochemistry, a highly successful writer, best known for his works of science fiction and for his popular science books. ... This article or section does not cite any references or sources. ... This article is about the British sitcom. ... Firefly is an American science fiction television series created by writer/director Joss Whedon, creator of Buffy the Vampire Slayer and Angel, under his Mutant Enemy Productions. ...


Above all, the central theme of BattleTech is conflict, something to be expected given the franchise's wargaming core. Interstellar and civil wars, planetary battles, factionalization and infighting, as well as institutionalized combat in the shape of arena contests and duelling, form the grist of both novelized fiction and game backstories. Glory, an American Civil War game by GMT This article is about the civilian hobby. ... A political faction is presently an informal grouping of individuals, especially within a political organisation, such as a political party, a trade union, or other group with some kind of political purpose (referred to in this article as the “broader organisation”). It may also be referred to as a... A duel is a formalized type of combat. ...


History

BattleTech's fictional history covers the approximately 1150 years from the end of the 20th century to the middle of the 32nd. Most works in the series are set during the early to middle decades of the 31st century, though a few publications concern earlier ages, including a technical readout describing 2750s-era technology.[7] MechWarrior: Dark Ages and its related novels take place in the mid 3100s.[8] This is a brief synopsis of the fictional storyline of the BattleTech universe, in which the BattleTech and MechWarrior franchises are set. ... The 31st century of the anno Domini (common) era will span the years 3001–3100 of the Gregorian calendar. ...


Technology

Main article: BattleTech technology

The level of technology evident in BattleTech is an unusual blend of the highly futuristic and the nearly modern. Radically advanced tech like faster-than-light interstellar travel and superluminal communication mix with such anachronisms as internal combustion engines, projectile weapons and artillery. Artificial intelligence, nanotechnology, androids, and many other staples of future fiction are generally absent or downplayed. Incessant warfare is generally blamed for the uneven advancement; military spending exhausts funds that could be used to generate scientific advances, and those with military purpose are often fielded as prototypes, generally leading to their incapacitation and/or loss altogether. As rivalries and conflicts have dragged on, the most advanced technologies - used to gain military advantage - are lost on the battlefield.[9][10] Because the BattleTech universe reached a pinnacle of scientific achievement before it collapsed in strife, there is an element of LosTech that is sometimes used as a tool in fiction and/or gameplay to add new dimensions to the storyline. LosTech represents designs and occasionally implementations of technological advances that were at some point achieved, but believed to have been lost over the ages. LosTech is frequently found in Star League-era caches, the locations of which have been forgotten or have been made inaccessible for various reasons. When designs and schematics are found, the most common source are old ComStar locations, as their organization held the majority of the most powerful and best-maintained computer systems. Note: This article has been partially cleaned up with suggestions for further improvements added to the talk page Just like any period in time were technology is pushed the extreme, BattleTech Technology is extremely diverse, and can be categorized in many ways. ... Faster-than-light (also superluminal or FTL) communications and travel are staples of the science fiction genre. ... Artists depiction of a hypothetical Wormhole Induction Propelled Spacecraft, based loosely on the 1994 warp drive paper of Miguel Alcubierre. ... Superluminal communication is the term used to describe the hypothetical process by which one might send information at faster-than-light (FTL) speeds. ... An internal combustion engine is an engine that is powered by the expansion of hot combustion products of fuel directly acting within an engine. ... A projectile is any object sent through space by the application of a force. ... For other uses, see Artillery (disambiguation). ... AI redirects here. ... Nanotechnology refers broadly to a field of applied science and technology whose unifying theme is the control of matter on the atomic and molecular scale, generally 100 nanometers or smaller, and the fabrication of devices with critical dimensions that lie within that size range. ... An android is an artificially created being that resembles a human being. ... Star League The Star Legue was an orginization that united the the various states of the Inner Sphere. ... In the fictional BattleTech universe, the Successor States are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ...


Political entities

BattleTech's universe is governed by numerous interstellar human governments that vie for supremacy. Described below are the major areas into which these factions fall. Interstellar Space was one of the last albums recorded before the death of John Coltrane in 1967. ... This article is about modern humans. ...


Terra

Main article: Terra (BattleTech)

Terra is the homeworld of mankind (no longer commonly called Earth, although this name is very occasionally used) and former capital of the Star League. Many planets around Terra were rendered uninhabitable during the first two Succession Wars, and surviving planets suffer from the damage even centuries later. Several dozen of these worlds, in what came to be known as the Chaos March, briefly gained their independence between 3057 and 3081. Historically, whichever faction controlled Terra has held more political power than any single Great House. Several groups have held Terra, including the Terran Alliance, Terran Hegemony, ComStar, Word of Blake, and Republic of the Sphere; most of these nations fought bitter struggles upon Terra, scarring the world. In the fiction BattleTech universe, Terra is the home planet of humanity. ... In the fiction BattleTech universe, Terra is the home planet of humanity. ... Star League The Star Legue was an orginization that united the the various states of the Inner Sphere. ... In the fiction BattleTech universe, Terra is the home planet of humanity. ... In the fictional BattleTech gaming universe, the Chaos March is the a zone near Terra. ... In the fiction BattleTech universe, Terra is the home planet of humanity. ... In the fiction BattleTech universe, Terra is the home planet of humanity. ... The introduction of this article does not provide enough context for readers unfamiliar with the subject. ... In the fictional BattleTech universe, the Successor States are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... In the fictional BattleTech universe, the Successor States are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... In the fictional BattleTech universe, the Republic of the Sphere rose from the ashes of the Word of Blake Jihad. ... In the fiction BattleTech universe, Terra is the home planet of humanity. ...


The Inner Sphere

Main article: Inner Sphere

The Inner Sphere, heart of the BattleTech Universe, contains all worlds within 500 light-years of Terra. It is dominated by five "Great Houses": House Davion, House Liao, House Marik, House Steiner and House Kurita. (The term "Inner Sphere" sometimes refers to these houses collectively). It is worth noting that House Liao holds significantly less territory than the other houses, which are all roughly coequal in size. The leader of each Great House claims to be the rightful successor to the rule of the Star League, and so their nations are known as the Successor States. In the fictional BattleTech universe, the Inner Sphere is the region of interstellar space surrounding Earth to a radius of roughly 500 light years. ... In the fictional BattleTech universe, the Inner Sphere is the region of interstellar space surrounding Earth to a radius of roughly 500 light years. ... In the fictional BattleTech universe, the Successor States (named such due to their being the Successors of the Star League) are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... In the fictional BattleTech universe, the Successor States (named such due to their being the Successors of the Star League) are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... In the fictional BattleTech universe, the Successor States (named such due to their being the Successors of the Star League) are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... In the fictional BattleTech universe, the Successor States (named such due to their being the Successors of the Star League) are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... In the fictional BattleTech universe, the Successor States (named such due to their being the Successors of the Star League) are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... In the fictional BattleTech universe, the Successor States (named such due to their being the Successors of the Star League) are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ...

BattleMechs on the cover of Patriots and Tyrants by Loren L. Coleman. Art by Fred Gambino.
BattleMechs on the cover of Patriots and Tyrants by Loren L. Coleman. Art by Fred Gambino.

There are few other significant nations in the Inner Sphere. The St. Ives Compact was a short-lived state that broke away from the Capellan Confederation after the Fourth Succession War, and was reabsorbed following a brief war in 3062. The Free Rasalhague Republic was created in 3034 by a deal between the Draconis Combine and the Lyran Commonwealth. It rivaled the Capellan Confederation for size, but by 3052 it had been almost entirely conquered by the Clans; in the 3070s, much of it was incorporated into the Ghost Bear Dominion (which is known as the Rasalhague Dominion by 3130). book cover This image is a book cover. ... book cover This image is a book cover. ... Loren L. Coleman is a science-fiction writer, known for having written many books for series such as Star Trek, Battletech/Mechwarrior, Age of Conan, Crimson Skies, Magic: The Gathering and others. ... Origins and History On November 16, 3029, news came that the St. ... In the fictional BattleTech universe, the Capellan Confederation is the smallest Successor State, ruled by House Liao. ... The Fourth Succession War occurred in the fictional Battletech universe. ... In the fictional BattleTech setting, the Free Rasalhague Republic was a nation born in the wake of the Fourth Succession War, which enjoyed less than two decades of independence before being almost totally overrun by the invasion of the Clans. ... In the fictional BattleTech universe, the Draconis Combine is the Successor State in the North-East quarter of the Inner Sphere. ... This article does not make a clear distinction between fact and fiction. ... The Rasalhague Dominion is one of the fictional states in the BattleTech universe, largely consisting of former worlds of the Free Rasalhague Republic conquered by Clan Ghost Bear. ... Founding Year: 3060 (as the Ghost Bear Dominion), 3103 (renamed as the Rasalhague Dominion) Executive Capital (City, World): Asgard, Rasalhague Clan and Governmental Council Capital (City, World): Silverdale, Alshain National Symbol: A white, roaring bear’s head, set against a dark blue triangle Location (Terra relative): Coreward, between the Wolf...


The Periphery

The space surrounding the Inner Sphere contains a number of independent nations, known collectively as the Periphery. The largest of these nations (the Outworlds Alliance, Taurian Concordat, Magistracy of Canopus, and Rim Worlds Republic) predate the Star League and rival the Successor States themselves in size, but are inferior economically and militarily. More moderately sized nations, such as the Marian Hegemony or Bandit Kingdoms, also lie near the Inner Sphere. The Periphery contains countless other independent nations, many consisting of a single star system each and rarely playing a significant role in Inner Sphere politics. The mostly uncharted space beyond the nearby Periphery states is known as the Deep Periphery and contains numerous pirate havens and lost Star League colonies. In the fictional BattleTech universe, the Periphery is the region of interstellar space beyond the boundaries of the Inner Sphere, a volume some 500 light years in diameter centered around Earth. ... Founded by refugees fleeing the Star League and ruled by Avellar family, this pacifistic and agrarian nation is known for its large Omniss (Amish) population and for having perhaps the best aerowarriors known. ... The Taurian Concordat is a interstellar nation in the fictional BattleTech universe. ... The Magistracy of Canopus is an interstellar nation in the fictional setting of BattleTech. ... The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ... In the fictional BattleTech universe, the Inner Sphere is the region of interstellar space surrounding Earth to a radius of roughly 500 light years. ... In the fictional BattleTech universe, the Inner Sphere is the region of interstellar space surrounding Earth to a radius of roughly 500 light years. ... Star League The Star Legue was an orginization that united the the various states of the Inner Sphere. ...


The Clans

Main article: Clans (BattleTech)
BattleMechs on the cover of The Legend of the Jade Phoenix by Robert Thurston. Art by Fred Gambino.
BattleMechs on the cover of The Legend of the Jade Phoenix by Robert Thurston. Art by Fred Gambino.

During the Fall of the above-mentioned Star League, the Star League Defense Force exiled itself and eventually settled in the Deep Periphery. They reformed into the Clans, a warrior-centric caste society relying on genetic manipulation and artificial birth. The four strongest of these Clans returned to the Inner Sphere as would-be conquerors in 3049, were reinforced by three more Clans a year later, and were joined in the late 3060s by another two. Of the original twenty Clans, by 3067 three were absorbed, two were annihilated, two fragmented, two defected, and one was abjured. The Clan Occupation Zones together occupy a region roughly equivalent to one of the Successor States. [11] The fictional Clans of BattleTech were originally the self-exiled remnants of the Star League army, after Amaris the Usurper brought about the downfall of the Star League. ... book cover This image is a book cover. ... book cover This image is a book cover. ... BattleMechs from cover of the book The Legend of the Jade Phoenix by Robert Thurston BattleMechs (often abbreviated Mechs) are large walking war machines that feature prominently in the fictional universe of BattleTech. ... Robert Thurston is a Science-Fiction author well known for his works in popular shared world settings, most notably his Jade Falcon Clan novels of the BattleTech universe and the novelisations of the original Battlestar Galactica television series. ... Star League The Star Legue was an orginization that united the the various states of the Inner Sphere. ... The Star League Defense Force (SLDF) was the principal military force defending the Star League, a conglomeration of star systems within roughly 500 light years of Terra. ... The fictional Clans of BattleTech were originally the self-exiled remnants of the Star League army, after Amaris the Usurper brought about the downfall of the Star League. ... Caste systems are traditional, hereditary systems of social classification, that evolved due to the enormous diversity in India (where all three primary races met, not by forced slavery but by immigration). ... Elements of genetic engineering Genetic engineering, recombinant DNA technology, genetic modification/manipulation (GM) and gene splicing are terms that are applied to the direct manipulation of an organisms genes. ... The fictional Clans of BattleTech were originally the self-exiled remnants of the Star League army, after Amaris the Usurper brought about the downfall of the Star League. ... The fictional Clans of BattleTech were originally the self-exiled remnants of the Star League army, after Amaris the Usurper brought about the downfall of the Star League. ... The fictional Clans of BattleTech were originally the self-exiled remnants of the Star League army, after Amaris the Usurper brought about the downfall of the Star League. ...


Mercenaries

Inner Sphere has many private military companies. Some of them are quite powerful, and their actions have influenced the history of the known universe. Among the most famous mercenary groups are the Wolf's Dragoons, Eridani Light Horse, Kell Hounds, Northwind Highlanders, Gray Death Legion, and McCarron's Armored Cavalry.[12][13] Mercenaries are an important faction of the BattleTech fictional universe. ... A private military contractor (PMC) is a corporation that provides armed forces trained in combat, private military, for other corporations, organizations, individuals and state military forces. ... This article does not cite any references or sources. ... The Eridani Light Horse is a ficticious mercenary group in the science fiction universe of Battletech. ... The Gray Death Legion is a mercenary company formed by Grayson Death Carlyle. ...


Miscellaneous

  • BattleTech has won three Origins Awards and its various expansions and spin-offs several more.
  • Many of the novels and sourcebooks incorporate pop-culture references, in names and places. Anime and manga seem to be a popular source of names for minor characters, as does true history.
  • FASA, the company that produced BattleTech, sued Playmates for trademark infringement for using several mecha designs that FASA developed for their battletech game for their ExoSquad toyline. The resulting counter suit from Playmates targeted mecha images taken from Macross and other anime series used in Battletech. The related lawsuits were settled and later products of BattleTech do not use the designs under contention. In the Japanese edition of BattleTech, all of these designs were redesigned by Studio Nue, creator of Macross.
  • An estimated twenty-five million people have played a BattleTech or MechWarrior RPG or read a BattleTech or MechWarrior novel, and at least ten million people have played the BattleTech-based computer games. More than eleven million copies of MechWarrior PC games and a similar number of MechWarrior: Dark Age Collectable Miniatures Game figures have been sold to date. Over three hundred and fifty different BattleTech/MechWarrior game and toy products have been produced to date; several products, such as the Technical Readout series, the core rulebook and base box set, have been in continuous print (in one form or another) since publication. More than five thousand World Wide Web pages have been created to date by the online BattleTech community.[citation needed]

The Origins Awards, presented by the Academy of Adventure Gaming Arts and Design, are presented at the Origins International Game Expo for outstanding work in the game industry. ... Animé redirects here. ... This article is about the comics created in Japan. ... This article is about the role-playing game company. ... Image:HK0635-Playmates. ... “(TM)” redirects here. ... The Super Dimension Fortress Macross ) is an anime television series. ... MechWarrior is the title of a number of games set in the fictional universe created for the tabletop wargame BattleTech. ...

See also

This is a brief synopsis of the fictional storyline of the BattleTech universe, in which the BattleTech and MechWarrior franchises are set. ... Note: This article has been partially cleaned up with suggestions for further improvements added to the talk page Just like any period in time were technology is pushed the extreme, BattleTech Technology is extremely diverse, and can be categorized in many ways. ... This article does not cite its references or sources. ... It has been suggested that this article be split into articles entitled Classic BattleTech Novels, Dark Age BattleTech Novels and German-Language Battle Tech Novels, accessible from a disambiguation page. ... // BattleDroids BattleTech CityTech AeroTech BattleForce The Succession Wars BattleTroops ClanTroops BattleSpace MechWarrior: Dark Age BattleTech CCG MechWarrior BattleTech: The Crescent Hawks Inception BattleTech: The Crescent Hawks Revenge MechWarrior MechWarrior 2: 31st Century Combat MechWarrior 2: Ghost Bears Legacy MechWarrior 2: Mercenaries MechWarrior 3 MechWarrior 3: Pirates... BattleMechs from cover of the book The Legend of the Jade Phoenix by Robert Thurston BattleMechs (often abbreviated Mechs) are large walking war machines that feature prominently in the fictional universe of BattleTech. ... MechWarrior is the title of a number of games set in the fictional universe created for the tabletop wargame BattleTech. ... // Even with the differences in cultures, society, religion, and their militaries, the Houses use of the same military structure is a surpirsing variable in combat situations where knowning the size, number, and strength of a defending and attacking army. ...

References

  1. ^ Weisman, Jordan; L. Ross Babcock III (1984). Basic BattleDroids. Chicago: FASA Corporation. 
  2. ^ Harmony Gold U.S.A. and Playmates Toys v. FASA Corporation and Virtual World Entertainment, 95 2972 (U.S. District Court for the Northern District of Illinois, Eastern Division 1996-06-12).
  3. ^ (2006) Record Sheets: Phoenix Upgrades. BattleCorps. 
  4. ^ WizKids Games
  5. ^ WizKids Games
  6. ^ Bills, Randall N.; et al (2007). "A Brief History of the Inner Sphere", Inner Sphere at a Glance, Classic BattleTech. Lake Stevens, WA: Catalyst Game Labs (inMediaRes Productions). ISBN 978-0-9792047-3-9. 
  7. ^ Hess, Clare W.; et al. (1989). in Donna Ippolito: Technical Readout: 2750, Corrected Second Printing, Chicago: FASA Corporation. ISBN 1-55560-089-1. 
  8. ^ WizKids: MechWarrior. Retrieved on 2007-12-09.
  9. ^ "Combat Equipment"
  10. ^ "Technical Readout: Vehicle Annex"
  11. ^ "The Legend of the Jade Phoenix Trilogy"
  12. ^ "Mercenaries Supplemental"
  13. ^ "Mercenaries Supplemental II"

Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 343rd day of the year (344th in leap years) in the Gregorian calendar. ...

External links

Official sites

This article is about the pen & paper RPG. For other uses, see Shadowrun (disambiguation). ...

Designated BattleTech wiki

Online multi-player sites

  • BattleTech: The Frontier Lands [2], a text-based, real-time version of the BattleTech board game.
  • BattleTech 3065 [3], a real-time, multi-player combat simulation site.
  • Inner Sphere Wars [4], a real-time multi-player combat site featuring live drops 24/7.
  • Neveron [5], a free, massively-multiplayer strategy/combat game using technology and large amounts of rule sets from the BattleTech universe.
  • Invasion3042 [6], a free, real-time MMO strategy game based on the BattleTech board game.

Animated series

The Internet Movie Database (IMDb) is an online database of information about movies, actors, television shows, production crew personnel, and video games. ... TV.com is a website belonging to the CNET Games and Entertainment family of websites. ...

Movie project

  • Mechwarrior: The Movie (Not Official)

References

  • BattleTech Wiki
  • MechForce.US BattleTech RPG resource site
  • Japanese Battletech at Gears Online
  • Solaris7 Battletech RPG/Fan-Fiction resource site
  • Patrick's Battletech Archive
  • Chaos March BattleTech Archive
This is a brief synopsis of the fictional storyline of the BattleTech universe, in which the BattleTech and MechWarrior franchises are set. ... MechWarrior is a role-playing game set in the BattleTech universe. ... // Even with the differences in cultures, society, religion, and their militaries, the Houses use of the same military structure is a surpirsing variable in combat situations where knowning the size, number, and strength of a defending and attacking army. ... In the fictional BattleTech universe, the Capellan Confederation is the smallest Successor State, ruled by House Liao. ... In the fictional BattleTech universe, the Draconis Combine is the Successor State in the North-East quarter of the Inner Sphere. ... The Federated Commonwealth features in the fictional Battletech universe. ... This article does not cite any references or sources. ... In the fictional BattleTech setting, the Free Rasalhague Republic was a nation born in the wake of the Fourth Succession War, which enjoyed less than two decades of independence before being almost totally overrun by the invasion of the Clans. ... In the fictional BattleTech universe, the Free Worlds League is one of the Successor States, ruled by House Marik. ... The Lyran Alliance is a fictional state in the BattleTech universe. ... In the fictional BattleTech universe, the Periphery is the region of interstellar space beyond the boundaries of the Inner Sphere, a volume some 500 light years in diameter centered around Earth. ... Mercenaries are an important faction of the BattleTech fictional universe. ... Founding Year: 3060 (as the Ghost Bear Dominion), 3103 (renamed as the Rasalhague Dominion) Executive Capital (City, World): Asgard, Rasalhague Clan and Governmental Council Capital (City, World): Silverdale, Alshain National Symbol: A white, roaring bear’s head, set against a dark blue triangle Location (Terra relative): Coreward, between the Wolf... In the fictional BattleTech universe, the Republic of the Sphere rose from the ashes of the Word of Blake Jihad. ... In the fictional BattleTech universe, the Successor States are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... The fictional Clans of BattleTech were originally the self-exiled remnants of the Star League army, after Amaris the Usurper brought about the downfall of the Star League. ... Clan Ghost Bear is a member of the Clanners in the popular sci-fi universe BattleTech owned by the FASA Corporation. ... Clan Jade Falcon is a political group from the fictional BattleTech universe. ... Clan Mongoose was absorbed by Clan Smoke Jaguar in 2868. ... Clan Smoke Jaguar is a member of The Clans in the popular sci-fi universe BattleTech owned by the FASA Corporation. ... Insignia of Clan Wolf. ... Clan Wolf-in-Exile of the fictional universe of BattleTech is one of the Clans. ... The Minnesota Tribe is a semi-mythical entity in the fictional BattleTech universe created by the FASA Corporation. ... The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ... The Gray Death Legion is a mercenary company formed by Grayson Death Carlyle. ... Mercenaries are an important faction of the BattleTech fictional universe. ... In the fictional BattleTech universe, the Successor States (named such due to their being the Successors of the Star League) are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... This article does not cite any references or sources. ... In the fictional BattleTech universe, the Successor States are the major military powers of the Inner Sphere, each governed by one of the Great Houses. ... Note: This article has been partially cleaned up with suggestions for further improvements added to the talk page Just like any period in time were technology is pushed the extreme, BattleTech Technology is extremely diverse, and can be categorized in many ways. ... BattleMechs from cover of the book The Legend of the Jade Phoenix by Robert Thurston BattleMechs (often abbreviated Mechs) are large walking war machines that feature prominently in the fictional universe of BattleTech. ... In the Battletech sci-fi universe, elementals are the nickname for the elite infantry power armor and the unique soldiers who pilot them. ... In the Battletech universe, the term Jumpship refers to a ship capable of interstellar travel, but which lacks the large thrusters necessary for travel within a star system. ... In the fictional Battle Tech universe, a neurohelmet is a helmet-like device which the pilot of a battlemech wears in order to provide fine control of balance, as well as containing a display. ... // BattleDroids BattleTech CityTech AeroTech BattleForce The Succession Wars BattleTroops ClanTroops BattleSpace MechWarrior: Dark Age BattleTech CCG MechWarrior BattleTech: The Crescent Hawks Inception BattleTech: The Crescent Hawks Revenge MechWarrior MechWarrior 2: 31st Century Combat MechWarrior 2: Ghost Bears Legacy MechWarrior 2: Mercenaries MechWarrior 3 MechWarrior 3: Pirates... Classic BattleTech is a table-top wargame set in the fictional BattleTech universe, simulating combat between futuristic mechanized forces. ... AeroTech is a FASA wargame set in the BattleTech universe. ... BattleForce is a FASA wargame set in the BattleTech universe, designed to allow the simulation of larger-scale actions. ... Battlespace is the military theatre of operations, including air, ground, information, sea and space. ... The BattleTech Collectable Card Game is a collectible card game set in the BattleTech universe developed by Wizards of the Coast (WotC) for FASA using the same style of gameplay and card distribution as WotCs Magic: The Gathering. ... BattleTroops is a FASA wargame set in the BattleTech universe, simulating infantry combat. ... MechWarrior is a role-playing game set in the BattleTech universe. ... The Succession Wars is a FASA wargame set in the BattleTech universe, representing the struggle for power at a strategic level. ... MechAssault was the first Mech video game for the Microsoft video game console, Xbox. ... MechCommander was the first real-time tactics (RTT) video game based on FASAs BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and distributed by MicroProse. ... MechCommander 2 was nominally the follow up to the original Mechcommander real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. ... MechWarrior is the first in a line of BattleTech video games of the same name. ... MechWarrior 3 was the first MechWarrior game not developed by Activision. ... MegaMek is an open source, turn-based strategy computer game that simulates the Classic BattleTech board game. ... Multiplayer BattleTech: 3025 was a PC MMORPG game that was developed by Kesmai during the same period of time as MechWarrior 4: Vengeance by Microsoft. ... BattleTech 3030 is a mux class telnet game. ... BattleTech Centers were commercial virtual entertainment venues that featured multiplayer virtual combat in the fictional BattleTech universe of fighting robots. ... BattleTechnology was a magazine published irregularly between 1987 and 1995 by Pacific Rim Publishing Company dedicated to BattleTech, a tabletop game of futuristic combat published (at the time) by FASA Corporation. ... It has been suggested that this article be split into articles entitled Classic BattleTech Novels, Dark Age BattleTech Novels and German-Language Battle Tech Novels, accessible from a disambiguation page. ... Robert Thurston is a Science-Fiction author well known for his works in popular shared world settings, most notably his Jade Falcon Clan novels of the BattleTech universe and the novelisations of the original Battlestar Galactica television series. ... WizKids, Inc. ... MechWarrior is the title of a number of games set in the fictional universe created for the tabletop wargame BattleTech. ... Computer and video games redirects here. ... MechWarrior is the first in a line of BattleTech video games of the same name. ... MechWarrior 3 was the first MechWarrior game not developed by Activision. ... MechCommander was the first real-time tactics (RTT) video game based on FASAs BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and distributed by MicroProse. ... MechCommander 2 was nominally the follow up to the original Mechcommander real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. ... MechAssault was the first Mech video game for the Microsoft video game console, Xbox. ...

  Results from FactBites:
 
Catalyst Game Lab's Official Classic Battletech Website (4137 words)
Our Forums allow you interact with players from all around the world, and is also in place to allow you to contact us with comments and questions.
However, the discovery of the Helm Memory Core is beginning to unlock such sought-after secrets, with new BattleMechs and experimental technologies starting to make a debut for the first time in centuries.
One of the best parts of Classic Battletech is the rich background story which will continue to be fleshed out through BattleCorps.
Urban Dictionary: battletech (476 words)
Battletech expanded to the Mechwarrior RPG, the Mechwarrior PC and console gaming series, the now-defunct Battletech Collectable Card Game, and the more recent Mechwarrior: The Dark Age, which is similar in concept to Marvel Heroclix.
Battletech in its purest form is basically battlemech vs. battlemech.
Battletech used to be fun, but this collectible bullshite is a sad ghost of it's former self.
  More results at FactBites »

 
 

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