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Encyclopedia > Arcade game

An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, pubs, video arcades, and Family Entertainment Centers. Most arcade games are redemption games, merchandisers, video games or pinball machines. Image File history File links Question_book-3. ... For other uses, see Restaurant (disambiguation). ... An amusingly named pub (the Old New Inn) at Bourton-on-the-Water, in the Cotswold Hills of South West England A pub in the Haymarket area of Edinburgh, Scotland A public house, usually known as a pub, is a drinking establishment found mainly in the United Kingdom, Ireland, Canada... arcade, see Arcade. ... Redemption games are typically arcade games of skill that reward the player proportionally to their score in the game. ... Computer and video games redirects here. ... This article is about the arcade game. ...

Contents

History

See also: Timeline of video arcade game history

The first popular "arcade games" were early amusement park midway games such as Shooting galleries, ball toss games, and the earliest coin-operated machines, such as those which claim to tell a person their fortune or played mechanical music. The old midways of 1920s-era amusement parks (such as Coney Island in New York) provided the inspiration and atmosphere of later arcade games. This article contains a timeline of notable events in the history of video arcade gaming: // 1971 The Galaxy Game, the earliest known coin-operated arcade video game, makes its debut on the campus of Stanford University. ... A midway at a fair (commonly an American fair such as a county or state fair) is the location where amusement park rides, entertainment and fast food booths are concentrated. ... Shooting is the act of causing a gun to fire at a target. ... For other uses, see Ball (disambiguation). ... Toss or Tossing may refer to: Look up toss, tossing in Wiktionary, the free dictionary. ... Theme park redirects here. ... For other uses, see Coney Island (disambiguation). ... This article is about the state. ...


In the 1930s, the earliest coin-operated pinball machines were made. These early amusement devices were distinct from their later electronic cousins in that they were made of wood, did not have plungers or lit-up bonus surfaces on the playing field, and used mechanical instead of electronic scoring readouts. By around 1977, most pinball machines in production switched to using solid state electronics for both operation and scoring.[1] This article is about the arcade game. ... This article is about the engineering discipline. ...

History of…
Video games
Video game consoles

First generation (1972–1977)
Second generation (1976–1984)
Video game crash of 1983
Third generation (1983–1992)
Fourth generation (1987–1996)
Fifth generation (1993–2002)
Sixth generation (1998–2006)
Seventh generation (2004–)
Video games were introduced as a commercial entertainment medium in 1971, becoming the basis for an important entertainment industry in the late 1970s/early 1980s in the United States, Japan, and Europe. ... Game console redirects here. ... The first generation of video game consoles lasted from 1972 until 1977. ... The second generation of video game consoles lasted from 1976 until 1984. ... E.T. for the Atari 2600 is considered by many to be emblematic of the crash along with the Atari 2600 version of Pac-Man. ... In the history of video games, the 8-bit era was the third generation of video game consoles, but the first after the video game crash of 1983 and considered by some to be the first modern era of console gaming. ... In the history of video games, the 16-bit era was the fourth generation of video game consoles. ... In the history of computer and video games, the 32-bit / 64-bit /3D era was the fifth generation of video game consoles. ... The sixth-generation era (sometimes referred to as the 128-bit era; see Number of bits below) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. ... In the history of computer and video games, the seventh generation began on November 21, 2004 with the North American release of the Nintendo DS, followed by the PlayStation Portable on December 12, 2004. ...

Arcade games

Golden Age of Arcade Games
This article contains a timeline of notable events in the history of video arcade gaming: // 1971 The Galaxy Game, the earliest known coin-operated arcade video game, makes its debut on the campus of Stanford University. ...

In 1971, students at Stanford University set up the Galaxy Game, a coin-operated version of the Spacewar computer game. This is the earliest known instance of a coin-operated video game. Later in the same year, Nolan Bushnell created the first mass-manufactured such game, Computer Space, for Nutting Associates. Stanford redirects here. ... The Galaxy Game is the earliest known coin-operated video game. ... Spacewar! is one of the earliest video games for a digital computer. ... Nolan K. Bushnell (born February 5, 1943) is an American electrical engineer and entrepreneur who founded both Atari and the Chuck E. Cheeses Pizza-Time Theaters chain. ... This article needs additional references or sources for verification. ... Nutting Associates was the company that created Computer Space (1971), the first coin operated arcade game. ...


In 1972, Atari was formed by Nolan Bushnell and Ted Dabney. Atari essentially created the coin-operated video game industry with the game Pong, the smash hit electronic ping pong video game. Pong proved to be popular, but imitators helped keep Atari from dominating the fledging coin-operated video game market. Video game arcades sprang up in shopping malls, and small "corner arcades" appeared in restaurants, grocery stores, bars and movie theaters all over the United States and other countries during the late 1970s and early 1980s. Games such as Space Invaders (1978), Galaxian (1979), Pac-Man (1980), Battlezone (1980), and Donkey Kong (1981) were especially popular. This article is about the corporate brand. ... Nolan K. Bushnell (born February 5, 1943) is an American electrical engineer and entrepreneur who founded both Atari and the Chuck E. Cheeses Pizza-Time Theaters chain. ... Ted Dabney and Nolan Bushnell created the first arcade game, Computer Space, in 1971 and founded Atari Computers in 1972. ... Pac-Man is one of the most recognizable video games ever created. ... For other uses, see Pong (disambiguation). ... Regional competition level table tennis, showing table, net, and player getting ready to return the ball with a winning backhand topspin stroke. ... Space Invaders ) is an arcade video game designed by Tomohiro Nishikado in 1978. ... Galaxian is a 1979 fixed shooter arcade game by Namco. ... Pac-Man is an arcade game developed by Namco and licensed for distribution by Midway Games in 1979. ... For articles with similar titles, see Battle zone (disambiguation). ... Donkey Kong ) is an arcade game released by Nintendo in 1981. ...


During the late 70s and 80s, chains such as Chuck E Cheese, Ground Round, Dave and Busters, and Gatti's Pizza combined the traditional restaurant and/or bar environment with arcades. [2] Chuck E. Cheese is a franchise of giant video arcades complemented by small rides, pizza (a central focus), and other popular diversions for young children, including ball pits, climbing equipment and giant slides. ... Ground Round Grill & Bar, an American casual dining restaurant, was founded in 1969 by Howard Johnsons. ... There are very few or no other articles that link to this one. ...


By the late-1980s, the arcade video game craze was beginning to fade due to the reputation of arcades as being seedy, unsafe places as well as the advances in home video game console technology. Arcade video games experienced a resurgence with the advent of two-player fighting games such as Street Fighter II (1991) by Capcom, Mortal Kombat (1992) by Midway Games, Fatal Fury (1992), Killer Instinct (1994) by Rare, and King of Fighters (1994-2005) by SNK. Game console redirects here. ... Street Fighter II ) is a 1991 competitive fighting game by Capcom. ... For the original NASA meaning, see capsule communicator. ... Mortal Kombat was the first entry in the famous and highly controversial Mortal Kombat fighting game series by Midway, released in arcades in 1992. ... Midway Games (NYSE: MWY) is an American video game publisher. ... Fatal Fury , Legend of the Hungry Wolf) is a fighting game series developed by SNK for the Neo-Geo system. ... For the FOX television series, see Killer Instinct (TV series) For the reference to the human behaviour, see Killer Instinct (human behaviour). ... Rare is a term used to denote low numbers or abundance. ... The King of Fighters ), or KOF for short, is a fighting game series by SNK that debuted in 1994. ... SNK redirects here. ...


However by 1996, home video game consoles and computers with 3D accelerator cards had reached technological parity with arcade equipment—arcade games had always been based on commodity technology, but their advantage over previous generations of home system was in their ability to customize and use the latest graphics and sound chips, much as PC games of today do. Declines in arcade sales volume meant that this approach was no longer cost-effective. Furthermore, by the late 1990s and early 2000s, networked gaming via console and computers across the Internet had also appeared[3], replacing the venue of head to head competition and social atmosphere once provided solely by arcades[4]. A GeForce 4 4200-based graphics card A graphics card or video card is a component of a computer which is designed to convert a logical representation of an image stored in memory to a signal that can be used as input for a display medium, most often a monitor...


The arcades also lost their status as the forefront of new game releases. Given the choice between playing a game at an arcade three or four times (perhaps 15 minutes of play for a typical arcade game), and renting, at about the same price, the exact same game—for a video game console—the console was the clear winner. Fighting games were the most attractive feature for arcades, since they offered the prospect of face-to-face competition and tournaments, which correspondingly led players to practice more (and spend more money in the arcade), but they could not support the business all by themselves.

Recent 20th anniversary arcade machine, combining two or more classic video games.
Recent 20th anniversary arcade machine, combining two or more classic video games.

To remain viable, arcades added other elements to compliment the video games such as redemption games, merchandisers, and food service. Referred to as "fun centers" or "family fun centers" [5], some of the longstanding chains such as Chuck E. Cheese and Gatti's Pizza ("GattiTowns")[6] also changed to this format. Many old video game arcades have long since closed, and classic coin-operated games have become largely the province of dedicated hobbyists. Image File history File linksMetadata Download high resolution version (3072x2048, 3628 KB) Summary Photo of hybrid Galaga and Ms. ... Image File history File linksMetadata Download high resolution version (3072x2048, 3628 KB) Summary Photo of hybrid Galaga and Ms. ... Redemption games are typically arcade games of skill that reward the player proportionally to their score in the game. ... Chuck E. Cheese is a franchise of giant video arcades complemented by small rides, pizza (a central focus), and other popular diversions for young children, including ball pits, climbing equipment and giant slides. ... There are very few or no other articles that link to this one. ...


Today's arcades have found a niche in games that use special controllers largely inaccessible to home users. An alternative interpretation (one which includes fighting games, which continue to thrive and require no special controller) is that the arcade game is now a more socially-oriented hangout, with games that focus on an individual's performance, rather than the game's content, as the primary form of novelty. Examples of today's popular genres are rhythm games such as Dance Dance Revolution (1998) and DrumMania (1999), and rail shooters such as House of the Dead (1998) and Time Crisis. A hangout is a, usually informal, social gathering place, usually for teenagers or other groups that are not welcome or not allowed in bars, pubs, or other more legitimate social gathering places. ... Buskers perform in San Francisco A performance, in performing arts, generally comprises an event in which one group of people (the performer or performers) behave in a particular way for another group of people (the audience). ... Look up content in Wiktionary, the free dictionary. ... A music video game, also commonly known as a music game or rhythm game, is a type of video game where the gameplay is oriented almost entirely around the players ability to follow a musical beat and stay with the rhythm of the games soundtrack. ... This article is about the Dance Dance Revolution series. ... DrumMania (alternately drummania, abbreviated DM) is a video game created by Konami as part of the Bemani series. ... Rail Shooter is a genre of shoot em up video games, deriving from the on-rails movement featured in such games. ... This article is about the arcade game. ... Time Crisis is a video game initially available in arcades and later released for the PlayStation and cell phones. ...


Technology

Virtually all modern arcade games (other than the very traditional midway-type games at county fairs) make extensive use of solid state electronics and integrated circuits. In the past coin-operated arcade video games generally used custom per-game hardware often with multiple CPUs, highly specialized sound and graphics chips and/or boards, and the latest in computer graphics display technology. Recent arcade game hardware is often based on modified video game console hardware or high end pc components. Sometimes, arcade games are controllable via more immersing and realistic means than either PC or console games, and feature specialized ambiance or control accessories, including fully enclosed dynamic cabinets with force feedback controls, dedicated lightguns, rear-projection displays, reproductions of car or plane cockpits and even motorcycle or horse-shaped controllers, or even highly dedicated controllers such as dancing mats and fishing rods. These accessories are usually what set modern arcade games apart from PC or console games, as they are usually too bulky, expensive and specialized to be used with typical home PCs and consoles. This article is about the engineering discipline. ... Integrated circuit of Atmel Diopsis 740 System on Chip showing memory blocks, logic and input/output pads around the periphery Microchips with a transparent window, showing the integrated circuit inside. ... CPU redirects here. ... A stylised illustration of a personal computer A personal computer (PC) is a computer whose original sales price, size, and capabilities make it useful for individuals, intended to be operated directly by an end user, with no intervening computer operator. ... Haptic means pertaining to the technology of touch. ... A light gun is a pointing device for computers and a control device for arcade and video games. ... It has been suggested that Dance Pad Games be merged into this article or section. ... A fiberglass spinning rod and reel circa 1997. ...


Arcade genre

Arcade games often have very short levels, simple and intuitive control schemes, and rapidly increasing difficulty. This is due to the environment of the Arcade, where the player is essentially renting the game for as long as their in-game avatar can stay alive (or until they run out of tokens). Token can mean one of several things: In computer science, specifically lexical analysis, a token is usually a word or an atomic element within a string. ...


Games on consoles or PCs can be referred to as an "arcade game" if it shares these qualities, or if it's a direct port of an arcade title. Many independent developers are now producing games in the arcade genre that are designed specifically for use on the Internet. These games are usually designed with Flash/Java/DHTML and run directly in web-browsers. // == Macromedia Flash == ==]] Using Macromedia Flash 8 (bundled in Studio 8) in Windows XP. Maintainer: Adobe Systems (formerly Macromedia) Latest release: 8 / September 30th, 2005 OS: Windows (no native Windows XP Professional x64 Edition support), Mac OS X, Linux (i386 only, via wine [1]) Use: Multimedia Content Creator License: Proprietary Website... Java language redirects here. ... Dynamic HTML or DHTML designates a technique of creating interactive web sites by using a combination of the static markup language HTML, a client-side scripting language (such as JavaScript) and the style definition language Cascading Style Sheets. ...


Arcade racing games are those which have a simplified physics engine and do not require much learning time, in opposition to racing simulators. Cars can turn sharply without losing speed or overdrifting, and the AI rivals are sometimes programmed so they are always near the player (rubberband effect). Many board games can be said to be racing games, such as Snakes and Ladders, Cribbage, or Formula Dé. (see race game) There are also toys made for racing, like slot cars and radio controlled cars. ... A physics engine is a computer program that simulates Newtonian physics models, using variables such as mass, velocity, friction and wind resistance. ... Sim (simulated) racing is the collective term for computer racing games which attempt to accurately simulate race driving, as opposed to arcade driving games such as the Need For Speed series. ... AI redirects here. ... Rubberband AI is a simple form of artificial intelligence that is used in racing video games, in particular, those of the kart racing genre. ...


Arcade flight games also use simplified physics and controls in comparison to flight simulators. These are meant to have an easy learning curve, in order to preserve their action component. Increasing numbers of console flight arcade games, from Crimson Skies to Secret Weapons Over Normandy indicate the falling of manual-heavy flight sim popularity in favor of instant arcade flight action. [7] For other uses, see Flight (disambiguation). ... For flight simulator software from Microsoft, see Microsoft Flight Simulator. ... The learning curve refers to a relationship between the duration of learning or experience and the resulting progress. ... Secret Weapons Over Normandy or (SWON) is a World War II-based flight simulation video game released on November 18, 2003. ...


Emulation

Main article: Console emulator#Legal issues

Emulators such as MAME, which can be run on modern computers and a number of other devices, aim to preserve the antiquated games of the past, but have been subject to controversy; users are asked not to emulate games they do not actually own, but many abuse this system and download games they do not own, thus violating copyright. A console emulator is a program that allows a computer to emulate a video game console. ... This article is about emulators in computer science. ... MAME is an emulator application designed to recreate the hardware of arcade game systems in software, with the intent of preserving gaming history and preventing vintage games from being lost or forgotten. ...


Locations

In addition to restaurants and video arcades, arcade games are also found in bowling alleys, college campuses, dormitories, laundromats, movie theatres, supermarkets, shopping malls, airports, truck stops, bar/pubs, hotels, and even bakeries. In short, arcade games are popular in places open to the public where people are likely to be waiting on something. arcade, see Arcade. ... the sport of cricket|Bowling (cricket)}} For other uses, see Bowling (disambiguation). ... For other uses, see College (disambiguation). ... A typical American college dorm room Another typical not-so-clean college dorm room Watterson Towers, Illinois State University Potomac Hall, second-largest dormitory at James Madison University in Harrisonburg, Virginia. ... A laundromat in California powered by solar panels on the roof. ... A typical megaplex (AMC Rolling Hills 20 in Rolling Hills Estates, California). ... Packaged food aisles in a Fred Meyer store in Portland, Oregon A supermarket is a departmentalized self-service store offering a wide variety of food and household merchandise. ... For the traditional meaning of the word mall, see pedestrian street or promenade. ... Airport - Wikipedia /**/ @import /skins/monobook/IE50Fixes. ... A truck stop is a commercial facility that provides fuel, parking and usually food and other services to long-haul trucks. ... Singles bar redirects here. ... Pub redirects here. ... A hotel is an establishment that provides lodging, usually on a short-term basis. ... A baker prepares fresh rolls A baker is someone who primarily bakes and sells bread. ...


See also

A Donkey Kong upright arcade cabinet An arcade cabinet, also known as an arcade machine or coin-op, is the housing within which an arcade games hardware resides. ... An arcade system board is a standardized printed circuit board or group of printed circuit boards that are used as the basis for multiple arcade games with very similar hardware requirements. ... Claw game redirects here. ... The Golden Age of Arcade Games was a peak era of arcade game popularity and innovation, lasting from January 18, 1982 to January 5, 1986. ... High score of the Commodore 64 game Great Giana Sisters. ... JAMMA is an acronym, standing for Japanese Amusement Machine Manufacturers Association. ... The Killer List of Videogames (otherwise known simply as KLOV, pronounced Kay-El-Oh-Vee) is a website devoted to cataloging arcade games past and present. ... This is a list of arcade games organized alphabetically by name. ... This is a hierarchical list linking to all articles related to computer and video games. ... Neo-Geo is the name of a cartridge-based arcade and home video game system released in 1990 by Japanese game company SNK. The system offered comparatively colorful 2D graphics and high-quality sound. ...

References

  1. ^ Vintage Coin Operated Fortune Tellers, Arcade Games, Digger/Cranes, Gun Games and other Penny Arcade games, pre-1977 from Marvin's Marvelous Mechanical Museum
  2. ^ Dave and Buster's About Page. Retrieved on 2007-09-20.
  3. ^ Mabry, Donald J.. Evolution of Online Games. Retrieved on 2007-09-21.
  4. ^ Fuller, Brad. Awakening the Arcade. Retrieved on 2007-09-21.
  5. ^ Bullwinkles Family Fun Center. Retrieved on 2007-09-20.
  6. ^ Gatti's Pizza: About Us. Retrieved on 2007-09-20.
  7. ^ Butts, Steve (2003). Secret Weapon Over Normandy Review. IGN. Retrieved on August 15, 2007.

Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 263rd day of the year (264th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 264th day of the year (265th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 264th day of the year (265th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 263rd day of the year (264th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 263rd day of the year (264th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...

External links

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The Open Directory Project (ODP), also known as dmoz (from , its original domain name), is a multilingual open content directory of World Wide Web links owned by Netscape that is constructed and maintained by a community of volunteer editors. ... Pac-Man is one of the most recognizable video games ever created. ... Game design is the process of designing the content and rules of a game. ... Game development - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Game programming, a subset of game development, is the programming of computer, console or arcade games. ... Game testing refers to the process of software testing for video games. ... Video game journalism is a branch of journalism concerned with the reporting and discussion of video games. ... Level design or game mapping is the creation of levels—locales, stages, or missions—for a video game (such as a console game or computer game). ... A game producer is the person in charge of overseeing development of a video game. ... A game designer is a person who designs games. ... A game programmer is a software engineer who primarily develops computer or video games or related software (such as game development tools). ... A game artist is responsible for all of the aspects of game development that calls for visual art. ... A game tester analyzes video games to document software defects as part of a quality control process in video game development. ... A level designer is a person who creates levels, challenges or missions for computer and/or video games using a specific set of programs. ... For information on interactive gaming in general, see video game. ... This article is about games played on consoles. ... A handheld video game is a video game designed primarily for handheld game consoles such as Nintendos Game Boy line. ... A video game developer is a software developer (a business or an individual) that creates video games. ... This article or section does not cite its references or sources. ... This is a list of companies that have made video games for either computers or video game consoles. ... This is a list of video and computer game publishers, past and present. ... This is a list of all video game lists that can be found on Wikipedia. ... Below is a list of game industry people, people who work or have worked in the video game industry, on video or computer games. ...

  Results from FactBites:
 
Arcade Game. Arcade Game. Games free download (250 words)
Arcade Game (pop) :Arcade Lines is an extremely addictive puzzle game using brilliant graphics, pulsating music and a great variety of different game modes.
Arcade Game (pop) :Beetle Ju is arcade game like earth-digging, stone-falling and fun thinking games such as Boulder Dash, Supaplex and Digger.
Arcade Game (pop) :Crusaders Of Space - Open Range: Just when you thought the alien invasion was successfully fought off once and for all, new waves of alien scum come in numbers far greater then 5 years ago.
Arcade game (567 words)
The first popular "arcade games" were early amusement park Midway games such as shooting galleries, ball toss games, and the earliest coin-operated machines, such as those which claim to tell a person their fortune or played mechanical music.
Although none of these were coin-operated games themselves, the old midways of 1920s-era amusement parks (such as Coney Island in New York) provided the inspiration and atmosphere of later arcade games.
By the mid-1980s, the arcade video game craze was beginning to fade due to the reputation of arcades as being seedy, unsafe places as well as the advances in home video game console technology.
  More results at FactBites »

 
 

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