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Encyclopedia > Animal Crossing
Animal Crossing
North American boxart
Developer Nintendo Entertainment Analysis and Development
Publisher Nintendo
Designer Shigeru Miyamoto
Katsuya Eguchi
Hisashi Nogami
Takashi Tezuka
Engine Animal Forest
Released Nintendo 64
April 14, 2001 (Japan)
GameCube
December 14, 2001 (JP) (+)
September 15, 2002 (NA)
June 27, 2003 (JP) (e+)
October 17, 2003(AU)
September 24, 2004 (EU)
Genre Life simulation game
Role-playing game
Communication Adventure
Mode(s) Single player
Ratings ESRB: E (Everyone)
PEGI: 3+
Platform(s) Nintendo 64 (Japan only), Nintendo GameCube
Media 1 × GameCube Optical Disc

Animal Crossing, known as Dōbutsu no Mori (どうぶつの森 lit. "Animal Forest"?) in Japan, is a life simulation video game developed by Nintendo EAD and published by Nintendo. It bears many similarities to the toy line Sylvanian Families, animals in a small village traveling around and living their day to day lives, and the RPGs released by Epoch Co. It was first released in Japan for the Nintendo 64 on April 14th, 2001. Due to limited sales because of the drastically decreasing N64 market, the game went unreleased for the N64 outside of Japan and was ported to the Nintendo GameCube in Japan on December 14, 2001; North America on September 15, 2002; Australia on October 17, 2003; and Europe on September 24, 2004. The Japanese GameCube version lacks e-Reader support, a feature found in the North American and Australian versions. A version of Animal Crossing was released in Japan with e-Reader support on June 27, 2003. Image File history File links Broom_icon. ... Animal Crossing is a video game for the Nintendo GameCube. ... Image:Acbox. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Nintendo Entertainment Analysis and Development (or EAD; formerly Research & Development Team 4) is the largest division inside Nintendo of Japan, under the management of Shigeru Miyamoto. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... A game designer is a person who designs games. ... Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ... Biography Katsuya Eguchi is a designer and a director at Nintendo EAD. He was born in 1965 in Tokyo, Japan and grew up in the Chiba Prefecture. ... Takashi Tezuka ) (born November 17, 1960) is a video game designer for Nintendo. ... A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... Japan, is a video game franchise developed by United States on September 15th, 2002, later being made a Players Choice game. ... is the 104th day of the year (105th in leap years) in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... is the 348th day of the year (349th in leap years) in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... This article is about the country in East Asia. ... is the 258th day of the year (259th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... North America North America is a continent [1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 178th day of the year (179th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... This article is about the country in East Asia. ... is the 290th day of the year (291st in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... For other uses, see Australia (disambiguation). ... is the 267th day of the year (268th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Video games are categorized into genres based on their gameplay. ... Life simulator games, or life simulators, are simulation games in which the player lives or controls an (or several) artificial lives. ... This article does not cite any references or sources. ... A new type of game where players live in a town or village and interact with the villagers. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... The ESRBs logo. ... PEGIs logo Pan European Game Information (PEGI) is a European video game content rating system. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... The Nintendo 64 ), often abbreviated as N64, is Nintendos third home video game console for the international market. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... Nintendo optical discs refer to the optical disc format used to distribute video games released by Nintendo. ... A screenshot from The Sims: Deluxe Edition. ... Namcos Pac-Man is one of the most popular video games ever made. ... Nintendo Entertainment Analysis and Development (or EAD; formerly Research & Development Team 4) is the largest division inside Nintendo of Japan, under the management of Shigeru Miyamoto. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... Sylvanian Families scene Sylvanian Families (シルバニアファミリー) is the name of a line of anthropomorphic collectible toy figures, created by Japanese company Epoch in 1985 and distributed worldwide by a number of companies. ... This article is about games in which one plays the role of a character. ... Epoch Co. ... The Nintendo 64 ), often abbreviated as N64, is Nintendos third home video game console for the international market. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... is the 348th day of the year (349th in leap years) in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... North America North America is a continent [1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 258th day of the year (259th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 290th day of the year (291st in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... For other uses, see Europe (disambiguation). ... is the 267th day of the year (268th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... is the 178th day of the year (179th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ...


A Nintendo DS sequel, Animal Crossing: Wild World, was released in December 2005. Nintendo has planned a third Animal Crossing title for the Wii. NDS redirects here. ... Animal Crossing Wii is a video game for the Nintendo Wii console that has been confirmed by IGN [1] to be in development, as of 2005. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ...

Contents

History

Nintendo 64 box art.

Dōbutsu no Mori Plus, the Nintendo GameCube version of Dōbutsu no Mori, was released on December 14th, 2001, only eight months after the original game. This version contains extra features that had to be left out in the Nintendo 64 version, and also utilizes the GameCube's built-in clock to keep track of the date and time. The Nintendo 64 version had required the player to input the date and time each time they played. With the use of the GameCube's clock, time passes in the game even when the game isn't being played. This led to the games' slogan, "It's playing, even when you're not". Dōbutsu no Mori Plus (for the GameCube) cost 7,140 yen and sold 92,568 copies during its first week of sale in Japan.[1][2] Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ...


When Nintendo decided to port Dōbutsu no Mori to the Nintendo GameCube system, the American version, Animal Crossing had much more than the Japanese version Dōbutsu no Mori Plus, in part because of the immense translation that Nintendo undertook when translating Dōbutsu no Mori from Japanese to English. Not only did thousands of lines of text have to be translated, but the translators had to create new holidays and items. Nintendo Japan was so impressed with the results of the translation done by Nintendo of America's Treehouse division that they translated NOA's version back into Japanese and released it as Dōbutsu no Mori e-Plus. Dōbutsu no Mori e-Plus was released in Japan on June 27, 2003, and sold 91,658 copies during its first week of sale.[3][2]


Gameplay

Animal Crossing is a social simulator that has been dubbed a "communication game" by Nintendo. It is an open-ended game, where a player can live a separate life with little preset plot or mandatory tasks. Players assume the role of a new resident to the town. The gender of your character depends on the answers given to Rover on the train. It is rumored that this character will be a playable character in the upcoming game Super Smash Bros Brawl. If so, players may be able to change the gender as a costume. There are, also, certain tasks which players can choose to complete, and goals they can choose to achieve. The game is played out in real-time - observing days, weeks, months, and even years - 29, according to Nintendo- using the GameCube's internal clock. There are many actual events and holidays spanning the year, including Independence Day, Halloween, and Thanksgiving, among others. Other regular activities such as early morning fitness classes and fishing tournaments are included in the game as well. Life simulator games, or life simulators, are simulation games in which the player lives or controls an (or several) artificial lives. ... A new type of game where players live in a town or village and interact with the villagers. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... It has been suggested that this article or section be merged with Sandbox (videogames). ... Look up plot in Wiktionary, the free dictionary. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ...


House improvements

The main goal of the game, given to the player during the game's opening cut scenes, is to increase the size of the player's house. This house serves as the repository for furniture and other items bought or acquired during the course of the game. It can be customized in a number of ways, including roof color, furniture, what music (if any) plays when a player enters the house, wallpaper and flooring. House expansions grant the player a larger house, and thus more space to store items or more decorative flexibility.


Tom Nook, a tanuki in the Japanese version and a raccoon in the American and European version, runs the local store. At the beginning of the game, he gives the player their first house with a mortgage of about 19,000 Bells (the kind of money used in the game). The house is comically small, furnished only with tasteless wallpaper, flooring, a box, a journal, and a radio. Upon paying off the entire debt, part of which is done through a part-time job to Tom Nook, the player is 'offered' to expand the house. In reality, the house is upgraded even if you say no. This cycle repeats itself 4 times with the mortgage significantly increasing each time except for the basement. The first player in an Animal Crossing village to completely pay off all mortgage loans will receive a golden statue that is erected in their honor in front of the train station. The second player to do so will receive a silver statue, the third a bronze, and the fourth one is made of jade. Pottery statue of tanuki Wild Tanuki Mt. ... Binomial name (Linnaeus, 1758) Common Raccoon native range in red, feral range in blue. ...


Though Tom Nook is more than willing to sell furniture and other items to fill a house, there are many other ways to acquire furnishings. A trip to the town dump may yield items that were unwanted by someone else and are thus free. The police station has a lost and found department run by Officer Booker, who will allow anyone to claim any item that has ended up there. Other villagers that live nearby may need favors and will reward the player for their help. Players can even obtain new furniture items by shaking trees until a piece of furniture falls from one. The downside to tree shaking, however, is that bees may come out instead. If this happens, a player must run into the nearest house or building. Skilled players may spin the bees away with an umbrella or catch the swarm using a net. If you fail this you will be stung. Look up landfill in Wiktionary, the free dictionary. ... A typical suburban police station in the United States (this one is in San Bruno, California). ... Lost And Found is a Christian rock band from the United States. ...


The Animal Crossing village initially contains six villagers, and more will move in or out depending on the player's actions. All of the villagers are animals, hence the game's name, and each has their own small home that the player can visit. There are many possible interactions between the player and the villagers. These include talking, trading furniture and other objects, completing tasks for rewards, and writing letters. Villagers will also interact with each other. There are roughly 200 villagers, but no more than fifteen can ever live in a town at once. Each villager also has a catch phrase that they use regularly, often relating to the type of animal they are. For example, a cow might say, "moo-la-la" or "how now". These phrases can be changed at times if the villager asks the player to do so. Villagers can also often pick up their neighbors' catch phrase. When characters go in their house and go to sleep, players cannot visit the villagers or go in their houses. Some villagers sleep early and wake early, and some villagers go to bed just as the sun is coming up. Each villager has a distinct personality and a villager's personality not only determines when they sleep, but it also determines most of their behavior, especially their interactive behavior with the user-created characters. Masouleh village, Gilan Province, Iran. ...


If the player does not interact with individual villagers on a regular basis, they are likely to leave the village. The village also has a level of attractiveness that depends on certain parameters that the game itself never explicitly describes to the player, but hints are given to the player by a spirit living in the village fountain, and players have discovered that the main factor is the density of trees.[4] A high level of attractiveness will draw new animals to live in the village.


Included NES games

Nearly two dozen NES games are available to collect in Animal Crossing. Animal Crossing is packaged with a memory card that gives the player two games. Others are acquired in various ways. “NES” redirects here. ...


The games available are:

Several of the above games are not available through normal gameplay. However, four NES games are near impossible to obtain without using the e-Reader device or Action Replay (or similar cheat devices). These games are: Balloon Fight ) is a 1984 arcade game developed by Nintendo. ... Baseball gameplay, infield view Baseball gameplay, outfield view Baseball is a simple baseball video game made by Nintendo in 1983 for the Nintendo Family Computer, making it one of the first games released for the Famicom. ... Clu Clu Land ) is an arcade and Nintendo Entertainment System game released in 1985. ... Clu Clu Land is an arcade video game created by Nintendo. ... Donkey Kong ) is an arcade game released by Nintendo in 1981. ... Donkey Kong Jr. ... Donkey Kong Jr. ... Donkey Kong 3 ) is the third video game in the original Donkey Kong series by Nintendo. ... Excitebike for the Nintendo Family Computer. ... Golf is a game made for the NES. This was the first golfing game to feature Mario. ... // Pinball the Arcade Game The top screen of Pinball. ... Punch-Out!! is a 1984 arcade game by Nintendo. ... NES Soccer is a video game developed and published by the Intelligent Systems team of Nintendo as part of its Sports Series for the Nintendo Entertainment System. ... Tennis is a video game released for the Nintendo Entertainment System in 1986. ... Warios Woods (ワリオの森 Wario no Mori) is a puzzle game made by Nintendo for the Super NES in 1994, and then later released on the Nintendo Entertainment System in 1994 and the Satellaview BS-X in 1997. ... This article is about the Nintendo device. ... This article or section does not cite any references or sources. ...

The Japanese versions of Animal Crossing lack Soccer and Excitebike, and instead feature the early Famicom versions of Gomoku Narabe and Mahjong. Ice Climber ) is a climbing platform video game developed and published by Nintendo for the release of the Nintendo Entertainment System in 1985. ... This article is about the original arcade game and its ports. ... This article is about the first game in the series. ... Super Mario Bros. ... NES Soccer is a video game developed and published by the Intelligent Systems team of Nintendo as part of its Sports Series for the Nintendo Entertainment System. ... Excitebike for the Nintendo Family Computer. ... This article is about the four-player game of Chinese origin. ...


The other games in the differing versions are exactly the same, totaling exactly 19 games in all GCN versions.


Clu Clu Land D, Soccer, Donkey Kong 3, Donkey Kong Jr. and Punch-out were initially unavailable in-game, however Nintendo of America and Nintendo of Europe later released codes that could be used in the game to unlock them. Clu Clu Land is an arcade video game created by Nintendo. ... NES Soccer is a video game developed and published by the Intelligent Systems team of Nintendo as part of its Sports Series for the Nintendo Entertainment System. ... Donkey Kong 3 ) is the third video game in the original Donkey Kong series by Nintendo. ... Donkey Kong, Jr. ... Punch-Out!! is a 1984 arcade game by Nintendo. ... Nintendo Corporation, Limited (Japanese: 任天堂; Ninten is translated roughly as leave luck to heaven or in heavens hands, do is a common suffix for names of shops or laboratories; TSE: NTDOY) was originally founded in 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in... Nintendo Corporation, Limited (Japanese: 任天堂; Ninten is translated roughly as leave luck to heaven or in heavens hands, do is a common suffix for names of shops or laboratories; TSE: NTDOY) was originally founded in 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in...


Advance Play is when the player links his or her Game Boy Advance to his or her GameCube to download the NES game to the handheld temporarily. This is not available for games that were originally produced for the Famicom Disk System, such as Clu Clu Land D and The Legend of Zelda. It is also not available for games larger than 192 KiB, such as Punch-Out!! and Wario's Woods, which cannot fit into the GBA's RAM. All other games can be played on Advance Play, but they are slightly stretched on the Game Boy's display (as in PocketNES) and are limited to one player. Legend of Zelda Famicom Disk The Family Computer Disk System , FDS) was released on February 21, 1986 by Nintendo as a peripheral to their overwhelmingly popular Family Computer (Famicom) console in Japan. ... Clu Clu Land is an arcade video game created by Nintendo. ... This article is about the first game in the series. ... According to the International Electrotechnical Commission a kibibyte (a contraction of kilo binary byte) is a unit of information or computer storage. ... Warios Woods (ワリオの森 Wario no Mori) is a puzzle game made by Nintendo for the Super NES in 1994, and then later released on the Nintendo Entertainment System in 1994 and the Satellaview BS-X in 1997. ... This is a unique logo based on the Super Mario Bros. ...


Multiplayer

There are several types of multiplayer game play in Animal Crossing.


In the first, up to four players can create their own houses in a single village. No two players can play at the same time, but by taking turns they can each affect the village in their own ways, communicate with each other via the town board and mail, and share in the experiences of the village.


In the second, two players can play NES games together. All that this requires is two controllers and a compatible NES game (keep in mind that not all of the NES games have the two-player option). Once the controllers are in the players are able to select the NES game they want to play. Once the game is started, players can select the two-player option and start playing multiplayer.


A third type of multiplayer play consists of trading items with another player using a system of codes. Tom Nook operates what is in effect a furniture hawala through which a player can "ship" an item to another player in another town. The player hands an item to Tom Nook and specifies the recipient's name and town, and Tom Nook gives the player a 28-character code. In the other town, the player tells the code to Tom Nook and receives the item. Another way to trade items is to simply travel to a friend's town and drop the item the player wants to give them. This prevents the loss of the item code which must be memorized or written down. Hawala (also known as hundi) is an informal value transfer system based on performance and honor of a huge network of money brokers which are primarily located in the Middle East, Africa and Asia. ...


Traveling

Animal Crossing has a traveling system that allows one character to visit a friend's village. This system is quite simple, but does require an additional memory card with Animal Crossing game data, and at least 3 blocks of memory open in order to save "travel data". Players go to the train station and tell porter that they'd like to take a trip. The train will arrive and they climb aboard. This saves "travel data" on the other memory card. Players then arrive at the other town. If a player turns off their game in another town or when they are on the train, the next day the player's eyes will be missing and will look black (which is called a "missing face"), and all the player's items in their pockets (including their bells) will be gone.


No two towns are alike, so players will probably want to stop by the Police Station to get a map of the town they are visiting. Players can meet new villagers, shop at Nook's (which will have different stock), shop at the Able Sisters (which may have different patterns) and do almost anything else that they can do in their own town. There are only a few things visitors cannot do, and they all center around the idea that the character is visiting another town, which means that the character does not have the same privileges and does not receive the same services that they would in their own town. For example, another town's Nook will not travel to paint a roof, and so players cannot buy paint in another town.


There are many advantages to visiting another town and having players visit yours. A different town may have different fruit (each town has a "native fruit") and players can pick fruit and plant fruit trees in their town. Players may also be able to find items that are rare in their town very easily in another town. Also, having a visitor buy something at Nook's shop is the only way to get Tom Nook's final expansion, Nookington's.


After visiting another town, one of the villagers will move to the visited town. If the visited town has a full fifteen villagers, this will prompt someone from the visited town to move away.


Villagers can move even if none of the user-created characters travel to another town. If a memory card for another town is in the second slot in the Nintendo GameCube, when a villager leaves, they move to the other town instead of just moving out.


Only CPU-controlled villagers can move. Player characters cannot.


To trade items, it is simplest to just drop the item outdoors in one's friend's town. For items that cannot be dropped, it is possible to put them in your gyroid and offer them for sale, or give them away. When visitors come to town, they can stop by the gyroid and buy fish, bugs, balloons or other items that cannot be dropped outdoors.


Animal Crossing also has a popular Offline Item Send & Receive feature. Through the use of codes customized by Player and Town name, players can transfer certain items to each other.


Using the Game Boy Advance

Game Boy Advance connectivity can play a role in Animal Crossing for those who own one. To link the two, one needs a Nintendo GameCube Game Boy Advance Cable. “GBA” redirects here. ... Nintendo Gamecube Game Boy Advance Cable The Nintendo GameCube Game Boy Advance Cable is a cable used to connect the GameCube (GCN) and the Game Boy Advance (GBA) to trade information. ...


In Animal Crossing, each town has its own tropical island. It can be accessed by plugging in a Game Boy Advance with a GameCube Link Cable and going to the southeastern part of town where the dock is. Players will meet a friendly old Sea Turtle named Kapp'n (a pun on 'kappa', a turtle-shaped imp from Japanese mythology) there, waiting inside a small row boat. Kapp'n is as generous as the other residents of the town, and will ferry players across to the island for free, while singing bizarre sea-shanties and making his trademark ribald, inappropriate remarks. Arriving at the island one will see a new island exlusive animal roaming the tiny island and you can become friends with him/her. The island has a new type of fruit, coconuts, that can be knocked down and taken back to town to be planted there. Players can also decorate a small communal beach house and fish at the shores. By staying there for a long period of time, (only when it is sunny, not raining.) players will get a tan. Kappn is a fictional, seafaring kappa captain from the video games Animal Crossing and its sequel Animal Crossing: Wild World. ...


Upon leaving the player can download the island to their GBA. The player can then give fruit to the villager and the villager will drop bells, if the player then returns to the island they can pick up the money that has been dropped. Each possible islander has a different favorite fruit and they will give more money if they are given their favorite.


e-Reader compatibility

Animal Crossing is compatible with the e-Reader (US & JP Versions Only). One can use e-Reader cards to get new items, including NES games, a new town tune, or a shirt design. Totaka's song plays when scanning certain cards.[5] This article is about the Nintendo device. ...


Characters

There are 319 characters in the Animal Crossing series including the 17 original Animal Crossing characters. This is a list of characters in the Nintendo video game series Animal Crossing, specifically the games Animal Crossing and Animal Crossing: Wild World. ...


Reception

Animal Crossing was named the 7th best game of all time on the GameCube by the television show X-Play on the television network G4TV.[citation needed] On IGN the game holds an 'outstanding' 9.1 rating.


Reviews

Game Rankings currently scores it 87%. For other uses, see IGN (disambiguation). ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... GamePro is an American video game magazine published monthly. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... An editor has expressed a concern that the subject of the article does not satisfy the notability guideline for Web content. ... Electronic Gaming Monthly (often abbreviated to EGM) is an American video game magazine. ... GameZone is a multiplatform videogame website. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ...


Notes and references

  1. ^ Animal Forest + Development Summary, N-Sider Media
  2. ^ a b The Games, The Animal Forest
  3. ^ Animal Crossing N-Sider Media
  4. ^ ArchonBasic. Well Guide. Last modified on February 14, 2003; retrieved on March 20, 2007.
  5. ^ Totaka AC e-reader - Totaka's song in e-reader.
  • The following games, their instruction manuals, and their official game guides: Animal Crossing  • Animal Forest  • Animal Crossing: Wild World and Animal Crossing Wii.

is the 45th day of the year in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... is the 79th day of the year (80th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... Japan, is a video game franchise developed by United States on September 15th, 2002, later being made a Players Choice game. ... Animal Crossing Wii is a video game for the Nintendo Wii console that has been confirmed by IGN [1] to be in development, as of 2005. ...

External links

Official sites
Fansites
Interviews, media and other information

  Results from FactBites:
 
Animal Crossing - Encyclopedia FunTrivia (1427 words)
There are more fish in "Animal Crossing: Wild World" on the DS.
Usually, the 'moody' or "mean" animals get mad, the 'sweet' or 'shy' animals get sad and sometimes cry, and although the animals will never do nothing back, and they will never hit you, because the game is rated 'E' for 'everyone'.
I recently watched an episode of "Crossing Jordan" and Ethan Sandler was part of the cast.
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