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Encyclopedia > Akalabeth
In the map view, the player (a '+') could visit towns (five squares), dungeons ('x'), and Lord British's castle. The world was bordered by mountains (squiggly lines).
In the map view, the player (a '+') could visit towns (five squares), dungeons ('x'), and Lord British's castle. The world was bordered by mountains (squiggly lines).

Akalabeth: World of Doom, released in 1980 for the Apple II, is recognized as one of the first commercial computer role-playing games (though it was begun as a hobbyist project) and as a precursor of the Ultima series of games that started Richard Garriott's career. A screenshot of the map view in the DOS remake of Richard Garriotts Akalabeth computer role-playing game. ... A screenshot of the map view in the DOS remake of Richard Garriotts Akalabeth computer role-playing game. ... A screenshot of Lord British in his castle from Ultima III. Lord Cantabrigian British is the name of the ruler of Britannia, kingdom of the fictional world of Sosaria, created by Richard Garriott for his computer game series Ultima. ... 1980 (MCMLXXX) was a leap year starting on Tuesday. ... The Apple II was one of the most popular personal computers of the 1980s. ... Computer role-playing games (CRPGs), often shortened to simply role-playing games (RPGs), are a type of video or computer game that traditionally uses gameplay elements found in paper-and-pencil role-playing games. ... Ultima is a series of fantasy computer role-playing games from Origin Systems, Inc. ... Richard Allen Garriott (born July 4, 1961; nickname Lord British) is a significant figure in the video game industry. ...


The game was made in the summer of 1980 by then-teenaged Garriott in the BASIC programming language for the Apple II while working at a Computerland retail store in Clear Lake City, Texas (though many sources say 1979, see "Release date" below). Garriott briefly distributed the game himself in Ziploc bags until California Pacific Computer Company bought the rights to it and published it. Akalabeth, based on Garriott's 28th game he produced in his high school years, became his first significant commercial game. BASIC is a family of high-level programming languages. ... Clear Lake City is a master plan community in Houston, Texas that was originally developed by the Friendswood Development Company on land sold to Humble Oil and Refining Company (later Exxon Company) by James Marion West in 1938. ... In the map view, the player (a +) could visit towns (five squares), dungeons (x), and Lord Britishs castle. ... Ziploc is a brand of resealable plastic bags and containers originally developed by Dow Chemical Company, and now produced by S. C. Johnson & Son. ... Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ... Main article: Secondary education in Japan The Japanese word for a high school is kōtōgakkō (高等学校; literally high school), or kōkō (高校) in short. ...


In creating Akalabeth, Garriott was primarily inspired by Dungeons & Dragons and the works of J. R. R. Tolkien. The game attempts to bring the gameplay of pen-and-paper role-playing games to the computer platform. Essentially, the player receives quests from Lord British to kill a succession of ten increasingly more difficult monsters. The name derives from Tolkien's AkallabĂȘth, part of The Silmarillion (though Garriott originally called it "D&D28b", the 28th Dungeons & Dragons-inspired game he made). Players Handbook for D&D version 3. ... J. R. R. Tolkien in 1972, in his study at Merton Street (from by H. Carpenter) John Ronald Reuel Tolkien (January 3, 1892 – September 2, 1973) is best known as the author of The Hobbit and its sequel The Lord of the Rings. ... Gameplay includes all player experiences during the interaction with game systems, especially formal games. ... A role-playing game (RPG) is a type of game in which players assume the roles of fictional characters and spontaneously describe their exploits. ... A screenshot of Lord British in his castle from Ultima III. Lord Cantabrigian British is the name of the ruler of Britannia, kingdom of the fictional world of Sosaria, created by Richard Garriott for his computer game series Ultima. ... Monster is a term for any number of legendary creatures that frequently appear in mythology, legend, and horror fiction. ... Akallabêth is the fourth part of The Silmarillion by J. R. R. Tolkien. ... The Silmarillion is a collection of J. R. R. Tolkiens works, edited and published posthumously by his son Christopher R. Tolkien, with assistance from fantasy fiction writer Guy Gavriel Kay. ...


The majority of gameplay takes place in a dungeon rendered in simple wire-frame first-person perspective graphics, with a simple above-ground map and text to fill out the rest of the adventure. Garriott's earlier games, including D&D28, were text-based. For Akalabeth, he added graphics for the Apple II computer and called the new version D&D28b.

Akalabeth's first-person dungeon graphics were notable for its time.
Akalabeth's first-person dungeon graphics were notable for its time.

Naturally, Akalabeth's dungeon crawl gameplay and graphics are very crude by modern standards, but this did not stop the game from attracting a large amount of attention. Its graphics were notable at the time though considering Garriott wrote it for the Apple II to take advantage of that computer's graphics capabilities. The game sold tens of thousands of copies, earning Garriott $5 USD each while he attended college. A screenshot of the dungeon view in the DOS remake of Richard Garriotts Akalabeth computer role-playing game. ... A screenshot of the dungeon view in the DOS remake of Richard Garriotts Akalabeth computer role-playing game. ... This article is about the computer game. ...


Though not explicitly stated, Akalabeth is seen as the first game of the Ultima series, a very popular and influential series of computer role-playing games. It is, therefore, included as part of the 1998 Ultima Collection where it officially picked up the nickname Ultima 0. The version in the Collection added CGA colors and MIDI and was the first official port of the game to any system other than the Apple II, though an unofficial, fan-made PC version circulated on the Internet since late 1995. Ultima is a series of fantasy computer role-playing games from Origin Systems, Inc. ... The Color Graphics Adapter (CGA), introduced in 1981, was IBMs first color graphics card, and the first color computer display standard for the IBM PC. The standard IBM CGA graphics card was equipped with 16 kilobytes of video memory. ... Musical Instrument Digital Interface, or MIDI, is an industry-standard electronic communications protocol that defines each musical note in an electronic musical instrument such as a synthesizer, precisely and concisely, allowing electronic musical instruments and computers to exchange data, or talk, with each other. ...


Since Akalabeth was written in BASIC, it was a simple matter for users to modify the source code to suit their needs or desires. For example, the game's magic amulet, which occasionally did unpredictable things like turn a player into a high-powered Lizard Man, could be set to do so with every use, thereby making the player virtually indestructible. One could also set the player's statistics (normally randomly generated and fairly weak to start) to any level desired. As such, Akalabeth offered the precursor to what is now known as cheat codes and mods. Source code (commonly just source or code) is any series of statements written in some human-readable computer programming language. ... Cheat codes are codes that can be entered into a video game to change the games behavior. ... 2004 Banshee car modification for Grand Theft Auto: Vice City - replacement of original Banshee Mod or modification is a term generally applied to computer games, especially first-person shooters and real-time strategy games. ...


Release date

Most sources, including Garriott himself and Origin Systems, say that Akalabeth was created in the summer of 1979 and sold that year in Ziploc bags. However, labels of the first release are clearly marked "© Richard Garriott 1980". The dates of 1980 and 1981 for the California Pacific releases are not disputed. Origin Systems, Inc. ...


External link

The Ultima series
I - II - III - IV - V - VI - VII - VIII - IX

Akalabeth - The Savage Empire - Martian Dreams
Ultima Underworld - Ultima Online
Ultima Worlds Online: Origin - Ultima X: Odyssey
Ultima articles - Ultima characters

  Results from FactBites:
 
Akalabeth - Definition, explanation (683 words)
Akalabeth: World of Doom, released in 1980 for the Apple II, is recognized as one of the first commercial computer role-playing games (though it was begun as a hobbyist project) and as a precursor of the Ultima series of games that started Richard Garriott's career.
Naturally, Akalabeth's dungeon crawl gameplay and graphics are very crude by modern standards, but this did not stop the game from attracting a large amount of attention.
Since Akalabeth was written in BASIC, it was a simple matter for users to modify the source code to suit their needs or desires.
  More results at FactBites »

 
 

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