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Encyclopedia > Adventure International

Adventure International was a video game publishing company started in 1978 by Scott Adams and his wife Alexis. Their games were notable for being the first implimentation of the adventure genre to run on a microcomputer systems. The adventure game concept originally came from Colossal Cave Adventure which ran strictly on large mainframe systems at that time. Games, like most other forms of media, may be categorized into genres based on gameplay, atmosphere, and various other factors. ... 1978 was a common year starting on Sunday (the link is to a full 1978 calendar). ... Scott Adams (born July 10, 1952) is the co-founder, with wife Alexis, of Adventure International, an early company producing computer games. ... Adventure (also known as ADVENT or Colossal Cave) (Crowther & Woods, 1976) was the first computer adventure game. ...

After the success of Adventureland, games followed rapidly, with Adventure International (or "AI") releasing about two games a year. Initially the games were drawn from the founders imagination own imagination, with themes ranging from fantasy to horror and sometimes science fiction. Some of the later games were written by both Scott and other collaborators. Adventure Internationals'games became known for quality, with a reputation only exceeded in the field at the time by Infocom. For other definitions of fantasy, see fantasy (psychology). ... Horror fiction is, broadly, fiction in any media intended to scare, unsettle or horrify the reader. ... Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... Zork universe Zork games Zork trilogy Zork I Zork II Zork III Enchanter trilogy Enchanter Sorcerer Spellbreaker Wishbringer Beyond Zork Zork Zero Return to Zork Zork: Nemesis Zork Grand Inquisitor Encyclopedia Encyclopedia Frobozzica Miscellaneous Timeline   Calendar   Magic Double Fanucci Companies Infocom   Activision Infocom was an American software company, based in...

Fourteen games later, Adventure International began to release games drawn from film and fiction. The extremely rare Buckaroo Banzai game, developed with Phillip Case, was based on the film The Adventures of Buckaroo Banzai Across the Eighth Dimension (1984). The other games came from a more well known source: Marvel Comics. Adventure International released three games based on the Marvel characters: "The Incredible Hulk", "Spiderman" and "Torch and the Thing". The Adventures of Buckaroo Banzai Across the Eighth Dimension or just Buckaroo Banzai is a cult film released in 1984, starring Peter Weller, John Lithgow, Ellen Barkin, Christopher Lloyd, and Jeff Goldblum. ... 1984 is a leap year starting on Sunday of the Gregorian calendar. ... Marvel Comics NYSE: MVL, (AKA Marvel Entertainment Group, Marvel Characters, Inc. ...

By the end of 1982, game tastes were changing. The traditional text-based adventure game market had moved to graphical based adventures. Games like The Hobbit had increased expectations of such games, and although Adventure International games included graphics of a sort, they were significantly inferior to contemporary offerings at the time and the company was rapidly losing market share. 1982 is a common year starting on Friday of the Gregorian calendar. ... Adventure is a genre of video game typified by exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges. ... The Hobbit is a computer game released in 1982 and based on the book The Hobbit. ... Market share, in strategic management and marketing, is the percentage or proportion of the total available market or market segment that is being serviced by a company. ...

Adventure International went bankrupt in 1985. The copyrights for its games reverted to the bank and eventually back to Scott Adams who has re-released them as shareware. In 2000 Scott also released his first new game for many years: "Return To Pirate's Island 2". Bankruptcy is a legally declared inability or impairment of ability of an individual or organization to pay their creditors. ... 1985 is a common year starting on Tuesday of the Gregorian calendar. ... For copyright issues in relation to Wikipedia itself, see Wikipedia:Copyrights. ... Shareware is a marketing method for software, whereby a trial version is distributed without payment ahead of time as is common for proprietary software. ... This article is about the year 2000. ...

In Europe the "Adventure International" name was a trading name of AdventureSoft and other games were released under the name that were not from Adventure International in the USA. World map showing location of Europe When considered a continent, Europe is the worlds second-smallest continent in terms of area, with an area of 10,600,000 km² (4,140,625 square miles), making it larger than Australia only. ... AdventureSoft is a UK-based video game developer which was established in the 1980s by Mike Woodroffe, then owner of Callisto Computers, one of the very early computer shops. ...

Alexis Adams has remained in the online world and runs the online sex site www.fatfantasy.net .

The Games

Scott Adams's original twelve adventure games were

  • Adventureland,
  • Pirate Adventure (also called Pirate's Cove),
  • Secret Mission (originally called Mission Impossible),
  • Voodoo Castle,
  • The Count,
  • Strange Odyssey,
  • Mystery Fun House,
  • Pyramid of Doom,
  • Ghost Town,
  • Savage Island parts I & II, and
  • The Golden Voyage.

External links

  Results from FactBites:
Adventure International (1307 words)
The Adventure International games are mainly verb-noun, but had exciting plots and were well-designed.
When Adventure International went bankrupt in 1985, the copyrights for the games were part of the bankruptcy proceedings and were taken over by the bank.
Adventure International went out of business while game number four was being written.
Adventure game - Wikipedia, the free encyclopedia (4265 words)
The adventure genre was quite popular during the late 1980s and early 1990s, and many considered it to be among the most technically advanced genres.
Indeed, adventure companies like Sierra pursued technologies for their games (such as hand-drawn backgrounds, rotoscoped animation, and in-game video) that were more advanced than most other genres at the time.
Adventure games based on the Nancy Drew books are published by Her Interactive and comprise a series of over twelve titles published since 2000.
  More results at FactBites »



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